diff --git a/3d-viewer/3d_cache/3d_cache.cpp b/3d-viewer/3d_cache/3d_cache.cpp
index ddd6ac9449..c3d8fd7c99 100644
--- a/3d-viewer/3d_cache/3d_cache.cpp
+++ b/3d-viewer/3d_cache/3d_cache.cpp
@@ -211,7 +211,8 @@ SCENEGRAPH* S3D_CACHE::load( const wxString& aModelFile, const wxString& aBasePa
 }
 
 
-SCENEGRAPH* S3D_CACHE::Load( const wxString& aModelFile, const wxString& aBasePath, const EMBEDDED_FILES* aEmbeddedFiles )
+SCENEGRAPH* S3D_CACHE::Load( const wxString& aModelFile, const wxString& aBasePath,
+                             const EMBEDDED_FILES* aEmbeddedFiles )
 {
     return load( aModelFile, aBasePath, nullptr, aEmbeddedFiles );
 }
@@ -612,4 +613,4 @@ void S3D_CACHE::CleanCacheDir( int aNumDaysOld )
             }
         }
     }
-}
\ No newline at end of file
+}
diff --git a/3d-viewer/3d_cache/3d_cache.h b/3d-viewer/3d_cache/3d_cache.h
index 0738445500..8d40187f9d 100644
--- a/3d-viewer/3d_cache/3d_cache.h
+++ b/3d-viewer/3d_cache/3d_cache.h
@@ -63,7 +63,7 @@ public:
     }
 
     /**
-     * Sets the configuration directory to be used by the model manager for storing 3D
+     * Set the configuration directory to be used by the model manager for storing 3D
      * model manager configuration data and the model cache.
      *
      * The config directory may only be set once in the lifetime of the object.
@@ -98,7 +98,8 @@ public:
      * @param aEmbeddedFiles is a pointer to the embedded files list.
      * @return true if the model was successfully loaded, otherwise false.
      */
-    SCENEGRAPH* Load( const wxString& aModelFile, const wxString& aBasePath, const EMBEDDED_FILES* aEmbeddedFiles );
+    SCENEGRAPH* Load( const wxString& aModelFile, const wxString& aBasePath,
+                      const EMBEDDED_FILES* aEmbeddedFiles );
 
     FILENAME_RESOLVER* GetResolver() noexcept;
 
@@ -130,7 +131,8 @@ public:
      * @param aEmbeddedFiles is a pointer to the embedded files list.
      * @return is a pointer to the render data or NULL if not available.
      */
-    S3DMODEL* GetModel( const wxString& aModelFileName, const wxString& aBasePath, const EMBEDDED_FILES* aEmbeddedFiles );
+    S3DMODEL* GetModel( const wxString& aModelFileName, const wxString& aBasePath,
+                        const EMBEDDED_FILES* aEmbeddedFiles );
 
     /**
      * Delete up old cache files in cache directory.
@@ -172,12 +174,12 @@ private:
     // the real load function (can supply a cache entry pointer to member functions)
     SCENEGRAPH* load( const wxString& aModelFile, const wxString& aBasePath,
                       S3D_CACHE_ENTRY** aCachePtr = nullptr,
-                      const EMBEDDED_FILES*   aEmbeddedFiles = nullptr );
+                      const EMBEDDED_FILES* aEmbeddedFiles = nullptr );
 
-    /// cache entries
+    /// Cache entries.
     std::list< S3D_CACHE_ENTRY* > m_CacheList;
 
-    /// mapping of file names to cache names and data
+    /// Mapping of file names to cache names and data.
     std::map< wxString, S3D_CACHE_ENTRY*, rsort_wxString > m_CacheMap;
 
     FILENAME_RESOLVER*  m_FNResolver;
@@ -186,7 +188,7 @@ private:
 
     PROJECT*            m_project;
     wxString            m_CacheDir;
-    wxString            m_ConfigDir;       /// base configuration path for 3D items
+    wxString            m_ConfigDir;       ///< base configuration path for 3D items.
 };
 
 #endif  // CACHE_3D_H
diff --git a/3d-viewer/3d_cache/3d_plugin_manager.cpp b/3d-viewer/3d_cache/3d_plugin_manager.cpp
index 0a77a1d654..2ee53d3028 100644
--- a/3d-viewer/3d_cache/3d_plugin_manager.cpp
+++ b/3d-viewer/3d_cache/3d_plugin_manager.cpp
@@ -444,7 +444,8 @@ SCENEGRAPH* S3D_PLUGIN_MANAGER::Load3DModel( const wxString& aFileName, std::str
     ext_to_find.MakeLower();
 #endif
 
-    // .gz files are compressed versions that may have additional information in the previous extension
+    // .gz files are compressed versions that may have additional information in the previous
+    // extension.
     if( ext_to_find == wxT( "gz" ) )
     {
         wxFileName second( raw.GetName() );
@@ -518,8 +519,7 @@ bool S3D_PLUGIN_MANAGER::CheckTag( const char* aTag )
         ptag.clear();
         (*pS)->GetPluginInfo( ptag );
 
-        // if the plugin name matches then the version
-        // must also match
+        // if the plugin name matches then the version must also match
         if( !ptag.compare( 0, pname.size(), pname ) )
         {
             if( ptag.compare( tname ) )
diff --git a/3d-viewer/3d_canvas/board_adapter.cpp b/3d-viewer/3d_canvas/board_adapter.cpp
index 387f8dc658..bed4df3907 100644
--- a/3d-viewer/3d_canvas/board_adapter.cpp
+++ b/3d-viewer/3d_canvas/board_adapter.cpp
@@ -374,7 +374,8 @@ void BOARD_ADAPTER::InitSettings( REPORTER* aStatusReporter, REPORTER* aWarningR
     m_nonCopperLayerThickness3DU   = DEFAULT_TECH_LAYER_THICKNESS * m_biuTo3Dunits;
     m_solderPasteLayerThickness3DU = SOLDERPASTE_LAYER_THICKNESS  * m_biuTo3Dunits;
 
-    g_BevelThickness3DU = pcbIUScale.mmToIU( ADVANCED_CFG::GetCfg().m_3DRT_BevelHeight_um / 1000.0 ) * m_biuTo3Dunits;
+    g_BevelThickness3DU = pcbIUScale.mmToIU( ADVANCED_CFG::GetCfg().m_3DRT_BevelHeight_um / 1000.0 )
+                          * m_biuTo3Dunits;
 
     if( m_board )
     {
@@ -395,9 +396,10 @@ void BOARD_ADAPTER::InitSettings( REPORTER* aStatusReporter, REPORTER* aWarningR
 
                 case BS_ITEM_TYPE_COPPER:
                 {
-                    // The copper thickness must be > 0 to avoid draw issues (divide by 0 for instance)
-                    // We use a minimal arbitrary value = 1 micrometer here:
-                    int copper_thickness = std::max( item->GetThickness(), pcbIUScale.mmToIU( 0.001 ) );
+                    // The copper thickness must be > 0 to avoid draw issues (divide by 0 for
+                    // instance).   We use a minimal arbitrary value = 1 micrometer here:
+                    int copper_thickness = std::max( item->GetThickness(),
+                                                     pcbIUScale.mmToIU( 0.001 ) );
 
                     if( item->GetBrdLayerId() == F_Cu )
                         m_frontCopperThickness3DU = copper_thickness * m_biuTo3Dunits;
@@ -419,8 +421,10 @@ void BOARD_ADAPTER::InitSettings( REPORTER* aStatusReporter, REPORTER* aWarningR
 
     // Init  Z position of each layer
     // calculate z position for each copper layer
-    // Zstart = -m_epoxyThickness / 2.0 is the z position of the back (bottom layer) (layer id = B_Cu)
-    // Zstart = +m_epoxyThickness / 2.0 is the z position of the front (top layer) (layer id = F_Cu)
+    // Zstart = -m_epoxyThickness / 2.0 is the z position of the back (bottom layer)
+    // (layer id = B_Cu)
+    // Zstart = +m_epoxyThickness / 2.0 is the z position of the front (top layer)
+    // (layer id = F_Cu)
 
     //  ____==__________==________==______ <- Bottom = +m_epoxyThickness / 2.0,
     // |                                  |   Top = Bottom + m_copperThickness
@@ -470,12 +474,14 @@ void BOARD_ADAPTER::InitSettings( REPORTER* aStatusReporter, REPORTER* aWarningR
             continue;
 
         m_layerZcoordBottom[(PCB_LAYER_ID)layer_id] = zpos_copperTop_back - 2.0f * zpos_offset;
-        m_layerZcoordTop[(PCB_LAYER_ID)layer_id]    = m_layerZcoordBottom[(PCB_LAYER_ID)layer_id] - m_backCopperThickness3DU;
+        m_layerZcoordTop[(PCB_LAYER_ID) layer_id] =
+                m_layerZcoordBottom[(PCB_LAYER_ID) layer_id] - m_backCopperThickness3DU;
     }
 
     // calculate z position for each technical layer
     // Solder mask and Solder paste have the same Z position
-    for( PCB_LAYER_ID layer_id : { B_Adhes, B_Mask, B_Paste, F_Adhes, F_Mask, F_Paste, B_SilkS, F_SilkS } )
+    for( PCB_LAYER_ID layer_id :
+         { B_Adhes, B_Mask, B_Paste, F_Adhes, F_Mask, F_Paste, B_SilkS, F_SilkS } )
     {
         float zposTop = 0.0;
         float zposBottom = 0.0;
@@ -641,7 +647,8 @@ std::map<int, COLOR4D> BOARD_ADAPTER::GetLayerColors() const
 
         // Can't do a const KIGFX::COLOR4D& return type here because there are temporary variables
         auto findColor =
-                []( const wxString& aColorName, const CUSTOM_COLORS_LIST& aColorSet ) -> const KIGFX::COLOR4D
+                []( const wxString& aColorName,
+                    const CUSTOM_COLORS_LIST& aColorSet ) -> const KIGFX::COLOR4D
                 {
                     if( aColorName.StartsWith( wxT( "#" ) ) )
                     {
diff --git a/3d-viewer/3d_canvas/board_adapter.h b/3d-viewer/3d_canvas/board_adapter.h
index fe9ac78bdb..d1e2b115ff 100644
--- a/3d-viewer/3d_canvas/board_adapter.h
+++ b/3d-viewer/3d_canvas/board_adapter.h
@@ -140,7 +140,7 @@ public:
     double BiuTo3dUnits() const noexcept { return m_biuTo3Dunits; }
 
     /**
-     * Get the board outling bounding box.
+     * Get the board outline bounding box.
      *
      * @return the board bounding box in 3D units.
      */
@@ -352,8 +352,16 @@ public:
      */
     const MAP_POLY& GetPolyMap() const noexcept { return m_layers_poly; }
 
-    const SHAPE_POLY_SET* GetFrontPlatedPadAndGraphicPolys() { return m_frontPlatedPadAndGraphicPolys;  }
-    const SHAPE_POLY_SET* GetBackPlatedPadAndGraphicPolys() { return m_backPlatedPadAndGraphicPolys; }
+    const SHAPE_POLY_SET* GetFrontPlatedPadAndGraphicPolys()
+    {
+        return m_frontPlatedPadAndGraphicPolys;
+    }
+
+    const SHAPE_POLY_SET* GetBackPlatedPadAndGraphicPolys()
+    {
+        return m_backPlatedPadAndGraphicPolys;
+    }
+
     const MAP_POLY& GetHoleIdPolysMap() const noexcept { return m_layerHoleIdPolys; }
     const MAP_POLY& GetHoleOdPolysMap() const noexcept { return m_layerHoleOdPolys; }
 
@@ -403,8 +411,8 @@ private:
                               PCB_LAYER_ID aLayerId );
 
     void createArcSegments( const VECTOR2I& aCentre, const VECTOR2I& aStart,
-                                 const EDA_ANGLE& aArcAngle, int aCircleToSegmentsCount, int aWidth,
-                                 CONTAINER_2D_BASE* aContainer, const BOARD_ITEM& aOwner );
+                            const EDA_ANGLE& aArcAngle, int aCircleToSegmentsCount, int aWidth,
+                            CONTAINER_2D_BASE* aContainer, const BOARD_ITEM& aOwner );
 
     void buildPadOutlineAsSegments( const PAD* aPad, PCB_LAYER_ID aLayer,
                                     CONTAINER_2D_BASE* aDstContainer, int aWidth );
diff --git a/3d-viewer/3d_canvas/create_3Dgraphic_brd_items.cpp b/3d-viewer/3d_canvas/create_3Dgraphic_brd_items.cpp
index 80dde864e3..84a09b2d15 100644
--- a/3d-viewer/3d_canvas/create_3Dgraphic_brd_items.cpp
+++ b/3d-viewer/3d_canvas/create_3Dgraphic_brd_items.cpp
@@ -219,9 +219,11 @@ void BOARD_ADAPTER::addFootprintShapes( const FOOTPRINT* aFootprint, CONTAINER_2
             {
                 if( !aVisibilityFlags.test( LAYER_FP_TEXT ) )
                     continue;
-                else if( text->GetText() == wxT( "${REFERENCE}" ) && !aVisibilityFlags.test( LAYER_FP_REFERENCES ) )
+                else if( text->GetText() == wxT( "${REFERENCE}" )
+                         && !aVisibilityFlags.test( LAYER_FP_REFERENCES ) )
                     continue;
-                else if( text->GetText() == wxT( "${VALUE}" ) && !aVisibilityFlags.test( LAYER_FP_VALUES ) )
+                else if( text->GetText() == wxT( "${VALUE}" )
+                         && !aVisibilityFlags.test( LAYER_FP_VALUES ) )
                     continue;
 
                 addText( text, aContainer, text );
@@ -396,7 +398,8 @@ void BOARD_ADAPTER::createPadWithMargin( const PAD* aPad, CONTAINER_2D_BASE* aCo
     }
     else
     {
-        auto padShapes = std::static_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape( aLayer ) );
+        auto padShapes =
+                std::static_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape( aLayer ) );
 
         for( const SHAPE* shape : padShapes->Shapes() )
         {
@@ -483,7 +486,7 @@ void BOARD_ADAPTER::createPadWithMargin( const PAD* aPad, CONTAINER_2D_BASE* aCo
 
 
 void BOARD_ADAPTER::createPadWithHole( const PAD* aPad, CONTAINER_2D_BASE* aDstContainer,
-                                             int aInflateValue )
+                                       int aInflateValue )
 {
     if( !aPad->HasHole() )
     {
@@ -706,7 +709,7 @@ void BOARD_ADAPTER::addShape( const PCB_SHAPE* aShape, CONTAINER_2D_BASE* aConta
                                              ERROR_INSIDE );
 
             // Some polygons can be a bit complex (especially when coming from a
-            // picture ot a text converted to a polygon
+            // picture of a text converted to a polygon
             // So call Simplify before calling ConvertPolygonToTriangles, just in case.
             polyList.Simplify();
 
diff --git a/3d-viewer/3d_canvas/eda_3d_canvas.cpp b/3d-viewer/3d_canvas/eda_3d_canvas.cpp
index 397d8d6954..56e3a23e2d 100644
--- a/3d-viewer/3d_canvas/eda_3d_canvas.cpp
+++ b/3d-viewer/3d_canvas/eda_3d_canvas.cpp
@@ -348,7 +348,8 @@ void EDA_3D_CANVAS::DisplayStatus()
         m_parentStatusBar->SetStatusText( msg, static_cast<int>( EDA_3D_VIEWER_STATUSBAR::Y_POS ) );
 
         msg.Printf( wxT( "zoom %3.2f" ), 1 / m_camera.GetZoom() );
-        m_parentStatusBar->SetStatusText( msg, static_cast<int>( EDA_3D_VIEWER_STATUSBAR::ZOOM_LEVEL ) );
+        m_parentStatusBar->SetStatusText( msg,
+                                          static_cast<int>( EDA_3D_VIEWER_STATUSBAR::ZOOM_LEVEL ) );
     }
 }
 
@@ -479,7 +480,7 @@ void EDA_3D_CANVAS::DoRePaint()
     if( m_camera_is_moving )
     {
         const int64_t curtime_delta = GetRunningMicroSecs() - m_strtime_camera_movement;
-        curtime_delta_s = (curtime_delta / 1e6) * m_camera_moving_speed;
+        curtime_delta_s = ( curtime_delta / 1e6 ) * m_camera_moving_speed;
         m_camera.Interpolate( curtime_delta_s );
 
         if( curtime_delta_s > 1.0f )
diff --git a/3d-viewer/3d_canvas/eda_3d_canvas.h b/3d-viewer/3d_canvas/eda_3d_canvas.h
index ac4ffefa87..de9c53f7bf 100644
--- a/3d-viewer/3d_canvas/eda_3d_canvas.h
+++ b/3d-viewer/3d_canvas/eda_3d_canvas.h
@@ -109,16 +109,16 @@ public:
     void RenderRaytracingRequest();
 
     /**
-     *  Request a screenshot and output it to the \a aDstImage
+     *  Request a screenshot and output it to the \a aDstImage.
      *
-     *  @param aDstImage - Screenshot destination image
+     *  @param aDstImage - Screenshot destination image.
      */
     void GetScreenshot( wxImage& aDstImage );
 
     /**
-     * Select a specific 3D view or operation
+     * Select a specific 3D view or operation.
      *
-     * @param aRequestedView the view to move to
+     * @param aRequestedView the view to move to.
      * @return true if the view request was handled, false if no command found for this view.
      */
     bool SetView3D( VIEW3D_TYPE aRequestedView );
@@ -331,7 +331,7 @@ private:
     bool    m_render3dmousePivot = false; // Render the 3dmouse pivot
     SFVEC3F m_3dmousePivotPos;            // The position of the 3dmouse pivot
 
-    ///< Used to track gesture events.
+    /// Used to track gesture events.
     double   m_gestureLastZoomFactor = 1.0;
     double   m_gestureLastAngle = 0.0;
 
diff --git a/3d-viewer/3d_model_viewer/eda_3d_model_viewer.cpp b/3d-viewer/3d_model_viewer/eda_3d_model_viewer.cpp
index be34740111..b4eb37352f 100644
--- a/3d-viewer/3d_model_viewer/eda_3d_model_viewer.cpp
+++ b/3d-viewer/3d_model_viewer/eda_3d_model_viewer.cpp
@@ -44,8 +44,8 @@
 #include <macros.h>
 
 /**
-  * Scale conversion from 3d model units to pcb units
-  */
+ * Scale conversion from 3d model units to pcb units
+ */
 #define UNITS3D_TO_UNITSPCB ( pcbIUScale.IU_PER_MM )
 
 /**
diff --git a/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.cpp b/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.cpp
index 5f58ae7dd0..5cd3045f87 100644
--- a/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.cpp
+++ b/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.cpp
@@ -24,7 +24,7 @@
 #include <3d-viewer/3d_rendering/track_ball.h>
 #include <3d-viewer/3d_canvas/eda_3d_canvas.h>
 
-// KiCAD includes
+// KiCad includes
 #include <tool/action_manager.h>
 #include <tool/tool_manager.h>
 #include <tool/tools_holder.h>
@@ -73,7 +73,8 @@ bool equals( glm::mat<L, C, T, Q> const& aFirst, glm::mat<L, C, T, Q> const& aSe
 }
 
 
-NL_3D_VIEWER_PLUGIN_IMPL::NL_3D_VIEWER_PLUGIN_IMPL( EDA_3D_CANVAS* aCanvas, const std::string& aProfileHint ) :
+NL_3D_VIEWER_PLUGIN_IMPL::NL_3D_VIEWER_PLUGIN_IMPL( EDA_3D_CANVAS* aCanvas,
+                                                    const std::string& aProfileHint ) :
         NAV_3D( false, false ),
         m_canvas( aCanvas ),
         m_capIsMoving( false ),
@@ -111,15 +112,7 @@ void NL_3D_VIEWER_PLUGIN_IMPL::Connect()
    exportCommandsAndImages();
 }
 
-/**
- * Add a category to the store.
- *
- * The function adds category paths of the format "A.B" where B is a sub-category of A.
- *
- * @param aCategoryPath is the std::string representation of the category.
- * @param aCategoryStore is the CATEGORY_STORE instance to add to.
- * @return a CATEGORY_STORE::iterator where the category was added.
- */
+
 CATEGORY_STORE::iterator add_category( std::string aCategoryPath, CATEGORY_STORE& aCategoryStore )
 {
     using TDx::SpaceMouse::CCategory;
@@ -192,7 +185,7 @@ void NL_3D_VIEWER_PLUGIN_IMPL::exportCommandsAndImages()
 
         std::string name = action->GetName();
 
