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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-24 00:05:00 +00:00
kicad/eeschema/pin_layout_cache.cpp
2024-10-31 20:37:18 +00:00

719 lines
20 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "pin_layout_cache.h"
#include <geometry/direction45.h>
#include <pgm_base.h>
#include <settings/settings_manager.h>
#include <sch_symbol.h>
#include <eeschema_settings.h>
#include <schematic_settings.h>
#include <geometry/shape_utils.h>
namespace
{
// small margin in internal units between the pin text and the pin line
const int PIN_TEXT_MARGIN = 4;
struct EXTENTS_CACHE
{
KIFONT::FONT* m_Font = nullptr;
int m_FontSize = 0;
VECTOR2I m_Extents;
};
/// Utility for getting the size of the 'external' pin decorators (as a radius)
// i.e. the negation circle, the polarity 'slopes' and the nonlogic
// marker
int externalPinDecoSize( const SCHEMATIC_SETTINGS* aSettings, const SCH_PIN& aPin )
{
if( aSettings && aSettings->m_PinSymbolSize )
return aSettings->m_PinSymbolSize;
return aPin.GetNumberTextSize() / 2;
}
int internalPinDecoSize( const SCHEMATIC_SETTINGS* aSettings, const SCH_PIN& aPin )
{
if( aSettings && aSettings->m_PinSymbolSize > 0 )
return aSettings->m_PinSymbolSize;
return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
}
} // namespace
PIN_LAYOUT_CACHE::PIN_LAYOUT_CACHE( const SCH_PIN& aPin ) :
m_pin( aPin ), m_schSettings( nullptr ), m_dirtyFlags( DIRTY_FLAGS::ALL )
{
// Resolve the schematic (can be null, e.g. in previews)
const SCHEMATIC* schematic = aPin.Schematic();
if( schematic )
{
m_schSettings = &schematic->Settings();
}
}
void PIN_LAYOUT_CACHE::MarkDirty( int aDirtyFlags )
{
m_dirtyFlags |= aDirtyFlags;
}
void PIN_LAYOUT_CACHE::SetRenderParameters( int aNameThickness, int aNumberThickness,
bool aShowElectricalType, bool aShowAltIcons )
{
if( aNameThickness != m_nameThickness )
{
MarkDirty( DIRTY_FLAGS::NAME );
m_nameThickness = aNameThickness;
}
if( aNumberThickness != m_numberThickness )
{
MarkDirty( DIRTY_FLAGS::NUMBER );
m_numberThickness = aNumberThickness;
}
if( aShowElectricalType != m_showElectricalType )
{
MarkDirty( DIRTY_FLAGS::ELEC_TYPE );
m_showElectricalType = aShowElectricalType;
}
// Not (yet?) cached
m_showAltIcons = aShowAltIcons;
}
void PIN_LAYOUT_CACHE::recomputeExtentsCache( bool aDefinitelyDirty, KIFONT::FONT* aFont, int aSize,
const wxString& aText,
const KIFONT::METRICS& aFontMetrics,
TEXT_EXTENTS_CACHE& aCache )
{
// Even if not definitely dirty, verify no font changes
if( !aDefinitelyDirty && aCache.m_Font == aFont && aCache.m_FontSize == aSize )
{
return;
}
aCache.m_Font = aFont;
aCache.m_FontSize = aSize;
VECTOR2D fontSize( aSize, aSize );
int penWidth = GetPenSizeForNormal( aSize );
aCache.m_Extents =
aFont->StringBoundaryLimits( aText, fontSize, penWidth, false, false, aFontMetrics );
}
void PIN_LAYOUT_CACHE::recomputeCaches()
{
EESCHEMA_SETTINGS* cfg = Pgm().GetSettingsManager().GetAppSettings<EESCHEMA_SETTINGS>();
KIFONT::FONT* font = KIFONT::FONT::GetFont( cfg->m_Appearance.default_font );
const KIFONT::METRICS& metrics = m_pin.GetFontMetrics();
// Due to the fact a shadow text in position INSIDE or OUTSIDE is drawn left or right aligned,
// it needs an offset = shadowWidth/2 to be drawn at the same place as normal text
// texts drawn as GR_TEXT_H_ALIGN_CENTER do not need a specific offset.
