mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-21 23:45:04 +00:00
d933ed964e
Since this is code used by widgets for UI presentation purposes. Also saves some unnexessary includes in headers.
171 lines
6.9 KiB
C++
171 lines
6.9 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "widgets/layer_presentation.h"
|
|
|
|
#include <wx/bitmap.h>
|
|
#include <wx/dcmemory.h>
|
|
|
|
#include <gal/color4d.h>
|
|
|
|
|
|
using namespace KIGFX;
|
|
|
|
|
|
void LAYER_PRESENTATION::DrawColorSwatch( wxBitmap& aLayerbmp, const COLOR4D& aBackground,
|
|
const COLOR4D& aColor )
|
|
{
|
|
wxMemoryDC bmpDC;
|
|
wxBrush brush;
|
|
|
|
// Prepare Bitmap
|
|
bmpDC.SelectObject( aLayerbmp );
|
|
|
|
brush.SetStyle( wxBRUSHSTYLE_SOLID );
|
|
|
|
if( aBackground != COLOR4D::UNSPECIFIED )
|
|
{
|
|
brush.SetColour( aBackground.WithAlpha( 1.0 ).ToColour() );
|
|
bmpDC.SetBrush( brush );
|
|
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
|
|
}
|
|
|
|
brush.SetColour( aColor.ToColour() );
|
|
bmpDC.SetBrush( brush );
|
|
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
|
|
|
|
bmpDC.SetBrush( *wxTRANSPARENT_BRUSH );
|
|
bmpDC.SetPen( *wxBLACK_PEN );
|
|
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
|
|
}
|
|
|
|
|
|
void LAYER_PRESENTATION::DrawColorSwatch( wxBitmap& aLayerbmp, int aLayer ) const
|
|
{
|
|
const COLOR4D bgColor = getLayerColor( LAYER_PCB_BACKGROUND );
|
|
const COLOR4D color = getLayerColor( aLayer );
|
|
|
|
DrawColorSwatch( aLayerbmp, bgColor, color );
|
|
}
|
|
|
|
|
|
static constexpr unsigned BM_LAYERICON_SIZE = 24;
|
|
static const char s_BitmapLayerIcon[BM_LAYERICON_SIZE][BM_LAYERICON_SIZE] = {
|
|
// 0 = draw pixel with white
|
|
// 1 = draw pixel with black
|
|
// 2 = draw pixel with top layer from router pair
|
|
// 3 = draw pixel with bottom layer from router pair
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
{ 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
|
|
};
|
|
|
|
static COLOR4D ICON_WHITE{ 0.86, 0.86, 0.86, 1.0 };
|
|
static COLOR4D ICON_BLACK{ 0.28, 0.28, 0.28, 1.0 };
|
|
|
|
|
|
std::unique_ptr<wxBitmap> LAYER_PRESENTATION::CreateLayerPairIcon( const COLOR4D& aBgColor, const COLOR4D& aTopColor,
|
|
const COLOR4D& aBottomColor, int aScale )
|
|
{
|
|
auto layerPairBitmap = std::make_unique<wxBitmap>( BM_LAYERICON_SIZE, BM_LAYERICON_SIZE );
|
|
|
|
// Draw the icon, with colors according to the router's layer pair
|
|
wxMemoryDC iconDC;
|
|
iconDC.SelectObject( *layerPairBitmap );
|
|
wxBrush brush;
|
|
wxPen pen;
|
|
int buttonColor = -1;
|
|
|
|
brush.SetStyle( wxBRUSHSTYLE_SOLID );
|
|
brush.SetColour( aBgColor.WithAlpha( 1.0 ).ToColour() );
|
|
iconDC.SetBrush( brush );
|
|
iconDC.DrawRectangle( 0, 0, BM_LAYERICON_SIZE, BM_LAYERICON_SIZE );
|
|
|
|
for( unsigned ii = 0; ii < BM_LAYERICON_SIZE; ii++ )
|
|
{
|
|
for( unsigned jj = 0; jj < BM_LAYERICON_SIZE; jj++ )
|
|
{
|
|
if( s_BitmapLayerIcon[ii][jj] != buttonColor )
|
|
{
|
|
switch( s_BitmapLayerIcon[ii][jj] )
|
|
{
|
|
default:
|
|
case 0: pen.SetColour( ICON_WHITE.ToColour() ); break;
|
|
case 1: pen.SetColour( ICON_BLACK.ToColour() ); break;
|
|
case 2: pen.SetColour( aTopColor.ToColour() ); break;
|
|
case 3: pen.SetColour( aBottomColor.ToColour() ); break;
|
|
}
|
|
|
|
buttonColor = s_BitmapLayerIcon[ii][jj];
|
|
iconDC.SetPen( pen );
|
|
}
|
|
|
|
iconDC.DrawPoint( jj, ii );
|
|
}
|
|
}
|
|
|
|
// Deselect the bitmap from the DC in order to delete the MemoryDC safely without
|
|
// deleting the bitmap
|
|
iconDC.SelectObject( wxNullBitmap );
|
|
|
|
// Scale the bitmap
|
|
wxImage image = layerPairBitmap->ConvertToImage();
|
|
|
|
// "NEAREST" causes less mixing of colors
|
|
image.Rescale( aScale * image.GetWidth() / 4, aScale * image.GetHeight() / 4,
|
|
wxIMAGE_QUALITY_NEAREST );
|
|
|
|
return std::make_unique<wxBitmap>( image );
|
|
}
|
|
|
|
|
|
std::unique_ptr<wxBitmap> LAYER_PRESENTATION::CreateLayerPairIcon( int aLeftLayer, int aRightLayer,
|
|
int aScale ) const
|
|
{
|
|
const COLOR4D bgColor = getLayerColor( LAYER_PCB_BACKGROUND );
|
|
const COLOR4D topColor = getLayerColor( aLeftLayer );
|
|
const COLOR4D bottomColor = getLayerColor( aRightLayer );
|
|
|
|
return CreateLayerPairIcon( bgColor, topColor, bottomColor, aScale );
|
|
} |