From 3219e87b3af98a550b399c961dc8737442acdf7c Mon Sep 17 00:00:00 2001
From: John Beard <john.j.beard@gmail.com>
Date: Mon, 30 Dec 2024 18:49:40 +0800
Subject: [PATCH] GAL: update depth to avoid overflow with a higher
 VIEW_MAX_LAYERS

---
 common/gal/graphics_abstraction_layer.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/common/gal/graphics_abstraction_layer.cpp b/common/gal/graphics_abstraction_layer.cpp
index df898ff973..89783fe4a7 100644
--- a/common/gal/graphics_abstraction_layer.cpp
+++ b/common/gal/graphics_abstraction_layer.cpp
@@ -236,8 +236,8 @@ VECTOR2D GAL::GetGridPoint( const VECTOR2D& aPoint ) const
 #endif
 }
 
-const int GAL::MIN_DEPTH = -1024;
-const int GAL::MAX_DEPTH = 1023;
+const int GAL::MIN_DEPTH = -2048;
+const int GAL::MAX_DEPTH = 2047;
 const int GAL::GRID_DEPTH = MAX_DEPTH - 1;