// this offset is shadowWidth/2 but for some reason we need to slightly modify this offset
// for a better look (better alignment of shadow shape), for KiCad font only
if( !font->IsOutline() )
m_shadowOffsetAdjust = 1.2f; // Value chosen after tests
else
m_shadowOffsetAdjust = 1.0f;
{
const bool dirty = isDirty( DIRTY_FLAGS::NUMBER );
const wxString number = m_pin.GetShownNumber();
recomputeExtentsCache( dirty, font, m_pin.GetNumberTextSize(), number, metrics,
m_numExtentsCache );
}
{
const bool dirty = isDirty( DIRTY_FLAGS::NAME );
const wxString name = m_pin.GetShownName();
recomputeExtentsCache( dirty, font, m_pin.GetNameTextSize(), name, metrics,
m_nameExtentsCache );
}
{
double fontSize = std::max( m_pin.GetNameTextSize() * 3 / 4, schIUScale.mmToIU( 0.7 ) );
recomputeExtentsCache( isDirty( DIRTY_FLAGS::ELEC_TYPE ), font, fontSize,
m_pin.GetElectricalTypeName(), metrics, m_typeExtentsCache );
}
setClean( DIRTY_FLAGS::NUMBER | DIRTY_FLAGS::NAME | DIRTY_FLAGS::ELEC_TYPE );
}
void PIN_LAYOUT_CACHE::transformBoxForPin( BOX2I& aBox ) const
{
// Now, calculate boundary box corners position for the actual pin orientation
switch( m_pin.PinDrawOrient( DefaultTransform ) )
{
case PIN_ORIENTATION::PIN_UP:
{
// Pin is rotated and texts positions are mirrored
VECTOR2I c1{ aBox.GetLeft(), aBox.GetTop() };
VECTOR2I c2{ aBox.GetRight(), aBox.GetBottom() };
RotatePoint( c1, VECTOR2I( 0, 0 ), ANGLE_90 );
RotatePoint( c2, VECTOR2I( 0, 0 ), ANGLE_90 );
aBox = BOX2I::ByCorners( c1, c2 );
break;
}
case PIN_ORIENTATION::PIN_DOWN:
{
VECTOR2I c1{ aBox.GetLeft(), aBox.GetTop() };
VECTOR2I c2{ aBox.GetRight(), aBox.GetBottom() };
RotatePoint( c1, VECTOR2I( 0, 0 ), -ANGLE_90 );
RotatePoint( c2, VECTOR2I( 0, 0 ), -ANGLE_90 );
c1.x = -c1.x;
c2.x = -c2.x;
aBox = BOX2I::ByCorners( c1, c2 );
break;
}
case PIN_ORIENTATION::PIN_LEFT:
// Flip it around
aBox.Move( { -aBox.GetCenter().x * 2, 0 } );
break;
default:
case PIN_ORIENTATION::PIN_RIGHT:
// Already in this form
break;
}
aBox.Move( m_pin.GetPosition() );
}
void PIN_LAYOUT_CACHE::transformTextForPin( TEXT_INFO& aInfo ) const
{
// Now, calculate boundary box corners position for the actual pin orientation
switch( m_pin.PinDrawOrient( DefaultTransform ) )
{
case PIN_ORIENTATION::PIN_LEFT:
{
aInfo.m_HAlign = GetFlippedAlignment( aInfo.m_HAlign );
aInfo.m_TextPosition.x = -aInfo.m_TextPosition.x;
break;
}
case PIN_ORIENTATION::PIN_UP:
{
aInfo.m_Angle = ANGLE_VERTICAL;
aInfo.m_TextPosition = { aInfo.m_TextPosition.y, -aInfo.m_TextPosition.x };
break;
}
case PIN_ORIENTATION::PIN_DOWN:
{
aInfo.m_Angle = ANGLE_VERTICAL;
aInfo.m_TextPosition = { aInfo.m_TextPosition.y, aInfo.m_TextPosition.x };
aInfo.m_HAlign = GetFlippedAlignment( aInfo.m_HAlign );
break;
}
default:
case PIN_ORIENTATION::PIN_RIGHT:
// Already in this form
break;
}
aInfo.m_TextPosition += m_pin.GetPosition();
}
BOX2I PIN_LAYOUT_CACHE::GetPinBoundingBox( bool aIncludeLabelsOnInvisiblePins,
bool aIncludeNameAndNumber, bool aIncludeElectricalType )
{
if( const SCH_SYMBOL* symbol = dynamic_cast<const SCH_SYMBOL*>( m_pin.GetParentSymbol() ) )
{
SCH_PIN* const libPin = m_pin.GetLibPin();
wxCHECK( libPin, BOX2I() );
BOX2I r = libPin->GetBoundingBox( aIncludeLabelsOnInvisiblePins, aIncludeNameAndNumber,
aIncludeElectricalType );
r = symbol->GetTransform().TransformCoordinate( r );
r.Offset( symbol->GetPosition() );
r.Normalize();
return r;
}
bool includeName = aIncludeNameAndNumber && !m_pin.GetShownName().IsEmpty();
bool includeNumber = aIncludeNameAndNumber && !m_pin.GetShownNumber().IsEmpty();
bool includeType = aIncludeElectricalType;
if( !aIncludeLabelsOnInvisiblePins && !m_pin.IsVisible() )
{
includeName = false;
includeNumber = false;
includeType = false;
}
if( const SYMBOL* parentSymbol = m_pin.GetParentSymbol() )
{
if( !parentSymbol->GetShowPinNames() )
includeName = false;
if( !parentSymbol->GetShowPinNumbers() )
includeNumber = false;
}
recomputeCaches();
const int pinLength = m_pin.GetLength();
// Creating and merging all the boxes is pretty quick, if cached we'd have
// to track many variables here, which is possible, but unlikely to be worth it.
