mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-22 11:35:00 +00:00
117 lines
4.1 KiB
C++
117 lines
4.1 KiB
C++
///////////////////////////////////////////////////////////////////////////
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// C++ code generated with wxFormBuilder (version 4.0.0-0-g0efcecf)
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// http://www.wxformbuilder.org/
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//
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// PLEASE DO *NOT* EDIT THIS FILE!
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///////////////////////////////////////////////////////////////////////////
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#pragma once
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#include <wx/artprov.h>
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#include <wx/xrc/xmlres.h>
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#include <wx/intl.h>
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class STD_BITMAP_BUTTON;
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#include <wx/string.h>
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#include <wx/stattext.h>
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#include <wx/gdicmn.h>
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#include <wx/font.h>
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#include <wx/colour.h>
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#include <wx/settings.h>
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#include <wx/textctrl.h>
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#include <wx/spinbutt.h>
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#include <wx/sizer.h>
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#include <wx/statbox.h>
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#include <wx/slider.h>
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#include <wx/bmpbuttn.h>
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#include <wx/bitmap.h>
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#include <wx/image.h>
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#include <wx/icon.h>
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#include <wx/button.h>
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#include <wx/panel.h>
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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/// Class PANEL_PREVIEW_3D_MODEL_BASE
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///////////////////////////////////////////////////////////////////////////////
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class PANEL_PREVIEW_3D_MODEL_BASE : public wxPanel
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{
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private:
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protected:
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wxStaticText* m_staticText1;
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wxTextCtrl* xscale;
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wxSpinButton* m_spinXscale;
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wxStaticText* m_staticText2;
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wxTextCtrl* yscale;
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wxSpinButton* m_spinYscale;
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wxStaticText* m_staticText3;
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wxTextCtrl* zscale;
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wxSpinButton* m_spinZscale;
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wxStaticText* m_staticText11;
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wxTextCtrl* xrot;
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wxSpinButton* m_spinXrot;
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wxStaticText* m_staticText21;
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wxTextCtrl* yrot;
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wxSpinButton* m_spinYrot;
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wxStaticText* m_staticText31;
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wxTextCtrl* zrot;
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wxSpinButton* m_spinZrot;
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wxStaticText* m_staticText12;
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wxTextCtrl* xoff;
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wxSpinButton* m_spinXoffset;
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wxStaticText* m_staticText22;
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wxSpinButton* m_spinYoffset;
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wxStaticText* m_staticText32;
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wxTextCtrl* zoff;
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wxSpinButton* m_spinZoffset;
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wxSlider* m_opacity;
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wxStaticText* m_previewLabel;
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wxBoxSizer* m_SizerPanelView;
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STD_BITMAP_BUTTON* m_bpvISO;
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STD_BITMAP_BUTTON* m_bpvBodyStyle;
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STD_BITMAP_BUTTON* m_bpvLeft;
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STD_BITMAP_BUTTON* m_bpvRight;
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STD_BITMAP_BUTTON* m_bpvFront;
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STD_BITMAP_BUTTON* m_bpvBack;
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STD_BITMAP_BUTTON* m_bpvTop;
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STD_BITMAP_BUTTON* m_bpvBottom;
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STD_BITMAP_BUTTON* m_bpUpdate;
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STD_BITMAP_BUTTON* m_bpSettings;
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// Virtual event handlers, override them in your derived class
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virtual void onMouseWheelScale( wxMouseEvent& event ) { event.Skip(); }
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virtual void updateOrientation( wxCommandEvent& event ) { event.Skip(); }
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virtual void onDecrementScale( wxSpinEvent& event ) { event.Skip(); }
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virtual void onIncrementScale( wxSpinEvent& event ) { event.Skip(); }
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virtual void onMouseWheelRot( wxMouseEvent& event ) { event.Skip(); }
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virtual void onDecrementRot( wxSpinEvent& event ) { event.Skip(); }
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virtual void onIncrementRot( wxSpinEvent& event ) { event.Skip(); }
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virtual void onMouseWheelOffset( wxMouseEvent& event ) { event.Skip(); }
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virtual void onDecrementOffset( wxSpinEvent& event ) { event.Skip(); }
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virtual void onIncrementOffset( wxSpinEvent& event ) { event.Skip(); }
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virtual void onOpacitySlider( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DISO( wxCommandEvent& event ) { event.Skip(); }
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virtual void setBodyStyleView( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DLeft( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DRight( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DFront( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DBack( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DTop( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DBottom( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DUpdate( wxCommandEvent& event ) { event.Skip(); }
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virtual void View3DSettings( wxCommandEvent& event ) { event.Skip(); }
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public:
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wxTextCtrl* yoff;
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PANEL_PREVIEW_3D_MODEL_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxTAB_TRAVERSAL, const wxString& name = wxEmptyString );
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~PANEL_PREVIEW_3D_MODEL_BASE();
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};
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