kicad/eeschema/sch_field.h

353 lines
12 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2022 CERN
* Copyright (C) 2004-2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef CLASS_SCH_FIELD_H
#define CLASS_SCH_FIELD_H
#include <eda_text.h>
#include <sch_item.h>
#include <template_fieldnames.h>
#include <general.h>
#include "scintilla_tricks.h"
class SCH_EDIT_FRAME;
/**
* Instances are attached to a symbol or sheet and provide a place for the symbol's value,
* reference designator, footprint, , a sheet's name, filename, and user definable name-value
* pairs of arbitrary purpose.
*
* - Field 0 is reserved for the symbol reference.
* - Field 1 is reserved for the symbol value.
* - Field 2 is reserved for the symbol footprint.
* - Field 3 is reserved for the symbol data sheet file.
* - Field 4 and higher are user definable.
*/
class SCH_FIELD : public SCH_ITEM, public EDA_TEXT
{
public:
SCH_FIELD( const VECTOR2I& aPos, int aFieldId, SCH_ITEM* aParent,
const wxString& aName = wxEmptyString );
SCH_FIELD( SCH_ITEM* aParent, int aFieldId = INVALID_FIELD,
const wxString& aName = wxEmptyString );
SCH_FIELD( const SCH_FIELD& aText );
~SCH_FIELD() override
{ }
SCH_FIELD& operator=( const SCH_FIELD& aField );
static bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && SCH_FIELD_T == aItem->Type();
}
wxString GetClass() const override
{
return wxT( "SCH_FIELD" );
}
bool IsType( const std::vector<KICAD_T>& aScanTypes ) const override
{
if( SCH_ITEM::IsType( aScanTypes ) )
return true;
for( KICAD_T scanType : aScanTypes )
{
if( scanType == SCH_FIELD_LOCATE_REFERENCE_T && m_id == REFERENCE_FIELD )
return true;
else if ( scanType == SCH_FIELD_LOCATE_VALUE_T && m_id == VALUE_FIELD )
return true;
else if ( scanType == SCH_FIELD_LOCATE_FOOTPRINT_T && m_id == FOOTPRINT_FIELD )
return true;
else if ( scanType == SCH_FIELD_LOCATE_DATASHEET_T && m_id == DATASHEET_FIELD )
return true;
}
return false;
}
wxString GetFriendlyName() const override
{
return _( "Field" );
}
bool IsHypertext() const override
{
return GetCanonicalName() == wxT( "Intersheetrefs" );
}
void DoHypertextAction( EDA_DRAW_FRAME* aFrame ) const override;
/**
* Return the field name (not translated)..
*
* @param aUseDefaultName When true return the default field name if the field name is
* empty. Otherwise the default field name is returned.
* @return the name of the field.
*/
wxString GetName( bool aUseDefaultName = true ) const;
/**
* Get a non-language-specific name for a field which can be used for storage, variable
* look-up, etc.
*/
wxString GetCanonicalName() const;
void SetName( const wxString& aName );
void SetText( const wxString& aText ) override;
/**
* Get the initial name of the field set at creation (or set by SetName()).
* This is the raw field name with no translation and no change.
*/
const wxString& GetInternalName() { return m_name; }
int GetId() const { return m_id; }
void SetId( int aId );
/**
* Gets the fields name as displayed on the schematic or
* in the symbol fields table. This is either the same as GetName() or
* if the field has a variable for name, the variable namer with the ${} stripped.
*/
wxString GetShownName() const;
wxString GetShownText( const SCH_SHEET_PATH* aPath, bool aAllowExtraText,
int aDepth = 0 ) const;
wxString GetShownText( bool aAllowExtraText, int aDepth = 0 ) const override;
/**
* Return the text of a field.
*
* If the field is the reference field, the unit number is used to create a pseudo reference
* text. If the base reference field is U, the string U?A will be returned for unit = 1.
*
* @param unit - The package unit number. Only effects reference field.
* @return Field text.
*/
wxString GetFullText( int unit = 1 ) const;
/**
* Return true if both the name and value of the field are empty. Whitespace
* does not count as non-empty
*/
bool IsEmpty()
{
wxString name( m_name );
wxString value( GetText() );
return name.Trim().empty() && value.Trim().empty();
}
int GetSchTextSize() const { return GetTextWidth(); }
void SetSchTextSize( int aSize ) { SetTextSize( VECTOR2I( aSize, aSize ) ); }
COLOR4D GetFieldColor() const;
void SetLastResolvedState( const SCH_ITEM* aItem ) override
{
const SCH_FIELD* aField = dynamic_cast<const SCH_FIELD*>( aItem );
if( aField )
m_lastResolvedColor = aField->m_lastResolvedColor;
}
void ViewGetLayers( int aLayers[], int& aCount ) const override;
SCH_LAYER_ID GetDefaultLayer() const;
/**
* Adjusters to allow EDA_TEXT to draw/print/etc. text in absolute coords.