BOX2I bbox;
// Untransformed pin box
{
BOX2I pinBox = BOX2I::ByCorners( { 0, 0 }, { pinLength, 0 } );
pinBox.Inflate( m_pin.GetPenWidth() / 2 );
bbox.Merge( pinBox );
}
if( OPT_BOX2I decoBox = getUntransformedDecorationBox() )
{
bbox.Merge( *decoBox );
}
if( includeName )
{
if( OPT_BOX2I nameBox = getUntransformedPinNameBox() )
{
bbox.Merge( *nameBox );
}
if( OPT_BOX2I altIconBox = getUntransformedAltIconBox() )
{
bbox.Merge( *altIconBox );
}
}
if( includeNumber )
{
if( OPT_BOX2I numBox = getUntransformedPinNumberBox() )
{
bbox.Merge( *numBox );
}
}
if( includeType )
{
if( OPT_BOX2I typeBox = getUntransformedPinTypeBox() )
{
bbox.Merge( *typeBox );
}
}
transformBoxForPin( bbox );
if( m_pin.IsDangling() )
{
// Not much point caching this, but we could
const CIRCLE c = GetDanglingIndicator();
BOX2I cBox = BOX2I::ByCenter( c.Center, { c.Radius * 2, c.Radius * 2 } );
// TODO: need some way to find the thickness...?
// cBox.Inflate( ??? );
bbox.Merge( cBox );
}
bbox.Normalize();
bbox.Inflate( ( m_pin.GetPenWidth() / 2 ) + 1 );
return bbox;
}
CIRCLE PIN_LAYOUT_CACHE::GetDanglingIndicator() const
{
return CIRCLE{
m_pin.GetPosition(),
TARGET_PIN_RADIUS,
};
}
int PIN_LAYOUT_CACHE::getPinTextOffset() const
{
const float offsetRatio =
m_schSettings ? m_schSettings->m_TextOffsetRatio : DEFAULT_TEXT_OFFSET_RATIO;
return schIUScale.MilsToIU( KiROUND( 24 * offsetRatio ) );
}
OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedPinNameBox() const
{
int pinNameOffset = 0;
if( const SYMBOL* parentSymbol = m_pin.GetParentSymbol() )
{
if( parentSymbol->GetShowPinNames() )
pinNameOffset = parentSymbol->GetPinNameOffset();
}
// We're considering the PIN_RIGHT scenario
// TEXT
// X-------| TEXT
// TEXT
//
// We'll rotate it later.
