mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-24 00:05:00 +00:00
719 lines
20 KiB
C++
719 lines
20 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "pin_layout_cache.h"
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#include <geometry/direction45.h>
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#include <pgm_base.h>
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#include <settings/settings_manager.h>
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#include <sch_symbol.h>
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#include <eeschema_settings.h>
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#include <schematic_settings.h>
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#include <geometry/shape_utils.h>
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namespace
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{
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// small margin in internal units between the pin text and the pin line
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const int PIN_TEXT_MARGIN = 4;
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struct EXTENTS_CACHE
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{
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KIFONT::FONT* m_Font = nullptr;
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int m_FontSize = 0;
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VECTOR2I m_Extents;
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};
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/// Utility for getting the size of the 'external' pin decorators (as a radius)
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// i.e. the negation circle, the polarity 'slopes' and the nonlogic
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// marker
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int externalPinDecoSize( const SCHEMATIC_SETTINGS* aSettings, const SCH_PIN& aPin )
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{
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if( aSettings && aSettings->m_PinSymbolSize )
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return aSettings->m_PinSymbolSize;
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return aPin.GetNumberTextSize() / 2;
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}
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int internalPinDecoSize( const SCHEMATIC_SETTINGS* aSettings, const SCH_PIN& aPin )
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{
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if( aSettings && aSettings->m_PinSymbolSize > 0 )
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return aSettings->m_PinSymbolSize;
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return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
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}
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} // namespace
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PIN_LAYOUT_CACHE::PIN_LAYOUT_CACHE( const SCH_PIN& aPin ) :
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m_pin( aPin ), m_schSettings( nullptr ), m_dirtyFlags( DIRTY_FLAGS::ALL )
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{
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// Resolve the schematic (can be null, e.g. in previews)
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const SCHEMATIC* schematic = aPin.Schematic();
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if( schematic )
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{
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m_schSettings = &schematic->Settings();
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}
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}
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void PIN_LAYOUT_CACHE::MarkDirty( int aDirtyFlags )
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{
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m_dirtyFlags |= aDirtyFlags;
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}
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void PIN_LAYOUT_CACHE::SetRenderParameters( int aNameThickness, int aNumberThickness,
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bool aShowElectricalType, bool aShowAltIcons )
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{
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if( aNameThickness != m_nameThickness )
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{
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MarkDirty( DIRTY_FLAGS::NAME );
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m_nameThickness = aNameThickness;
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}
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if( aNumberThickness != m_numberThickness )
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{
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MarkDirty( DIRTY_FLAGS::NUMBER );
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m_numberThickness = aNumberThickness;
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}
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if( aShowElectricalType != m_showElectricalType )
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{
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MarkDirty( DIRTY_FLAGS::ELEC_TYPE );
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m_showElectricalType = aShowElectricalType;
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}
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// Not (yet?) cached
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m_showAltIcons = aShowAltIcons;
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}
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void PIN_LAYOUT_CACHE::recomputeExtentsCache( bool aDefinitelyDirty, KIFONT::FONT* aFont, int aSize,
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const wxString& aText,
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const KIFONT::METRICS& aFontMetrics,
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TEXT_EXTENTS_CACHE& aCache )
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{
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// Even if not definitely dirty, verify no font changes
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if( !aDefinitelyDirty && aCache.m_Font == aFont && aCache.m_FontSize == aSize )
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{
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return;
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}
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aCache.m_Font = aFont;
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aCache.m_FontSize = aSize;
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VECTOR2D fontSize( aSize, aSize );
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int penWidth = GetPenSizeForNormal( aSize );
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aCache.m_Extents =
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aFont->StringBoundaryLimits( aText, fontSize, penWidth, false, false, aFontMetrics );
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}
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void PIN_LAYOUT_CACHE::recomputeCaches()
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{
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EESCHEMA_SETTINGS* cfg = Pgm().GetSettingsManager().GetAppSettings<EESCHEMA_SETTINGS>();
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KIFONT::FONT* font = KIFONT::FONT::GetFont( cfg->m_Appearance.default_font );
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const KIFONT::METRICS& metrics = m_pin.GetFontMetrics();
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// Due to the fact a shadow text in position INSIDE or OUTSIDE is drawn left or right aligned,
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// it needs an offset = shadowWidth/2 to be drawn at the same place as normal text
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// texts drawn as GR_TEXT_H_ALIGN_CENTER do not need a specific offset.
