From 3219e87b3af98a550b399c961dc8737442acdf7c Mon Sep 17 00:00:00 2001 From: John Beard <john.j.beard@gmail.com> Date: Mon, 30 Dec 2024 18:49:40 +0800 Subject: [PATCH] GAL: update depth to avoid overflow with a higher VIEW_MAX_LAYERS --- common/gal/graphics_abstraction_layer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/gal/graphics_abstraction_layer.cpp b/common/gal/graphics_abstraction_layer.cpp index df898ff973..89783fe4a7 100644 --- a/common/gal/graphics_abstraction_layer.cpp +++ b/common/gal/graphics_abstraction_layer.cpp @@ -236,8 +236,8 @@ VECTOR2D GAL::GetGridPoint( const VECTOR2D& aPoint ) const #endif } -const int GAL::MIN_DEPTH = -1024; -const int GAL::MAX_DEPTH = 1023; +const int GAL::MIN_DEPTH = -2048; +const int GAL::MAX_DEPTH = 2047; const int GAL::GRID_DEPTH = MAX_DEPTH - 1;