-        // Do no export commands for the pcbnew app.
+        // Do no export commands for the Pcbnew app.
         if( name.rfind( "pcbnew.", 0 ) == 0 )
         {
             continue;
diff --git a/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.h b/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.h
index 757efadc94..592c1e5245 100644
--- a/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.h
+++ b/3d-viewer/3d_navlib/nl_3d_viewer_plugin_impl.h
@@ -29,7 +29,7 @@
 // TDxWare SDK.
 #include <SpaceMouse/CNavigation3D.hpp>
 
-// KiCAD
+// KiCad
 #include <include/plugins/3dapi/xv3d_types.h>
 
 // wx
@@ -45,6 +45,15 @@ class TRACK_BALL;
 // temporary store for the categories
 typedef std::map<std::string, TDx::CCommandTreeNode*> CATEGORY_STORE;
 
+/**
+ * Add a category to the store.
+ *
+ * The function adds category paths of the format "A.B" where B is a sub-category of A.
+ *
+ * @param aCategoryPath is the std::string representation of the category.
+ * @param aCategoryStore is the CATEGORY_STORE instance to add to.
+ * @return a CATEGORY_STORE::iterator where the category was added.
+ */
 CATEGORY_STORE::iterator add_category( std::string aCategoryPath, CATEGORY_STORE& aCategoryStore );
 
 // Convenience typedef.
diff --git a/3d-viewer/3d_navlib/nl_footprint_properties_plugin_impl.h b/3d-viewer/3d_navlib/nl_footprint_properties_plugin_impl.h
index d6a9a1584c..dd08058ab0 100644
--- a/3d-viewer/3d_navlib/nl_footprint_properties_plugin_impl.h
+++ b/3d-viewer/3d_navlib/nl_footprint_properties_plugin_impl.h
@@ -31,13 +31,14 @@
 #include <SpaceMouse/CNavigation3D.hpp>
 
 /**
- * The class that adjusts NL_3D_VIEWER_PLUGIN_IMPL implementation for 3D Model preview in footprint properties dialog.
+ * The class that adjusts NL_3D_VIEWER_PLUGIN_IMPL implementation for 3D Model preview in
+ * footprint properties dialog.
  */
 class NL_FOOTPRINT_PROPERTIES_PLUGIN_IMPL : public NL_3D_VIEWER_PLUGIN_IMPL
 {
 public:
     /**
-     * Initializes a new instance of the NL_FOOTPRINT_PROPERTIES_PLUGIN.
+     * Initialize a new instance of the NL_FOOTPRINT_PROPERTIES_PLUGIN.
      *
      *  @param aCanvas is the viewport to be navigated.
      */
@@ -60,8 +61,8 @@ private:
     /**
      *  Trace mask used to enable or disable the trace output of this class.
      *  The debug output can be turned on by setting the WXTRACE environment variable to
-     *  "KI_TRACE_NL_FOOTPRINT_PROPERTIES_PLUGIN".  See the wxWidgets documentation on wxLogTrace for
-     *  more information.
+     *  "KI_TRACE_NL_FOOTPRINT_PROPERTIES_PLUGIN".  See the wxWidgets documentation on
+     *  wxLogTrace for more information.
      */
     static const wxChar* m_logTrace;
 };
diff --git a/3d-viewer/3d_rendering/opengl/3d_model.cpp b/3d-viewer/3d_rendering/opengl/3d_model.cpp
index 8af9c7d879..78c6752ecf 100644
--- a/3d-viewer/3d_rendering/opengl/3d_model.cpp
+++ b/3d-viewer/3d_rendering/opengl/3d_model.cpp
@@ -98,8 +98,8 @@ MODEL_3D::MODEL_3D( const S3DMODEL& a3DModel, MATERIAL_MODE aMaterialMode )
 
     /**
      * WARNING: Horrible hack here!
-     * Somehow, buffer values are being shared between pcbnew and the 3d viewer, which then frees
-     * the buffer, resulting in errors in pcbnew.  To resolve this temporarily, we generate
+     * Somehow, buffer values are being shared between Pcbnew and the 3d viewer, which then frees
+     * the buffer, resulting in errors in Pcbnew.  To resolve this temporarily, we generate
      * extra buffers in 3dviewer and use the higher numbers.  These are freed on close.
      * todo: Correctly separate the OpenGL contexts to prevent overlapping buffer vals
      */
@@ -332,7 +332,8 @@ MODEL_3D::MODEL_3D( const S3DMODEL& a3DModel, MATERIAL_MODE aMaterialMode )
 
     // temporary index buffer which will contain either GLushort or GLuint
     // type indices.  allocate with a bit of meadow at the end.
-    auto tmp_idx = std::make_unique<GLuint[]>( ( idx_size * total_index_count + 8 ) / sizeof( GLuint ) );
+    auto tmp_idx =
+            std::make_unique<GLuint[]>( ( idx_size * total_index_count + 8 ) / sizeof( GLuint ) );
 
     unsigned int prev_vtx_count = 0;
     unsigned int idx_offset = 0;
@@ -507,9 +508,9 @@ void MODEL_3D::Draw( bool aTransparent, float aOpacity, bool aUseSelectedMateria
     {
         for( const MODEL_3D::MATERIAL& mat : m_materials )
         {
-            // There is at least one default material created in case a mesh has no declared materials.
-            // Most meshes have a material, so usually the first material will have nothing to render and is skip.
-            // See S3D::GetModel for more details.
+            // There is at least one default material created in case a mesh has no declared
+            // materials.  Most meshes have a material, so usually the first material will have
+            // nothing to render and is skip.  See S3D::GetModel for more details.
             if( mat.m_render_idx_count == 0 )
             {
                 continue;
@@ -535,7 +536,8 @@ void MODEL_3D::Draw( bool aTransparent, float aOpacity, bool aUseSelectedMateria
             break;
 
         case MATERIAL_MODE::DIFFUSE_ONLY:
-            OglSetDiffuseMaterial( mat->m_Diffuse, aOpacity, aUseSelectedMaterial, aSelectionColor );
+            OglSetDiffuseMaterial( mat->m_Diffuse, aOpacity, aUseSelectedMaterial,
+                                   aSelectionColor );
             break;
 
         case MATERIAL_MODE::CAD_MODE:
diff --git a/3d-viewer/3d_rendering/opengl/3d_model.h b/3d-viewer/3d_rendering/opengl/3d_model.h
index 22f3cdc894..588b24ae0f 100644
--- a/3d-viewer/3d_rendering/opengl/3d_model.h
+++ b/3d-viewer/3d_rendering/opengl/3d_model.h
@@ -146,7 +146,8 @@ private:
         unsigned int m_render_idx_buffer_offset = 0;
         unsigned int m_render_idx_count = 0;
 
-        BBOX_3D m_bbox; ///< bounding box for this material group, used for transparent material ordering
+        BBOX_3D m_bbox; ///< bounding box for this material group, used for transparent
+                        ///< material ordering.
 
         MATERIAL( const SMATERIAL& aOther ) : SMATERIAL( aOther ) { }
         bool IsTransparent() const { return m_Transparency > FLT_EPSILON; }
diff --git a/3d-viewer/3d_rendering/opengl/create_scene.cpp b/3d-viewer/3d_rendering/opengl/create_scene.cpp
index 8f3baaf213..c9dd977017 100644
--- a/3d-viewer/3d_rendering/opengl/create_scene.cpp
+++ b/3d-viewer/3d_rendering/opengl/create_scene.cpp
@@ -607,8 +607,10 @@ void RENDER_3D_OPENGL::reload( REPORTER* aStatusReporter, REPORTER* aWarningRepo
 
     if( m_boardAdapter.m_Cfg->m_Render.DifferentiatePlatedCopper() )
     {
-        const SHAPE_POLY_SET* frontPlatedPadAndGraphicPolys = m_boardAdapter.GetFrontPlatedPadAndGraphicPolys();
-        const SHAPE_POLY_SET* backPlatedPadAndGraphicPolys = m_boardAdapter.GetBackPlatedPadAndGraphicPolys();
+        const SHAPE_POLY_SET* frontPlatedPadAndGraphicPolys =
+                m_boardAdapter.GetFrontPlatedPadAndGraphicPolys();
+        const SHAPE_POLY_SET* backPlatedPadAndGraphicPolys =
+                m_boardAdapter.GetBackPlatedPadAndGraphicPolys();
 
         if( frontPlatedPadAndGraphicPolys )
         {
@@ -617,7 +619,8 @@ void RENDER_3D_OPENGL::reload( REPORTER* aStatusReporter, REPORTER* aWarningRepo
             poly.BooleanSubtract( m_boardAdapter.GetTH_ODPolys() );
             poly.BooleanSubtract( m_boardAdapter.GetNPTH_ODPolys() );
 
-            m_platedPadsFront = generateLayerList( m_boardAdapter.GetPlatedPadsFront(), &poly, F_Cu );
+            m_platedPadsFront = generateLayerList( m_boardAdapter.GetPlatedPadsFront(), &poly,
+                                                   F_Cu );
 
             // An entry for F_Cu must exist in m_layers or we'll never look at m_platedPadsFront
             if( m_layers.count( F_Cu ) == 0 )
@@ -965,7 +968,9 @@ void RENDER_3D_OPENGL::load3dModels( REPORTER* aStatusReporter )
                 {
                     // It is not present, try get it from cache
                     const S3DMODEL* modelPtr =
-                            m_boardAdapter.Get3dCacheManager()->GetModel( fp_model.m_Filename, footprintBasePath, footprint );
+                            m_boardAdapter.Get3dCacheManager()->GetModel( fp_model.m_Filename,
+                                                                          footprintBasePath,
+                                                                          footprint );
 
                     // only add it if the return is not NULL
                     if( modelPtr )
diff --git a/3d-viewer/3d_rendering/opengl/layer_triangles.cpp b/3d-viewer/3d_rendering/opengl/layer_triangles.cpp
index 9f0824a632..1c3a050020 100644
--- a/3d-viewer/3d_rendering/opengl/layer_triangles.cpp
+++ b/3d-viewer/3d_rendering/opengl/layer_triangles.cpp
@@ -129,7 +129,7 @@ void TRIANGLE_DISPLAY_LIST::AddToMiddleContourns( const std::vector< SFVEC2F >&
 {
     if( aContournPoints.size() >= 4 )
     {
-        // Calculate normals of each segment of the contourn
+        // Calculate normals of each segment of the contour
         std::vector< SFVEC2F > contournNormals;
 
         contournNormals.clear();
@@ -245,7 +245,7 @@ void TRIANGLE_DISPLAY_LIST::AddToMiddleContourns( const SHAPE_LINE_CHAIN& outlin
         }
     }
 
-    // Add first position fo the list to close the path
+    // Add first position of the list to close the path.
     if( lastV != contournPoints[0] )
         contournPoints.push_back( contournPoints[0] );
 
@@ -472,10 +472,10 @@ void OPENGL_RENDER_LIST::DrawAll( bool aDrawMiddle ) const
 
 
 void OPENGL_RENDER_LIST::DrawCulled( bool aDrawMiddle,
-                                        const OPENGL_RENDER_LIST* aSubtractList,
-                                        const OPENGL_RENDER_LIST* bSubtractList,
-                                        const OPENGL_RENDER_LIST* cSubtractList,
-                                        const OPENGL_RENDER_LIST* dSubtractList ) const
+                                     const OPENGL_RENDER_LIST* aSubtractList,
+                                     const OPENGL_RENDER_LIST* bSubtractList,
+                                     const OPENGL_RENDER_LIST* cSubtractList,
+                                     const OPENGL_RENDER_LIST* dSubtractList ) const
 {
     glClearStencil( 0x00 );
     glClear( GL_STENCIL_BUFFER_BIT );
@@ -502,8 +502,8 @@ void OPENGL_RENDER_LIST::DrawCulled( bool aDrawMiddle,
     if( dSubtractList )
         dSubtractList->DrawBot();
 
-    glEnable(GL_DEPTH_TEST);
-    glDepthMask(GL_TRUE);
+    glEnable( GL_DEPTH_TEST );
+    glDepthMask( GL_TRUE );
 
     glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE );
     glStencilFunc( GL_EQUAL, 0, 1 );
@@ -529,8 +529,8 @@ void OPENGL_RENDER_LIST::DrawCulled( bool aDrawMiddle,
     if( dSubtractList )
         dSubtractList->DrawTop();
 
-    glEnable(GL_DEPTH_TEST);
-    glDepthMask(GL_TRUE);
+    glEnable( GL_DEPTH_TEST );
+    glDepthMask( GL_TRUE );
     glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE );
     glStencilFunc( GL_NOTEQUAL, 2, 0x03 );
     glStencilOp( GL_KEEP, GL_KEEP, GL_INCR );
@@ -584,11 +584,11 @@ void OPENGL_RENDER_LIST::SetItIsTransparent( bool aSetTransparent )
 GLuint OPENGL_RENDER_LIST::generate_top_or_bot_seg_ends(
         const TRIANGLE_LIST* aTriangleContainer, bool aIsNormalUp, GLuint aTextureId ) const
 {
-    wxASSERT( aTriangleContainer != nullptr );
+    wxCHECK( aTriangleContainer != nullptr, 0 );
 
     wxASSERT( ( aTriangleContainer->GetVertexSize() % 3 ) == 0 );
 
-    // Top and Bot dont have normals array stored in container
+    // Top and Bot don't have normals array stored in container
     wxASSERT( aTriangleContainer->GetNormalsSize() == 0 );
 
     if( ( aTriangleContainer->GetVertexSize() > 0 )
@@ -651,11 +651,11 @@ GLuint OPENGL_RENDER_LIST::generate_top_or_bot_seg_ends(
 GLuint OPENGL_RENDER_LIST::generate_top_or_bot_triangles( const TRIANGLE_LIST* aTriangleContainer,
                                                           bool aIsNormalUp ) const
 {
-    wxASSERT( aTriangleContainer != nullptr );
+    wxCHECK( aTriangleContainer != nullptr, 0 );
 
     wxASSERT( ( aTriangleContainer->GetVertexSize() % 3 ) == 0 );
 
-    // Top and Bot dont have normals array stored in container
+    // Top and Bot dint have normals array stored in container
     wxASSERT( aTriangleContainer->GetNormalsSize() == 0 );
 
     if( ( aTriangleContainer->GetVertexSize() > 0 )
@@ -695,7 +695,7 @@ GLuint OPENGL_RENDER_LIST::generate_top_or_bot_triangles( const TRIANGLE_LIST* a
 GLuint OPENGL_RENDER_LIST::generate_middle_triangles(
         const TRIANGLE_LIST* aTriangleContainer ) const
 {
-    wxASSERT( aTriangleContainer != nullptr );
+    wxCHECK( aTriangleContainer != nullptr, 0 );
 
     // We expect that it is a multiple of 3 vertex
     wxASSERT( ( aTriangleContainer->GetVertexSize() % 3 ) == 0 );
@@ -767,3 +767,5 @@ void OPENGL_RENDER_LIST::beginTransformation() const
         glScalef( 1.0f, 1.0f, m_zScaleTransformation );
     }
 }
+
+//  LocalWords:  EDA Luzeiro txt MERCHANTABILITY wxASSERT normals fo
diff --git a/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp b/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp
index dc6ea15fd5..c1051e45f2 100644
--- a/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp
+++ b/3d-viewer/3d_rendering/opengl/render_3d_opengl.cpp
@@ -605,7 +605,7 @@ bool RENDER_3D_OPENGL::Redraw( bool aIsMoving, REPORTER* aStatusReporter,
 
         if( layerFlags.test( LAYER_3D_BOARD ) && m_boardAdapter.m_BoardBodyColor.a > opacity_min )
         {
-            // generating internal copper layers is time consumming. so skip them
+            // generating internal copper layers is time consuming. so skip them
             // if the board body is masking them (i.e. if the opacity is near 1.0)
             // B_Cu is layer 2 and all inner layers are higher values
             if( layer > B_Cu && IsCopperLayer( layer ) )
@@ -716,7 +716,8 @@ bool RENDER_3D_OPENGL::Redraw( bool aIsMoving, REPORTER* aStatusReporter,
         renderBoardBody( skipRenderHoles );
 
     // Display transparent mask layers
-    if( layerFlags.test( LAYER_3D_SOLDERMASK_TOP ) || layerFlags.test( LAYER_3D_SOLDERMASK_BOTTOM ) )
+    if( layerFlags.test( LAYER_3D_SOLDERMASK_TOP )
+      || layerFlags.test( LAYER_3D_SOLDERMASK_BOTTOM ) )
     {
         // add a depth buffer offset, it will help to hide some artifacts
         // on silkscreen where the SolderMask is removed
@@ -766,7 +767,9 @@ bool RENDER_3D_OPENGL::Redraw( bool aIsMoving, REPORTER* aStatusReporter,
     // Enables Texture Env so it can combine model transparency with each footprint opacity
     glEnable( GL_TEXTURE_2D );
     glActiveTexture( GL_TEXTURE0 );
-    glBindTexture( GL_TEXTURE_2D, m_circleTexture ); // Uses an existent texture so the glTexEnv operations will work
+
+    // Uses an existent texture so the glTexEnv operations will work.
+    glBindTexture( GL_TEXTURE_2D, m_circleTexture );
 
     glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE );
     glTexEnvf( GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_INTERPOLATE );
@@ -985,7 +988,8 @@ void RENDER_3D_OPENGL::get3dModelsSelected( std::list<MODELTORENDER> &aDstRender
                 const bool isFlipped = fp->IsFlipped();
 
                 if( aGetTop == !isFlipped || aGetBot == isFlipped )
-                    get3dModelsFromFootprint( aDstRenderList, fp, aRenderTransparentOnly, highlight );
+                    get3dModelsFromFootprint( aDstRenderList, fp, aRenderTransparentOnly,
+                                              highlight );
             }
         }
     }
@@ -1046,7 +1050,8 @@ void RENDER_3D_OPENGL::get3dModelsFromFootprint( std::list<MODELTORENDER> &aDstR
                     glm::mat4 modelworldMatrix = fpMatrix;
 
                     const SFVEC3F offset = SFVEC3F( sM.m_Offset.x, sM.m_Offset.y, sM.m_Offset.z );
-                    const SFVEC3F rotation = SFVEC3F( sM.m_Rotation.x, sM.m_Rotation.y, sM.m_Rotation.z );
+                    const SFVEC3F rotation = SFVEC3F( sM.m_Rotation.x, sM.m_Rotation.y,
+                                                      sM.m_Rotation.z );
                     const SFVEC3F scale = SFVEC3F( sM.m_Scale.x, sM.m_Scale.y, sM.m_Scale.z );
 
                     std::vector<float> key = { offset.x, offset.y, offset.z,
diff --git a/3d-viewer/3d_rendering/raytracing/accelerators/bvh_pbrt.cpp b/3d-viewer/3d_rendering/raytracing/accelerators/bvh_pbrt.cpp
index 516f9174a3..cc389cd6ab 100644
--- a/3d-viewer/3d_rendering/raytracing/accelerators/bvh_pbrt.cpp
+++ b/3d-viewer/3d_rendering/raytracing/accelerators/bvh_pbrt.cpp
@@ -848,7 +848,7 @@ BVHBuildNode *BVH_PBRT::emitLBVH( BVHBuildNode* &buildNodes,
 
         while( searchStart + 1 != searchEnd )
         {
-            wxASSERT(searchStart != searchEnd);
+            wxASSERT( searchStart != searchEnd );
 
             const int mid = ( searchStart + searchEnd ) / 2;
 
diff --git a/3d-viewer/3d_rendering/raytracing/create_scene.cpp b/3d-viewer/3d_rendering/raytracing/create_scene.cpp
index ca42a61d2f..abee264f61 100644
--- a/3d-viewer/3d_rendering/raytracing/create_scene.cpp
+++ b/3d-viewer/3d_rendering/raytracing/create_scene.cpp
@@ -67,18 +67,22 @@ static float TransparencyControl( float aGrayColorValue, float aTransparency )
 }
 