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// this offset is shadowWidth/2 but for some reason we need to slightly modify this offset
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// for a better look (better alignment of shadow shape), for KiCad font only
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if( !font->IsOutline() )
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m_shadowOffsetAdjust = 1.2f; // Value chosen after tests
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else
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m_shadowOffsetAdjust = 1.0f;
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{
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const bool dirty = isDirty( DIRTY_FLAGS::NUMBER );
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const wxString number = m_pin.GetShownNumber();
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recomputeExtentsCache( dirty, font, m_pin.GetNumberTextSize(), number, metrics,
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m_numExtentsCache );
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}
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{
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const bool dirty = isDirty( DIRTY_FLAGS::NAME );
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const wxString name = m_pin.GetShownName();
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recomputeExtentsCache( dirty, font, m_pin.GetNameTextSize(), name, metrics,
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m_nameExtentsCache );
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}
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{
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double fontSize = std::max( m_pin.GetNameTextSize() * 3 / 4, schIUScale.mmToIU( 0.7 ) );
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recomputeExtentsCache( isDirty( DIRTY_FLAGS::ELEC_TYPE ), font, fontSize,
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m_pin.GetElectricalTypeName(), metrics, m_typeExtentsCache );
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}
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setClean( DIRTY_FLAGS::NUMBER | DIRTY_FLAGS::NAME | DIRTY_FLAGS::ELEC_TYPE );
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}
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void PIN_LAYOUT_CACHE::transformBoxForPin( BOX2I& aBox ) const
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{
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// Now, calculate boundary box corners position for the actual pin orientation
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switch( m_pin.PinDrawOrient( DefaultTransform ) )
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{
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case PIN_ORIENTATION::PIN_UP:
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{
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// Pin is rotated and texts positions are mirrored
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VECTOR2I c1{ aBox.GetLeft(), aBox.GetTop() };
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VECTOR2I c2{ aBox.GetRight(), aBox.GetBottom() };
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RotatePoint( c1, VECTOR2I( 0, 0 ), ANGLE_90 );
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RotatePoint( c2, VECTOR2I( 0, 0 ), ANGLE_90 );
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aBox = BOX2I::ByCorners( c1, c2 );
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break;
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}
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case PIN_ORIENTATION::PIN_DOWN:
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{
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VECTOR2I c1{ aBox.GetLeft(), aBox.GetTop() };
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VECTOR2I c2{ aBox.GetRight(), aBox.GetBottom() };
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RotatePoint( c1, VECTOR2I( 0, 0 ), -ANGLE_90 );
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RotatePoint( c2, VECTOR2I( 0, 0 ), -ANGLE_90 );
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c1.x = -c1.x;
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c2.x = -c2.x;
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aBox = BOX2I::ByCorners( c1, c2 );
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break;
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}
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case PIN_ORIENTATION::PIN_LEFT:
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// Flip it around
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aBox.Move( { -aBox.GetCenter().x * 2, 0 } );
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break;
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default:
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case PIN_ORIENTATION::PIN_RIGHT:
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// Already in this form
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break;
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}
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aBox.Move( m_pin.GetPosition() );
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}
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void PIN_LAYOUT_CACHE::transformTextForPin( TEXT_INFO& aInfo ) const
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{
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// Now, calculate boundary box corners position for the actual pin orientation
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switch( m_pin.PinDrawOrient( DefaultTransform ) )
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{
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case PIN_ORIENTATION::PIN_LEFT:
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{
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aInfo.m_HAlign = GetFlippedAlignment( aInfo.m_HAlign );
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aInfo.m_TextPosition.x = -aInfo.m_TextPosition.x;
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break;
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}
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case PIN_ORIENTATION::PIN_UP:
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{
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aInfo.m_Angle = ANGLE_VERTICAL;
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aInfo.m_TextPosition = { aInfo.m_TextPosition.y, -aInfo.m_TextPosition.x };
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break;
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}
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case PIN_ORIENTATION::PIN_DOWN:
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{
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aInfo.m_Angle = ANGLE_VERTICAL;
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aInfo.m_TextPosition = { aInfo.m_TextPosition.y, aInfo.m_TextPosition.x };
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aInfo.m_HAlign = GetFlippedAlignment( aInfo.m_HAlign );
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break;
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}
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default:
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case PIN_ORIENTATION::PIN_RIGHT:
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// Already in this form
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break;
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}
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aInfo.m_TextPosition += m_pin.GetPosition();
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}
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BOX2I PIN_LAYOUT_CACHE::GetPinBoundingBox( bool aIncludeLabelsOnInvisiblePins,
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bool aIncludeNameAndNumber, bool aIncludeElectricalType )
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{
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if( const SCH_SYMBOL* symbol = dynamic_cast<const SCH_SYMBOL*>( m_pin.GetParentSymbol() ) )
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{
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SCH_PIN* const libPin = m_pin.GetLibPin();