OPT_BOX2I box;
const int pinLength = m_pin.GetLength();
if( pinNameOffset > 0 )
{
// This means name inside the pin
box = BOX2I::ByCenter( { pinLength, 0 }, m_nameExtentsCache.m_Extents );
// Bump over to be left aligned just inside the pin
box->Move( { m_nameExtentsCache.m_Extents.x / 2 + pinNameOffset, 0 } );
}
else
{
// The pin name is always over the pin
box = BOX2I::ByCenter( { pinLength / 2, 0 }, m_nameExtentsCache.m_Extents );
// Bump it up
box->Move( { 0, -m_nameExtentsCache.m_Extents.y / 2 - getPinTextOffset() } );
}
return box;
}
OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedPinNumberBox() const
{
int pinNameOffset = 0;
if( const SYMBOL* parentSymbol = m_pin.GetParentSymbol() )
{
if( parentSymbol->GetShowPinNames() )
pinNameOffset = parentSymbol->GetPinNameOffset();
}
const int pinLength = m_pin.GetLength();
// The pin name is always over the pin
OPT_BOX2I box = BOX2I::ByCenter( { pinLength / 2, 0 }, m_numExtentsCache.m_Extents );
int textPos = -m_numExtentsCache.m_Extents.y / 2 - getPinTextOffset();
// The number goes below, if there is a name outside
if( pinNameOffset == 0 && !m_pin.GetShownName().empty()
&& m_pin.GetParentSymbol()->GetShowPinNames() )
textPos *= -1;
// Bump it up (or down)
box->Move( { 0, textPos } );
return box;
}
OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedPinTypeBox() const
{
if( !m_showElectricalType )
return std::nullopt;
BOX2I box{
{ -m_typeExtentsCache.m_Extents.x, -m_typeExtentsCache.m_Extents.y / 2 },
m_typeExtentsCache.m_Extents,
};
// Jog left
box.Move( { -schIUScale.MilsToIU( PIN_TEXT_MARGIN ) - TARGET_PIN_RADIUS, 0 } );
return box;
}
OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedAltIconBox() const
{
const OPT_BOX2I nameBox = getUntransformedPinNameBox();
if( !nameBox || m_pin.GetAlternates().empty() || !m_showAltIcons )
return std::nullopt;
const int iconSize = std::min( m_pin.GetNameTextSize(), schIUScale.mmToIU( 1.5 ) );
VECTOR2I c{ 0, ( nameBox->GetTop() + nameBox->GetBottom() ) / 2 };
if( m_pin.GetParentSymbol()->GetPinNameOffset() > 0 )
{
// name inside, so icon more inside
c.x = nameBox->GetRight() + iconSize * 0.75;
}
else
{
c.x = nameBox->GetLeft() - iconSize * 0.75;
}
return BOX2I::ByCenter( c, { iconSize, iconSize } );
}
OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedDecorationBox() const
{
const GRAPHIC_PINSHAPE shape = m_pin.GetShape();
const int decoSize = externalPinDecoSize( m_schSettings, m_pin );
const int intDecoSize = internalPinDecoSize( m_schSettings, m_pin );
const auto makeInvertBox = [&]()
{
return BOX2I::ByCenter( { -decoSize, 0 }, { decoSize * 2, decoSize * 2 } );
};
const auto makeLowBox = [&]()
{
return BOX2I::ByCorners( { -decoSize * 2, -decoSize * 2 }, { 0, 0 } );
};
const auto makeClockBox = [&]()
{
return BOX2I::ByCorners( { 0, -intDecoSize }, { intDecoSize, intDecoSize } );
};
OPT_BOX2I box;
switch( shape )
{
case GRAPHIC_PINSHAPE::INVERTED:
{
box = makeInvertBox();
break;
}
case GRAPHIC_PINSHAPE::CLOCK:
{
box = makeClockBox();
break;
}
case GRAPHIC_PINSHAPE::INVERTED_CLOCK:
{
box = makeInvertBox();
box->Merge( makeClockBox() );
break;
}
case GRAPHIC_PINSHAPE::INPUT_LOW:
{
box = makeLowBox();
break;
}
case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK:
case GRAPHIC_PINSHAPE::CLOCK_LOW:
{
box = makeLowBox();
box->Merge( makeClockBox() );
break;
}
case GRAPHIC_PINSHAPE::NONLOGIC:
{
box = BOX2I::ByCenter( { 0, 0 }, { decoSize * 2, decoSize * 2 } );
break;
}
case GRAPHIC_PINSHAPE::LINE:
default:
{
// No decoration
break;
}
}
if( box )
{
// Put the box at the root of the pin
box->Move( { m_pin.GetLength(), 0 } );
box->Inflate( m_pin.GetPenWidth() / 2 );
}
return box;
}
OPT_BOX2I PIN_LAYOUT_CACHE::GetPinNameBBox()
{
recomputeCaches();
OPT_BOX2I box = getUntransformedPinNameBox();
if( box )
transformBoxForPin( *box );
return box;
}
OPT_BOX2I PIN_LAYOUT_CACHE::GetPinNumberBBox()
{
recomputeCaches();
OPT_BOX2I box = getUntransformedPinNumberBox();
if( box )
transformBoxForPin( *box );
return box;
}
OPT_BOX2I PIN_LAYOUT_CACHE::GetAltIconBBox()
{
OPT_BOX2I box = getUntransformedAltIconBox();
if( box )
transformBoxForPin( *box );
return box;
}
std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> PIN_LAYOUT_CACHE::GetPinNameInfo( int aShadowWidth )
{
recomputeCaches();
wxString name = m_pin.GetShownName();
// TODO - work out exactly what we need to do to cache this
// (or if it's worth the memory/complexity)
// But it's not hugely expensive to recompute, and that's what's always been
// done to now
//
// Becasue pins are very likely to share a lot of characteristics, a global
// cache might make more sense than a per-pin cache.
