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Moving headers to facilitate support for building 3D plugins out-of-tree
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parent
a0597c4614
commit
ac3acb0061
3d-viewer
3d_cache
3d_cache.cpp3d_cache.h3d_info.h3d_plugin_manager.cpp
dialogs
3d_cache_dialogs.cppdialog_config_3dpath.cppdialog_select_3dmodel.cpppanel_prev_model.cpppanel_prev_model.h
sg
ifsg_api.cppifsg_appearance.cppifsg_colorindex.cppifsg_colors.cppifsg_coordindex.cppifsg_coords.cppifsg_faceset.cppifsg_index.cppifsg_node.cppifsg_normalindex.cppifsg_normals.cppifsg_shape.cppifsg_transform.cppscenegraph.cppscenegraph.hsg_appearance.cppsg_appearance.hsg_base.cppsg_colorindex.cppsg_colorindex.hsg_colors.cppsg_colors.hsg_coordindex.cppsg_coordindex.hsg_coords.cppsg_coords.hsg_faceset.cppsg_faceset.hsg_helpers.cppsg_helpers.hsg_index.cppsg_index.hsg_node.cppsg_node.hsg_normals.cppsg_normals.hsg_shape.cppsg_shape.hsg_types.h
testmd5.cpp3d_math
3d_model_viewer
3d_rendering
common_ogl
include/plugins/3dapi
c3dmodel.hifsg_all.hifsg_api.hifsg_appearance.hifsg_colorindex.hifsg_colors.hifsg_coordindex.hifsg_coords.hifsg_defs.hifsg_faceset.hifsg_index.hifsg_node.hifsg_normalindex.hifsg_normals.hifsg_shape.hifsg_transform.hsg_base.hsg_types.hxv3d_types.h
plugins/3d
@ -42,7 +42,7 @@
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#include "sg/scenegraph.h"
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#include "3d_filename_resolver.h"
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#include "3d_plugin_manager.h"
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#include "sg/ifsg_api.h"
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#include "plugins/3dapi/ifsg_api.h"
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#define CACHE_CONFIG_NAME wxT( "cache.cfg" )
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@ -35,7 +35,7 @@
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#include "str_rsort.h"
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#include "3d_filename_resolver.h"
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#include "3d_info.h"
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#include <3d_rendering/c3dmodel.h>
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#include "plugins/3dapi/c3dmodel.h"
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class S3D_CACHE;
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@ -34,7 +34,7 @@
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#define INFO_3D_H
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#include <wx/string.h>
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#include <3d_cache/sg/sg_base.h>
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#include <plugins/3dapi/sg_base.h>
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struct S3D_INFO
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@ -41,9 +41,9 @@
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#include <pwd.h>
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#endif
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#include <3d_plugin_manager.h>
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#include <plugins/3d/3d_plugin.h>
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#include <3d_cache/sg/scenegraph.h>
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#include "3d_plugin_manager.h"
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#include "plugins/3d/3d_plugin.h"
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#include "3d_cache/sg/scenegraph.h"
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class S3D_PLUGIN_ITEM
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{
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@ -22,10 +22,10 @@
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*/
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#include <wx/filename.h>
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#include <3d_info.h>
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#include <3d_cache.h>
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#include <sg/ifsg_api.h>
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#include "3d_info.h"
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#include "3d_cache.h"
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#include "plugins/3dapi/ifsg_api.h"
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#include "3d_cache_dialogs.h"
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#include "dialog_config_3dpath.h"
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#include "dialog_select_3dmodel.h"
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@ -25,8 +25,8 @@
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#include <cstdlib>
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#include <list>
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#include <wx/filename.h>
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#include <3d_cache.h>
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#include "3d_cache.h"
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#include "dialog_config_3dpath.h"
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enum
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@ -22,7 +22,7 @@
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*/
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#include <iostream>
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#include <3d_cache.h>
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#include "3d_cache.h"
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#include "dialog_select_3dmodel.h"
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#include "panel_prev_model.h"
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@ -33,10 +33,10 @@
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#include <wx/glcanvas.h>
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#include <glm/gtx/transform.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <3d_cache.h>
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#include <3d_info.h>
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#include <3d_filename_resolver.h>
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#include <3d_cache/sg/ifsg_api.h>
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#include "3d_cache.h"
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#include "3d_info.h"
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#include "3d_filename_resolver.h"
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#include "plugins/3dapi/ifsg_api.h"
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#include "panel_prev_model.h"
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#include "dialog_select_3dmodel.h"
