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Break ERROR_LOC out to its own header
Having this in geometry_utils.h means that touching that header affects nearly every file, as this type is used in EDA_SHAPE, BOARD_ITEM and SHAPE.
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parent
5925f9c374
commit
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gerbview
include
libs/kimath/include
pcbnew
@ -25,14 +25,15 @@
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* @brief functions to read the rs274d commands from a rs274d/rs274x file
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*/
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#include <cmath>
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#include <geometry/geometry_utils.h>
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#include <gerbview.h>
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#include <gerbview_frame.h>
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#include <trigo.h>
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#include <gerber_file_image.h>
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#include <trigo.h>
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#include <X2_gerber_attributes.h>
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#include <cmath>
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/* Gerber: NOTES about some important commands found in RS274D and RS274X (G codes).
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* Some are now deprecated, but deprecated commands must be known by the Gerber reader
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@ -30,7 +30,7 @@
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#include <layer_ids.h>
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#include <lseq.h>
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#include <lset.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/approximation.h>
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#include <stroke_params.h>
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#include <geometry/eda_angle.h>
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@ -27,7 +27,7 @@
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#include <trigo.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/approximation.h>
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#include <properties/property.h>
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#include <stroke_params.h>
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@ -25,8 +25,8 @@
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#ifndef CONVERT_BASIC_SHAPES_TO_POLYGON_H
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#define CONVERT_BASIC_SHAPES_TO_POLYGON_H
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#include <geometry/approximation.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/geometry_utils.h>
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// The chamfer positions of chamfered rect shape.
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35
libs/kimath/include/geometry/approximation.h
Normal file
35
libs/kimath/include/geometry/approximation.h
Normal file
@ -0,0 +1,35 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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/**
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* When approximating an arc or circle, should the error be placed on the outside
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* or inside of the curve? (Generally speaking filled shape errors go on the inside
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* and knockout errors go on the outside. This preserves minimum clearances.)
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*/
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enum ERROR_LOC
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{
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ERROR_OUTSIDE = 0,
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ERROR_INSIDE
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};
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@ -36,13 +36,6 @@
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#include <math/box2.h>
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#include <geometry/eda_angle.h>
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/**
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* When approximating an arc or circle, should the error be placed on the outside
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* or inside of the curve? (Generally speaking filled shape errors go on the inside
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* and knockout errors go on the outside. This preserves minimum clearances.)
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*/
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enum ERROR_LOC { ERROR_OUTSIDE = 0, ERROR_INSIDE };
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/**
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* @return the number of segments to approximate a arc by segments
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* with a given max error (this number is >= 1)
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@ -30,7 +30,7 @@
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#include <vector>
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#include <geometry/seg.h>
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#include <geometry/eda_angle.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/approximation.h>
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#include <math/vector2d.h>
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#include <math/box2.h>
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#include <wx/string.h>
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@ -23,13 +23,15 @@
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "pcb_track.h"
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#include <pcb_base_frame.h>
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#include <core/mirror.h>
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#include <connectivity/connectivity_data.h>
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#include <board.h>
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#include <board_design_settings.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <pcb_track.h>
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#include <base_units.h>
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#include <layer_range.h>
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#include <lset.h>
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@ -37,6 +39,7 @@
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#include <view/view.h>
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#include <settings/color_settings.h>
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#include <settings/settings_manager.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/seg.h>
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#include <geometry/shape_segment.h>
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#include <geometry/shape_circle.h>
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@ -24,6 +24,7 @@
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using namespace std::placeholders;
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#include <gal/graphics_abstraction_layer.h>
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#include <geometry/geometry_utils.h>
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#include <pcb_painter.h>
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#include <pcbnew_settings.h>
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#include <view/view_controls.h>
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