 /**
-  * Scale conversion from 3d model units to pcb units
-  */
+ * Scale conversion from 3d model units to pcb units
+ */
 #define UNITS3D_TO_UNITSPCB ( pcbIUScale.IU_PER_MM )
 
 
 void RENDER_3D_RAYTRACE_BASE::setupMaterials()
 {
-    MATERIAL::SetDefaultRefractionRayCount( m_boardAdapter.m_Cfg->m_Render.raytrace_nrsamples_refractions );
-    MATERIAL::SetDefaultReflectionRayCount( m_boardAdapter.m_Cfg->m_Render.raytrace_nrsamples_reflections );
+    MATERIAL::SetDefaultRefractionRayCount(
+            m_boardAdapter.m_Cfg->m_Render.raytrace_nrsamples_refractions );
+    MATERIAL::SetDefaultReflectionRayCount(
+            m_boardAdapter.m_Cfg->m_Render.raytrace_nrsamples_reflections );
 
-    MATERIAL::SetDefaultRefractionRecursionCount( m_boardAdapter.m_Cfg->m_Render.raytrace_recursivelevel_refractions );
-    MATERIAL::SetDefaultReflectionRecursionCount( m_boardAdapter.m_Cfg->m_Render.raytrace_recursivelevel_reflections );
+    MATERIAL::SetDefaultRefractionRecursionCount(
+            m_boardAdapter.m_Cfg->m_Render.raytrace_recursivelevel_refractions );
+    MATERIAL::SetDefaultReflectionRecursionCount(
+            m_boardAdapter.m_Cfg->m_Render.raytrace_recursivelevel_reflections );
 
     double mmTo3Dunits = pcbIUScale.IU_PER_MM * m_boardAdapter.BiuTo3dUnits();
 
@@ -177,8 +181,8 @@ void RENDER_3D_RAYTRACE_BASE::setupMaterials()
 
 
 void RENDER_3D_RAYTRACE_BASE::createObject( CONTAINER_3D& aDstContainer, const OBJECT_2D* aObject2D,
-                                       float aZMin, float aZMax, const MATERIAL* aMaterial,
-                                       const SFVEC3F& aObjColor )
+                                            float aZMin, float aZMax, const MATERIAL* aMaterial,
+                                            const SFVEC3F& aObjColor )
 {
     switch( aObject2D->GetObjectType() )
     {
@@ -541,7 +545,8 @@ void RENDER_3D_RAYTRACE_BASE::Reload( REPORTER* aStatusReporter, REPORTER* aWarn
                                     radius );
 
                             objPtr->SetMaterial( &m_materials.m_EpoxyBoard );
-                            objPtr->SetColor( ConvertSRGBToLinear( m_boardAdapter.m_BoardBodyColor ) );
+                            objPtr->SetColor(
+                                    ConvertSRGBToLinear( m_boardAdapter.m_BoardBodyColor ) );
 
                             m_objectContainer.Add( objPtr );
                         }
@@ -560,7 +565,8 @@ void RENDER_3D_RAYTRACE_BASE::Reload( REPORTER* aStatusReporter, REPORTER* aWarn
         aStatusReporter->Report( _( "Load Raytracing: layers" ) );
 
     // Add layers maps (except B_Mask and F_Mask)
-    for( const std::pair<const PCB_LAYER_ID, BVH_CONTAINER_2D*>& entry : m_boardAdapter.GetLayerMap() )
+    for( const std::pair<const PCB_LAYER_ID, BVH_CONTAINER_2D*>& entry :
+         m_boardAdapter.GetLayerMap() )
     {
         const PCB_LAYER_ID      layer_id = entry.first;
         const BVH_CONTAINER_2D* container2d = entry.second;
@@ -667,7 +673,8 @@ void RENDER_3D_RAYTRACE_BASE::Reload( REPORTER* aStatusReporter, REPORTER* aWarn
         {
             const MATERIAL* materialLayer = &m_materials.m_SolderMask;
 
-            for( const std::pair<const PCB_LAYER_ID, BVH_CONTAINER_2D*>& entry : m_boardAdapter.GetLayerMap() )
+            for( const std::pair<const PCB_LAYER_ID, BVH_CONTAINER_2D*>& entry :
+                 m_boardAdapter.GetLayerMap() )
             {
                 const PCB_LAYER_ID      layer_id = entry.first;
                 const BVH_CONTAINER_2D* container2d = entry.second;
@@ -1193,7 +1200,8 @@ void RENDER_3D_RAYTRACE_BASE::addPadsAndVias()
 }
 
 
-void RENDER_3D_RAYTRACE_BASE::load3DModels( CONTAINER_3D& aDstContainer, bool aSkipMaterialInformation )
+void RENDER_3D_RAYTRACE_BASE::load3DModels( CONTAINER_3D& aDstContainer,
+                                            bool aSkipMaterialInformation )
 {
     if( !m_boardAdapter.GetBoard() )
         return;
@@ -1249,6 +1257,7 @@ void RENDER_3D_RAYTRACE_BASE::load3DModels( CONTAINER_3D& aDstContainer, bool aS
             wxString                libraryName = fp->GetFPID().GetLibNickname();
 
             wxString                footprintBasePath = wxEmptyString;
+
             if( m_boardAdapter.GetBoard()->GetProject() )
             {
                 try
@@ -1409,8 +1418,8 @@ MODEL_MATERIALS* RENDER_3D_RAYTRACE_BASE::getModelMaterial( const S3DMODEL* a3DM
 
 
 void RENDER_3D_RAYTRACE_BASE::addModels( CONTAINER_3D& aDstContainer, const S3DMODEL* a3DModel,
-                                    const glm::mat4& aModelMatrix, float aFPOpacity,
-                                    bool aSkipMaterialInformation, BOARD_ITEM* aBoardItem )
+                                         const glm::mat4& aModelMatrix, float aFPOpacity,
+                                         bool aSkipMaterialInformation, BOARD_ITEM* aBoardItem )
 {
     // Validate a3DModel pointers
     wxASSERT( a3DModel != nullptr );
diff --git a/3d-viewer/3d_rendering/raytracing/material.h b/3d-viewer/3d_rendering/raytracing/material.h
index 7c403e8954..cc4a4a40ed 100644
--- a/3d-viewer/3d_rendering/raytracing/material.h
+++ b/3d-viewer/3d_rendering/raytracing/material.h
@@ -345,22 +345,22 @@ protected:
     SFVEC3F m_specularColor;
     float   m_reflectivity;
 
-    ///< 1.0 is completely transparent, 0.0 completely opaque.
+    /// 1.0 is completely transparent, 0.0 completely opaque.
     float   m_transparency;
     float   m_absorbance;                     ///< absorbance factor for the transparent material.
     float   m_reflection;                     ///< 1.0 completely reflective, 0.0 no reflective.
     bool    m_castShadows;                    ///< true if this object will block the light.
 
-    ///< Number of rays that will be interpolated for this material if it is transparent.
+    /// Number of rays that will be interpolated for this material if it is transparent.
     unsigned int     m_refractionRayCount;
 
-    ///< Number of rays that will be interpolated for this material if it is reflective.
+    /// Number of rays that will be interpolated for this material if it is reflective.
     unsigned int     m_reflectionRayCount;
 
-    ///< Number of levels it allows for refraction recursiveness.
+    /// Number of levels it allows for refraction recursiveness.
     unsigned int     m_refractionRecursionCount;
 
-    ///< Number of levels it allows for reflection recursiveness.
+    /// Number of levels it allows for reflection recursiveness.
     unsigned int     m_reflectionRecursionCount;
 
     const MATERIAL_GENERATOR* m_generator;
diff --git a/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.cpp b/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.cpp
index b6caeae943..b9f57e4b11 100644
--- a/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.cpp
+++ b/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.cpp
@@ -256,6 +256,7 @@ static SFVEC3F convertLinearToSRGB( const SFVEC3F& aRGBcolor )
                      glm::lessThan( clampedColor, SFVEC3F(0.0031308f) ) );
 }
 
+
 static SFVEC4F convertLinearToSRGBA( const SFVEC4F& aRGBAcolor )
 {
     return SFVEC4F( convertLinearToSRGB( SFVEC3F( aRGBAcolor ) ), aRGBAcolor.a );
@@ -275,6 +276,7 @@ SFVEC3F ConvertSRGBToLinear( const SFVEC3F& aSRGBcolor )
                      glm::lessThanEqual( aSRGBcolor, SFVEC3F( 0.04045f ) ) );
 }
 
+
 SFVEC4F ConvertSRGBAToLinear( const SFVEC4F& aSRGBAcolor )
 {
     return SFVEC4F( ConvertSRGBToLinear( SFVEC3F( aSRGBAcolor ) ), aSRGBAcolor.a );
@@ -319,8 +321,8 @@ static void HITINFO_PACKET_init( HITINFO_PACKET* aHitPacket )
 
 
 void RENDER_3D_RAYTRACE_BASE::renderRayPackets( const SFVEC4F* bgColorY, const RAY* aRayPkt,
-                                           HITINFO_PACKET* aHitPacket, bool is_testShadow,
-                                           SFVEC4F* aOutHitColor )
+                                                HITINFO_PACKET* aHitPacket, bool is_testShadow,
+                                                SFVEC4F* aOutHitColor )
 {
     for( unsigned int y = 0, i = 0; y < RAYPACKET_DIM; ++y )
     {
@@ -341,9 +343,9 @@ void RENDER_3D_RAYTRACE_BASE::renderRayPackets( const SFVEC4F* bgColorY, const R
 
 
 void RENDER_3D_RAYTRACE_BASE::renderAntiAliasPackets( const SFVEC4F* aBgColorY,
-                                                 const HITINFO_PACKET* aHitPck_X0Y0,
-                                                 const HITINFO_PACKET* aHitPck_AA_X1Y1,
-                                                 const RAY* aRayPck, SFVEC4F* aOutHitColor )
+                                                      const HITINFO_PACKET* aHitPck_X0Y0,
+                                                      const HITINFO_PACKET* aHitPck_AA_X1Y1,
+                                                      const RAY* aRayPck, SFVEC4F* aOutHitColor )
 {
     const bool is_testShadow =  m_boardAdapter.m_Cfg->m_Render.raytrace_shadows;
 
@@ -368,8 +370,8 @@ void RENDER_3D_RAYTRACE_BASE::renderAntiAliasPackets( const SFVEC4F* aBgColorY,
 
             unsigned int nodex1y0 = 0;
 
-            if( x < (RAYPACKET_DIM - 1) )
-                nodex1y0 = aHitPck_X0Y0[ i + 1 ].m_HitInfo.m_acc_node_info;
+            if( x < ( RAYPACKET_DIM - 1 ) )
+                nodex1y0 = aHitPck_X0Y0[i + 1].m_HitInfo.m_acc_node_info;
 
             unsigned int nodex0y1 = 0;
 
@@ -503,9 +505,9 @@ void RENDER_3D_RAYTRACE_BASE::renderBlockTracing( uint8_t* ptrPBO, signed int iB
 
                 for( unsigned int x = 0; x < RAYPACKET_DIM; ++x )
                 {
-                        m_postShaderSsao.SetPixelData( blockPos.x + x, yBlockPos,
-                                                       SFVEC3F( 0.0f ), outColor,
-                                                       SFVEC3F( 0.0f ), 0, 1.0f );
+                    m_postShaderSsao.SetPixelData( blockPos.x + x, yBlockPos,
+                                                   SFVEC3F( 0.0f ), outColor,
+                                                   SFVEC3F( 0.0f ), 0, 1.0f );
                 }
             }
         }
@@ -727,7 +729,8 @@ void RENDER_3D_RAYTRACE_BASE::postProcessShading( uint8_t* /* ptrPBO */, REPORTE
 }
 
 
-void RENDER_3D_RAYTRACE_BASE::postProcessBlurFinish( uint8_t* ptrPBO, REPORTER* /* aStatusReporter */ )
+void RENDER_3D_RAYTRACE_BASE::postProcessBlurFinish( uint8_t* ptrPBO,
+                                                     REPORTER* /* aStatusReporter */ )
 {
     if( m_boardAdapter.m_Cfg->m_Render.raytrace_post_processing )
     {
@@ -854,9 +857,9 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                         hitColorShading[i] = bhColorY;
                 }
 
-                COLOR_RGBA cLRB_old[(RAYPACKET_DIM - 1)];
+                COLOR_RGBA cLRB_old[( RAYPACKET_DIM - 1 )];
 
-                for( unsigned int y = 0; y < (RAYPACKET_DIM - 1); ++y )
+                for( unsigned int y = 0; y < ( RAYPACKET_DIM - 1 ); ++y )
                 {
                     const SFVEC4F    bgColorY = bgColor[y];
                     const COLOR_RGBA bgColorYRGB = COLOR_RGBA( bgColorY );
@@ -981,11 +984,12 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                                 hitInfoLRT.m_tHit = ( hitPacket[ iLT ].m_HitInfo.m_tHit +
                                                       hitPacket[ iRT ].m_HitInfo.m_tHit ) * 0.5f;
                                 hitInfoLRT.m_HitNormal =
-                                        glm::normalize( ( hitPacket[ iLT ].m_HitInfo.m_HitNormal +
-                                                          hitPacket[ iRT ].m_HitInfo.m_HitNormal ) * 0.5f );
+                                        glm::normalize( ( hitPacket[iLT].m_HitInfo.m_HitNormal
+                                                          + hitPacket[iRT].m_HitInfo.m_HitNormal )
+                                                        * 0.5f );
 
                                 cLRT = COLOR_RGBA( shadeHit( bgColorY, rayLRT, hitInfoLRT, false,
-                                                            0, false ) );
+                                                             0, false ) );
                                 cLRT = BlendColor( cLRT, BlendColor( cLT, cRT ) );
                             }
                             else
@@ -1017,8 +1021,8 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
 
                                         if( m_accelerator->Intersect( rayLRT,hitInfoLRT ) )
                                             cLRT = COLOR_RGBA( shadeHit( bgColorY, rayLRT,
-                                                                        hitInfoLRT, false,
-                                                                        0, false ) );
+                                                                         hitInfoLRT, false,
+                                                                         0, false ) );
                                     }
                                 }
                             }
@@ -1039,7 +1043,7 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                             // Trace the center ray
                             RAY rayLTB;
                             rayLTB.Init( ( oriLT + oriLB ) * 0.5f,
-                                            glm::normalize( ( dirLT + dirLB ) * 0.5f ) );
+                                         glm::normalize( ( dirLT + dirLB ) * 0.5f ) );
 
                             HITINFO hitInfoLTB;
                             hitInfoLTB.m_tHit = std::numeric_limits<float>::infinity();
@@ -1052,10 +1056,11 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                                 hitInfoLTB.m_tHit = ( hitPacket[ iLT ].m_HitInfo.m_tHit +
                                                       hitPacket[ iLB ].m_HitInfo.m_tHit ) * 0.5f;
                                 hitInfoLTB.m_HitNormal =
-                                        glm::normalize( ( hitPacket[ iLT ].m_HitInfo.m_HitNormal +
-                                                          hitPacket[ iLB ].m_HitInfo.m_HitNormal ) * 0.5f );
-                                cLTB = COLOR_RGBA( shadeHit( bgColorY, rayLTB, hitInfoLTB, false,
-                                                            0, false ) );
+                                        glm::normalize( ( hitPacket[iLT].m_HitInfo.m_HitNormal
+                                                          + hitPacket[iLB].m_HitInfo.m_HitNormal )
+                                                        * 0.5f );
+                                cLTB = COLOR_RGBA(
+                                        shadeHit( bgColorY, rayLTB, hitInfoLTB, false, 0, false ) );
                                 cLTB = BlendColor( cLTB, BlendColor( cLT, cLB) );
                             }
                             else
@@ -1080,15 +1085,15 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
 
                                     if( hittedLTB )
                                         cLTB = COLOR_RGBA( shadeHit( bgColorY, rayLTB, hitInfoLTB,
-                                                                    false, 0, false ) );
+                                                                     false, 0, false ) );
                                     else
                                     {
                                         hitInfoLTB.m_tHit = std::numeric_limits<float>::infinity();
 
                                         if( m_accelerator->Intersect( rayLTB, hitInfoLTB ) )
                                             cLTB = COLOR_RGBA( shadeHit( bgColorY, rayLTB,
-                                                                        hitInfoLTB, false,
-                                                                        0, false ) );
+                                                                         hitInfoLTB, false,
+                                                                         0, false ) );
                                     }
                                 }
                             }
@@ -1119,11 +1124,12 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                                                   hitPacket[ iRB ].m_HitInfo.m_tHit ) * 0.5f;
 
                             hitInfoRTB.m_HitNormal =
-                                    glm::normalize( ( hitPacket[ iRT ].m_HitInfo.m_HitNormal +
-                                                      hitPacket[ iRB ].m_HitInfo.m_HitNormal ) * 0.5f );
+                                    glm::normalize( ( hitPacket[iRT].m_HitInfo.m_HitNormal
+                                                      + hitPacket[iRB].m_HitInfo.m_HitNormal )
+                                                    * 0.5f );
 
                             cRTB = COLOR_RGBA( shadeHit( bgColorY, rayRTB, hitInfoRTB, false, 0,
-                                                        false ) );
+                                                         false ) );
                             cRTB = BlendColor( cRTB, BlendColor( cRT, cRB ) );
                         }
                         else
@@ -1149,7 +1155,7 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                                 if( hittedRTB )
                                 {
                                     cRTB = COLOR_RGBA( shadeHit( bgColorY, rayRTB, hitInfoRTB,
-                                                                false, 0, false) );
+                                                                 false, 0, false) );
                                 }
                                 else
                                 {
@@ -1157,7 +1163,7 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
 
                                     if( m_accelerator->Intersect( rayRTB, hitInfoRTB ) )
                                         cRTB = COLOR_RGBA( shadeHit( bgColorY, rayRTB, hitInfoRTB,
-                                                                    false, 0, false ) );
+                                                                     false, 0, false ) );
                                 }
                             }
                         }
@@ -1188,11 +1194,12 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                                                   hitPacket[ iRB ].m_HitInfo.m_tHit ) * 0.5f;
 
                             hitInfoLRB.m_HitNormal =
-                                    glm::normalize( ( hitPacket[ iLB ].m_HitInfo.m_HitNormal +
-                                                      hitPacket[ iRB ].m_HitInfo.m_HitNormal ) * 0.5f );
+                                    glm::normalize( ( hitPacket[iLB].m_HitInfo.m_HitNormal
+                                                      + hitPacket[iRB].m_HitInfo.m_HitNormal )
+                                                    * 0.5f );
 
                             cLRB = COLOR_RGBA( shadeHit( bgColorY, rayLRB, hitInfoLRB, false, 0,
-                                                        false ) );
+                                                         false ) );
                             cLRB = BlendColor( cLRB, BlendColor( cLB, cRB ) );
                         }
                         else
@@ -1218,7 +1225,7 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                                 if( hittedLRB )
                                 {
                                     cLRB = COLOR_RGBA( shadeHit( bgColorY, rayLRB, hitInfoLRB,
-                                                                false, 0, false ) );
+                                                                 false, 0, false ) );
                                 }
                                 else
                                 {
@@ -1226,7 +1233,7 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
 
                                     if( m_accelerator->Intersect( rayLRB, hitInfoLRB ) )
                                         cLRB = COLOR_RGBA( shadeHit( bgColorY, rayLRB, hitInfoLRB,
-                                                                    false, 0, false ) );
+                                                                     false, 0, false ) );
                                 }
                             }
                         }
@@ -1257,7 +1264,7 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
 
                             if( hitted )
                                 cLTC = COLOR_RGBA( shadeHit( bgColorY, rayLTC, hitInfoLTC, false,
-                                                            0, false ) );
+                                                             0, false ) );
                         }
 
                         // Trace and shade cRTC
@@ -1278,12 +1285,12 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                             if( hittedC )
                                 hitted = centerHitInfo.pHitObject->Intersect( rayRTC, hitInfoRTC );
                             else if( hitPacket[ iRT ].m_hitresult )
-                                hitted = hitPacket[ iRT ].m_HitInfo.pHitObject->Intersect( rayRTC,
-                                                                                           hitInfoRTC );
+                                hitted = hitPacket[iRT].m_HitInfo.pHitObject->Intersect(
+                                        rayRTC, hitInfoRTC );
 
                             if( hitted )
                                 cRTC = COLOR_RGBA( shadeHit( bgColorY, rayRTC, hitInfoRTC, false,
-                                                            0, false ) );
+                                                             0, false ) );
                         }
 
                         // Trace and shade cLBC
@@ -1304,12 +1311,12 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                             if( hittedC )
                                 hitted = centerHitInfo.pHitObject->Intersect( rayLBC, hitInfoLBC );
                             else if( hitPacket[ iLB ].m_hitresult )
-                                hitted = hitPacket[ iLB ].m_HitInfo.pHitObject->Intersect( rayLBC,
-                                                                                           hitInfoLBC );
+                                hitted = hitPacket[iLB].m_HitInfo.pHitObject->Intersect(
+                                        rayLBC, hitInfoLBC );
 