if( name.IsEmpty() || !m_pin.GetParentSymbol()->GetShowPinNames() )
return std::nullopt;
std::optional<TEXT_INFO> info = TEXT_INFO();
info->m_Text = std::move( name );
info->m_TextSize = m_pin.GetNameTextSize();
info->m_Thickness = m_nameThickness;
info->m_Angle = ANGLE_HORIZONTAL;
if( m_pin.GetParentSymbol()->GetPinNameOffset() > 0 )
{
// This means name inside the pin
VECTOR2I pos = { m_pin.GetLength() + m_pin.GetParentSymbol()->GetPinNameOffset(), 0 };
const int thickOffset =
info->m_Thickness - KiROUND( aShadowWidth * m_shadowOffsetAdjust ) / 2;
info->m_TextPosition = pos + VECTOR2I{ thickOffset, 0 };
info->m_HAlign = GR_TEXT_H_ALIGN_LEFT;
info->m_VAlign = GR_TEXT_V_ALIGN_CENTER;
}
else
{
// The pin name is always over the pin
VECTOR2I pos = { m_pin.GetLength() / 2, -getPinTextOffset() - info->m_Thickness / 2 };
info->m_TextPosition = pos;
info->m_HAlign = GR_TEXT_H_ALIGN_CENTER;
info->m_VAlign = GR_TEXT_V_ALIGN_BOTTOM;
}
transformTextForPin( *info );
return info;
}
std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> PIN_LAYOUT_CACHE::GetPinNumberInfo( int aShadowWidth )
{
recomputeCaches();
wxString number = m_pin.GetShownNumber();
if( number.IsEmpty() || !m_pin.GetParentSymbol()->GetShowPinNumbers() )
return std::nullopt;
std::optional<TEXT_INFO> info;
info = TEXT_INFO();
info->m_Text = std::move( number );
info->m_TextSize = m_pin.GetNumberTextSize();
info->m_Thickness = m_numberThickness;
info->m_Angle = ANGLE_HORIZONTAL;
info->m_TextPosition = { m_pin.GetLength() / 2, 0 };
info->m_HAlign = GR_TEXT_H_ALIGN_CENTER;
// The pin number is above the pin if there's no name, or the name is inside
const bool numAbove =
m_pin.GetParentSymbol()->GetPinNameOffset() > 0
|| ( m_pin.GetShownName().empty() || !m_pin.GetParentSymbol()->GetShowPinNames() );
if( numAbove )
{
info->m_TextPosition.y -= getPinTextOffset() + info->m_Thickness / 2;
info->m_VAlign = GR_TEXT_V_ALIGN_BOTTOM;
}
else
{
info->m_TextPosition.y += getPinTextOffset() + info->m_Thickness / 2;
info->m_VAlign = GR_TEXT_V_ALIGN_TOP;
}
transformTextForPin( *info );
return info;
}
std::optional<PIN_LAYOUT_CACHE::TEXT_INFO>
PIN_LAYOUT_CACHE::GetPinElectricalTypeInfo( int aShadowWidth )
{
recomputeCaches();
if( !m_showElectricalType )
return std::nullopt;
std::optional<TEXT_INFO> info = TEXT_INFO();
info->m_Text = m_pin.GetElectricalTypeName();
info->m_TextSize = std::max( m_pin.GetNameTextSize() * 3 / 4, schIUScale.mmToIU( 0.7 ) );
info->m_Angle = ANGLE_HORIZONTAL;
info->m_Thickness = info->m_TextSize / 8;
info->m_TextPosition = { -getPinTextOffset() - info->m_Thickness / 2
+ KiROUND( aShadowWidth * m_shadowOffsetAdjust ) / 2,
0 };
info->m_HAlign = GR_TEXT_H_ALIGN_RIGHT;
info->m_VAlign = GR_TEXT_V_ALIGN_CENTER;
info->m_TextPosition.x -= TARGET_PIN_RADIUS;
if( m_pin.IsDangling() )
{
info->m_TextPosition.x -= TARGET_PIN_RADIUS / 2;
}
transformTextForPin( *info );
return info;
}