mirror of
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231 lines
7.3 KiB
C++
231 lines
7.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2015-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PANEL_PREVIEW_3D_MODEL_H
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#define PANEL_PREVIEW_3D_MODEL_H
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#include "panel_preview_3d_model_base.h"
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#include <vector>
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#include <widgets/unit_binder.h>
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#include <tool/tools_holder.h>
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#include <3d_canvas/eda_3d_canvas.h>
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#include <3d_viewer_id.h>
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#include <3d_rendering/track_ball.h>
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#include <wx/event.h>
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// Define min and max parameter values
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#define MAX_SCALE 10000.0
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#define MAX_ROTATION 180.0
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#define MAX_OFFSET 1000.0
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#define SCALE_INCREMENT_FINE 0.02
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#define SCALE_INCREMENT 0.1
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#define ROTATION_INCREMENT 90 // in degrees
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#define ROTATION_INCREMENT_FINE 1 // in degrees
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#define OFFSET_INCREMENT_MM 0.5
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#define OFFSET_INCREMENT_MM_FINE 0.1
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#define OFFSET_INCREMENT_MIL 25.0
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#define OFFSET_INCREMENT_MIL_FINE 5.0
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wxDECLARE_EVENT( wxCUSTOM_PANEL_SHOWN_EVENT, wxCommandEvent );
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// Declared classes to create pointers
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class WX_INFOBAR;
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class S3D_CACHE;
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class FILENAME_RESOLVER;
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class BOARD;
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class BOARD_ADAPTER;
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class FOOTPRINT;
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class NL_FOOTPRINT_PROPERTIES_PLUGIN;
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class PANEL_PREVIEW_3D_MODEL: public EDA_3D_BOARD_HOLDER, public TOOLS_HOLDER, public PANEL_PREVIEW_3D_MODEL_BASE
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{
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public:
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PANEL_PREVIEW_3D_MODEL( wxWindow* aParent, PCB_BASE_FRAME* aFrame, FOOTPRINT* aFootprint,
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std::vector<FP_3DMODEL>* aParentModelList );
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~PANEL_PREVIEW_3D_MODEL();
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/**
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* The TOOL_DISPATCHER needs these to work around some issues in wxWidgets where the menu
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* events aren't captured by the menus themselves.
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*/
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void OnMenuEvent( wxMenuEvent& aEvent );
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wxWindow* GetToolCanvas() const override { return m_previewPane; }
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BOARD_ADAPTER& GetAdapter() override { return m_boardAdapter; }
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CAMERA& GetCurrentCamera() override { return m_currentCamera; }
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/**
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* Set the currently selected index in the model list so that the scale/rotation/offset
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* controls can be updated.
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*/
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void SetSelectedModel( int idx );
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/**
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* Copy shapes from the current shape list which are flagged for preview to the copy of
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* footprint that is on the preview dummy board.
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*/
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void UpdateDummyFootprint( bool aRelaodRequired = true );
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/**
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* Get the dummy footprint that is used for previewing the 3D model.
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* We use this to hold the temporary 3D model shapes.
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*/
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FOOTPRINT* GetDummyFootprint() const { return m_dummyFootprint; }
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private:
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/**
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* Load 3D relevant settings from the user configuration
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*/
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void loadSettings();
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/**
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* It will receive the events from editing the fields.
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*/
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void updateOrientation( wxCommandEvent& event ) override;
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void onMouseWheelScale( wxMouseEvent& event ) override;
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void onMouseWheelRot( wxMouseEvent& event ) override;
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void onMouseWheelOffset( wxMouseEvent& event ) override;
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void onIncrementRot( wxSpinEvent& event ) override
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{
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doIncrementRotation( event, 1.0 );
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}
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void onDecrementRot( wxSpinEvent& event ) override
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{
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doIncrementRotation( event, -1.0 );
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}
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void onIncrementScale( wxSpinEvent& event ) override
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{
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doIncrementScale( event, 1.0 );
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}
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void onDecrementScale( wxSpinEvent& event ) override
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{
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doIncrementScale( event, -1.0 );
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}
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void onIncrementOffset( wxSpinEvent& event ) override
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{
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doIncrementOffset( event, 1.0 );
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}
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void onDecrementOffset( wxSpinEvent& event ) override
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{
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doIncrementOffset( event, -1.0 );
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}
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void onOpacitySlider( wxCommandEvent& event ) override;
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void doIncrementScale( wxSpinEvent& aEvent, double aSign );
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void doIncrementRotation( wxSpinEvent& aEvent, double aSign );
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void doIncrementOffset( wxSpinEvent& aEvent, double aSign );
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void onUnitsChanged( wxCommandEvent& aEvent );
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void onPanelShownEvent( wxCommandEvent& aEvent );
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wxString formatScaleValue( double aValue );
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wxString formatRotationValue( double aValue );
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wxString formatOffsetValue( double aValue );
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void View3DISO( wxCommandEvent& event ) override
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{
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m_currentCamera.ToggleProjection();
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m_previewPane->Refresh();
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}
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// turn ON or OFF options to show the board body. If OFF, solder paste, soldermask
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// and board body are hidden, to allows a good view of the 3D model and its pads.
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// Useful for 3D model placement
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void setBodyStyleView( wxCommandEvent& event ) override;
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void View3DLeft( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_LEFT );
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}
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void View3DFront( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_FRONT );
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}
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void View3DTop( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_TOP );
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}
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void View3DUpdate( wxCommandEvent& event ) override
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{
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m_previewPane->ReloadRequest();
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m_previewPane->Refresh();
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}
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void View3DSettings( wxCommandEvent& event ) override;
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void View3DRight( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_RIGHT );
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}
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void View3DBack( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_BACK );
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}
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void View3DBottom( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_BOTTOM );
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}
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void onModify();
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private:
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PCB_BASE_FRAME* m_parentFrame;
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EDA_3D_CANVAS* m_previewPane;
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WX_INFOBAR* m_infobar;
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BOARD_ADAPTER m_boardAdapter;
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CAMERA& m_currentCamera;
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TRACK_BALL m_trackBallCamera;
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BOARD* m_dummyBoard;
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FOOTPRINT* m_dummyFootprint;
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std::vector<FP_3DMODEL>* m_parentModelList;
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int m_selected; /// Index into m_parentInfoList
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EDA_UNITS m_userUnits;
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bool m_bodyStyleShowAll; /// true if the board body is show
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/// The 3d viewer Render initial settings (must be saved and restored)
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EDA_3D_VIEWER_SETTINGS::RENDER_SETTINGS m_initialRender;
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NL_FOOTPRINT_PROPERTIES_PLUGIN* m_spaceMouse;
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};
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#endif // PANEL_PREVIEW_3D_MODEL_H
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