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@ -37,8 +37,8 @@
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#include <wx/wx.h>
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#include <wx/panel.h>
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#include <3d_rendering/c3dmodel.h>
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#include <3d_cache/3d_info.h>
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#include "plugins/3dapi/c3dmodel.h"
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#include "3d_cache/3d_info.h"
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class S3D_CACHE;
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class C3D_MODEL_VIEWER;
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@ -27,20 +27,20 @@
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#include <locale.h>
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#include <wx/filename.h>
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#include <wx/string.h>
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#include <3d_cache/sg/ifsg_api.h>
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#include <3d_cache/sg/sg_types.h>
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#include <3d_cache/sg/sg_node.h>
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#include <3d_cache/sg/scenegraph.h>
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#include <3d_cache/sg/sg_appearance.h>
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#include <3d_cache/sg/sg_colorindex.h>
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#include <3d_cache/sg/sg_colors.h>
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#include <3d_cache/sg/sg_coordindex.h>
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#include <3d_cache/sg/sg_coords.h>
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#include <3d_cache/sg/sg_faceset.h>
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#include <3d_cache/sg/sg_normals.h>
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#include <3d_cache/sg/sg_shape.h>
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#include <3d_info.h>
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#include <3d_rendering/c3dmodel.h>
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#include "plugins/3dapi/ifsg_api.h"
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#include "plugins/3dapi/sg_types.h"
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#include "3d_cache/sg/sg_node.h"
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#include "3d_cache/sg/scenegraph.h"
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#include "3d_cache/sg/sg_appearance.h"
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#include "3d_cache/sg/sg_colorindex.h"
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#include "3d_cache/sg/sg_colors.h"
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#include "3d_cache/sg/sg_coordindex.h"
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#include "3d_cache/sg/sg_coords.h"
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#include "3d_cache/sg/sg_faceset.h"
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#include "3d_cache/sg/sg_normals.h"
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#include "3d_cache/sg/sg_shape.h"
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#include "3d_info.h"
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#include "plugins/3dapi/c3dmodel.h"
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static char BadNode[] = " * [BUG] NULL pointer passed for aNode\n";
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@ -23,8 +23,8 @@
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#include <iostream>
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#include <3d_cache/sg/ifsg_appearance.h>
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#include <3d_cache/sg/sg_appearance.h>
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#include "plugins/3dapi/ifsg_appearance.h"
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#include "3d_cache/sg/sg_appearance.h"
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extern char BadObject[];
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@ -23,9 +23,9 @@
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#include <iostream>
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#include <3d_cache/sg/ifsg_colorindex.h>
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#include <3d_cache/sg/sg_colorindex.h>
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#include <3d_cache/sg/sg_types.h>
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#include "plugins/3dapi/ifsg_colorindex.h"
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#include "3d_cache/sg/sg_colorindex.h"
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#include "plugins/3dapi/sg_types.h"
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extern char BadObject[];
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@ -22,8 +22,8 @@
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*/
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#include <iostream>
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#include <3d_cache/sg/ifsg_colors.h>
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#include <3d_cache/sg/sg_colors.h>
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#include "plugins/3dapi/ifsg_colors.h"
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#include "3d_cache/sg/sg_colors.h"
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extern char BadObject[];
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@ -23,9 +23,9 @@
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#include <iostream>
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#include <3d_cache/sg/ifsg_coordindex.h>
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#include <3d_cache/sg/sg_coordindex.h>
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#include <3d_cache/sg/sg_types.h>
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#include "plugins/3dapi/ifsg_coordindex.h"
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#include "3d_cache/sg/sg_coordindex.h"
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#include "plugins/3dapi/sg_types.h"
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extern char BadObject[];
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@ -22,8 +22,8 @@
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*/
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#include <iostream>
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#include <3d_cache/sg/ifsg_coords.h>
