mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2025-04-18 19:59:18 +00:00
Performance.
This commit is contained in:
parent
d205a136a9
commit
0a4533703c
gerbview
include
pcbnew
autorouter
board.cppboard.hboard_design_settings.cppboard_stackup_manager
collectors.hdrc
exporters
footprint.cppfootprint.hgrid_layer_box_helpers.cppgrid_layer_box_helpers.hpad.cpppad.hpcb_layer_box_selector.hpcb_plot_params.hpcb_track.cpppcb_track.hpcbplot.hplot_board_layers.cppsel_layer.cpptools
widgets
@ -780,7 +780,7 @@ LSET GERBVIEW_FRAME::GetVisibleLayers() const
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}
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void GERBVIEW_FRAME::SetVisibleLayers( LSET aLayerMask )
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void GERBVIEW_FRAME::SetVisibleLayers( const LSET& aLayerMask )
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{
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if( GetCanvas() )
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{
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@ -117,7 +117,7 @@ public:
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*
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* @param aLayerMask The new set of visible layers
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*/
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void SetVisibleLayers( LSET aLayerMask );
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void SetVisibleLayers( const LSET& aLayerMask );
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/**
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* Test whether a given layer is visible.
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@ -583,7 +583,7 @@ public:
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*
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* @param aMask = The new bit-mask of enabled layers.
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*/
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void SetEnabledLayers( LSET aMask );
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void SetEnabledLayers( const LSET& aMask );
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/**
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* Test whether a given layer \a aLayerId is enabled.
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@ -337,7 +337,8 @@ public:
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* @param aDlgPosition is the position of dialog (default is centered).
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* @return the selected layer id.
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*/
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PCB_LAYER_ID SelectOneLayer( PCB_LAYER_ID aDefaultLayer, LSET aNotAllowedLayersMask = LSET(),
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PCB_LAYER_ID SelectOneLayer( PCB_LAYER_ID aDefaultLayer,
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const LSET& aNotAllowedLayersMask = LSET(),
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wxPoint aDlgPosition = wxDefaultPosition );
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/**
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@ -117,7 +117,7 @@ public:
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void SetLayerName( const wxString& aLayerName ) { m_layerName = aLayerName; }
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LSET GetPrintLayers() const { return m_printLayers; }
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void SetPrintLayers( LSET aLayerSet ) { m_printLayers = aLayerSet; }
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void SetPrintLayers( const LSET& aLayerSet ) { m_printLayers = aLayerSet; }
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/**
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* Clear the list of active layers.
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@ -251,7 +251,7 @@ bool AR_AUTOPLACER::fillMatrix()
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}
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void AR_AUTOPLACER::addFpBody( const VECTOR2I& aStart, const VECTOR2I& aEnd, LSET aLayerMask )
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void AR_AUTOPLACER::addFpBody( const VECTOR2I& aStart, const VECTOR2I& aEnd, const LSET& aLayerMask )
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{
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// Add a polygonal shape (rectangle) to m_fpAreaFront and/or m_fpAreaBack
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if( aLayerMask[ F_Cu ] )
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@ -114,7 +114,7 @@ private:
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const PAD* nearestPad( FOOTPRINT* aRefFP, PAD* aRefPad, const VECTOR2I& aOffset );
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// Add a polygonal shape (rectangle) to m_fpAreaFront and/or m_fpAreaBack
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void addFpBody( const VECTOR2I& aStart, const VECTOR2I& aEnd, LSET aLayerMask );
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void addFpBody( const VECTOR2I& aStart, const VECTOR2I& aEnd, const LSET& aLayerMask );
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// Add a polygonal shape (rectangle) to m_fpAreaFront and/or m_fpAreaBack
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void addPad( PAD* aPad, int aClearance );
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@ -437,8 +437,8 @@ void AR_MATRIX::traceCircle( int ux0, int uy0, int ux1, int uy1, int lg, int lay
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}
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void AR_MATRIX::traceFilledCircle(
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int cx, int cy, int radius, LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic )
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void AR_MATRIX::traceFilledCircle( int cx, int cy, int radius, const LSET& aLayerMask, int color,
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AR_MATRIX::CELL_OP op_logic )
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{
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int row, col;
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int ux0, uy0, ux1, uy1;
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@ -602,7 +602,7 @@ void AR_MATRIX::traceArc( int ux0, int uy0, int ux1, int uy1, const EDA_ANGLE& a
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void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, double angle,
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LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic )
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const LSET& aLayerMask, int color, AR_MATRIX::CELL_OP op_logic )
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{
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int row, col;
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int cx, cy; // Center of rectangle
