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LAYER_PAIR doesn't need a comparison
This upsets the Windows build and isn't needed as there's no container used that needs the operator.
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@ -287,8 +287,6 @@ public:
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|| ( m_layerA == aOther.m_layerB && m_layerB == aOther.m_layerA );
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}
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bool operator<=> ( const LAYER_PAIR& aOther ) const = default;
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private:
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PCB_LAYER_ID m_layerA;
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PCB_LAYER_ID m_layerB;
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