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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-24 14:14:42 +00:00
kicad/eeschema/navlib/nl_schematic_plugin_impl.h

148 lines
5.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2022 3Dconnexion
* Copyright (C) 2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file nl_schematic_plugin_impl.h
* @brief Declaration of the NL_SCHEMATIC_PLUGIN_IMPL class
*/
#ifndef NL_SCHEMATIC_PLUGIN_IMPL_H_
#define NL_SCHEMATIC_PLUGIN_IMPL_H_
#if _WIN32
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0603
#endif
#endif
// TDxWare SDK.
#include <SpaceMouse/CNavigation3D.hpp>
// wx
#include <wx/chartype.h>
// KiCAD
#include <math/vector2d.h>
// stdlib
#include <string>
// Forward declarations.
class EDA_DRAW_PANEL_GAL;
namespace KIGFX
{
class SCH_VIEW;
}
// Convenience typedef.
typedef TDx::SpaceMouse::Navigation3D::CNavigation3D NAV_3D;
/**
* The class that implements the accessors and mutators required for
* 3D navigation in an PCB_DRAW_PANEL_GAL using a SpaceMouse.
*/
class NL_SCHEMATIC_PLUGIN_IMPL : public NAV_3D
{
public:
/**
* Initializes a new instance of the NL_SCHEMATIC_PLUGIN_IMPL.
*/
NL_SCHEMATIC_PLUGIN_IMPL();
virtual ~NL_SCHEMATIC_PLUGIN_IMPL();
/**
* Sets the viewport controlled by the SpaceMouse.
*
* @param aViewport is the viewport to be navigated.
*/
void SetCanvas( EDA_DRAW_PANEL_GAL* aViewport );
/**
* Set the connection to the 3Dconnexion driver to the focus state so that
* 3DMouse data is routed here.
*
* @param aFocus is true to set the connection active.
*/
void SetFocus( bool aFocus );
private:
/**
* Export the invocable actions and images to the 3Dconnexion UI.
*/
void exportCommandsAndImages();
long GetCameraMatrix( navlib::matrix_t& aMatrix ) const override;
long GetPointerPosition( navlib::point_t& aPosition ) const override;
long GetViewExtents( navlib::box_t& aExtents ) const override;
long GetViewFOV( double& aFov ) const override;
long GetViewFrustum( navlib::frustum_t& aFrustum ) const override;
long GetIsViewPerspective( navlib::bool_t& aPerspective ) const override;
long SetCameraMatrix( const navlib::matrix_t& aMatrix ) override;
long SetViewExtents( const navlib::box_t& aExtents ) override;
long SetViewFOV( double aFov ) override;
long SetViewFrustum( const navlib::frustum_t& aFrustum ) override;
long GetModelExtents( navlib::box_t& aExtents ) const override;
long GetSelectionExtents( navlib::box_t& aExtents ) const override;
long GetSelectionTransform( navlib::matrix_t& aTransform ) const override;
long GetIsSelectionEmpty( navlib::bool_t& aEmpty ) const override;
long SetSelectionTransform( const navlib::matrix_t& aMatrix ) override;
long GetPivotPosition( navlib::point_t& aPosition ) const override;
long IsUserPivot( navlib::bool_t& aUserPivot ) const override;
long SetPivotPosition( const navlib::point_t& aPosition ) override;
long GetPivotVisible( navlib::bool_t& aVisible ) const override;
long SetPivotVisible( bool aVisible ) override;
long GetHitLookAt( navlib::point_t& aPosition ) const override;
long SetHitAperture( double aAperture ) override;
long SetHitDirection( const navlib::vector_t& aDirection ) override;
long SetHitLookFrom( const navlib::point_t& aPosition ) override;
long SetHitSelectionOnly( bool aSelectionOnly ) override;
long SetActiveCommand( std::string aCommandId ) override;
long SetSettingsChanged( long aChangeNumber ) override;
long SetMotionFlag( bool aValue ) override;
long SetTransaction( long aValue ) override;
long SetCameraTarget( const navlib::point_t& aPosition ) override;
long GetFrontView( navlib::matrix_t& aMatrix ) const override;
long GetCoordinateSystem( navlib::matrix_t& aMatrix ) const override;
long GetIsViewRotatable( navlib::bool_t& isRotatable ) const override;
private:
EDA_DRAW_PANEL_GAL* m_viewport2D;
KIGFX::SCH_VIEW* m_view;
bool m_isMoving;
mutable double m_viewportWidth;
mutable VECTOR2D m_viewPosition;
/**
* Trace mask used to enable or disable the trace output of this class.
* The debug output can be turned on by setting the WXTRACE environment variable to
* "KI_TRACE_NL_SCHEMATIC_PLUGIN". See the wxWidgets documentation on wxLogTrace for
* more information.
*/
static const wxChar* m_logTrace;
};
#endif // NL_SCHEMATIC_PLUGIN_IMPL