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wxCHECK( libPin, BOX2I() );
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BOX2I r = libPin->GetBoundingBox( aIncludeLabelsOnInvisiblePins, aIncludeNameAndNumber,
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aIncludeElectricalType );
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r = symbol->GetTransform().TransformCoordinate( r );
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r.Offset( symbol->GetPosition() );
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r.Normalize();
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return r;
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}
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bool includeName = aIncludeNameAndNumber && !m_pin.GetShownName().IsEmpty();
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bool includeNumber = aIncludeNameAndNumber && !m_pin.GetShownNumber().IsEmpty();
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bool includeType = aIncludeElectricalType;
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if( !aIncludeLabelsOnInvisiblePins && !m_pin.IsVisible() )
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{
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includeName = false;
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includeNumber = false;
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includeType = false;
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}
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if( const SYMBOL* parentSymbol = m_pin.GetParentSymbol() )
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{
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if( !parentSymbol->GetShowPinNames() )
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includeName = false;
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if( !parentSymbol->GetShowPinNumbers() )
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includeNumber = false;
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}
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recomputeCaches();
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const int pinLength = m_pin.GetLength();
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// Creating and merging all the boxes is pretty quick, if cached we'd have
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// to track many variables here, which is possible, but unlikely to be worth it.
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BOX2I bbox;
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// Untransformed pin box
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{
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BOX2I pinBox = BOX2I::ByCorners( { 0, 0 }, { pinLength, 0 } );
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pinBox.Inflate( m_pin.GetPenWidth() / 2 );
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bbox.Merge( pinBox );
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}
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if( OPT_BOX2I decoBox = getUntransformedDecorationBox() )
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{
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bbox.Merge( *decoBox );
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}
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if( includeName )
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{
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if( OPT_BOX2I nameBox = getUntransformedPinNameBox() )
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{
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bbox.Merge( *nameBox );
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}
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if( OPT_BOX2I altIconBox = getUntransformedAltIconBox() )
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{
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bbox.Merge( *altIconBox );
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}
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}
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if( includeNumber )
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{
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if( OPT_BOX2I numBox = getUntransformedPinNumberBox() )
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{
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bbox.Merge( *numBox );
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}
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}
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if( includeType )
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{
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if( OPT_BOX2I typeBox = getUntransformedPinTypeBox() )
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{
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bbox.Merge( *typeBox );
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}
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}
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transformBoxForPin( bbox );
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if( m_pin.IsDangling() )
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{
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// Not much point caching this, but we could
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const CIRCLE c = GetDanglingIndicator();
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BOX2I cBox = BOX2I::ByCenter( c.Center, { c.Radius * 2, c.Radius * 2 } );
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// TODO: need some way to find the thickness...?
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// cBox.Inflate( ??? );
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bbox.Merge( cBox );
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}
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bbox.Normalize();
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bbox.Inflate( ( m_pin.GetPenWidth() / 2 ) + 1 );
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return bbox;
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}
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CIRCLE PIN_LAYOUT_CACHE::GetDanglingIndicator() const
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{
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return CIRCLE{
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m_pin.GetPosition(),
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TARGET_PIN_RADIUS,
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};
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}
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int PIN_LAYOUT_CACHE::getPinTextOffset() const
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{
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const float offsetRatio =
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m_schSettings ? m_schSettings->m_TextOffsetRatio : DEFAULT_TEXT_OFFSET_RATIO;
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return schIUScale.MilsToIU( KiROUND( 24 * offsetRatio ) );
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}
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OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedPinNameBox() const
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{
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int pinNameOffset = 0;
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if( const SYMBOL* parentSymbol = m_pin.GetParentSymbol() )
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{
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if( parentSymbol->GetShowPinNames() )
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pinNameOffset = parentSymbol->GetPinNameOffset();
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}
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// We're considering the PIN_RIGHT scenario
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// TEXT
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// X-------| TEXT
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// TEXT
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//
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// We'll rotate it later.