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@ -689,7 +689,7 @@ void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, double
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}
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void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, LSET aLayerMask,
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void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, const LSET& aLayerMask,
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int color, AR_MATRIX::CELL_OP op_logic )
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{
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int row, col;
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@ -793,8 +793,8 @@ void AR_MATRIX::TraceSegmentPcb( PCB_SHAPE* aShape, int aColor, int aMargin,
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* (aKeepOut ... 0). The decreasing value depends on the distance to the first rectangle
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* Therefore the cost is high in rect x0,y0 to x1,y1, and decrease outside this rectangle
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*/
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void AR_MATRIX::CreateKeepOutRectangle(
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int ux0, int uy0, int ux1, int uy1, int marge, int aKeepOut, LSET aLayerMask )
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void AR_MATRIX::CreateKeepOutRectangle( int ux0, int uy0, int ux1, int uy1, int marge,
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int aKeepOut, const LSET& aLayerMask )
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{
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int row, col;
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int row_min, row_max, col_min, col_max, pmarge;
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@ -112,14 +112,14 @@ public:
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void TraceSegmentPcb( PCB_SHAPE* aShape, int aColor, int aMargin, AR_MATRIX::CELL_OP op_logic );
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void CreateKeepOutRectangle( int ux0, int uy0, int ux1, int uy1, int marge, int aKeepOut,
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LSET aLayerMask );
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const LSET& aLayerMask );
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void PlacePad( PAD* aPad, int color, int marge, AR_MATRIX::CELL_OP op_logic );
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void TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, double angle, LSET aLayerMask,
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void TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, double angle, const LSET& aLayerMask,
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int color, AR_MATRIX::CELL_OP op_logic );
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void TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, LSET aLayerMask, int color,
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void TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, const LSET& aLayerMask, int color,
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AR_MATRIX::CELL_OP op_logic );
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private:
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@ -129,7 +129,7 @@ private:
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void traceCircle( int ux0, int uy0, int ux1, int uy1, int lg, int layer, int color,
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AR_MATRIX::CELL_OP op_logic );
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void traceFilledCircle( int cx, int cy, int radius, LSET aLayerMask, int color,
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void traceFilledCircle( int cx, int cy, int radius, const LSET& aLayerMask, int color,
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AR_MATRIX::CELL_OP op_logic );
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void traceArc( int ux0, int uy0, int ux1, int uy1, const EDA_ANGLE& arcAngle, int lg,
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@ -841,7 +841,7 @@ LSET BOARD::GetVisibleLayers() const
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}
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void BOARD::SetEnabledLayers( LSET aLayerSet )
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void BOARD::SetEnabledLayers( const LSET& aLayerSet )
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{
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GetDesignSettings().SetEnabledLayers( aLayerSet );
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}
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@ -853,7 +853,7 @@ bool BOARD::IsLayerEnabled( PCB_LAYER_ID aLayer ) const
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}
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void BOARD::SetVisibleLayers( LSET aLayerSet )
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void BOARD::SetVisibleLayers( const LSET& aLayerSet )
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{
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if( m_project )
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m_project->GetLocalSettings().m_VisibleLayers = aLayerSet;
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@ -2209,17 +2209,14 @@ int BOARD::SetAreasNetCodesFromNetNames()
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}
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PAD* BOARD::GetPad( const VECTOR2I& aPosition, LSET aLayerSet ) const
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PAD* BOARD::GetPad( const VECTOR2I& aPosition, const LSET& aLayerSet ) const
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{
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if( !aLayerSet.any() )
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aLayerSet = LSET::AllCuMask();
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for( FOOTPRINT* footprint : m_footprints )
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{
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PAD* pad = nullptr;
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if( footprint->HitTest( aPosition ) )
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pad = footprint->GetPad( aPosition, aLayerSet );
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pad = footprint->GetPad( aPosition, aLayerSet.any() ? aLayerSet : LSET::AllCuMask() );
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if( pad )
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return pad;
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@ -2239,7 +2236,7 @@ PAD* BOARD::GetPad( const PCB_TRACK* aTrace, ENDPOINT_T aEndPoint ) const
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}
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PAD* BOARD::GetPadFast( const VECTOR2I& aPosition, LSET aLayerSet ) const
