From a793fa8b17c4b9723dd696bc9bc5908f4ad6f1d0 Mon Sep 17 00:00:00 2001
From: Seth Hillbrand <seth@kipro-pcb.com>
Date: Fri, 22 Mar 2024 11:08:38 -0700
Subject: [PATCH] Fix typo in triangulation return

---
 libs/kimath/include/geometry/polygon_triangulation.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/kimath/include/geometry/polygon_triangulation.h b/libs/kimath/include/geometry/polygon_triangulation.h
index 3f2f7e8119..c55e5ba080 100644
--- a/libs/kimath/include/geometry/polygon_triangulation.h
+++ b/libs/kimath/include/geometry/polygon_triangulation.h
@@ -578,7 +578,7 @@ private:
          * At this point, our polygon should be fully tessellated.
          */
         if( aPoint->prev != aPoint->next )
-            return std::abs( aPoint->area() > ADVANCED_CFG::GetCfg().m_TriangulateMinimumArea );
+            return std::abs( aPoint->area() ) > ADVANCED_CFG::GetCfg().m_TriangulateMinimumArea;
 
         return true;
     }