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Do not persist canvas type fallback due to OpenGL failure
If the user wants to always use fallback, they can set this option explicitly
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@ -176,7 +176,8 @@ EDA_DRAW_FRAME::EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrame
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EDA_DRAW_FRAME::~EDA_DRAW_FRAME()
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{
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saveCanvasTypeSetting( m_canvasType );
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if( !m_openGLFailureOccured )
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saveCanvasTypeSetting( m_canvasType );
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delete m_actions;
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delete m_toolManager;
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