mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-24 00:34:47 +00:00
9dfcb6a362
Old style c-array replaced with vector returns
128 lines
3.8 KiB
C++
128 lines
3.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "preview_items/anchor_debug.h"
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#include <gal/graphics_abstraction_layer.h>
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#include <gal/painter.h>
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#include <render_settings.h>
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using namespace KIGFX;
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ANCHOR_DEBUG::ANCHOR_DEBUG() :
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EDA_ITEM( nullptr, NOT_USED ) // Never added to a BOARD/SCHEMATIC so it needs no type
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{
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}
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ANCHOR_DEBUG* ANCHOR_DEBUG::Clone() const
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{
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return new ANCHOR_DEBUG();
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}
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const BOX2I ANCHOR_DEBUG::ViewBBox() const
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{
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// We could be a bit more careful here, but also we need to
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// know the world scale to cover everything exactly, and there
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// is only one of these.
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BOX2I bbox;
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bbox.SetMaximum();
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return bbox;
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}
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std::vector<int> ANCHOR_DEBUG::ViewGetLayers() const
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{
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return { LAYER_GP_OVERLAY };
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}
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void ANCHOR_DEBUG::ClearAnchors()
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{
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m_nearest.reset();
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m_anchors.clear();
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}
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void ANCHOR_DEBUG::AddAnchor( const VECTOR2I& aAnchor )
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{
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m_anchors[aAnchor]++;
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}
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void ANCHOR_DEBUG::SetNearest( const OPT_VECTOR2I& aNearest )
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{
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m_nearest = aNearest;
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}
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void ANCHOR_DEBUG::ViewDraw( int, VIEW* aView ) const
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{
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GAL& gal = *aView->GetGAL();
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RENDER_SETTINGS& settings = *aView->GetPainter()->GetSettings();
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const COLOR4D textColor = settings.GetLayerColor( LAYER_AUX_ITEMS );
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const BOX2I viewport = BOX2ISafe( aView->GetViewport() );
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gal.SetIsFill( false );
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gal.SetIsStroke( true );
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gal.SetLineWidth( 1 );
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const int markerRad = aView->ToWorld( 3 );
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const int markerTextHeight = aView->ToWorld( 6 );
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const int markerTextGap = aView->ToWorld( 3 );
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const int summaryTextHeight = aView->ToWorld( 10 );
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const VECTOR2I textOffset = { markerRad + markerTextGap, 0 };
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TEXT_ATTRIBUTES attributes;
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attributes.m_Halign = GR_TEXT_H_ALIGN_LEFT;
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attributes.m_Size = VECTOR2I( markerTextHeight, markerTextHeight );
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const KIFONT::METRICS& fontMetrics = KIFONT::METRICS::Default();
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const KIFONT::FONT& font = *KIFONT::FONT::GetFont();
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std::size_t total = 0;
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for( const auto& [anchor, count] : m_anchors )
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{
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if( m_nearest && *m_nearest == anchor )
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gal.SetStrokeColor( RED );
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else
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gal.SetStrokeColor( YELLOW );
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gal.DrawCircle( anchor, markerRad );
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const std::string countStr = std::to_string( count );
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font.Draw( &gal, countStr, anchor + textOffset, attributes, fontMetrics );
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total += count;
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}
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gal.SetStrokeColor( textColor );
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const int boundaryMargin = aView->ToWorld( 20 );
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VECTOR2I fontPos{ viewport.GetLeft(), viewport.GetTop() };
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fontPos += VECTOR2I{ boundaryMargin, boundaryMargin };
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attributes.m_Size = VECTOR2I{ summaryTextHeight, summaryTextHeight };
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wxString totalStr = wxString::Format( "Current snap anchors: %lu", total );
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font.Draw( &gal, totalStr, fontPos, attributes, fontMetrics );
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}
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