                             if( hitted )
                                 cLBC = COLOR_RGBA( shadeHit( bgColorY, rayLBC, hitInfoLBC, false,
-                                                            0, false ) );
+                                                             0, false ) );
                         }
 
                         // Trace and shade cRBC
@@ -1330,12 +1337,12 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
                             if( hittedC )
                                 hitted = centerHitInfo.pHitObject->Intersect( rayRBC, hitInfoRBC );
                             else if( hitPacket[ iRB ].m_hitresult )
-                                hitted = hitPacket[ iRB ].m_HitInfo.pHitObject->Intersect( rayRBC,
-                                                                                           hitInfoRBC );
+                                hitted = hitPacket[iRB].m_HitInfo.pHitObject->Intersect(
+                                        rayRBC, hitInfoRBC );
 
                             if( hitted )
                                 cRBC = COLOR_RGBA( shadeHit( bgColorY, rayRBC, hitInfoRBC, false,
-                                                            0, false ) );
+                                                             0, false ) );
                         }
 
                         // Set pixel colors
@@ -1382,9 +1389,9 @@ void RENDER_3D_RAYTRACE_BASE::renderPreview( uint8_t* ptrPBO )
 
 #define USE_EXPERIMENTAL_SOFT_SHADOWS 1
 
-SFVEC4F RENDER_3D_RAYTRACE_BASE::shadeHit( const SFVEC4F& aBgColor, const RAY& aRay, HITINFO& aHitInfo,
-                                      bool aIsInsideObject, unsigned int aRecursiveLevel,
-                                      bool is_testShadow ) const
+SFVEC4F RENDER_3D_RAYTRACE_BASE::shadeHit( const SFVEC4F& aBgColor, const RAY& aRay,
+                                           HITINFO& aHitInfo, bool aIsInsideObject,
+                                           unsigned int aRecursiveLevel, bool is_testShadow ) const
 {
     const MATERIAL* objMaterial = aHitInfo.pHitObject->GetMaterial();
     wxASSERT( objMaterial != nullptr );
@@ -1536,9 +1543,10 @@ SFVEC4F RENDER_3D_RAYTRACE_BASE::shadeHit( const SFVEC4F& aBgColor, const RAY& a
                 {
                     // Apply some randomize to the reflected vector
                     const SFVEC3F random_reflectVector =
-                            glm::normalize( reflectVector +
-                                            UniformRandomHemisphereDirection() *
-                                            m_boardAdapter.m_Cfg->m_Render.raytrace_spread_reflections );
+                            glm::normalize( reflectVector
+                                            + UniformRandomHemisphereDirection()
+                                                      * m_boardAdapter.m_Cfg->m_Render
+                                                                .raytrace_spread_reflections );
 
                     reflectedRay.Init( hitPoint, random_reflectVector );
                 }
@@ -1548,13 +1556,14 @@ SFVEC4F RENDER_3D_RAYTRACE_BASE::shadeHit( const SFVEC4F& aBgColor, const RAY& a
 
                 if( m_accelerator->Intersect( reflectedRay, reflectedHit ) )
                 {
-                    SFVEC4F add = ( diffuseColorObj + SFVEC4F( objMaterial->GetSpecularColor(), 1.0f ) ) *
-                                 shadeHit( aBgColor, reflectedRay, reflectedHit, false,
-                                           aRecursiveLevel + 1, is_testShadow ) *
-                                 SFVEC4F( objMaterial->GetReflection() *
-                                          // Falloff factor
-                                          (1.0f / ( 1.0f + 0.75f * reflectedHit.m_tHit *
-                                                    reflectedHit.m_tHit) ) );
+                    SFVEC4F add = ( diffuseColorObj + SFVEC4F( objMaterial->GetSpecularColor(),
+                                                               1.0f ) ) *
+                                  shadeHit( aBgColor, reflectedRay, reflectedHit, false,
+                                            aRecursiveLevel + 1, is_testShadow ) *
+                                  SFVEC4F( objMaterial->GetReflection() *
+                                           // Falloff factor
+                                           (1.0f / ( 1.0f + 0.75f * reflectedHit.m_tHit *
+                                                     reflectedHit.m_tHit) ) );
 
                     sum_color += add;
                 }
diff --git a/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.h b/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.h
index 4d4a2d6912..9034b9ce47 100644
--- a/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.h
+++ b/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_base.h
@@ -35,10 +35,10 @@
 
 #include <map>
 
-/// Vector of materials
+/// Vector of materials.
 typedef std::vector< BLINN_PHONG_MATERIAL > MODEL_MATERIALS;
 
-/// Maps a S3DMODEL pointer with a created BLINN_PHONG_MATERIAL vector
+/// Maps a #S3DMODEL pointer with a created BLINN_PHONG_MATERIAL vector.
 typedef std::map< const S3DMODEL* , MODEL_MATERIALS > MAP_MODEL_MATERIALS;
 
 typedef enum
@@ -167,7 +167,7 @@ protected:
 
     CONTAINER_3D m_objectContainer;
 
-    ///< Store the list of created objects special for RT that will be clear in the end.
+    /// Store the list of created objects special for RT that will be clear in the end.
     CONTAINER_2D m_containerWithObjectsToDelete;
 
     CONTAINER_2D* m_outlineBoard2dObjects;
@@ -178,16 +178,16 @@ protected:
     SFVEC4F m_backgroundColorTop;
     SFVEC4F m_backgroundColorBottom;
 
-    ///< Used to see if the windows size changed.
+    /// Used to see if the windows size changed.
     wxSize m_oldWindowsSize;
 
-    ///< Encode Morton code positions.
+    /// Encode Morton code positions.
     std::vector< SFVEC2UI > m_blockPositions;
 
-    ///< Flag if a position was already processed (cleared each new render).
+    /// Flag if a position was already processed (cleared each new render).
     std::vector< int > m_blockPositionsWasProcessed;
 
-    ///< Encode the Morton code positions (on fast preview mode).
+    /// Encode the Morton code positions (on fast preview mode).
     std::vector< SFVEC2UI > m_blockPositionsFast;
 
     SFVEC2UI m_realBufferSize;
diff --git a/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_gl.cpp b/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_gl.cpp
index c8dac8e815..73a626d088 100644
--- a/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_gl.cpp
+++ b/3d-viewer/3d_rendering/raytracing/render_3d_raytrace_gl.cpp
@@ -36,7 +36,8 @@
 #include <wx/log.h>
 
 
-RENDER_3D_RAYTRACE_GL::RENDER_3D_RAYTRACE_GL( EDA_3D_CANVAS* aCanvas, BOARD_ADAPTER& aAdapter, CAMERA& aCamera ) :
+RENDER_3D_RAYTRACE_GL::RENDER_3D_RAYTRACE_GL( EDA_3D_CANVAS* aCanvas, BOARD_ADAPTER& aAdapter,
+                                              CAMERA& aCamera ) :
     RENDER_3D_RAYTRACE_BASE( aAdapter, aCamera )
 {
     wxLogTrace( m_logTrace, wxT( "RENDER_3D_RAYTRACE_GL::RENDER_3D_RAYTRACE_GL" ) );
@@ -79,7 +80,7 @@ void RENDER_3D_RAYTRACE_GL::SetCurWindowSize( const wxSize& aSize )
 
 
 bool RENDER_3D_RAYTRACE_GL::Redraw( bool aIsMoving, REPORTER* aStatusReporter,
-                                 REPORTER* aWarningReporter )
+                                    REPORTER* aWarningReporter )
 {
     bool requestRedraw = false;
 
diff --git a/3d-viewer/3d_rendering/raytracing/shapes2D/bbox_2d.cpp b/3d-viewer/3d_rendering/raytracing/shapes2D/bbox_2d.cpp
index 411767f453..c3444c07ec 100644
--- a/3d-viewer/3d_rendering/raytracing/shapes2D/bbox_2d.cpp
+++ b/3d-viewer/3d_rendering/raytracing/shapes2D/bbox_2d.cpp
@@ -268,20 +268,20 @@ bool BBOX_2D::Intersect( const RAY2D& aRay, float* t ) const
     else
         *t = tmax;
 
-    return (tmax >= 0.0f) && (tmax >= tmin);
+    return ( tmax >= 0.0f ) && ( tmax >= tmin );
 }
 
 
 bool BBOX_2D::Intersect( const RAYSEG2D& aRaySeg ) const
 {
-    const float tx1 = (m_min.x - aRaySeg.m_Start.x) * aRaySeg.m_InvDir.x;
-    const float tx2 = (m_max.x - aRaySeg.m_Start.x) * aRaySeg.m_InvDir.x;
+    const float tx1 = ( m_min.x - aRaySeg.m_Start.x ) * aRaySeg.m_InvDir.x;
+    const float tx2 = ( m_max.x - aRaySeg.m_Start.x ) * aRaySeg.m_InvDir.x;
 
     float tmin = glm::min( tx1, tx2 );
     float tmax = glm::max( tx1, tx2 );
 
-    const float ty1 = (m_min.y - aRaySeg.m_Start.y) * aRaySeg.m_InvDir.y;
-    const float ty2 = (m_max.y - aRaySeg.m_Start.y) * aRaySeg.m_InvDir.y;
+    const float ty1 = ( m_min.y - aRaySeg.m_Start.y ) * aRaySeg.m_InvDir.y;
+    const float ty2 = ( m_max.y - aRaySeg.m_Start.y ) * aRaySeg.m_InvDir.y;
 
     tmin = glm::max( tmin, glm::min( ty1, ty2 ) );
     tmax = glm::min( tmax, glm::max( ty1, ty2 ) );
diff --git a/3d-viewer/3d_rendering/raytracing/shapes3D/bbox_3d.cpp b/3d-viewer/3d_rendering/raytracing/shapes3D/bbox_3d.cpp
index 90b9d12cf2..4b8e01ddad 100644
--- a/3d-viewer/3d_rendering/raytracing/shapes3D/bbox_3d.cpp
+++ b/3d-viewer/3d_rendering/raytracing/shapes3D/bbox_3d.cpp
@@ -291,10 +291,10 @@ bool BBOX_3D::Intersect( const RAY& aRay, float* aOutHitt0, float* aOutHitt1 ) c
     if( ( tmin > tzmax ) || ( tzmin > tmax ) )
         return false;
 
-    tmin = (tzmin > tmin)? tzmin : tmin;
-    tmin = ( tmin < 0.0f)? 0.0f  : tmin;
+    tmin = ( tzmin > tmin ) ? tzmin : tmin;
+    tmin = ( tmin < 0.0f ) ? 0.0f : tmin;
 
-    tmax = (tzmax < tmax)? tzmax : tmax;
+    tmax = ( tzmax < tmax ) ? tzmax : tmax;
 
     *aOutHitt0 = tmin;
     *aOutHitt1 = tmax;
diff --git a/3d-viewer/3d_rendering/raytracing/shapes3D/layer_item_3d.cpp b/3d-viewer/3d_rendering/raytracing/shapes3D/layer_item_3d.cpp
index 0de71c554a..b3c2484919 100644
--- a/3d-viewer/3d_rendering/raytracing/shapes3D/layer_item_3d.cpp
+++ b/3d-viewer/3d_rendering/raytracing/shapes3D/layer_item_3d.cpp
@@ -255,12 +255,15 @@ bool LAYER_ITEM::Intersect( const RAY& aRay, HITINFO& aHitInfo ) const
                         }
 
                         // For items that are > than g_BevelThickness3DU
-                        // (eg on board vias / plated holeS) use a factor based on m_bbox.GetExtent().z
-                        const float bevelThickness = glm::max( g_BevelThickness3DU,
-                                                               m_bbox.GetExtent().z *
-                                                               (float)ADVANCED_CFG::GetCfg().m_3DRT_BevelExtentFactor );
+                        // (eg on board vias / plated holeS) use a factor based on
+                        // m_bbox.GetExtent().z
+                        const float bevelThickness = glm::max(
+                                g_BevelThickness3DU,
+                                m_bbox.GetExtent().z
+                                        * (float) ADVANCED_CFG::GetCfg().m_3DRT_BevelExtentFactor );
 
-                        if( ( zDistanceToTopOrBot > 0.0f ) && ( zDistanceToTopOrBot < bevelThickness ) )
+                        if( ( zDistanceToTopOrBot > 0.0f )
+                          && ( zDistanceToTopOrBot < bevelThickness ) )
                         {
                             // Invert and Normalize the distance 0..1
                             zBend = ( bevelThickness - zDistanceToTopOrBot ) / bevelThickness;
@@ -304,8 +307,8 @@ bool LAYER_ITEM::Intersect( const RAY& aRay, HITINFO& aHitInfo ) const
         SFVEC2F outNormal;
         RAYSEG2D raySeg( boxHitPointStart2D, boxHitPointEnd2D );
 
-        if( ( m_object2d->IsPointInside( boxHitPointStart2D ) &&
-              m_object2d->IsPointInside( boxHitPointEnd2D ) ) )
+        if( ( m_object2d->IsPointInside( boxHitPointStart2D )
+            && m_object2d->IsPointInside( boxHitPointEnd2D ) ) )
         {
             if( tBBoxEnd < aHitInfo.m_tHit )
             {
diff --git a/3d-viewer/3d_rendering/raytracing/shapes3D/round_segment_3d.cpp b/3d-viewer/3d_rendering/raytracing/shapes3D/round_segment_3d.cpp
index e82d974a89..3b9f8c4908 100644
--- a/3d-viewer/3d_rendering/raytracing/shapes3D/round_segment_3d.cpp
+++ b/3d-viewer/3d_rendering/raytracing/shapes3D/round_segment_3d.cpp
@@ -358,12 +358,12 @@ bool ROUND_SEGMENT::IntersectP( const RAY& aRay, float aMaxDistance ) const
 
     double c_Start = p_dot_p_Start - m_radius_squared;
 
-    float delta_Start = (float)(b_Start * b_Start - a * c_Start);
+    float delta_Start = (float)( b_Start * b_Start - a * c_Start );
 
     if( delta_Start > FLT_EPSILON )
     {
         float sdelta = sqrtf( delta_Start );
-        float t = (-b_Start - sdelta) / a;
+        float t = ( -b_Start - sdelta ) / a;
         float z = aRay.m_Origin.z + t * aRay.m_Dir.z;
 
         if( ( z >= m_bbox.Min().z ) && ( z <= m_bbox.Max().z ) )
diff --git a/3d-viewer/3d_rendering/raytracing/shapes3D/triangle_3d.cpp b/3d-viewer/3d_rendering/raytracing/shapes3D/triangle_3d.cpp
index 286d56e87d..66bb8457af 100644
--- a/3d-viewer/3d_rendering/raytracing/shapes3D/triangle_3d.cpp
+++ b/3d-viewer/3d_rendering/raytracing/shapes3D/triangle_3d.cpp
@@ -74,7 +74,7 @@ void TRIANGLE::pre_calc_const()
     m_nd = glm::dot( m_n, A ) * krec;
 
     // first line equation
-    float reci = 1.0f / (b[u] * c[v] - b[v] * c[u]);
+    float reci = 1.0f / ( b[u] * c[v] - b[v] * c[u] );
 
     m_bnu =  b[u] * reci;
     m_bnv = -b[v] * reci;
@@ -209,7 +209,7 @@ bool TRIANGLE::Intersect( const RAY& aRay, HITINFO& aHitInfo ) const
     const SFVEC3F& D = aRay.m_Dir;
     const SFVEC3F& A = m_vertex[0];
 
-    const float lnd = 1.0f / (D[m_k] + m_nu * D[ku] + m_nv * D[kv]);
+    const float lnd = 1.0f / ( D[m_k] + m_nu * D[ku] + m_nv * D[kv] );
     const float t = ( m_nd - O[m_k] - m_nu * O[ku] - m_nv * O[kv] ) * lnd;
 
     if( !( ( aHitInfo.m_tHit > t ) && ( t > 0.0f ) ) )
@@ -230,7 +230,7 @@ bool TRIANGLE::Intersect( const RAY& aRay, HITINFO& aHitInfo ) const
     const float v = gamma;
     const float u = beta;
 
-    if( (u + v) > 1.0f )
+    if( ( u + v ) > 1.0f )
         return false;
 
     if( glm::dot( D, m_n ) > 0.0f )
@@ -263,7 +263,7 @@ bool TRIANGLE::IntersectP( const RAY& aRay, float aMaxDistance ) const
     const SFVEC3F D = aRay.m_Dir;
     const SFVEC3F A = m_vertex[0];
 
-    const float lnd = 1.0f / (D[m_k] + m_nu * D[ku] + m_nv * D[kv]);
+    const float lnd = 1.0f / ( D[m_k] + m_nu * D[ku] + m_nv * D[kv] );
     const float t = ( m_nd - O[m_k] - m_nu * O[ku] - m_nv * O[kv] ) * lnd;
 
     if( !( ( aMaxDistance > t ) && ( t > 0.0f ) ) )
@@ -284,7 +284,7 @@ bool TRIANGLE::IntersectP( const RAY& aRay, float aMaxDistance ) const
     const float v = gamma;
     const float u = beta;
 
-    if( (u + v) > 1.0f )
+    if( ( u + v ) > 1.0f )
         return false;
 
     if( glm::dot( D, m_n ) > 0.0f )
diff --git a/3d-viewer/3d_rendering/render_3d_base.h b/3d-viewer/3d_rendering/render_3d_base.h
index 68cc8c2f93..eb6cd89de8 100644
--- a/3d-viewer/3d_rendering/render_3d_base.h
+++ b/3d-viewer/3d_rendering/render_3d_base.h
@@ -98,18 +98,18 @@ protected:
      */
     std::unique_ptr<BUSY_INDICATOR> CreateBusyIndicator() const;
 
-    ///< Settings reference in use for this render.
+    /// Settings reference in use for this render.
     BOARD_ADAPTER& m_boardAdapter;
 
     CAMERA&        m_camera;
 
-    ///< Flag if the canvas specific for this render was already initialized.
+    /// Flag if the canvas specific for this render was already initialized.
     bool m_canvasInitialized;
 
-    ///< @todo This must be reviewed in order to flag change types.
+    /// @todo This must be reviewed in order to flag change types.
     bool m_reloadRequested;
 
-    ///< The window size that this camera is working.
+    /// The window size that this camera is working.
     wxSize m_windowSize;
 
     /**
@@ -121,7 +121,7 @@ protected:
     static const wxChar* m_logTrace;
 
 private:
-    ///< Factory that returns a suitable busy indicator for the context.
+    /// Factory that returns a suitable busy indicator for the context.
     BUSY_INDICATOR::FACTORY m_busyIndicatorFactory;
 };
 
diff --git a/3d-viewer/3d_rendering/trackball.cpp b/3d-viewer/3d_rendering/trackball.cpp
index 2a076dd501..1498da6126 100644
--- a/3d-viewer/3d_rendering/trackball.cpp
+++ b/3d-viewer/3d_rendering/trackball.cpp
@@ -72,6 +72,7 @@
 static double tb_project_to_sphere( double, double, double );
 static void normalize_quat( double [4] );
 
+
 void vzero( double *v )
 {
     v[0] = 0.0;
@@ -79,6 +80,7 @@ void vzero( double *v )
     v[2] = 0.0;
 }
 
+
 void vset( double *v, double x, double y, double z )
 {
     v[0] = x;
@@ -86,6 +88,7 @@ void vset( double *v, double x, double y, double z )
     v[2] = z;
 }
 
+
 void vsub( const double *src1, const double *src2, double *dst )
 {
     dst[0] = src1[0] - src2[0];
@@ -93,6 +96,7 @@ void vsub( const double *src1, const double *src2, double *dst )
     dst[2] = src1[2] - src2[2];
 }
 
+
 void vcopy( const double *v1, double *v2 )
 {
     int i;
@@ -101,6 +105,7 @@ void vcopy( const double *v1, double *v2 )
         v2[i] = v1[i];
 }
 
+
 void vcross( const double *v1, const double *v2, double *cross )
 {
     double temp[3];
@@ -111,11 +116,13 @@ void vcross( const double *v1, const double *v2, double *cross )
     vcopy(temp, cross);
 }
 
+
 double vlength( const double *v )
 {
     return (double) sqrt( v[0] * v[0] + v[1] * v[1] + v[2] * v[2] );
 }
 
+
 void vscale( double *v, double div )
 {
     v[0] *= div;
@@ -123,16 +130,19 @@ void vscale( double *v, double div )
     v[2] *= div;
 }
 
