mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-22 04:05:02 +00:00
795a9eea60
This is primarily to change all instances of wxLogDebug with wxLogTrace so developers do not have to sift through debugging output that is always dumped. The only exception is for code blocks built in debug builds and called on demand for dumping object states.
200 lines
6.3 KiB
C++
200 lines
6.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016-2017 CERN
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* Copyright (C) 2021, 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <confirm.h> // DisplayError
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#include <gal/opengl/kiglew.h> // Must be included first
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#include <stdexcept>
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#include <wx/log.h> // wxLogDebug
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/**
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* Flag to enable debug output of the GAL OpenGL error checking.
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*
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* Use "KICAD_GAL_OPENGL_ERROR" to enable GAL OpenGL error tracing.
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*
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* @ingroup trace_env_vars
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*/
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static const wxChar* const traceGalOpenGlError = wxT( "KICAD_GAL_OPENGL_ERROR" );
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int checkGlError( const std::string& aInfo, const char* aFile, int aLine, bool aThrow )
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{
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int result = glGetError();
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wxString errorMsg;
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switch( result )
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{
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case GL_NO_ERROR:
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// all good
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break;
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case GL_INVALID_ENUM:
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errorMsg = wxString::Format( "Error: %s: invalid enum", aInfo );
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break;
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case GL_INVALID_VALUE:
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errorMsg = wxString::Format( "Error: %s: invalid value", aInfo );
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break;
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case GL_INVALID_OPERATION:
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errorMsg = wxString::Format( "Error: %s: invalid operation", aInfo );
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break;
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case GL_INVALID_FRAMEBUFFER_OPERATION:
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{
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GLenum status = glCheckFramebufferStatusEXT( GL_FRAMEBUFFER_EXT );
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if( status != GL_FRAMEBUFFER_COMPLETE_EXT )
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{
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switch( status )
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{
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case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
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errorMsg = "The framebuffer attachment points are incomplete.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
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errorMsg = "No images attached to the framebuffer.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:
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errorMsg = "The framebuffer does not have at least one image attached to it.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:
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errorMsg = "The framebuffer read buffer is incomplete.";
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break;
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case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
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errorMsg = "The combination of internal formats of the attached images violates "
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"an implementation dependent set of restrictions.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT:
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errorMsg = "GL_RENDERBUFFER_SAMPLES is not the same for all attached render "
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"buffers.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT:
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errorMsg = "Framebuffer incomplete layer targets errors.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
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errorMsg = "Framebuffer attachments have different dimensions";
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break;
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default:
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errorMsg.Printf( "Unknown incomplete framebuffer error id %X", status );
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}
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}
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else
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{
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errorMsg = wxString::Format( "Error: %s: invalid framebuffer operation", aInfo );
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}
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}
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break;
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case GL_OUT_OF_MEMORY:
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errorMsg = wxString::Format( "Error: %s: out of memory", aInfo );
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break;
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case GL_STACK_UNDERFLOW:
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errorMsg = wxString::Format( "Error: %s: stack underflow", aInfo );
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break;
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case GL_STACK_OVERFLOW:
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errorMsg = wxString::Format( "Error: %s: stack overflow", aInfo );
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break;
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default:
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errorMsg = wxString::Format( "Error: %s: unknown error", aInfo );
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break;
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}
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if( result != GL_NO_ERROR )
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{
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if( aThrow )
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{
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wxLogTrace( traceGalOpenGlError, wxT( "Throwing exception for glGetError() '%s' "
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"in file '%s' on line %d." ),
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errorMsg,
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aFile,
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aLine );
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throw std::runtime_error( (const char*) errorMsg.char_str() );
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}
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else
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{
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wxString msg = wxString::Format( wxT( "glGetError() '%s' in file '%s' on line %d." ),
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errorMsg,
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aFile,
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aLine );
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DisplayErrorMessage( nullptr, "OpenGL Error", errorMsg );
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}
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}
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return result;
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}
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// debugMsgCallback is a callback function for glDebugMessageCallback.
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// It must have the right type ( GLAPIENTRY )
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static void GLAPIENTRY debugMsgCallback( GLenum aSource, GLenum aType, GLuint aId, GLenum aSeverity,
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GLsizei aLength, const GLchar* aMessage,
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const void* aUserParam )
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{
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switch( aSeverity )
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{
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case GL_DEBUG_SEVERITY_HIGH:
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wxLogTrace( traceGalOpenGlError, wxS( "OpenGL ERROR: %s" ), aMessage );
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break;
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case GL_DEBUG_SEVERITY_MEDIUM:
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wxLogTrace( traceGalOpenGlError, wxS( "OpenGL WARNING: %s" ), aMessage );
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break;
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case GL_DEBUG_SEVERITY_LOW:
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wxLogTrace( traceGalOpenGlError, wxS( "OpenGL INFO: %s" ), aMessage );
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break;
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case GL_DEBUG_SEVERITY_NOTIFICATION:
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return;
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}
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}
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void enableGlDebug( bool aEnable )
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{
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if( aEnable )
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{
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glEnable( GL_DEBUG_OUTPUT );
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glDebugMessageCallback( (GLDEBUGPROC) debugMsgCallback, nullptr );
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}
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else
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{
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glDisable( GL_DEBUG_OUTPUT );
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}
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}
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