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PAD* BOARD::GetPadFast( const VECTOR2I& aPosition, const LSET& aLayerSet ) const
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{
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for( FOOTPRINT* footprint : Footprints() )
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{
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@ -2258,7 +2255,7 @@ PAD* BOARD::GetPadFast( const VECTOR2I& aPosition, LSET aLayerSet ) const
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}
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PAD* BOARD::GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, LSET aLayerSet ) const
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PAD* BOARD::GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, const LSET& aLayerSet ) const
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{
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// Search aPadList for aPosition
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// aPadList is sorted by X then Y values, and a fast binary search is used
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@ -2398,9 +2395,9 @@ std::tuple<int, double, double> BOARD::GetTrackLength( const PCB_TRACK& aTrack )
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double length = 0.0;
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double package_length = 0.0;
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auto connectivity = GetBoard()->GetConnectivity();
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BOARD_STACKUP& stackup = GetDesignSettings().GetStackupDescriptor();
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bool useHeight = GetDesignSettings().m_UseHeightForLengthCalcs;
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auto connectivity = GetBoard()->GetConnectivity();
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BOARD_STACKUP& stackup = GetDesignSettings().GetStackupDescriptor();
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bool useHeight = GetDesignSettings().m_UseHeightForLengthCalcs;
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for( BOARD_CONNECTED_ITEM* item : connectivity->GetConnectedItems( &aTrack, EXCLUDE_ZONES ) )
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{
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@ -616,7 +616,7 @@ public:
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*
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* @param aLayerMask the new bit-mask of enabled layers.
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*/
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void SetEnabledLayers( LSET aLayerMask );
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void SetEnabledLayers( const LSET& aLayerMask );
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void SetLayerSet( const LSET& aLayerMask ) override { SetEnabledLayers( aLayerMask ); }
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/**
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@ -649,7 +649,7 @@ public:
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*
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* @param aLayerMask is the new bit-mask of visible layers.
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*/
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void SetVisibleLayers( LSET aLayerMask );
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void SetVisibleLayers( const LSET& aLayerMask );
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// these 2 functions are not tidy at this time, since there are PCB_LAYER_IDs that
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// are not stored in the bitmap.
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@ -1110,7 +1110,7 @@ public:
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* @param aLayerMask A layer or layers to mask the hit test.
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* @return A pointer to a PAD object if found or NULL if not found.
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*/
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PAD* GetPad( const VECTOR2I& aPosition, LSET aLayerMask ) const;
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PAD* GetPad( const VECTOR2I& aPosition, const LSET& aLayerMask ) const;
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PAD* GetPad( const VECTOR2I& aPosition ) const
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{
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return GetPad( aPosition, LSET().set() );
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@ -1134,7 +1134,7 @@ public:
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* @param aLayerMask A layer or layers to mask the hit test.
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* @return A pointer to a PAD object if found or NULL if not found.
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*/
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PAD* GetPadFast( const VECTOR2I& aPosition, LSET aLayerMask ) const;
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PAD* GetPadFast( const VECTOR2I& aPosition, const LSET& aLayerMask ) const;
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/**
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* Locate the pad connected at \a aPosition on \a aLayer starting at list position
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@ -1150,7 +1150,7 @@ public:
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* @param aLayerMask A layer or layers to mask the hit test.
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* @return a PAD object pointer to the connected pad.
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*/
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PAD* GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, LSET aLayerMask ) const;
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PAD* GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, const LSET& aLayerMask ) const;
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/**
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* First empties then fills the vector with all pads and sorts them by increasing x
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@ -1473,16 +1473,16 @@ void BOARD_DESIGN_SETTINGS::SetUserDefinedLayerCount( int aNewLayerCount )
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}
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void BOARD_DESIGN_SETTINGS::SetEnabledLayers( LSET aMask )
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void BOARD_DESIGN_SETTINGS::SetEnabledLayers( const LSET& aMask )
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{
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m_enabledLayers = aMask;
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// Ensures mandatory back and front layers are always enabled regardless of board file
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// configuration.