+
 void vnormal( double *v )
 {
     vscale( v, 1.0f / vlength( v ) );
 }
 
+
 double vdot( const double *v1, const double *v2 )
 {
     return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
 }
 
+
 void vadd( const double *src1, const double *src2, double *dst )
 {
     dst[0] = src1[0] + src2[0];
@@ -140,6 +150,7 @@ void vadd( const double *src1, const double *src2, double *dst )
     dst[2] = src1[2] + src2[2];
 }
 
+
 /*
  * Ok, simulate a track-ball.  Project the points onto the virtual
  * trackball, then figure out the axis of rotation, which is the cross
@@ -177,13 +188,13 @@ void trackball( double q[4], double p1x, double p1y, double p2x, double p2y )
     /*
      *  Now, we want the cross product of P1 and P2
      */
-    vcross(p2,p1,a);
+    vcross( p2, p1, a );
 
     /*
      *  Figure out how much to rotate around that axis.
      */
     vsub( p1, p2, d );
-    t = vlength( d ) / (2.0f * TRACKBALLSIZE);
+    t = vlength( d ) / ( 2.0f * TRACKBALLSIZE );
 
     /*
      * Avoid problems with out-of-control values...
@@ -199,6 +210,7 @@ void trackball( double q[4], double p1x, double p1y, double p2x, double p2y )
     axis_to_quat( a, phi, q );
 }
 
+
 /*
  *  Given an axis and angle, compute quaternion.
  */
@@ -210,6 +222,7 @@ void axis_to_quat( double a[3], double phi, double q[4] )
     q[3] = (double) cos( phi / 2.0 );
 }
 
+
 /*
  * Project an x,y pair onto a sphere of radius r OR a hyperbolic sheet
  * if we are away from the center of the sphere.
@@ -233,6 +246,7 @@ static double tb_project_to_sphere( double r, double x, double y )
     return z;
 }
 
+
 /*
  * Given two rotations, e1 and e2, expressed as quaternion rotations,
  * figure out the equivalent single rotation and stuff it into dest.
@@ -248,7 +262,7 @@ static double tb_project_to_sphere( double r, double x, double y )
 
 void add_quats( double q1[4], double q2[4], double dest[4] )
 {
-    static int count=0;
+    static int count = 0;
     double t1[4], t2[4], t3[4];
     double tf[4];
 
@@ -276,6 +290,7 @@ void add_quats( double q1[4], double q2[4], double dest[4] )
     }
 }
 
+
 /*
  * Quaternions always obey:  a^2 + b^2 + c^2 + d^2 = 1.0
  * If they don't add up to 1.0, dividing by their magnitued will
@@ -293,31 +308,31 @@ static void normalize_quat( double q[4] )
     int i;
     double mag;
 
-    mag = (q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]);
+    mag = ( q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3] );
 
     for( i = 0; i < 4; i++ )
         q[i] /= mag;
 }
 
+
 /*
  * Build a rotation matrix, given a quaternion rotation.
- *
  */
 void build_rotmatrix( float m[4][4], double q[4] )
 {
-    m[0][0] = (float)(1.0 - 2.0 * (q[1] * q[1] + q[2] * q[2]));
-    m[0][1] = (float)(2.0 * (q[0] * q[1] - q[2] * q[3]));
-    m[0][2] = (float)(2.0 * (q[2] * q[0] + q[1] * q[3]));
+    m[0][0] = (float) ( 1.0 - 2.0 * ( q[1] * q[1] + q[2] * q[2] ) );
+    m[0][1] = (float) ( 2.0 * ( q[0] * q[1] - q[2] * q[3] ) );
+    m[0][2] = (float) ( 2.0 * ( q[2] * q[0] + q[1] * q[3] ) );
     m[0][3] = 0.0f;
 
-    m[1][0] = (float)(2.0 * (q[0] * q[1] + q[2] * q[3]));
-    m[1][1] = (float)(1.0 - 2.0f * (q[2] * q[2] + q[0] * q[0]));
-    m[1][2] = (float)(2.0 * (q[1] * q[2] - q[0] * q[3]));
+    m[1][0] = (float) ( 2.0 * ( q[0] * q[1] + q[2] * q[3] ) );
+    m[1][1] = (float) ( 1.0 - 2.0f * ( q[2] * q[2] + q[0] * q[0] ) );
+    m[1][2] = (float) ( 2.0 * ( q[1] * q[2] - q[0] * q[3] ) );
     m[1][3] = 0.0f;
 
-    m[2][0] = (float)(2.0 * (q[2] * q[0] - q[1] * q[3]));
-    m[2][1] = (float)(2.0 * (q[1] * q[2] + q[0] * q[3]));
-    m[2][2] = (float)(1.0 - 2.0 * (q[1] * q[1] + q[0] * q[0]));
+    m[2][0] = (float) ( 2.0 * ( q[2] * q[0] - q[1] * q[3] ) );
+    m[2][1] = (float) ( 2.0 * ( q[1] * q[2] + q[0] * q[3] ) );
+    m[2][2] = (float) ( 1.0 - 2.0 * ( q[1] * q[1] + q[0] * q[0] ) );
     m[2][3] = 0.0f;
 
     m[3][0] = 0.0f;
diff --git a/3d-viewer/3d_viewer/3d_toolbar.cpp b/3d-viewer/3d_viewer/3d_toolbar.cpp
index 7719c0077e..a09c18d800 100644
--- a/3d-viewer/3d_viewer/3d_toolbar.cpp
+++ b/3d-viewer/3d_viewer/3d_toolbar.cpp
@@ -48,7 +48,8 @@ void EDA_3D_VIEWER_FRAME::ReCreateMainToolbar()
     else
     {
         m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
-                                            KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT | wxAUI_TB_HORIZONTAL );
+                                            KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT |
+                                            wxAUI_TB_HORIZONTAL );
         m_mainToolBar->SetAuiManager( &m_auimgr );
     }
 
diff --git a/3d-viewer/3d_viewer/eda_3d_viewer_frame.cpp b/3d-viewer/3d_viewer/eda_3d_viewer_frame.cpp
index 3395446bd9..c963be03b7 100644
--- a/3d-viewer/3d_viewer/eda_3d_viewer_frame.cpp
+++ b/3d-viewer/3d_viewer/eda_3d_viewer_frame.cpp
@@ -272,25 +272,27 @@ void EDA_3D_VIEWER_FRAME::setupUIConditions()
                 return m_boardAdapter.m_Cfg->m_AuiPanels.show_layer_manager;
             };
 
-    RegisterUIUpdateHandler( ID_RENDER_CURRENT_VIEW,       ACTION_CONDITIONS().Check( raytracing ) );
+    RegisterUIUpdateHandler( ID_RENDER_CURRENT_VIEW, ACTION_CONDITIONS().Check( raytracing ) );
 
-    mgr->SetConditions( EDA_3D_ACTIONS::showTHT,           ACTION_CONDITIONS().Check( showTH ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::showSMD,           ACTION_CONDITIONS().Check( showSMD ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::showVirtual,       ACTION_CONDITIONS().Check( showVirtual ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::showNotInPosFile,  ACTION_CONDITIONS().Check( show_NotInPosfile ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::showDNP,           ACTION_CONDITIONS().Check( show_DNP ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showTHT, ACTION_CONDITIONS().Check( showTH ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showSMD, ACTION_CONDITIONS().Check( showSMD ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showVirtual, ACTION_CONDITIONS().Check( showVirtual ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showNotInPosFile,
+                        ACTION_CONDITIONS().Check( show_NotInPosfile ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showDNP, ACTION_CONDITIONS().Check( show_DNP ) );
 
-    mgr->SetConditions( EDA_3D_ACTIONS::showBBoxes,        ACTION_CONDITIONS().Check( showBBoxes ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::showAxis,          ACTION_CONDITIONS().Check( showAxes ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showBBoxes, ACTION_CONDITIONS().Check( showBBoxes ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showAxis, ACTION_CONDITIONS().Check( showAxes ) );
 
-    mgr->SetConditions( EDA_3D_ACTIONS::noGrid,            GridSizeCheck( GRID3D_TYPE::NONE ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::show10mmGrid,      GridSizeCheck( GRID3D_TYPE::GRID_10MM ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::show5mmGrid,       GridSizeCheck( GRID3D_TYPE::GRID_5MM ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::show2_5mmGrid,     GridSizeCheck( GRID3D_TYPE::GRID_2P5MM ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::show1mmGrid,       GridSizeCheck( GRID3D_TYPE::GRID_1MM ) );
-    mgr->SetConditions( EDA_3D_ACTIONS::toggleOrtho,       ACTION_CONDITIONS().Check( ortho ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::noGrid, GridSizeCheck( GRID3D_TYPE::NONE ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::show10mmGrid, GridSizeCheck( GRID3D_TYPE::GRID_10MM ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::show5mmGrid, GridSizeCheck( GRID3D_TYPE::GRID_5MM ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::show2_5mmGrid, GridSizeCheck( GRID3D_TYPE::GRID_2P5MM ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::show1mmGrid, GridSizeCheck( GRID3D_TYPE::GRID_1MM ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::toggleOrtho, ACTION_CONDITIONS().Check( ortho ) );
 
-    mgr->SetConditions( EDA_3D_ACTIONS::showLayersManager, ACTION_CONDITIONS().Check( appearances ) );
+    mgr->SetConditions( EDA_3D_ACTIONS::showLayersManager,
+                        ACTION_CONDITIONS().Check( appearances ) );
 
 #undef GridSizeCheck
 }
@@ -643,7 +645,8 @@ void EDA_3D_VIEWER_FRAME::CommonSettingsChanged( bool aEnvVarsChanged, bool aTex
     ReCreateMainToolbar();
 
     loadCommonSettings();
-    applySettings( Pgm().GetSettingsManager().GetAppSettings<EDA_3D_VIEWER_SETTINGS>( "3d_viewer" ) );
+    applySettings(
+            Pgm().GetSettingsManager().GetAppSettings<EDA_3D_VIEWER_SETTINGS>( "3d_viewer" ) );
 
     m_appearancePanel->CommonSettingsChanged();
 
@@ -710,7 +713,8 @@ void EDA_3D_VIEWER_FRAME::takeScreenshot( wxCommandEvent& event )
     if( event.GetId() != ID_TOOL_SCREENCOPY_TOCLIBBOARD )
     {
         // Remember path between saves during this session only.
-        const wxString wildcard = fmt_is_jpeg ? FILEEXT::JpegFileWildcard() : FILEEXT::PngFileWildcard();
+        const wxString wildcard =
+                fmt_is_jpeg ? FILEEXT::JpegFileWildcard() : FILEEXT::PngFileWildcard();
         const wxString ext = fmt_is_jpeg ? FILEEXT::JpegFileExtension : FILEEXT::PngFileExtension;
 
         // First time path is set to the project path.
diff --git a/3d-viewer/3d_viewer/eda_3d_viewer_settings.cpp b/3d-viewer/3d_viewer/eda_3d_viewer_settings.cpp
index c869754ed4..d6cdfc4129 100644
--- a/3d-viewer/3d_viewer/eda_3d_viewer_settings.cpp
+++ b/3d-viewer/3d_viewer/eda_3d_viewer_settings.cpp
@@ -469,12 +469,15 @@ bool EDA_3D_VIEWER_SETTINGS::MigrateFromLegacy( wxConfigBase* aCfg )
     ret &= fromLegacy<int>( aCfg,  "RenderEngine",              "render.engine" );
     ret &= fromLegacy<int>( aCfg,  "ShowGrid3D",                "render.grid_type" );
     ret &= fromLegacy<int>( aCfg,  "Render_Material",           "render.material_mode" );
-    ret &= fromLegacy<bool>( aCfg, "Render_OGL_ShowCopperThickness", "render.opengl_copper_thickness" );
-    ret &= fromLegacy<bool>( aCfg, "Render_OGL_ShowModelBoudingBoxes", "render.opengl_show_model_bbox" );
+    ret &= fromLegacy<bool>( aCfg, "Render_OGL_ShowCopperThickness",
+                             "render.opengl_copper_thickness" );
+    ret &= fromLegacy<bool>( aCfg, "Render_OGL_ShowModelBoudingBoxes",
+                             "render.opengl_show_model_bbox" );
     ret &= fromLegacy<bool>( aCfg, "Render_RAY_AntiAliasing",   "render.raytrace_anti_aliasing" );
     ret &= fromLegacy<bool>( aCfg, "Render_RAY_Backfloor",      "render.raytrace_backfloor" );
     ret &= fromLegacy<bool>( aCfg, "Render_RAY_PostProcess",    "render.raytrace_post_processing" );
-    ret &= fromLegacy<bool>( aCfg, "Render_RAY_ProceduralTextures", "render.raytrace_procedural_textures" );
+    ret &= fromLegacy<bool>( aCfg, "Render_RAY_ProceduralTextures",
+                             "render.raytrace_procedural_textures" );
     ret &= fromLegacy<bool>( aCfg, "Render_RAY_Reflections",    "render.raytrace_reflections" );
     ret &= fromLegacy<bool>( aCfg, "Render_RAY_Refractions",    "render.raytrace_refractions" );
     ret &= fromLegacy<bool>( aCfg, "Render_RAY_Shadows",        "render.raytrace_shadows" );
diff --git a/3d-viewer/3d_viewer/tools/eda_3d_conditions.h b/3d-viewer/3d_viewer/tools/eda_3d_conditions.h
index 702564780e..2ce5cfadbd 100644
--- a/3d-viewer/3d_viewer/tools/eda_3d_conditions.h
+++ b/3d-viewer/3d_viewer/tools/eda_3d_conditions.h
@@ -54,11 +54,11 @@ public:
     SELECTION_CONDITION GridSize( GRID3D_TYPE aGridSize );
 
 private:
-    ///< Helper function used by GridDize()
+    /// Helper function used by GridDize().
     static bool gridSizeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
                                   GRID3D_TYPE aGridSize );
 
-    ///< The board adapter to read the 3D viewer state from
+    /// The board adapter to read the 3D viewer state from.
     BOARD_ADAPTER* m_adapter;
 };
 
diff --git a/3d-viewer/3d_viewer/tools/eda_3d_controller.cpp b/3d-viewer/3d_viewer/tools/eda_3d_controller.cpp
index e027019d43..ecc76bea53 100644
--- a/3d-viewer/3d_viewer/tools/eda_3d_controller.cpp
+++ b/3d-viewer/3d_viewer/tools/eda_3d_controller.cpp
@@ -182,6 +182,7 @@ int EDA_3D_CONTROLLER::RotateView( const TOOL_EVENT& aEvent )
     {
     case ROTATION_DIR::X_CW:  m_camera->RotateX( -rotIncrement ); break;
     case ROTATION_DIR::X_CCW: m_camera->RotateX( rotIncrement );  break;
+
     /// Y rotations are backward b/c the RHR has Y pointing into the screen
     case ROTATION_DIR::Y_CW:  m_camera->RotateY( rotIncrement );  break;
     case ROTATION_DIR::Y_CCW: m_camera->RotateY( -rotIncrement ); break;
@@ -234,7 +235,8 @@ int EDA_3D_CONTROLLER::ToggleVisibility( const TOOL_EVENT& aEvent )
     auto flipLayer =
             [&]( int layer )
             {
-                appearanceManager->OnLayerVisibilityChanged( layer, !visibilityFlags.test( layer ) );
+                appearanceManager->OnLayerVisibilityChanged( layer,
+                                                             !visibilityFlags.test( layer ) );
             };
 
     EDA_BASE_FRAME* frame = dynamic_cast<EDA_BASE_FRAME*>( m_toolMgr->GetToolHolder() );
@@ -311,7 +313,8 @@ int EDA_3D_CONTROLLER::doZoomInOut( bool aDirection, bool aCenterOnCursor )
 {
     if( m_canvas )
     {
-        m_canvas->SetView3D( aDirection ? VIEW3D_TYPE::VIEW3D_ZOOM_IN : VIEW3D_TYPE::VIEW3D_ZOOM_OUT );
+        m_canvas->SetView3D( aDirection ? VIEW3D_TYPE::VIEW3D_ZOOM_IN
+                                        : VIEW3D_TYPE::VIEW3D_ZOOM_OUT );
         m_canvas->DisplayStatus();
     }
 
diff --git a/3d-viewer/3d_viewer/tools/eda_3d_controller.h b/3d-viewer/3d_viewer/tools/eda_3d_controller.h
index 7931313eba..4e793cdbb7 100644
--- a/3d-viewer/3d_viewer/tools/eda_3d_controller.h
+++ b/3d-viewer/3d_viewer/tools/eda_3d_controller.h
@@ -32,9 +32,7 @@ class BOARD_ADAPTER;
 
 
 /**
- * EDA_3D_CONTROLLER
- *
- * Handles view actions for various 3D canvases.
+ * Handle view actions for various 3D canvases.
  */
 
 class EDA_3D_CONTROLLER : public TOOL_INTERACTIVE
@@ -99,7 +97,7 @@ public:
     int ToggleLayersManager( const TOOL_EVENT& aEvent );
 
 private:
-    ///< Sets up handlers for various events.
+    /// Set up handlers for various events.
     void setTransitions() override;
 
     int doZoomInOut( bool aDirection, bool aCenterOnCursor );
diff --git a/3d-viewer/dialogs/appearance_controls_3D.cpp b/3d-viewer/dialogs/appearance_controls_3D.cpp
index 7db808aaab..85159fa148 100644
--- a/3d-viewer/dialogs/appearance_controls_3D.cpp
+++ b/3d-viewer/dialogs/appearance_controls_3D.cpp
@@ -45,42 +45,46 @@
 
 #include <../3d_rendering/opengl/render_3d_opengl.h>
 
-
-#define RR  APPEARANCE_CONTROLS_3D::APPEARANCE_SETTING_3D   // Render Row abbreviation to reduce source width
+/// Render Row abbreviation to reduce source width.
+#define RR  APPEARANCE_CONTROLS_3D::APPEARANCE_SETTING_3D
 
 /// Template for object appearance settings
 const APPEARANCE_CONTROLS_3D::APPEARANCE_SETTING_3D APPEARANCE_CONTROLS_3D::s_layerSettings[] = {
 