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#include <3d_cache/sg/sg_coords.h>
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#include "plugins/3dapi/ifsg_coords.h"
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#include "3d_cache/sg/sg_coords.h"
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extern char BadObject[];
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@ -23,8 +23,8 @@
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#include <iostream>
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#include <3d_cache/sg/ifsg_faceset.h>
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#include <3d_cache/sg/sg_faceset.h>
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#include "plugins/3dapi/ifsg_faceset.h"
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#include "3d_cache/sg/sg_faceset.h"
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extern char BadObject[];
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@ -23,9 +23,9 @@
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#include <iostream>
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#include <3d_cache/sg/ifsg_index.h>
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#include <3d_cache/sg/sg_coordindex.h>
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#include <3d_cache/sg/sg_colorindex.h>
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#include "plugins/3dapi/ifsg_index.h"
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#include "3d_cache/sg/sg_coordindex.h"
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#include "3d_cache/sg/sg_colorindex.h"
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extern char BadObject[];
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@ -23,9 +23,9 @@
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#include <iostream>
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#include <3d_cache/sg/ifsg_node.h>
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#include <3d_cache/sg/sg_node.h>
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#include <3d_cache/sg/ifsg_api.h>
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#include "plugins/3dapi/ifsg_node.h"
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#include "3d_cache/sg/sg_node.h"
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#include "plugins/3dapi/ifsg_api.h"
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// collection of common error strings used by the wrappers
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char BadObject[] = " * [BUG] operating on an invalid wrapper (object may have been deleted)";
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#include <iostream>
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#include <3d_cache/sg/ifsg_normalindex.h>
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#include <3d_cache/sg/sg_normalindex.h>
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#include <3d_cache/sg/sg_types.h>
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#include "plugins/3dapi/ifsg_normalindex.h"
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#include "3d_cache/sg/sg_normalindex.h"
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#include "plugins/3dapi/sg_types.h"
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extern char BadObject[];
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#include <iostream>
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#include <3d_cache/sg/ifsg_normals.h>
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#include <3d_cache/sg/sg_normals.h>
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#include "plugins/3dapi/ifsg_normals.h"
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#include "3d_cache/sg/sg_normals.h"
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extern char BadObject[];
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#include <iostream>
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#include <3d_cache/sg/ifsg_shape.h>
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#include <3d_cache/sg/sg_shape.h>
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#include "plugins/3dapi/ifsg_shape.h"
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#include "3d_cache/sg/sg_shape.h"
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extern char BadObject[];
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#include <iostream>
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#include <3d_cache/sg/ifsg_transform.h>
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#include <3d_cache/sg/scenegraph.h>
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#include "plugins/3dapi/ifsg_transform.h"
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#include "3d_cache/sg/scenegraph.h"
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extern char BadObject[];
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@ -27,9 +27,9 @@
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <3d_cache/sg/scenegraph.h>
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#include <3d_cache/sg/sg_shape.h>
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#include <3d_cache/sg/sg_helpers.h>
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#include "3d_cache/sg/scenegraph.h"
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#include "3d_cache/sg/sg_shape.h"
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#include "3d_cache/sg/sg_helpers.h"
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SCENEGRAPH::SCENEGRAPH( SGNODE* aParent ) : SGNODE( aParent )
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{
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#define SCENE_GRAPH_H
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#include <vector>
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#include <3d_cache/sg/sg_node.h>
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#include "3d_cache/sg/sg_node.h"
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class SGSHAPE;
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#include <iostream>
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#include <utility>
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#include <3d_cache/sg/sg_appearance.h>
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#include <3d_cache/sg/sg_helpers.h>
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#include "3d_cache/sg/sg_appearance.h"
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#include "3d_cache/sg/sg_helpers.h"
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SGAPPEARANCE::SGAPPEARANCE( SGNODE* aParent ) : SGNODE( aParent)
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{
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