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OPT_BOX2I box;
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const int pinLength = m_pin.GetLength();
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if( pinNameOffset > 0 )
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{
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// This means name inside the pin
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box = BOX2I::ByCenter( { pinLength, 0 }, m_nameExtentsCache.m_Extents );
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// Bump over to be left aligned just inside the pin
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box->Move( { m_nameExtentsCache.m_Extents.x / 2 + pinNameOffset, 0 } );
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}
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else
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{
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// The pin name is always over the pin
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box = BOX2I::ByCenter( { pinLength / 2, 0 }, m_nameExtentsCache.m_Extents );
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// Bump it up
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box->Move( { 0, -m_nameExtentsCache.m_Extents.y / 2 - getPinTextOffset() } );
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}
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return box;
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}
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OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedPinNumberBox() const
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{
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int pinNameOffset = 0;
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if( const SYMBOL* parentSymbol = m_pin.GetParentSymbol() )
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{
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if( parentSymbol->GetShowPinNames() )
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pinNameOffset = parentSymbol->GetPinNameOffset();
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}
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const int pinLength = m_pin.GetLength();
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// The pin name is always over the pin
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OPT_BOX2I box = BOX2I::ByCenter( { pinLength / 2, 0 }, m_numExtentsCache.m_Extents );
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int textPos = -m_numExtentsCache.m_Extents.y / 2 - getPinTextOffset();
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// The number goes below, if there is a name outside
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if( pinNameOffset == 0 && !m_pin.GetShownName().empty()
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&& m_pin.GetParentSymbol()->GetShowPinNames() )
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textPos *= -1;
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// Bump it up (or down)
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box->Move( { 0, textPos } );
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return box;
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}
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OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedPinTypeBox() const
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{
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if( !m_showElectricalType )
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return std::nullopt;
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BOX2I box{
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{ -m_typeExtentsCache.m_Extents.x, -m_typeExtentsCache.m_Extents.y / 2 },
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m_typeExtentsCache.m_Extents,
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};
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// Jog left
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box.Move( { -schIUScale.MilsToIU( PIN_TEXT_MARGIN ) - TARGET_PIN_RADIUS, 0 } );
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return box;
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}
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OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedAltIconBox() const
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{
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const OPT_BOX2I nameBox = getUntransformedPinNameBox();
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if( !nameBox || m_pin.GetAlternates().empty() || !m_showAltIcons )
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return std::nullopt;
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const int iconSize = std::min( m_pin.GetNameTextSize(), schIUScale.mmToIU( 1.5 ) );
