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Update clipper library version (from 6.21) to the latest (currently 6.4.0 , 2 July 2015) which fixes some bugs.
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@ -1,10 +1,10 @@
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/*******************************************************************************
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* *
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* Author : Angus Johnson *
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* Version : 6.2.1 *
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* Date : 31 October 2014 *
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* Version : 6.4.0 *
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* Date : 2 July 2015 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2014 *
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* Copyright : Angus Johnson 2010-2015 *
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* *
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* License: *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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@ -34,7 +34,7 @@
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#ifndef clipper_hpp
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#define clipper_hpp
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#define CLIPPER_VERSION "6.2.0"
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#define CLIPPER_VERSION "6.2.6"
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//improve performance but coordinate values are limited to the range +/- 46340
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@ -44,12 +44,13 @@
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//#define use_xyz
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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//#define use_lines
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#define use_lines
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//use_deprecated: Enables temporary support for the obsolete functions
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//#define use_deprecated
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#include <vector>
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#include <list>
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#include <set>
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#include <stdexcept>
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#include <cstring>
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@ -200,7 +201,6 @@ enum EdgeSide { esLeft = 1, esRight = 2};
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struct TEdge;
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struct IntersectNode;
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struct LocalMinimum;
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struct Scanbeam;
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struct OutPt;
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struct OutRec;
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struct Join;
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@ -220,7 +220,7 @@ class ClipperBase
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public:
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ClipperBase();
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virtual ~ClipperBase();
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bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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virtual void Clear();
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IntRect GetBounds();
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@ -229,12 +229,18 @@ public:
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protected:
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void DisposeLocalMinimaList();
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TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
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void PopLocalMinima();
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virtual void Reset();
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TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
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TEdge* DescendToMin(TEdge *&E);
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void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
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void InsertScanbeam(const cInt Y);
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bool PopScanbeam(cInt &Y);
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bool LocalMinimaPending();
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bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
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OutRec* CreateOutRec();
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void DisposeAllOutRecs();
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void DisposeOutRec(PolyOutList::size_type index);
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void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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void DeleteFromAEL(TEdge *e);
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void UpdateEdgeIntoAEL(TEdge *&e);
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typedef std::vector<LocalMinimum> MinimaList;
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MinimaList::iterator m_CurrentLM;
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@ -242,8 +248,13 @@ protected:
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bool m_UseFullRange;
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EdgeList m_edges;
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bool m_PreserveCollinear;
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bool m_HasOpenPaths;
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bool m_PreserveCollinear;
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bool m_HasOpenPaths;
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PolyOutList m_PolyOuts;
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TEdge *m_ActiveEdges;
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typedef std::priority_queue<cInt> ScanbeamList;
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ScanbeamList m_Scanbeam;
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};
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//------------------------------------------------------------------------------
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@ -251,16 +262,21 @@ class Clipper : public virtual ClipperBase
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{
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public:
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Clipper(int initOptions = 0);
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~Clipper();
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bool Execute(ClipType clipType,
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Paths &solution,
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PolyFillType subjFillType = pftEvenOdd,
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PolyFillType clipFillType = pftEvenOdd);
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Paths &solution,
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PolyFillType fillType = pftEvenOdd);
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bool Execute(ClipType clipType,
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PolyTree &polytree,
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PolyFillType subjFillType = pftEvenOdd,
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PolyFillType clipFillType = pftEvenOdd);
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bool ReverseSolution() {return m_ReverseOutput;};
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Paths &solution,
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PolyFillType subjFillType,
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PolyFillType clipFillType);
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bool Execute(ClipType clipType,
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PolyTree &polytree,
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PolyFillType fillType = pftEvenOdd);
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bool Execute(ClipType clipType,
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PolyTree &polytree,
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PolyFillType subjFillType,
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PolyFillType clipFillType);
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bool ReverseSolution() { return m_ReverseOutput; };
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void ReverseSolution(bool value) {m_ReverseOutput = value;};
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bool StrictlySimple() {return m_StrictSimple;};
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void StrictlySimple(bool value) {m_StrictSimple = value;};
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@ -269,17 +285,14 @@ public:
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void ZFillFunction(ZFillCallback zFillFunc);
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#endif
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protected:
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void Reset();
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virtual bool ExecuteInternal();
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private:
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PolyOutList m_PolyOuts;
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JoinList m_Joins;
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JoinList m_GhostJoins;
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IntersectList m_IntersectList;
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ClipType m_ClipType;
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typedef std::priority_queue<cInt> ScanbeamList;
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ScanbeamList m_Scanbeam;
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TEdge *m_ActiveEdges;
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JoinList m_Joins;
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JoinList m_GhostJoins;
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IntersectList m_IntersectList;
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ClipType m_ClipType;
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typedef std::list<cInt> MaximaList;
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MaximaList m_Maxima;
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TEdge *m_SortedEdges;
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bool m_ExecuteLocked;
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PolyFillType m_ClipFillType;
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@ -293,31 +306,25 @@ private:
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void SetWindingCount(TEdge& edge);
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bool IsEvenOddFillType(const TEdge& edge) const;
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bool IsEvenOddAltFillType(const TEdge& edge) const;
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void InsertScanbeam(const cInt Y);
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cInt PopScanbeam();
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void InsertLocalMinimaIntoAEL(const cInt botY);
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void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
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void AddEdgeToSEL(TEdge *edge);
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bool PopEdgeFromSEL(TEdge *&edge);
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void CopyAELToSEL();
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void DeleteFromSEL(TEdge *e);
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void DeleteFromAEL(TEdge *e);
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void UpdateEdgeIntoAEL(TEdge *&e);
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void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
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bool IsContributing(const TEdge& edge) const;
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bool IsTopHorz(const cInt XPos);
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void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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void DoMaxima(TEdge *e);
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void ProcessHorizontals(bool IsTopOfScanbeam);
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void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
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void ProcessHorizontals();
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void ProcessHorizontal(TEdge *horzEdge);
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void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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OutRec* GetOutRec(int idx);
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void AppendPolygon(TEdge *e1, TEdge *e2);
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void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
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OutRec* CreateOutRec();
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OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
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void DisposeAllOutRecs();
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void DisposeOutRec(PolyOutList::size_type index);
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OutPt* GetLastOutPt(TEdge *e);
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bool ProcessIntersections(const cInt topY);
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void BuildIntersectList(const cInt topY);
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void ProcessIntersectList();
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@ -328,6 +335,7 @@ private:
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void DisposeIntersectNodes();
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bool FixupIntersectionOrder();
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void FixupOutPolygon(OutRec &outrec);
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void FixupOutPolyline(OutRec &outrec);
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bool IsHole(TEdge *e);
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bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
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void FixHoleLinkage(OutRec &outrec);
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@ -339,7 +347,8 @@ private:
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void JoinCommonEdges();
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void DoSimplePolygons();
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void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
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void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
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void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
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void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
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#ifdef use_xyz
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void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
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#endif
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