     //     text                              id                           tooltip
-    RR( _HKI( "Board Body" ),             LAYER_3D_BOARD,             _HKI( "Show board body" ) ),
-    RR( _HKI( "F.Cu" ),                   LAYER_3D_COPPER_TOP,        _HKI( "Show front copper / surface finish color" ) ),
-    RR( _HKI( "B.Cu" ),                   LAYER_3D_COPPER_BOTTOM,     _HKI( "Show back copper / surface finish color" ) ),
-    RR( _HKI( "Adhesive" ),               LAYER_3D_ADHESIVE,          _HKI( "Show adhesive" ) ),
-    RR( _HKI( "Solder Paste" ),           LAYER_3D_SOLDERPASTE,       _HKI( "Show solder paste" ) ),
-    RR( _HKI( "F.Silkscreen" ),           LAYER_3D_SILKSCREEN_TOP,    _HKI( "Show front silkscreen" ) ),
-    RR( _HKI( "B.Silkscreen" ),           LAYER_3D_SILKSCREEN_BOTTOM, _HKI( "Show back silkscreen" ) ),
-    RR( _HKI( "F.Mask" ),                 LAYER_3D_SOLDERMASK_TOP,    _HKI( "Show front solder mask" ) ),
-    RR( _HKI( "B.Mask" ),                 LAYER_3D_SOLDERMASK_BOTTOM, _HKI( "Show back solder mask" ) ),
-    RR( _HKI( "User.Drawings" ),          LAYER_3D_USER_DRAWINGS,     _HKI( "Show user drawings layer" ) ),
-    RR( _HKI( "User.Comments" ),          LAYER_3D_USER_COMMENTS,     _HKI( "Show user comments layer" ) ),
-    RR( _HKI( "User.Eco1" ),              LAYER_3D_USER_ECO1,         _HKI( "Show user ECO1 layer" ) ),
-    RR( _HKI( "User.Eco2" ),              LAYER_3D_USER_ECO2,         _HKI( "Show user ECO2 layer" ) ),
+    RR( _HKI( "Board Body" ), LAYER_3D_BOARD, _HKI( "Show board body" ) ),
+    RR( _HKI( "F.Cu" ), LAYER_3D_COPPER_TOP, _HKI( "Show front copper / surface finish color" ) ),
+    RR( _HKI( "B.Cu" ), LAYER_3D_COPPER_BOTTOM, _HKI( "Show back copper / surface finish color" ) ),
+    RR( _HKI( "Adhesive" ), LAYER_3D_ADHESIVE, _HKI( "Show adhesive" ) ),
+    RR( _HKI( "Solder Paste" ), LAYER_3D_SOLDERPASTE, _HKI( "Show solder paste" ) ),
+    RR( _HKI( "F.Silkscreen" ), LAYER_3D_SILKSCREEN_TOP, _HKI( "Show front silkscreen" ) ),
+    RR( _HKI( "B.Silkscreen" ), LAYER_3D_SILKSCREEN_BOTTOM, _HKI( "Show back silkscreen" ) ),
+    RR( _HKI( "F.Mask" ), LAYER_3D_SOLDERMASK_TOP, _HKI( "Show front solder mask" ) ),
+    RR( _HKI( "B.Mask" ), LAYER_3D_SOLDERMASK_BOTTOM, _HKI( "Show back solder mask" ) ),
+    RR( _HKI( "User.Drawings" ), LAYER_3D_USER_DRAWINGS, _HKI( "Show user drawings layer" ) ),
+    RR( _HKI( "User.Comments" ), LAYER_3D_USER_COMMENTS, _HKI( "Show user comments layer" ) ),
+    RR( _HKI( "User.Eco1" ), LAYER_3D_USER_ECO1, _HKI( "Show user ECO1 layer" ) ),
+    RR( _HKI( "User.Eco2" ), LAYER_3D_USER_ECO2, _HKI( "Show user ECO2 layer" ) ),
     RR(),
-    RR( _HKI( "Through-hole Models" ),    LAYER_3D_TH_MODELS,         EDA_3D_ACTIONS::showTHT ),
-    RR( _HKI( "SMD Models" ),             LAYER_3D_SMD_MODELS,        EDA_3D_ACTIONS::showSMD ),
-    RR( _HKI( "Virtual Models" ),         LAYER_3D_VIRTUAL_MODELS,    EDA_3D_ACTIONS::showVirtual ),
-    RR( _HKI( "Models not in POS File" ), LAYER_3D_MODELS_NOT_IN_POS, EDA_3D_ACTIONS::showNotInPosFile ),
-    RR( _HKI( "Models marked DNP" ),      LAYER_3D_MODELS_MARKED_DNP, EDA_3D_ACTIONS::showDNP  ),
-    RR( _HKI( "Model Bounding Boxes" ),   LAYER_3D_BOUNDING_BOXES,    EDA_3D_ACTIONS::showBBoxes ),
+    RR( _HKI( "Through-hole Models" ), LAYER_3D_TH_MODELS, EDA_3D_ACTIONS::showTHT ),
+    RR( _HKI( "SMD Models" ), LAYER_3D_SMD_MODELS, EDA_3D_ACTIONS::showSMD ),
+    RR( _HKI( "Virtual Models" ), LAYER_3D_VIRTUAL_MODELS, EDA_3D_ACTIONS::showVirtual ),
+    RR( _HKI( "Models not in POS File" ), LAYER_3D_MODELS_NOT_IN_POS,
+        EDA_3D_ACTIONS::showNotInPosFile ),
+    RR( _HKI( "Models marked DNP" ), LAYER_3D_MODELS_MARKED_DNP, EDA_3D_ACTIONS::showDNP ),
+    RR( _HKI( "Model Bounding Boxes" ), LAYER_3D_BOUNDING_BOXES, EDA_3D_ACTIONS::showBBoxes ),
     RR(),
-    RR( _HKI( "Values" ),                 LAYER_FP_VALUES,            _HKI( "Show footprint values" ) ),
-    RR( _HKI( "References" ),             LAYER_FP_REFERENCES,        _HKI( "Show footprint references" ) ),
-    RR( _HKI( "Footprint Text" ),         LAYER_FP_TEXT,              _HKI( "Show all footprint text" ) ),
-    RR( _HKI( "Off-board Silkscreen" ),   LAYER_3D_OFF_BOARD_SILK,    _HKI( "Do not clip silk layers to board outline" ) ),
+    RR( _HKI( "Values" ), LAYER_FP_VALUES, _HKI( "Show footprint values" ) ),
+    RR( _HKI( "References" ), LAYER_FP_REFERENCES, _HKI( "Show footprint references" ) ),
+    RR( _HKI( "Footprint Text" ), LAYER_FP_TEXT, _HKI( "Show all footprint text" ) ),
+    RR( _HKI( "Off-board Silkscreen" ), LAYER_3D_OFF_BOARD_SILK,
+        _HKI( "Do not clip silk layers to board outline" ) ),
     RR(),
-    RR( _HKI( "3D Axis" ),                LAYER_3D_AXES,              EDA_3D_ACTIONS::showAxis ),
-    RR( _HKI( "Background Start" ),       LAYER_3D_BACKGROUND_TOP,    _HKI( "Background gradient start color" ) ),
-    RR( _HKI( "Background End" ),         LAYER_3D_BACKGROUND_BOTTOM, _HKI( "Background gradient end color" ) ),
+    RR( _HKI( "3D Axis" ), LAYER_3D_AXES, EDA_3D_ACTIONS::showAxis ),
+    RR( _HKI( "Background Start" ), LAYER_3D_BACKGROUND_TOP,
+        _HKI( "Background gradient start color" ) ),
+    RR( _HKI( "Background End" ), LAYER_3D_BACKGROUND_BOTTOM,
+        _HKI( "Background gradient end color" ) ),
 };
 
 // The list of IDs that can have colors coming from the board stackup, and cannot be
@@ -136,7 +140,7 @@ APPEARANCE_CONTROLS_3D::APPEARANCE_CONTROLS_3D( EDA_3D_VIEWER_FRAME* aParent,
             } );
 
     m_cbUseBoardEditorCopperColors = new wxCheckBox( m_panelLayers, wxID_ANY,
-                                                _( "Use board editor copper colors" ) );
+                                                     _( "Use board editor copper colors" ) );
     m_cbUseBoardEditorCopperColors->SetFont( infoFont );
     m_cbUseBoardEditorCopperColors->SetToolTip(
                 _( "Use the board editor copper colors (openGL only)" ) );
@@ -154,7 +158,8 @@ APPEARANCE_CONTROLS_3D::APPEARANCE_CONTROLS_3D( EDA_3D_VIEWER_FRAME* aParent,
 
 
     m_panelLayersSizer->Add( m_cbUseBoardStackupColors, 0, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, 7 );
-    m_panelLayersSizer->Add( m_cbUseBoardEditorCopperColors, 0, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, 7 );
+    m_panelLayersSizer->Add( m_cbUseBoardEditorCopperColors, 0,
+                             wxEXPAND | wxTOP | wxLEFT | wxRIGHT, 7 );
 
     m_cbLayerPresets->SetToolTip( wxString::Format( _( "Save and restore color and visibility "
                                                        "combinations.\n"
@@ -529,7 +534,8 @@ void APPEARANCE_CONTROLS_3D::rebuildLayers()
 
                 sizer->AddSpacer( 5 );
 
-                wxStaticText* label = new wxStaticText( m_windowLayers, layer, aSetting->GetLabel() );
+                wxStaticText* label = new wxStaticText( m_windowLayers, layer,
+                                                        aSetting->GetLabel() );
                 label->Wrap( -1 );
                 label->SetToolTip( aSetting->GetTooltip() );
 
@@ -916,7 +922,8 @@ void APPEARANCE_CONTROLS_3D::onViewportChanged( wxCommandEvent& aEvent )
         {
             m_viewports[name] = VIEWPORT3D( name, m_frame->GetCurrentCamera().GetViewMatrix() );
 
-            index = m_cbViewports->Insert( name, index-1, static_cast<void*>( &m_viewports[name] ) );
+            index = m_cbViewports->Insert( name, index-1,
+                                           static_cast<void*>( &m_viewports[name] ) );
         }
         else
         {
diff --git a/3d-viewer/dialogs/appearance_controls_3D.h b/3d-viewer/dialogs/appearance_controls_3D.h
index 9608afd6cd..3fb52b6a5a 100644
--- a/3d-viewer/dialogs/appearance_controls_3D.h
+++ b/3d-viewer/dialogs/appearance_controls_3D.h
@@ -125,10 +125,10 @@ public:
 
     const wxArrayString& GetLayerPresetsMRU() { return m_presetMRU; }
 
-    ///< Return a list of viewports created by the user.
+    /// Return a list of viewports created by the user.
     std::vector<VIEWPORT3D> GetUserViewports() const;
 
-    ///< Update the current viewports from those saved in the project file.
+    /// Update the current viewports from those saved in the project file.
     void SetUserViewports( std::vector<VIEWPORT3D>& aPresetList );
 
     void ApplyViewport( const wxString& aPresetName );
diff --git a/3d-viewer/dialogs/dialog_select_3d_model.cpp b/3d-viewer/dialogs/dialog_select_3d_model.cpp
index 821d8ce5a8..8dcca72ffa 100644
--- a/3d-viewer/dialogs/dialog_select_3d_model.cpp
+++ b/3d-viewer/dialogs/dialog_select_3d_model.cpp
@@ -51,9 +51,8 @@ DIALOG_SELECT_3DMODEL::DIALOG_SELECT_3DMODEL( wxWindow* aParent, S3D_CACHE* aCac
         m_previousDir( prevModelSelectDir ),
         m_modelViewer( nullptr )
 {
-    m_modelViewer = new EDA_3D_MODEL_VIEWER( m_pane3Dviewer,
-                                             OGL_ATT_LIST::GetAttributesList( ANTIALIASING_MODE::AA_8X ),
-                                             m_cache );
+    m_modelViewer = new EDA_3D_MODEL_VIEWER(
+            m_pane3Dviewer, OGL_ATT_LIST::GetAttributesList( ANTIALIASING_MODE::AA_8X ), m_cache );
     m_modelViewer->SetMinSize( wxSize( 400, -1 ) );
     m_Sizer3Dviewer->Add( m_modelViewer, 1, wxEXPAND|wxRIGHT, 5 );
 
diff --git a/3d-viewer/dialogs/panel_3D_opengl_options.cpp b/3d-viewer/dialogs/panel_3D_opengl_options.cpp
index a83bccfb68..4e40e7bfdc 100644
--- a/3d-viewer/dialogs/panel_3D_opengl_options.cpp
+++ b/3d-viewer/dialogs/panel_3D_opengl_options.cpp
@@ -74,7 +74,8 @@ bool PANEL_3D_OPENGL_OPTIONS::TransferDataFromWindow()
     cfg->m_Render.show_model_bbox = m_checkBoxBoundingBoxes->GetValue();
     cfg->m_Render.highlight_on_rollover = m_checkBoxHighlightOnRollOver->GetValue();
 
-    cfg->m_Render.opengl_AA_mode = static_cast<ANTIALIASING_MODE>( m_choiceAntiAliasing->GetSelection() );
+    cfg->m_Render.opengl_AA_mode =
+            static_cast<ANTIALIASING_MODE>( m_choiceAntiAliasing->GetSelection() );
     cfg->m_Render.opengl_selection_color = m_selectionColorSwatch->GetSwatchColor();
 
     cfg->m_Render.opengl_AA_disableOnMove = m_checkBoxDisableAAMove->GetValue();
diff --git a/3d-viewer/dialogs/panel_preview_3d_model.cpp b/3d-viewer/dialogs/panel_preview_3d_model.cpp
index 5fe023f25b..ecd4589e1e 100644
--- a/3d-viewer/dialogs/panel_preview_3d_model.cpp
+++ b/3d-viewer/dialogs/panel_preview_3d_model.cpp
@@ -142,7 +142,9 @@ PANEL_PREVIEW_3D_MODEL::PANEL_PREVIEW_3D_MODEL( wxWindow* aParent, PCB_BASE_FRAM
 
     m_boardAdapter.SetBoard( m_dummyBoard );
     m_boardAdapter.m_IsBoardView = false;
-    m_boardAdapter.m_IsPreviewer = true;   // Force display 3D models, regardless the 3D viewer options
+
+    // Force display 3D models, regardless the 3D viewer options.
+    m_boardAdapter.m_IsPreviewer = true;
 
     loadSettings();
 
@@ -244,7 +246,8 @@ void PANEL_PREVIEW_3D_MODEL::loadSettings()
  */
 static double rotationFromString( const wxString& aValue )
 {
-    double rotation = EDA_UNIT_UTILS::UI::DoubleValueFromString( unityScale, EDA_UNITS::DEGREES, aValue );
+    double rotation = EDA_UNIT_UTILS::UI::DoubleValueFromString( unityScale, EDA_UNITS::DEGREES,
+                                                                 aValue );
 
     if( rotation > MAX_ROTATION )
     {
@@ -307,7 +310,7 @@ void PANEL_PREVIEW_3D_MODEL::SetSelectedModel( int idx )
         yscale->ChangeValue( formatScaleValue( modelInfo.m_Scale.y ) );
         zscale->ChangeValue( formatScaleValue( modelInfo.m_Scale.z ) );
 
-        // Rotation is stored in the file as postive-is-CW, but we use postive-is-CCW in the GUI
+        // Rotation is stored in the file as positive-is-CW, but we use positive-is-CCW in the GUI
         // to match the rest of KiCad
         xrot->ChangeValue( formatRotationValue( -modelInfo.m_Rotation.x ) );
         yrot->ChangeValue( formatRotationValue( -modelInfo.m_Rotation.y ) );
@@ -354,7 +357,7 @@ void PANEL_PREVIEW_3D_MODEL::updateOrientation( wxCommandEvent &event )
         modelInfo->m_Scale.z = EDA_UNIT_UTILS::UI::DoubleValueFromString(
                 pcbIUScale, EDA_UNITS::UNSCALED, zscale->GetValue() );
 
-        // Rotation is stored in the file as postive-is-CW, but we use postive-is-CCW in the GUI
+        // Rotation is stored in the file as positive-is-CW, but we use positive-is-CCW in the GUI
         // to match the rest of KiCad
         modelInfo->m_Rotation.x = -rotationFromString( xrot->GetValue() );
         modelInfo->m_Rotation.y = -rotationFromString( yrot->GetValue() );
@@ -395,7 +398,7 @@ void PANEL_PREVIEW_3D_MODEL::onOpacitySlider( wxCommandEvent& event )
 
 void PANEL_PREVIEW_3D_MODEL::setBodyStyleView( wxCommandEvent& event )
 {
-    // turn ON or OFF options to show the board body if OFF, soder paste, soldermask
+    // turn ON or OFF options to show the board body if OFF, solder paste, soldermask
     // and board body are hidden, to allows a good view of the 3D model and its pads.
     EDA_3D_VIEWER_SETTINGS* cfg = m_boardAdapter.m_Cfg;
 
@@ -663,4 +666,4 @@ void PANEL_PREVIEW_3D_MODEL::onModify()
 
     if( kiwayHolder && kiwayHolder->GetType() == KIWAY_HOLDER::DIALOG )
         static_cast<DIALOG_SHIM*>( kiwayHolder )->OnModify();
-}
\ No newline at end of file
+}
diff --git a/include/notifications_manager.h b/include/notifications_manager.h
index 072c9ac413..b9832d9691 100644
--- a/include/notifications_manager.h
+++ b/include/notifications_manager.h
@@ -40,11 +40,11 @@ class wxCloseEvent;
 struct KICOMMON_API NOTIFICATION
 {
 public:
-    wxString title; ///< Title of the notification
-    wxString description; ///< Additional message displayed under title
-    wxString href;  ///< URL if any to link to for details
-    wxString key;   ///< Unique key to find a notification
-    wxString date;  ///< Date notification will display
+    wxString title;       ///< Title of the notification.
+    wxString description; ///< Additional message displayed under title.
+    wxString href;        ///< URL if any to link to for details.
+    wxString key;         ///< Unique key to find a notification.
+    wxString date;        ///< Date notification will display.
 };
 
 
@@ -56,66 +56,67 @@ public:
     NOTIFICATIONS_MANAGER();
 
     /**
-     * Creates a notification with the given parameters or updates an existing one with the same key
+     * Create a notification with the given parameters or updates an existing one with the same key.
      *
-     * @param aKey is a unique key for the notification, this allows removing or updating the same notification
-     * @param aTitle is the displayed title for the event
+     * @param aKey is a unique key for the notification, this allows removing or updating the same
+     *        notification.
+     * @param aTitle is the displayed title for the event.
      * @param aDescription is the text that displays underneath the title and has slightly more info
-     *   them later programtically in case a notificaiton is no logner required
-     * @param aHref is link to external or internal content
+     *        them later programatically in case a notification is no longer required.
+     * @param aHref is link to external or internal content.
      */
     void CreateOrUpdate( const wxString& aKey, const wxString& aTitle, const wxString& aDescription,
                  const wxString& aHref = wxEmptyString );
 
     /**
-     * Remove a notification by key
+     * Remove a notification by key.
      *
-     * @param aKey is the unique key to locate
+     * @param aKey is the unique key to locate.
      */
     void Remove( const wxString& aKey );
 
     /**
-     * Loads notifications stored from disk
+     * Load notifications stored from disk.
      */
     void Load();
 
     /**
-     * Saves notifications to disk
+     * Save notifications to disk.
      */
     void Save();
 
     /**
-     * Shows the notification list
+     * Show the notification list.
      */
     void ShowList( wxWindow* aParent, wxPoint aPos );
 
     /**
-     * Add a status bar for handling
+     * Add a status bar for handling.
      */
     void RegisterStatusBar( KISTATUSBAR* aStatusBar );
 
     /**
-     * Removes status bar from handling
+     * Remove status bar from handling.
      */
     void UnregisterStatusBar( KISTATUSBAR* aStatusBar );
 
 private:
     /**
-     * Handles removing the shown list window from our list of shown windows
+     * Handle removing the shown list window from our list of shown windows.
      */
     void onListWindowClosed( wxCloseEvent& aEvent );
 
-    ///< Current stack of notifications
+    /// Current stack of notifications.
     std::vector<NOTIFICATION>        m_notifications;
 
-    ///< Currently shown notification lists
+    /// Currently shown notification lists.
     std::vector<NOTIFICATIONS_LIST*> m_shownDialogs;
 
-    ///< Status bars registered for updates
+    /// Status bars registered for updates.
     std::vector<KISTATUSBAR*> m_statusBars;
 
-    ///< The cached file path to read/write notifications on disk
+    /// The cached file path to read/write notifications on disk.
     wxFileName m_destFileName;
 };
 
-#endif
\ No newline at end of file
+#endif
diff --git a/include/origin_viewitem.h b/include/origin_viewitem.h
index 2a026a33a7..2b2a71518b 100644
--- a/include/origin_viewitem.h
+++ b/include/origin_viewitem.h
@@ -41,7 +41,7 @@ namespace KIGFX {
 class ORIGIN_VIEWITEM : public EDA_ITEM
 {
 public:
-    ///< Marker symbol styles
+    /// Marker symbol styles.
     enum MARKER_STYLE
     {
         NO_GRAPHIC, CROSS, X, DOT, CIRCLE_CROSS, CIRCLE_X, CIRCLE_DOT, DASH_LINE
@@ -144,22 +144,22 @@ public:
     }
 
 protected:
-    ///< Marker coordinates.
+    /// Marker coordinates.
     VECTOR2D        m_position;
 
-    ///< Marker end position for markers that stretch between points
+    /// Marker end position for markers that stretch between points.
     VECTOR2D        m_end;
 
-    ///< Marker size (in pixels).
+    /// Marker size (in pixels).
     int             m_size;
 
-    ///< Marker color.
+    /// Marker color.
     COLOR4D         m_color;
 
-    ///< Marker symbol.
+    /// Marker symbol.
     MARKER_STYLE    m_style;
 
-    ///< If set, the marker will be drawn even if its position is 0,0
+    /// If set, the marker will be drawn even if its position is 0,0.
     bool            m_drawAtZero;
 };
 
diff --git a/include/pcb_base_frame.h b/include/pcb_base_frame.h
index bd0ef5633f..2d3af88424 100644
--- a/include/pcb_base_frame.h
+++ b/include/pcb_base_frame.h
@@ -137,7 +137,7 @@ public:
     const VECTOR2I GetUserOrigin() const;
 
     /**
-     * Return a reference to the default ORIGIN_TRANSFORMS object
+     * Return a reference to the default #ORIGIN_TRANSFORMS object.
      */
     ORIGIN_TRANSFORMS& GetOriginTransforms() override;
 
@@ -150,7 +150,7 @@ public:
     void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) override;
 
     /**
-     * Returns the BOARD_DESIGN_SETTINGS for the open project.
+     * Return the BOARD_DESIGN_SETTINGS for the open project.
      */
     virtual BOARD_DESIGN_SETTINGS& GetDesignSettings() const;
 