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VECTOR2I c{ 0, ( nameBox->GetTop() + nameBox->GetBottom() ) / 2 };
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if( m_pin.GetParentSymbol()->GetPinNameOffset() > 0 )
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{
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// name inside, so icon more inside
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c.x = nameBox->GetRight() + iconSize * 0.75;
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}
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else
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{
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c.x = nameBox->GetLeft() - iconSize * 0.75;
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}
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return BOX2I::ByCenter( c, { iconSize, iconSize } );
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}
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OPT_BOX2I PIN_LAYOUT_CACHE::getUntransformedDecorationBox() const
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{
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const GRAPHIC_PINSHAPE shape = m_pin.GetShape();
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const int decoSize = externalPinDecoSize( m_schSettings, m_pin );
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const int intDecoSize = internalPinDecoSize( m_schSettings, m_pin );
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const auto makeInvertBox = [&]()
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{
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return BOX2I::ByCenter( { -decoSize, 0 }, { decoSize * 2, decoSize * 2 } );
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};
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const auto makeLowBox = [&]()
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{
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return BOX2I::ByCorners( { -decoSize * 2, -decoSize * 2 }, { 0, 0 } );
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};
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const auto makeClockBox = [&]()
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{
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return BOX2I::ByCorners( { 0, -intDecoSize }, { intDecoSize, intDecoSize } );
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};
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OPT_BOX2I box;
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switch( shape )
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{
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case GRAPHIC_PINSHAPE::INVERTED:
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{
|
|
box = makeInvertBox();
|
|
break;
|
|
}
|
|
case GRAPHIC_PINSHAPE::CLOCK:
|
|
{
|
|
box = makeClockBox();
|
|
break;
|
|
}
|
|
case GRAPHIC_PINSHAPE::INVERTED_CLOCK:
|
|
{
|
|
box = makeInvertBox();
|
|
box->Merge( makeClockBox() );
|
|
break;
|
|
}
|
|
case GRAPHIC_PINSHAPE::INPUT_LOW:
|
|
{
|
|
box = makeLowBox();
|
|
break;
|
|
}
|
|
case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK:
|
|
case GRAPHIC_PINSHAPE::CLOCK_LOW:
|
|
{
|
|
box = makeLowBox();
|
|
box->Merge( makeClockBox() );
|
|
break;
|
|
}
|
|
case GRAPHIC_PINSHAPE::NONLOGIC:
|
|
{
|
|
box = BOX2I::ByCenter( { 0, 0 }, { decoSize * 2, decoSize * 2 } );
|
|
break;
|
|
}
|
|
case GRAPHIC_PINSHAPE::LINE:
|
|
default:
|
|
{
|
|
// No decoration
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( box )
|
|
{
|
|
// Put the box at the root of the pin
|
|
box->Move( { m_pin.GetLength(), 0 } );
|
|
box->Inflate( m_pin.GetPenWidth() / 2 );
|
|
}
|
|
|
|
return box;
|
|
}
|
|
|
|
|
|
OPT_BOX2I PIN_LAYOUT_CACHE::GetPinNameBBox()
|
|
{
|
|
recomputeCaches();
|
|
OPT_BOX2I box = getUntransformedPinNameBox();
|
|
|
|
if( box )
|
|
transformBoxForPin( *box );
|
|
|
|
return box;
|
|
}
|
|
|
|
|
|
OPT_BOX2I PIN_LAYOUT_CACHE::GetPinNumberBBox()
|
|
{
|
|
recomputeCaches();
|
|
OPT_BOX2I box = getUntransformedPinNumberBox();
|
|
|
|
if( box )
|
|
transformBoxForPin( *box );
|
|
|
|
return box;
|
|
}
|
|
|
|
|
|
OPT_BOX2I PIN_LAYOUT_CACHE::GetAltIconBBox()
|
|
{
|
|
OPT_BOX2I box = getUntransformedAltIconBox();
|
|
|
|
if( box )
|
|
transformBoxForPin( *box );
|
|
|
|
return box;
|
|
}
|
|
|
|
|
|
std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> PIN_LAYOUT_CACHE::GetPinNameInfo( int aShadowWidth )
|
|
{
|
|
recomputeCaches();
|
|
wxString name = m_pin.GetShownName();
|
|
|
|
// TODO - work out exactly what we need to do to cache this
|
|
// (or if it's worth the memory/complexity)
|
|
// But it's not hugely expensive to recompute, and that's what's always been
|
|
// done to now
|
|
//
|
|
// Becasue pins are very likely to share a lot of characteristics, a global
|
|
// cache might make more sense than a per-pin cache.
