From a793fa8b17c4b9723dd696bc9bc5908f4ad6f1d0 Mon Sep 17 00:00:00 2001 From: Seth Hillbrand <seth@kipro-pcb.com> Date: Fri, 22 Mar 2024 11:08:38 -0700 Subject: [PATCH] Fix typo in triangulation return --- libs/kimath/include/geometry/polygon_triangulation.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/kimath/include/geometry/polygon_triangulation.h b/libs/kimath/include/geometry/polygon_triangulation.h index 3f2f7e8119..c55e5ba080 100644 --- a/libs/kimath/include/geometry/polygon_triangulation.h +++ b/libs/kimath/include/geometry/polygon_triangulation.h @@ -578,7 +578,7 @@ private: * At this point, our polygon should be fully tessellated. */ if( aPoint->prev != aPoint->next ) - return std::abs( aPoint->area() > ADVANCED_CFG::GetCfg().m_TriangulateMinimumArea ); + return std::abs( aPoint->area() ) > ADVANCED_CFG::GetCfg().m_TriangulateMinimumArea; return true; }