@@ -159,7 +159,8 @@ public:
      */
     virtual COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override
     {
-        wxFAIL_MSG( wxT( "Color settings requested for a PCB_BASE_FRAME that does not override!" ) );
+        wxFAIL_MSG( wxT( "Color settings requested for a PCB_BASE_FRAME that does not "
+                         "override!" ) );
         return nullptr;
     }
 
@@ -172,9 +173,10 @@ public:
     const PCB_DISPLAY_OPTIONS& GetDisplayOptions() const { return m_displayOptions; }
 
     /**
-     * Updates the current display options from the given options struct
-     * @param aOptions is the options struct to apply
-     * @param aRefresh will refresh the view after updating
+     * Update the current display options.
+     *
+     * @param aOptions is the options struct to apply.
+     * @param aRefresh will refresh the view after updating.
      */
     void SetDisplayOptions( const PCB_DISPLAY_OPTIONS& aOptions, bool aRefresh = true );
 
@@ -186,11 +188,13 @@ public:
 
     /**
      * Reload the footprint from the library.
+     *
      * @param aFootprint is the footprint to reload.
      */
     virtual void ReloadFootprint( FOOTPRINT* aFootprint )
     {
-        wxFAIL_MSG( wxT( "Attempted to reload a footprint for PCB_BASE_FRAME that does not override!" ) );
+        wxFAIL_MSG( wxT( "Attempted to reload a footprint for PCB_BASE_FRAME that does not "
+                         "override!" ) );
     }
 
     /**
@@ -224,7 +228,7 @@ public:
     PCB_SCREEN* GetScreen() const override { return (PCB_SCREEN*) EDA_DRAW_FRAME::GetScreen(); }
 
     /**
-     * Shows the 3D view frame.
+     * Show the 3D view frame.
      *
      * If it does not exist, it is created.  If it exists, it is brought to the foreground.
      */
@@ -250,13 +254,13 @@ public:
     void OnModify() override;
 
     /**
-     * Creates a new footprint, at position 0,0.
+     * Create a new footprint at position 0,0.
      *
      * The new footprint contains only 2 texts: a reference and a value:
      *  Reference = REF**
      *  Value = "VAL**" or Footprint name in lib
      *
-     * @note They are dummy texts, which will be replaced by the actual texts when the
+     * @note They are dummy texts which will be replaced by the actual texts when the
      *       footprint is placed on a board and a netlist is read.
      *
      * @param aFootprintName is the name of the new footprint in library.
@@ -265,7 +269,7 @@ public:
     FOOTPRINT* CreateNewFootprint( wxString aFootprintName, const wxString& aLibName );
 
     /**
-     * Places \a aFootprint at the current cursor position and updates footprint coordinates
+     * Place \a aFootprint at the current cursor position and updates footprint coordinates
      * with the new position.
      *
      * @param aRecreateRatsnest A bool true redraws the footprint ratsnest.
@@ -307,7 +311,7 @@ public:
     virtual void SaveCopyInUndoList( EDA_ITEM* aItemToCopy, UNDO_REDO aTypeCommand ) {};
 
     /**
-     * Creates a new entry in undo list of commands.
+     * Create a new entry in undo list of commands.
      *
      * @param aItemsList is the list of items modified by the command to undo.
      * @param aTypeCommand is the command type (see enum #UNDO_REDO)
@@ -336,9 +340,9 @@ public:
                                  wxPoint aDlgPosition = wxDefaultPosition );
 
     /**
-     * Change the active layer in the frame
+     * Change the active layer in the frame.
      *
-     * @param aLayer New layer to make active
+     * @param aLayer New layer to make active.
      */
     virtual void SwitchLayer( PCB_LAYER_ID aLayer );
 
@@ -369,7 +373,7 @@ public:
     /**
      * Add \a aListener to post #EDA_EVT_BOARD_CHANGED command events to.
      *
-     * @warning The caller is reponsible for removing any listeners that are no long valid.
+     * @warning The caller is responsible for removing any listeners that are no long valid.
      *
      * @note This only gets called when the board editor is in stand alone mode.  Changing
      *       projects in the project manager closes the board editor when a new project is
@@ -402,7 +406,7 @@ protected:
     virtual void doReCreateMenuBar() override;
 
     /**
-     * Attempts to load \a aFootprintId from the footprint library table.
+     * Attempt to load \a aFootprintId from the footprint library table.
      *
      * @param aFootprintId is the #LIB_ID of component footprint to load.
      * @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the
@@ -417,7 +421,8 @@ protected:
     void rebuildConnectivity();
 
     /**
-     * Creates (or removes) a watcher on the specified footprint
+     * Create or removes a watcher on the specified footprint.
+     *
      * @param aFootprint If nullptr, the watcher is removed.  Otherwise, set a change watcher
      */
     void setFPWatcher( FOOTPRINT* aFootprint );
diff --git a/include/pgm_base.h b/include/pgm_base.h
index 2952ce5f90..b09c6d16d6 100644
--- a/include/pgm_base.h
+++ b/include/pgm_base.h
@@ -126,9 +126,15 @@ public:
 
     virtual COMMON_SETTINGS*  GetCommonSettings() const;
 
-    virtual BACKGROUND_JOBS_MONITOR& GetBackgroundJobMonitor() const { return *m_background_jobs_monitor; }
+    virtual BACKGROUND_JOBS_MONITOR& GetBackgroundJobMonitor() const
+    {
+        return *m_background_jobs_monitor;
+    }
 
-    virtual NOTIFICATIONS_MANAGER& GetNotificationsManager() const { return *m_notifications_manager; }
+    virtual NOTIFICATIONS_MANAGER& GetNotificationsManager() const
+    {
+        return *m_notifications_manager;
+    }
 
 #ifdef KICAD_IPC_API
     virtual API_PLUGIN_MANAGER& GetPluginManager() const { return *m_plugin_manager; }
@@ -150,11 +156,11 @@ public:
     virtual const wxString& GetTextEditor( bool aCanShowFileChooser = true );
 
     /**
-     * Shows a dialog that instructs the user to select a new preferred editor.
+     * Show a dialog that instructs the user to select a new preferred editor.
+     *
      * @param   aDefaultEditor Default full path for the default editor this dialog should
      *          show by default.
-     * @return  Returns the full path of the editor, or an empty string if no editor was
-     *          chosen.
+     * @return  the full path of the editor, or an empty string if no editor was chosen.
      */
     virtual const wxString AskUserForPreferredEditor(
             const wxString& aDefaultEditor = wxEmptyString );
@@ -199,10 +205,12 @@ public:
     virtual bool SetLanguage( wxString& aErrMsg, bool first_time = false );
 
     /**
-     * Set the default language without reference to any preferences.  Can be used to set
-     * the language for dialogs that show before preferences are loaded
-     * @param aErrMsg String to return the error message(s) in
-     * @return false if the language could not be set
+     * Set the default language without reference to any preferences.
+     *
+     * Can be used to set the language for dialogs that show before preferences are loaded.
+     *
+     * @param aErrMsg String to return the error message(s) in.
+     * @return false if the language could not be set.
      */
     bool SetDefaultLanguage( wxString& aErrMsg );
 
@@ -238,7 +246,7 @@ public:
     virtual void WritePdfBrowserInfos();
 
     /**
-     * Sets the environment variable \a aName to \a aValue.
+     * Set the environment variable \a aName to \a aValue.
      *
      * This function first checks to see if the environment variable \a aName is already
      * defined.  If it is not defined, then the environment variable \a aName is set to
@@ -252,8 +260,9 @@ public:
     virtual bool SetLocalEnvVariable( const wxString& aName, const wxString& aValue );
 
     /**
-     * Updates the local environment with the contents of the current ENV_VAR_MAP stored in the
-     * COMMON_SETTINGS
+     * Update the local environment with the contents of the current #ENV_VAR_MAP stored in the
+     * #COMMON_SETTINGS.
+     *
      * @see GetLocalEnvVariables()
      */
     virtual void SetLocalEnvVariables();
@@ -261,7 +270,7 @@ public:
     virtual ENV_VAR_MAP& GetLocalEnvVariables() const;
 
     /**
-     * Returns a bare naked wxApp which may come from wxPython, SINGLE_TOP, or kicad.exe.
+     * Return a bare naked wxApp which may come from wxPython, SINGLE_TOP, or kicad.exe.
      *
      * This should return what wxGetApp() returns.
      */
@@ -303,51 +312,51 @@ public:
     bool IsSentryOptedIn();
 
     /**
-     * Sets the Sentry opt in state, this will also terminate sentry
-     * immediately if needed, however it will not init sentry if opted in
+     * Set the Sentry opt in state, this will also terminate sentry
+     * immediately if needed, however it will not init sentry if opted in.
      *
-     * @param aOptIn True/false to agreeing to the use of sentry
+     * @param aOptIn True/false to agreeing to the use of sentry.
      */
     void SetSentryOptIn( bool aOptIn );
 
     /**
-     * Generates and stores a new sentry id at random using the boost uuid generator
+     * Generate and stores a new sentry id at random using the boost uuid generator.
      */
     void ResetSentryId();
 
     /**
-     * Gets the current id string being used as "user id" in sentry reports
+     * Get the current id string being used as "user id" in sentry reports.
      */
     const wxString& GetSentryId();
 #endif
 
     /**
-     * A exception handler to be used at the top level if exceptions bubble up that for
+     * A exception handler to be used at the top level if exceptions bubble up that for.
      *
-     * The purpose is to have a central place to log a wxWidgets error message and/or sentry report
+     * The purpose is to have a central place to log a wxWidgets error message and/or sentry report.
      *
-     * @param aPtr Pass the std::current_exception() from within the catch block
+     * @param aPtr Pass the std::current_exception() from within the catch block.
      */
     void HandleException( std::exception_ptr aPtr );
 
     /**
-     * A common assert handler to be used between single_top and kicad
+     * A common assert handler to be used between single_top and kicad.
      *
-     * This lets us have a common set of assert handling, including triggering sentry reports
+     * This lets us have a common set of assert handling, including triggering sentry reports.
      *
-     * @param aFile the file path of the assert
-     * @param aLine the line number of the assert
-     * @param aFunc the function name the assert is within
-     * @param aCond the condition of the assert
-     * @param aMsg the attached assert message (can be empty)
+     * @param aFile the file path of the assert.
+     * @param aLine the line number of the assert.
+     * @param aFunc the function name the assert is within.
+     * @param aCond the condition of the assert.
+     * @param aMsg the attached assert message (can be empty).
      */
     void HandleAssert( const wxString& aFile, int aLine, const wxString& aFunc,
                        const wxString& aCond, const wxString& aMsg );
 
     /**
-     * Determine if the application is running with a GUI
+     * Determine if the application is running with a GUI.
      *
-     * @return true if there is a GUI and false otherwise
+     * @return true if there is a GUI and false otherwise.
      */
     bool IsGUI();
 
@@ -356,8 +365,8 @@ public:
     void HideSplash();
 
     /**
-     * Allows access to the wxSingleInstanceChecker to test for other running KiCads
-    */
+     * Allow access to the wxSingleInstanceChecker to test for other running KiCads.
+     */
     std::unique_ptr<wxSingleInstanceChecker>& SingleInstance()
     {
         return m_pgm_checker;
@@ -375,10 +384,10 @@ public:
     bool m_PropertyGridInitialized;
 
 protected:
-    /// Loads internal settings from COMMON_SETTINGS
+    /// Load internal settings from #COMMON_SETTINGS.
     void loadCommonSettings();
 
-    /// Trap all changes in here, simplifies debugging
+    /// Trap all changes in here, simplifies debugging.
     void setLanguageId( int aId )       { m_language_id = aId; }
 
 #ifdef KICAD_USE_SENTRY
@@ -394,7 +403,7 @@ protected:
 
     std::unique_ptr<SCRIPTING> m_python_scripting;
 
-    /// Checks if there is another copy of Kicad running at the same time
+    /// Check if there is another copy of Kicad running at the same time.
     std::unique_ptr<wxSingleInstanceChecker> m_pgm_checker;
 
 #ifdef KICAD_IPC_API
@@ -402,13 +411,13 @@ protected:
     std::unique_ptr<KICAD_API_SERVER> m_api_server;
 #endif
 
-    wxString        m_kicad_env;              /// The KICAD system environment variable.
+    wxString        m_kicad_env;              ///< The KICAD system environment variable.
 
     wxLocale*       m_locale;
     int             m_language_id;
 
     bool            m_use_system_pdf_browser;
-    wxString        m_pdf_browser;            /// Filename of the app selected for browsing PDFs
+    wxString        m_pdf_browser;            ///< Filename of the app selected for browsing PDFs.
 
     wxString        m_text_editor;
 
@@ -420,8 +429,12 @@ protected:
     wxString        m_sentryUid;
 #endif
 
-    char** m_argvUtf8;                      /// argv parameters converted to utf8 form, because wxwidgets has opinions
-                                            /// and will return argv as either force converted to ascii in char* or wchar_t only
+    /**
+     * argv parameters converted to utf8 form because wxWidgets has opinions.
+     *
+     * This will return argv as either force converted to ASCII in char* or wchar_t only.
+     */
+    char** m_argvUtf8;
 
     int m_argcUtf8;
 
@@ -429,12 +442,18 @@ protected:
 };
 
 
-/// The global Program "get" accessor.
-/// Implemented in: 1) common/single_top.cpp,  2) kicad/kicad.cpp, and 3) scripting/kiway.i
+/**
+ * The global program "get" accessor.
+ *
+ * Implemented in:
+ *    1. common/single_top.cpp
+ *    2. kicad/kicad.cpp
+ *    3. scripting/kiway.i
+ */
 KICOMMON_API extern PGM_BASE& Pgm();
 
-/// similar to PGM_BASE& Pgm(), but return a reference that can be nullptr
-/// when running a shared lib from a script, not from a kicad appl
+/// Return a reference that can be nullptr when running a shared lib from a script, not from
+/// a kicad app.
 KICOMMON_API extern PGM_BASE* PgmOrNull();
 
 KICOMMON_API extern void SetPgm( PGM_BASE* pgm );
diff --git a/include/rc_item.h b/include/rc_item.h
index 0e3cd420f0..a1688bdb28 100644
--- a/include/rc_item.h
+++ b/include/rc_item.h
@@ -148,7 +148,8 @@ public:
      * @return None
      */
     virtual void GetJsonViolation( RC_JSON::VIOLATION& aViolation, UNITS_PROVIDER* aUnitsProvider,
-                                   SEVERITY aSeverity, const std::map<KIID, EDA_ITEM*>& aItemMap ) const;
+                                   SEVERITY aSeverity,
+                                   const std::map<KIID, EDA_ITEM*>& aItemMap ) const;
 
     int GetErrorCode() const { return m_errorCode; }
     void SetErrorCode( int aCode ) { m_errorCode = aCode; }
@@ -205,7 +206,8 @@ public:
         COMMENT
     };
 
-    RC_TREE_NODE( RC_TREE_NODE* aParent, const std::shared_ptr<RC_ITEM>& aRcItem, NODE_TYPE aType ) :
+    RC_TREE_NODE( RC_TREE_NODE* aParent, const std::shared_ptr<RC_ITEM>& aRcItem,
+                  NODE_TYPE aType ) :
             m_Type( aType ),
             m_RcItem( aRcItem ),
             m_Parent( aParent )
@@ -293,8 +295,9 @@ public:
     void DeleteCurrentItem( bool aDeep );
 
     /**
-     * Deletes the current item or all items.  If all, \a aIncludeExclusions determines
-     * whether or not exclusions are also deleted.
+     * Delete the current item or all items.
+     *
+     * If all, \a aIncludeExclusions determines whether or not exclusions are also deleted.
      */
     void DeleteItems( bool aCurrentOnly, bool aIncludeExclusions, bool aDeep );
 
diff --git a/include/reference_image.h b/include/reference_image.h
index f660a92738..7e5b002672 100644
--- a/include/reference_image.h
+++ b/include/reference_image.h
@@ -140,9 +140,10 @@ private:
 
     const EDA_IU_SCALE& m_iuScale;
 
-    VECTOR2I m_pos; // XY coordinates of center of the bitmap
-    ///< Center of scaling, etc, relative to the image center
+    VECTOR2I m_pos; ///< XY coordinates of center of the bitmap.
+
+    /// Center of scaling, etc, relative to the image center.
     VECTOR2I m_transformOriginOffset;
 
     std::unique_ptr<BITMAP_BASE> m_bitmapBase;
-};
\ No newline at end of file
+};
diff --git a/include/richio.h b/include/richio.h
index c3debbf2c4..fc2b3b428c 100644
--- a/include/richio.h
+++ b/include/richio.h
@@ -72,7 +72,7 @@ KICOMMON_API std::string
 
 /**
  * Nominally opens a file and reads it into a string.  But unlike other facilities, this handles
- * mis-encded Wine-written files on macOS.
+ * mis-encoded Wine-written files on macOS.
  *
  * @param aFilePath
  * @param aReadType
@@ -297,7 +297,7 @@ public:
     char* ReadLine() override;
 
 protected:
-    wxInputStream* m_stream;   //< The input stream to read.  No ownership of this pointer.
+    wxInputStream* m_stream;        ///< The input stream to read.  No ownership of this pointer.
 };
 
 
diff --git a/include/rtti_dump.h b/include/rtti_dump.h
index b81193ad84..8c1d4e5f2d 100644
--- a/include/rtti_dump.h
+++ b/include/rtti_dump.h
@@ -35,189 +35,242 @@
 #include <string>
 #include <typeinfo>
 
-#if defined(__ANDROID__) && !defined(RTTI_DUMP_USE_PRINTF)
+#if defined( __ANDROID__ ) && !defined( RTTI_DUMP_USE_PRINTF )
 #include <android/log.h>
-#define RTTI_DUMP_LOG(fmt, ...) \
-    __android_log_print(ANDROID_LOG_INFO, "rtti_dump", fmt, ## __VA_ARGS__)
+#define RTTI_DUMP_LOG( fmt, ... )                                                                  \
+    __android_log_print( ANDROID_LOG_INFO, "rtti_dump", fmt, ##__VA_ARGS__ )
 #else
-#define RTTI_DUMP_LOG(fmt, ...) printf(fmt "\n", ## __VA_ARGS__)
+#define RTTI_DUMP_LOG( fmt, ... ) printf( fmt "\n", ##__VA_ARGS__ )
 #endif
 
 // Avoid compiler warnings.
-#define RTTI_DUMP_UNUSED __attribute__((unused))
+#define RTTI_DUMP_UNUSED __attribute__( ( unused ) )
 
 // Use an anonymous namespace so this header file can be included at the top of
 // multiple C++ source files without breaking the One Definition Rule.
-namespace rtti_dump {
-namespace {
+namespace rtti_dump
+{
+namespace
+{
 
-// Returns the type of the current exception object or NULL if the thread is
-// not currently in a catch block.
-extern "C" const std::type_info *__cxa_current_exception_type();
+    // Returns the type of the current exception object or NULL if the thread is
+    // not currently in a catch block.
+    extern "C" const std::type_info* __cxa_current_exception_type();
 
-// Using run-time type information, returns an std::type_info* corresponding to
-// the most-derived class of a pointer to an object. The pointed-to type must
-// be a polymorphic class. (i.e. The class must have a virtual function or a
-// base class with a virtual function.)
-//
-// The function can return NULL if the object's vtable comes from an object
-// file compiled without -frtti.
-template <typename T>
-RTTI_DUMP_UNUSED const std::type_info *runtime_typeid(const volatile T *dynptr) {
-  T *dynptr_unqual = const_cast<T*>(dynptr);
+    // Using run-time type information, returns an std::type_info* corresponding to
+    // the most-derived class of a pointer to an object. The pointed-to type must
+    // be a polymorphic class. (i.e. The class must have a virtual function or a
+    // base class with a virtual function.)
+    //
+    // The function can return NULL if the object's vtable comes from an object
+    // file compiled without -frtti.
+    template <typename T>
+    RTTI_DUMP_UNUSED const std::type_info* runtime_typeid( const volatile T* dynptr )
+    {
+        T* dynptr_unqual = const_cast<T*>( dynptr );
 
-  // Use dynamic_cast<void*> to ensure that T is polymorphic. The result is
-  // discarded just in case the most-derived object vtable and the subobject
-  // vtable point to different typeinfo objects. (XXX: I *think* that's
-  // impossible, though.)
-  (void)sizeof(dynamic_cast<void*>(dynptr_unqual));
+        // Use dynamic_cast<void*> to ensure that T is polymorphic. The result is
+        // discarded just in case the most-derived object vtable and the subobject
+        // vtable point to different typeinfo objects. (XXX: I *think* that's
+        // impossible, though.)
+        (void) sizeof( dynamic_cast<void*>( dynptr_unqual ) );
 