|
|
|
|
if( name.IsEmpty() || !m_pin.GetParentSymbol()->GetShowPinNames() )
|
|
return std::nullopt;
|
|
|
|
std::optional<TEXT_INFO> info = TEXT_INFO();
|
|
info->m_Text = std::move( name );
|
|
info->m_TextSize = m_pin.GetNameTextSize();
|
|
info->m_Thickness = m_nameThickness;
|
|
info->m_Angle = ANGLE_HORIZONTAL;
|
|
|
|
if( m_pin.GetParentSymbol()->GetPinNameOffset() > 0 )
|
|
{
|
|
// This means name inside the pin
|
|
VECTOR2I pos = { m_pin.GetLength() + m_pin.GetParentSymbol()->GetPinNameOffset(), 0 };
|
|
const int thickOffset =
|
|
info->m_Thickness - KiROUND( aShadowWidth * m_shadowOffsetAdjust ) / 2;
|
|
|
|
info->m_TextPosition = pos + VECTOR2I{ thickOffset, 0 };
|
|
info->m_HAlign = GR_TEXT_H_ALIGN_LEFT;
|
|
info->m_VAlign = GR_TEXT_V_ALIGN_CENTER;
|
|
}
|
|
else
|
|
{
|
|
// The pin name is always over the pin
|
|
VECTOR2I pos = { m_pin.GetLength() / 2, -getPinTextOffset() - info->m_Thickness / 2 };
|
|
|
|
info->m_TextPosition = pos;
|
|
info->m_HAlign = GR_TEXT_H_ALIGN_CENTER;
|
|
info->m_VAlign = GR_TEXT_V_ALIGN_BOTTOM;
|
|
}
|
|
|
|
transformTextForPin( *info );
|
|
return info;
|
|
}
|
|
|
|
|
|
std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> PIN_LAYOUT_CACHE::GetPinNumberInfo( int aShadowWidth )
|
|
{
|
|
recomputeCaches();
|
|
|
|
wxString number = m_pin.GetShownNumber();
|
|
if( number.IsEmpty() || !m_pin.GetParentSymbol()->GetShowPinNumbers() )
|
|
return std::nullopt;
|
|
|
|
std::optional<TEXT_INFO> info;
|
|
|
|
info = TEXT_INFO();
|
|
info->m_Text = std::move( number );
|
|
info->m_TextSize = m_pin.GetNumberTextSize();
|
|
info->m_Thickness = m_numberThickness;
|
|
info->m_Angle = ANGLE_HORIZONTAL;
|
|
info->m_TextPosition = { m_pin.GetLength() / 2, 0 };
|
|
info->m_HAlign = GR_TEXT_H_ALIGN_CENTER;
|
|
|
|
// The pin number is above the pin if there's no name, or the name is inside
|
|
const bool numAbove =
|
|
m_pin.GetParentSymbol()->GetPinNameOffset() > 0
|
|
|| ( m_pin.GetShownName().empty() || !m_pin.GetParentSymbol()->GetShowPinNames() );
|
|
if( numAbove )
|
|
{
|
|
info->m_TextPosition.y -= getPinTextOffset() + info->m_Thickness / 2;
|
|
info->m_VAlign = GR_TEXT_V_ALIGN_BOTTOM;
|
|
}
|
|
else
|
|
{
|
|
info->m_TextPosition.y += getPinTextOffset() + info->m_Thickness / 2;
|
|
info->m_VAlign = GR_TEXT_V_ALIGN_TOP;
|
|
}
|
|
|
|
transformTextForPin( *info );
|
|
return info;
|
|
}
|
|
|
|
std::optional<PIN_LAYOUT_CACHE::TEXT_INFO>
|
|
PIN_LAYOUT_CACHE::GetPinElectricalTypeInfo( int aShadowWidth )
|
|
{
|
|
recomputeCaches();
|
|
|
|
if( !m_showElectricalType )
|
|
return std::nullopt;
|
|
|
|
std::optional<TEXT_INFO> info = TEXT_INFO();
|
|
info->m_Text = m_pin.GetElectricalTypeName();
|
|
info->m_TextSize = std::max( m_pin.GetNameTextSize() * 3 / 4, schIUScale.mmToIU( 0.7 ) );
|
|
info->m_Angle = ANGLE_HORIZONTAL;
|
|
info->m_Thickness = info->m_TextSize / 8;
|
|
info->m_TextPosition = { -getPinTextOffset() - info->m_Thickness / 2
|
|
+ KiROUND( aShadowWidth * m_shadowOffsetAdjust ) / 2,
|
|
0 };
|
|
info->m_HAlign = GR_TEXT_H_ALIGN_RIGHT;
|
|
info->m_VAlign = GR_TEXT_V_ALIGN_CENTER;
|
|
|
|
info->m_TextPosition.x -= TARGET_PIN_RADIUS;
|
|
|
|
if( m_pin.IsDangling() )
|
|
{
|
|
info->m_TextPosition.x -= TARGET_PIN_RADIUS / 2;
|
|
}
|
|
|
|
transformTextForPin( *info );
|
|
return info;
|
|
}
|