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aMask.set( B_Cu ).set( F_Cu )
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.set( B_CrtYd ).set( F_CrtYd )
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.set( Edge_Cuts )
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.set( Margin );
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m_enabledLayers = aMask;
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m_enabledLayers.set( B_Cu ).set( F_Cu )
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.set( B_CrtYd ).set( F_CrtYd )
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.set( Edge_Cuts )
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.set( Margin );
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// update layer counts to ensure their consistency with m_EnabledLayers
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LSET copperLayers = aMask;
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@ -1349,7 +1349,7 @@ void PANEL_SETUP_BOARD_STACKUP::ImportSettingsFrom( BOARD* aBoard )
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}
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void PANEL_SETUP_BOARD_STACKUP::OnLayersOptionsChanged( LSET aNewLayerSet )
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void PANEL_SETUP_BOARD_STACKUP::OnLayersOptionsChanged( const LSET& aNewLayerSet )
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{
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// Can be called spuriously from events before the layers page is even created
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if( !m_panelLayers->IsInitialized() )
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@ -103,7 +103,7 @@ public:
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* Rebuild the Layer Stack Panel if the new layer set differs
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* from the current layet set
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*/
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void OnLayersOptionsChanged( LSET aNewLayerSet );
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void OnLayersOptionsChanged( const LSET& aNewLayerSet );
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/// @return the number of copper layers configured for the board stackup
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int GetCopperLayerCount() const;
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@ -327,7 +327,7 @@ public:
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* @param aVisibleLayerMask is the current visible layers (bit mask).
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* @param aPreferredLayer is the layer to search first.
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*/
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GENERAL_COLLECTORS_GUIDE( LSET aVisibleLayerMask, PCB_LAYER_ID aPreferredLayer,
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GENERAL_COLLECTORS_GUIDE( const LSET& aVisibleLayerMask, PCB_LAYER_ID aPreferredLayer,
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KIGFX::VIEW* aView )
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{
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static const VECTOR2I one( 1, 1 );
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@ -375,7 +375,7 @@ public:
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{
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m_visibleLayers.set( aLayerId, isVisible );
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}
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void SetLayerVisibleBits( LSET aLayerBits ) { m_visibleLayers = aLayerBits; }
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void SetLayerVisibleBits( const LSET& aLayerBits ) { m_visibleLayers = aLayerBits; }
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/**
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* @return int - the preferred layer for HitTest()ing.
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@ -151,7 +151,7 @@ void DRC_TEST_PROVIDER::reportRuleStatistics()
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}
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int DRC_TEST_PROVIDER::forEachGeometryItem( const std::vector<KICAD_T>& aTypes, LSET aLayers,
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int DRC_TEST_PROVIDER::forEachGeometryItem( const std::vector<KICAD_T>& aTypes, const LSET& aLayers,
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const std::function<bool( BOARD_ITEM*)>& aFunc )
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{
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BOARD *brd = m_drcEngine->GetBoard();
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@ -102,7 +102,7 @@ public:
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virtual const wxString GetDescription() const;
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protected:
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int forEachGeometryItem( const std::vector<KICAD_T>& aTypes, LSET aLayers,
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int forEachGeometryItem( const std::vector<KICAD_T>& aTypes, const LSET& aLayers,
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const std::function<bool(BOARD_ITEM*)>& aFunc );
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// Do not use a wxString with a vararg list: it is a complex thing and can create issues.
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@ -107,7 +107,7 @@ static wxString escapeString( const wxString& aString )
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}
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static std::string fmt_mask( LSET aSet )
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static std::string fmt_mask( const LSET& aSet )
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{
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return ( aSet & LSET::AllCuMask() ).to_string();
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}
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@ -1454,7 +1454,7 @@ const BOX2I FOOTPRINT::GetBoundingBox( bool aIncludeText ) const
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}
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const BOX2I FOOTPRINT::GetLayerBoundingBox( LSET aLayers ) const
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const BOX2I FOOTPRINT::GetLayerBoundingBox( const LSET& aLayers ) const
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{
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std::vector<PCB_TEXT*> texts;
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const BOARD* board = GetBoard();
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@ -1943,7 +1943,7 @@ PAD* FOOTPRINT::FindPadByNumber( const wxString& aPadNumber, PAD* aSearchAfterMe
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}
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PAD* FOOTPRINT::GetPad( const VECTOR2I& aPosition, LSET aLayerMask )
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PAD* FOOTPRINT::GetPad( const VECTOR2I& aPosition, const LSET& aLayerMask )
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{
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for( PAD* pad : m_pads )
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{
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@ -144,7 +144,7 @@ public:
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}
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LSET GetPrivateLayers() const { return m_privateLayers; }
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void SetPrivateLayers( LSET aLayers ) { m_privateLayers = aLayers; }
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void SetPrivateLayers( const LSET& aLayers ) { m_privateLayers = aLayers; }
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///< @copydoc BOARD_ITEM_CONTAINER::Add()
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void Add( BOARD_ITEM* aItem, ADD_MODE aMode = ADD_MODE::INSERT,
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@ -199,7 +199,7 @@ public:
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/**
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* Return the bounding box of the footprint on a given set of layers
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*/
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const BOX2I GetLayerBoundingBox( LSET aLayers ) const;
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const BOX2I GetLayerBoundingBox( const LSET& aLayers ) const;
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VECTOR2I GetCenter() const override { return GetBoundingBox( false ).GetCenter(); }
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@ -769,7 +769,7 @@ public:
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* @param aLayerMask A layer or layers to mask the hit test.