-  void *vptr = *reinterpret_cast<void**>(dynptr_unqual);
-  void *typeid_void = reinterpret_cast<void**>(vptr)[-1];
-  return reinterpret_cast<const std::type_info*>(typeid_void);
-}
-
-// Returns the name of the DSO or binary containing the given address.
-RTTI_DUMP_UNUSED std::string dladdr_fname(const void *ptr) {
-  Dl_info info = { 0 };
-  if (!dladdr(const_cast<void*>(ptr), &info)) {
-    char buf[64];
-    snprintf(buf, sizeof(buf), "[error: dladdr failed - %d]", errno);
-    return buf;
-  } else {
-    return std::string(info.dli_fname);
-  }
-}
-
-// Dump the address of the std::type_info object, its name, and the shared
-// object where the type_info object is defined.
-RTTI_DUMP_UNUSED
-void dump_type(const std::type_info *type, const char *label="dump_type", int indent=0) {
-  const std::string prefix = label + std::string(": ") + std::string(indent, ' ');
-  if (type == NULL) {
-    RTTI_DUMP_LOG("%sERROR: dump_type called with type==NULL!", prefix.c_str());
-  } else {
-    struct type_info {
-      virtual ~type_info() {}
-      const char *type_name;
-    };
-    assert(sizeof(type_info) == sizeof(std::type_info));
-    const char *const name = type->name();
-    const char *const raw_name = reinterpret_cast<const type_info*>(type)->type_name;
-    if (name == raw_name) {
-      RTTI_DUMP_LOG("%stype %s:", prefix.c_str(), name);
-    } else if (raw_name + 1 == name) {
-      RTTI_DUMP_LOG("%stype %s (raw name == '%s' @ %p):", prefix.c_str(), name, raw_name, raw_name);
-    } else {
-      RTTI_DUMP_LOG("%stype %s (raw name == %p):", prefix.c_str(), name, raw_name);
-    }
-    RTTI_DUMP_LOG("%s    type_info obj:  %p (in %s)",
-                  prefix.c_str(), type, dladdr_fname(type).c_str());
-    RTTI_DUMP_LOG("%s    type_info name: %p (in %s)",
-                  prefix.c_str(), name, dladdr_fname(name).c_str());
-  }
-}
-
-// Call from a catch block to dump the type of the current exception.
-RTTI_DUMP_UNUSED
-void dump_current_exception(const char *label="dump_current_exception") {
-  const std::type_info *type = __cxa_current_exception_type();
-  if (type != NULL) {
-    dump_type(type, label);
-  } else {
-    RTTI_DUMP_LOG("%s: ERROR: dump_current_exception called outside a catch block!", label);
-  }
-}
-
-namespace hierarchy_dumper_internals {
-
-  // std::type_info has virtual member functions, so the most-derived type of
-  // a pointer to a std::type_info object can be determined at run-time by
-  // looking for the std::type_info's own std::type_info. We rely upon this
-  // property to walk a class's RTTI graph at run-time.
-
-  struct __class_type_info : std::type_info {};
-
-  struct __si_class_type_info : __class_type_info {
-    const __class_type_info *__base_type;
-  };
-
-  struct __base_class_type_info {
-    const __class_type_info* __base_type;
-    long __offset_flags;
-  };
-
-  struct __vmi_class_type_info : __class_type_info {
-    unsigned int __flags;
-    unsigned int __base_count;
-    __base_class_type_info __base_info[1];
-  };
-
-  class Dumper {
-    const char *label_;
-    std::set<const std::type_info*> seen_;
-  public:
-    Dumper(const char *label) : label_(label) {}
-    void dump_type(const std::type_info *info, int indent);
-  };
-
-  const int kIndent = 4;
-
-  void Dumper::dump_type(const std::type_info *info, int indent) {
-    ::rtti_dump::dump_type(info, label_, indent * kIndent);
-
-    if (info == NULL) {
-      return;
+        void* vptr = *reinterpret_cast<void**>( dynptr_unqual );
+        void* typeid_void = reinterpret_cast<void**>( vptr )[-1];
+        return reinterpret_cast<const std::type_info*>( typeid_void );
     }
 
-    const std::type_info *info_type = runtime_typeid(info);
-    __base_class_type_info lone_base = { 0 };
-    const __base_class_type_info *base_table = NULL;
-    unsigned int base_count = 0;
+    // Returns the name of the DSO or binary containing the given address.
+    RTTI_DUMP_UNUSED std::string dladdr_fname( const void* ptr )
+    {
+        Dl_info info = { 0 };
 
-    // Determine type equality using a string comparison, because this dumping
-    // system doesn't trust std::type_info::operator== to work with multiple
-    // shared objects.
-
-    const int sub_indent_sp = (indent + 1) * kIndent;
-
-    if (info_type == NULL) {
-      // I don't think info_type can ever be NULL here.
-      RTTI_DUMP_LOG("%s: %*sERROR: runtime_typeid(info) was NULL!", label_, sub_indent_sp, "");
-    } else if (!strcmp(info_type->name(), "N10__cxxabiv120__si_class_type_infoE")) {
-      const __si_class_type_info &infox =
-          *reinterpret_cast<const __si_class_type_info*>(info);
-      lone_base.__base_type = infox.__base_type;
-      base_count = 1;
-      base_table = &lone_base;
-    } else if (!strcmp(info_type->name(), "N10__cxxabiv121__vmi_class_type_infoE")) {
-      const __vmi_class_type_info &infox =
-          *reinterpret_cast<const __vmi_class_type_info*>(info);
-      base_count = infox.__base_count;
-      base_table = infox.__base_info;
-    }
-
-    if (base_count > 0) {
-      if (seen_.find(info) != seen_.end()) {
-        RTTI_DUMP_LOG("%s: %*sbase classes: ...elided...", label_, sub_indent_sp, "");
-      } else {
-        RTTI_DUMP_LOG("%s: %*sbase classes:", label_, sub_indent_sp, "");
-        seen_.insert(info);
-        for (unsigned int i = 0; i < base_count; ++i) {
-          dump_type(base_table[i].__base_type, indent + 2);
+        if( !dladdr( const_cast<void*>( ptr ), &info ) )
+        {
+            char buf[64];
+            snprintf( buf, sizeof( buf ), "[error: dladdr failed - %d]", errno );
+            return buf;
+        }
+        else
+        {
+            return std::string( info.dli_fname );
         }
-      }
     }
-  }
-} // namespace hierarchy_dumper_internals
 
-// Dump the std::type_info object, and if it represents a class with base
-// classes, then dumps the class hierarchy.
-RTTI_DUMP_UNUSED
-void dump_class_hierarchy(const std::type_info *info, const char *label="dump_class_hierarchy") {
-  hierarchy_dumper_internals::Dumper dumper(label);
-  dumper.dump_type(info, 0);
-}
+    // Dump the address of the std::type_info object, its name, and the shared
+    // object where the type_info object is defined.
+    RTTI_DUMP_UNUSED
+    void dump_type( const std::type_info* type, const char* label = "dump_type", int indent = 0 )
+    {
+        const std::string prefix = label + std::string( ": " ) + std::string( indent, ' ' );
+
+        if( type == NULL )
+        {
+            RTTI_DUMP_LOG( "%sERROR: dump_type called with type==NULL!", prefix.c_str() );
+        }
+        else
+        {
+            struct type_info
+            {
+                virtual ~type_info() {}
+                const char* type_name;
+            };
+
+            assert( sizeof( type_info ) == sizeof( std::type_info ) );
+            const char* const name = type->name();
+            const char* const raw_name = reinterpret_cast<const type_info*>( type )->type_name;
+
+            if( name == raw_name )
+            {
+                RTTI_DUMP_LOG( "%stype %s:", prefix.c_str(), name );
+            }
+            else if( raw_name + 1 == name )
+            {
+                RTTI_DUMP_LOG( "%stype %s (raw name == '%s' @ %p):", prefix.c_str(), name, raw_name,
+                               raw_name );
+            }
+            else
+            {
+                RTTI_DUMP_LOG( "%stype %s (raw name == %p):", prefix.c_str(), name, raw_name );
+            }
+
+            RTTI_DUMP_LOG( "%s    type_info obj:  %p (in %s)", prefix.c_str(), type,
+                           dladdr_fname( type ).c_str() );
+            RTTI_DUMP_LOG( "%s    type_info name: %p (in %s)", prefix.c_str(), name,
+                           dladdr_fname( name ).c_str() );
+        }
+    }
+
+    // Call from a catch block to dump the type of the current exception.
+    RTTI_DUMP_UNUSED
+    void dump_current_exception( const char* label = "dump_current_exception" )
+    {
+        const std::type_info* type = __cxa_current_exception_type();
+
+        if( type != NULL )
+        {
+            dump_type( type, label );
+        }
+        else
+        {
+            RTTI_DUMP_LOG( "%s: ERROR: dump_current_exception called outside a catch block!",
+                           label );
+        }
+    }
+
+    namespace hierarchy_dumper_internals
+    {
+
+        // std::type_info has virtual member functions, so the most-derived type of
+        // a pointer to a std::type_info object can be determined at run-time by
+        // looking for the std::type_info's own std::type_info. We rely upon this
+        // property to walk a class's RTTI graph at run-time.
+
+        struct __class_type_info : std::type_info
+        {
+        };
+
+        struct __si_class_type_info : __class_type_info
+        {
+            const __class_type_info* __base_type;
+        };
+
+        struct __base_class_type_info
+        {
+            const __class_type_info* __base_type;
+            long                     __offset_flags;
+        };
+
+        struct __vmi_class_type_info : __class_type_info
+        {
+            unsigned int           __flags;
+            unsigned int           __base_count;
+            __base_class_type_info __base_info[1];
+        };
+
+        class Dumper
+        {
+            const char*                     label_;
+            std::set<const std::type_info*> seen_;
+
+        public:
+            Dumper( const char* label ) : label_( label ) {}
+            void dump_type( const std::type_info* info, int indent );
+        };
+
+        const int kIndent = 4;
+
+        void Dumper::dump_type( const std::type_info* info, int indent )
+        {
+            ::rtti_dump::dump_type( info, label_, indent * kIndent );
+
+            if( info == NULL )
+            {
+                return;
+            }
+
+            const std::type_info*         info_type = runtime_typeid( info );
+            __base_class_type_info        lone_base = { 0 };
+            const __base_class_type_info* base_table = NULL;
+            unsigned int                  base_count = 0;
+
+            // Determine type equality using a string comparison, because this dumping
+            // system doesn't trust std::type_info::operator== to work with multiple
+            // shared objects.
+
+            const int sub_indent_sp = ( indent + 1 ) * kIndent;
+
+            if( info_type == NULL )
+            {
+                // I don't think info_type can ever be NULL here.
+                RTTI_DUMP_LOG( "%s: %*sERROR: runtime_typeid(info) was NULL!", label_,
+                               sub_indent_sp, "" );
+            }
+            else if( !strcmp( info_type->name(), "N10__cxxabiv120__si_class_type_infoE" ) )
+            {
+                const __si_class_type_info& infox =
+                        *reinterpret_cast<const __si_class_type_info*>( info );
+                lone_base.__base_type = infox.__base_type;
+                base_count = 1;
+                base_table = &lone_base;
+            }
+            else if( !strcmp( info_type->name(), "N10__cxxabiv121__vmi_class_type_infoE" ) )
+            {
+                const __vmi_class_type_info& infox =
+                        *reinterpret_cast<const __vmi_class_type_info*>( info );
+                base_count = infox.__base_count;
+                base_table = infox.__base_info;
+            }
+
+            if( base_count > 0 )
+            {
+                if( seen_.find( info ) != seen_.end() )
+                {
+                    RTTI_DUMP_LOG( "%s: %*sbase classes: ...elided...", label_, sub_indent_sp, "" );
+                }
+                else
+                {
+                    RTTI_DUMP_LOG( "%s: %*sbase classes:", label_, sub_indent_sp, "" );
+                    seen_.insert( info );
+
+                    for( unsigned int i = 0; i < base_count; ++i )
+                    {
+                        dump_type( base_table[i].__base_type, indent + 2 );
+                    }
+                }
+            }
+        }
+    } // namespace hierarchy_dumper_internals
+
+    // Dump the std::type_info object, and if it represents a class with base
+    // classes, then dumps the class hierarchy.
+    RTTI_DUMP_UNUSED
+    void dump_class_hierarchy( const std::type_info* info,
+                               const char*           label = "dump_class_hierarchy" )
+    {
+        hierarchy_dumper_internals::Dumper dumper( label );
+        dumper.dump_type( info, 0 );
+    }
 
 } // anonymous namespace
 } // namespace rtti_dump
diff --git a/include/scoped_set_reset.h b/include/scoped_set_reset.h
index a5517f5715..32c229958a 100644
--- a/include/scoped_set_reset.h
+++ b/include/scoped_set_reset.h
@@ -46,9 +46,7 @@ template <typename VAL_TYPE>
 class SCOPED_SET_RESET
 {
 public:
-
-    SCOPED_SET_RESET( VAL_TYPE& target, VAL_TYPE value ):
-            m_target( target )
+    SCOPED_SET_RESET( VAL_TYPE& target, VAL_TYPE value ) : m_target( target )
     {
         m_original = target;
         m_target = value;
@@ -57,13 +55,10 @@ public:
     /**
      * Destruct the class, and return the target to its original value.
      */
-    ~SCOPED_SET_RESET()
-    {
-        m_target = m_original;
-    }
+    ~SCOPED_SET_RESET() { m_target = m_original; }
 
 private:
-    VAL_TYPE m_original;
+    VAL_TYPE  m_original;
     VAL_TYPE& m_target;
 };
 
@@ -72,21 +67,18 @@ private:
  * RAII class that executes a function at construction and another at destruction.
  *
  * Useful to ensure cleanup code is executed even if an exception is thrown.
-*/
+ */
 template <typename Func>
 class SCOPED_EXECUTION
 {
 public:
-    SCOPED_EXECUTION(Func initFunc, Func destroyFunc) :
-            m_initFunc(initFunc), m_destroyFunc(destroyFunc)
+    SCOPED_EXECUTION( Func initFunc, Func destroyFunc ) :
+            m_initFunc( initFunc ), m_destroyFunc( destroyFunc )
     {
         m_initFunc();
     }
 
-    ~SCOPED_EXECUTION()
-    {
-        m_destroyFunc();
-    }
+    ~SCOPED_EXECUTION() { m_destroyFunc(); }
 
 private:
     Func m_initFunc;
diff --git a/include/status_popup.h b/include/status_popup.h
index 2a14f55145..91accb7f48 100644
--- a/include/status_popup.h
+++ b/include/status_popup.h
@@ -41,7 +41,6 @@ class EDA_DRAW_FRAME;
  * A tiny, headerless popup window used to display useful status (e.g. line length
  * tuning info) next to the mouse cursor.
  */
-
 class STATUS_POPUP: public wxPopupWindow
 {
 public:
@@ -67,7 +66,7 @@ protected:
 
     void onCharHook( wxKeyEvent& aEvent );
 
-    ///< Expire timer even handler
+    /// Expire timer even handler.
     void onExpire( wxTimerEvent& aEvent );
 
 protected:
diff --git a/include/stroke_params.h b/include/stroke_params.h
index 3f1f2077d7..9452de6ef4 100644
--- a/include/stroke_params.h
+++ b/include/stroke_params.h
@@ -62,8 +62,8 @@ struct LINE_STYLE_DESC
 };
 
 
-/*
- * Conversion map between LINE_STYLE values and style names displayed
+/**
+ * Conversion map between LINE_STYLE values and style names displayed.
  */
 extern const std::map<LINE_STYLE, struct LINE_STYLE_DESC> lineTypeNames;
 
@@ -113,7 +113,8 @@ public:
 
     static void Stroke( const SHAPE* aShape, LINE_STYLE aLineStyle, int aWidth,
                         const KIGFX::RENDER_SETTINGS* aRenderSettings,
-                        const std::function<void( const VECTOR2I& a, const VECTOR2I& b )>& aStroker );
+                        const std::function<void( const VECTOR2I& a,
+                                                  const VECTOR2I& b )>& aStroker );
 
 private:
     int            m_width;
diff --git a/include/undo_redo_container.h b/include/undo_redo_container.h
index 210b7e23cd..d7e7ea8510 100644
--- a/include/undo_redo_container.h
+++ b/include/undo_redo_container.h
@@ -52,7 +52,7 @@ class BASE_SCREEN;
 
 
 /**
- * Type of undo/redo operations
+ * Type of undo/redo operations.
  *
  * Each type must be redo/undone by a specific operation.
  */
@@ -122,7 +122,8 @@ private:
                                         * duplicate) m_Item points the duplicate (i.e the old
                                         * copy of an active item) and m_Link points the active
                                         * item in schematic */
-    KIID           m_groupId;           /* Id of the group of items in case this is a group/ungroup command */
+    KIID           m_groupId;           /* Id of the group of items in case this is a
+                                         * group/ungroup command */
 
     BASE_SCREEN*   m_screen;           /* For new and deleted items the screen the item should
                                         * be added to/removed from. */
diff --git a/include/validators.h b/include/validators.h
index 0158a26e1f..d068895dc6 100644
--- a/include/validators.h
+++ b/include/validators.h
@@ -51,10 +51,12 @@
 
 
 /**
- * This class provides a custom wxValidator object for limiting the allowable characters when
- * defining footprint names.  Since the introduction of the PRETTY footprint library format,
- * footprint names cannot have any characters that would prevent file creation on any platform.
- * The characters \/:*?|"<> are illegal and filtered by the validator.
+ * Provide a custom wxValidator object for limiting the allowable characters when
+ * defining footprint names.
+ *
+ * Since the introduction of the PRETTY footprint library format, footprint names cannot have
+ * any characters that would prevent file creation on any platform.  The characters \/:*?|"<>
+ * are illegal and filtered by the validator.
  */
 class FOOTPRINT_NAME_VALIDATOR : public wxTextValidator
 {
@@ -64,8 +66,9 @@ public:
 
 
 /**
- * This class provides a custom wxValidator object for limiting the allowable characters when
+ * Provide a custom wxValidator object for limiting the allowable characters when
  * defining file names with path, for instance in schematic sheet file names.
+ *
  * The characters *?|"<> are illegal and filtered by the validator,
  * but /\: are valid (\ and : only on Windows.)
  */
@@ -77,10 +80,11 @@ public:
 
 
 /**
- * This class provides a custom wxValidator object for limiting the allowable characters
- * when defining an environment variable name in a text edit control.  Only uppercase,
- * numbers, and underscore (_) characters are valid and the first character of the name
- * cannot start with a number.  This is according to IEEE Std 1003.1-2001.  Even though
+ * Provide a custom wxValidator object for limiting the allowable characters when defining an
+ * environment variable name in a text edit control.
+ *
+ * Only uppercase, numbers, and underscore (_) characters are valid and the first character of
+ * the name cannot start with a number.  This is according to IEEE Std 1003.1-2001.  Even though
  * most systems support other characters, these characters guarantee compatibility for
  * all shells.
  */
@@ -106,8 +110,7 @@ public:
 
 
 /**
- * Custom validator that checks verifies that a string *exactly* matches a
- * regular expression.
+ * Custom validator that checks verifies that a string *exactly* matches a regular expression.
  */
 class REGEX_VALIDATOR : public wxTextValidator
 {
@@ -151,16 +154,16 @@ public:
     }
 
 protected:
-    ///< Compiles and stores a regular expression
+    /// Compiles and stores a regular expression.
     void compileRegEx( const wxString& aRegEx, int aFlags );
 
-    ///< Original regular expression (for copy constructor)
+    /// Original regular expression (for copy constructor).
     wxString m_regExString;
 
-    ///< Original compilation flags (for copy constructor)
+    /// Original compilation flags (for copy constructor).
     int m_regExFlags;
 
-    ///< Compiled regex
+    /// Compiled regular expression.
     wxRegEx m_regEx;
 };
 
@@ -182,7 +185,7 @@ public:
     virtual bool Validate( wxWindow *aParent ) override;
 
 protected:
-    // returns the error message if the contents of 'val' are invalid
+    /// @return the error message if the contents of @a aVal are invalid.
     wxString IsValid( const wxString& aVal ) const override;
 
 private: