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We don't need eda_item in unit_binder.h
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@ -28,11 +28,11 @@
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#include <eda_units.h>
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#include <base_units.h>
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#include <eda_item.h>
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#include <origin_transforms.h>
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#include <libeval/numeric_evaluator.h>
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#include <wx/event.h>
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class EDA_DRAW_FRAME;
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class wxTextEntry;
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class wxSpinButton;
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class wxStaticText;
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