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* @return A pointer to a #PAD object if found otherwise NULL.
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*/
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PAD* GetPad( const VECTOR2I& aPosition, LSET aLayerMask = LSET::AllLayersMask() );
|
||||
PAD* GetPad( const VECTOR2I& aPosition, const LSET& aLayerMask = LSET::AllLayersMask() );
|
||||
|
||||
std::vector<const PAD*> GetPads( const wxString& aPadNumber,
|
||||
const PAD* aIgnore = nullptr ) const;
|
||||
|
@ -110,7 +110,7 @@ void GRID_CELL_LAYER_RENDERER::Draw( wxGrid& aGrid, wxGridCellAttr& aAttr, wxDC&
|
||||
// Note: this implementation is an adaptation of wxGridCellChoiceEditor
|
||||
|
||||
|
||||
GRID_CELL_LAYER_SELECTOR::GRID_CELL_LAYER_SELECTOR( PCB_BASE_FRAME* aFrame, LSET aMask,
|
||||
GRID_CELL_LAYER_SELECTOR::GRID_CELL_LAYER_SELECTOR( PCB_BASE_FRAME* aFrame, const LSET& aMask,
|
||||
bool aShowNonActivated ) :
|
||||
m_frame( aFrame ),
|
||||
m_mask( aMask ),
|
||||
|
@ -56,7 +56,7 @@ private:
|
||||
class GRID_CELL_LAYER_SELECTOR : public wxGridCellEditor
|
||||
{
|
||||
public:
|
||||
GRID_CELL_LAYER_SELECTOR( PCB_BASE_FRAME* aFrame, LSET forbiddenLayers,
|
||||
GRID_CELL_LAYER_SELECTOR( PCB_BASE_FRAME* aFrame, const LSET& forbiddenLayers,
|
||||
bool aShowNonActivated = false );
|
||||
|
||||
wxGridCellEditor* Clone() const override;
|
||||
|
@ -330,7 +330,7 @@ PCB_LAYER_ID PAD::GetPrincipalLayer() const
|
||||
}
|
||||
|
||||
|
||||
bool PAD::FlashLayer( LSET aLayers ) const
|
||||
bool PAD::FlashLayer( const LSET& aLayers ) const
|
||||
{
|
||||
for( PCB_LAYER_ID layer : aLayers.Seq() )
|
||||
{
|
||||
|
@ -814,7 +814,7 @@ public:
|
||||
* @return true if connected by pad or track (or optionally zone) on any of the associated
|
||||
* layers
|
||||
*/
|
||||
bool FlashLayer( LSET aLayers ) const;
|
||||
bool FlashLayer( const LSET& aLayers ) const;
|
||||
|
||||
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
|
||||
bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
|
||||
|
@ -54,7 +54,7 @@ public:
|
||||
void SetBoardFrame( PCB_BASE_FRAME* aFrame );
|
||||
|
||||
// SetLayerSet allows disabling some layers, which are not shown in list
|
||||
void SetNotAllowedLayerSet( LSET aMask ) { m_layerMaskDisable = aMask; }
|
||||
void SetNotAllowedLayerSet( const LSET& aMask ) { m_layerMaskDisable = aMask; }
|
||||
|
||||
// If the UNDEFINED_LAYER should be selectable, give it a name here. Usually either
|
||||
// INDETERMINATE_STATE or INDETERMINATE_ACTION.
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user