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Pcbnew: don't let axes hide construction geometry
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@ -164,6 +164,8 @@ void CONSTRUCTION_GEOM::ViewDraw( int aLayer, VIEW* aView ) const
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std::vector<int> CONSTRUCTION_GEOM::ViewGetLayers() const
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{
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std::vector<int> layers{ LAYER_GP_OVERLAY };
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// Don't use LAYER_GP_OVERLAY, we need the construction geometry to be visible
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// on top of the axis cross
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std::vector<int> layers{ LAYER_UI_START };
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return layers;
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}
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