*/
EDA_ANGLE GetDrawRotation() const override;
const BOX2I GetBoundingBox() const override;
/**
* Return whether the field will be rendered with the horizontal justification
* inverted due to rotation or mirroring of the parent.
*/
bool IsHorizJustifyFlipped() const;
bool IsVertJustifyFlipped() const;
GR_TEXT_H_ALIGN_T GetEffectiveHorizJustify() const;
GR_TEXT_V_ALIGN_T GetEffectiveVertJustify() const;
void SetEffectiveHorizJustify( GR_TEXT_H_ALIGN_T );
void SetEffectiveVertJustify( GR_TEXT_V_ALIGN_T );
bool IsNameShown() const { return m_showName; }
void SetNameShown( bool aShown = true ) { m_showName = aShown; }
/**
* Named variables are fields whose names are variables like ${VAR}.
*
* The shown name of these fields is VAR and the value is resolved from
* ${VAR}
*/
bool IsNamedVariable() const { return m_isNamedVariable; }
bool CanAutoplace() const { return m_allowAutoPlace; }
void SetCanAutoplace( bool aCanPlace ) { m_allowAutoPlace = aCanPlace; }
void SwapData( SCH_ITEM* aItem ) override;
int GetPenWidth() const override;
bool IsAutoAdded() const { return m_autoAdded; }
void SetAutoAdded( bool aAutoAdded ) { m_autoAdded = aAutoAdded; }
bool ShowInChooser() const { return m_showInChooser; }
void SetShowInChooser( bool aShow = true ) { m_showInChooser = aShow; }
void ClearCaches() override;
void ClearRenderCache() override;
std::vector<std::unique_ptr<KIFONT::GLYPH>>*
GetRenderCache( const wxString& forResolvedText, const VECTOR2I& forPosition,
TEXT_ATTRIBUTES& aAttrs ) const;
void Move( const VECTOR2I& aMoveVector ) override
{
Offset( aMoveVector );
}
void Rotate( const VECTOR2I& aCenter, bool aRotateCCW ) override;
void MirrorVertically( int aCenter ) override;
void MirrorHorizontally( int aCenter ) override;
void BeginEdit( const VECTOR2I& aStartPoint ) override;
void CalcEdit( const VECTOR2I& aPosition ) override;
void OnScintillaCharAdded( SCINTILLA_TRICKS* aScintillaTricks, wxStyledTextEvent &aEvent ) const;
bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const override;
bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData = nullptr ) override;
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
BITMAPS GetMenuImage() const override;
bool IsReplaceable() const override;
VECTOR2I GetLibPosition() const { return EDA_TEXT::GetTextPos(); }
VECTOR2I GetPosition() const override;
void SetPosition( const VECTOR2I& aPosition ) override;
VECTOR2I GetParentPosition() const;
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
void Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) override;
void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) override;
EDA_ITEM* Clone() const override;
/**
* Copy parameters from a SCH_FIELD source.
*
* Pointers and specific values (position) are not copied.
*
* @param aSource is the SCH_FIELD to read.
*/
void ImportValues( const SCH_FIELD& aSource );
/**
* Copy parameters of this field to another field. Pointers are not copied.
*
* @param aTarget Target field to copy values to.
*/
void Copy( SCH_FIELD* aTarget ) const;
bool IsMandatory() const;
bool operator <( const SCH_ITEM& aItem ) const override;
double Similarity( const SCH_ITEM& aItem ) const override;
bool operator==( const SCH_ITEM& aItem ) const override;
bool operator==( const SCH_FIELD& aItem ) const;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
#endif
protected:
KIFONT::FONT* getDrawFont() const override;
const KIFONT::METRICS& getFontMetrics() const override { return GetFontMetrics(); }
/**
* @copydoc SCH_ITEM::compare()
*
* The field specific sort order is as follows:
*
* - Field ID, REFERENCE, VALUE, etc.
* - Field string, case insensitive compare.
* - Field horizontal (X) position.
* - Field vertical (Y) position.
* - Field width.
* - Field height.
*/
int compare( const SCH_ITEM& aOther, int aCompareFlags = 0 ) const override;
private:
int m_id; ///< Field index, @see enum MANDATORY_FIELD_T
wxString m_name;
bool m_showName; ///< Render the field name in addition to its value
bool m_allowAutoPlace; ///< This field can be autoplaced
bool m_isNamedVariable; ///< If the field name is a variable name, e.g. ${DNP}
///< then the value field is forced to be the same as the name
bool m_autoAdded; ///< Was this field automatically added to a LIB_SYMBOL?
bool m_showInChooser; ///< This field is available as a data column for the chooser
mutable bool m_renderCacheValid;
mutable VECTOR2I m_renderCachePos;
mutable std::vector<std::unique_ptr<KIFONT::GLYPH>> m_renderCache;
mutable COLOR4D m_lastResolvedColor;
};
#endif /* CLASS_SCH_FIELD_H */