kicad/eeschema/sch_pin.h

376 lines
13 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jaen-pierre.charras at wanadoo.fr
* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2018 CERN
* Copyright (C) 2004-2024 KiCad Developers, see AUTHOR.txt for contributors.
* @author Jon Evans <jon@craftyjon.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCH_PIN_H
#define SCH_PIN_H
#include <pin_type.h>
#include <sch_item.h>
#include <symbol.h>
class LIB_SYMBOL;
class SCH_SYMBOL;
// Circle diameter drawn at the active end of pins:
#define TARGET_PIN_RADIUS schIUScale.MilsToIU( 15 )
class SCH_PIN : public SCH_ITEM
{
public:
struct ALT
{
wxString m_Name;
GRAPHIC_PINSHAPE m_Shape; // Shape drawn around pin
ELECTRICAL_PINTYPE m_Type; // Electrical type of the pin.
};
SCH_PIN( LIB_SYMBOL* aParentSymbol );
SCH_PIN( LIB_SYMBOL* aParentSymbol, const wxString& aName, const wxString& aNumber,
PIN_ORIENTATION aOrientation, ELECTRICAL_PINTYPE aPinType, int aLength,
int aNameTextSize, int aNumTextSize, int aBodyStyle, const VECTOR2I& aPos, int aUnit );
SCH_PIN( SCH_SYMBOL* aParentSymbol, SCH_PIN* aLibPin );
SCH_PIN( SCH_SYMBOL* aParentSymbol, const wxString& aNumber, const wxString& aAlt,
const KIID& aUuid );
SCH_PIN( const SCH_PIN& aPin );
~SCH_PIN() override { }
SCH_PIN& operator=( const SCH_PIN& aPin );
wxString GetClass() const override
{
return wxT( "SCH_PIN" );
}
static bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && aItem->Type() == SCH_PIN_T;
}
wxString GetFriendlyName() const override
{
return _( "Pin" );
}
SCH_PIN* GetLibPin() const { return m_libPin; }
void SetLibPin( SCH_PIN* aLibPin ) { m_libPin = aLibPin; }
PIN_ORIENTATION GetOrientation() const;
void SetOrientation( PIN_ORIENTATION aOrientation ) { m_orientation = aOrientation; }
GRAPHIC_PINSHAPE GetShape() const;
void SetShape( GRAPHIC_PINSHAPE aShape ) { m_shape = aShape; }
int GetLength() const;
void SetLength( int aLength ) { m_length = aLength; }
/**
* Change the length of a pin and adjust its position based on orientation.
*
* @param aLength New length of pin
*/
void ChangeLength( int aLength );
ELECTRICAL_PINTYPE GetType() const;
void SetType( ELECTRICAL_PINTYPE aType ) { m_type = aType; }
wxString GetCanonicalElectricalTypeName() const;
wxString GetElectricalTypeName() const;
bool IsVisible() const;
void SetVisible( bool aVisible ) { m_hidden = !aVisible; }
const wxString& GetName() const;
wxString GetShownName() const;
void SetName( const wxString& aName );
const wxString& GetNumber() const { return m_number; }
wxString GetShownNumber() const;
void SetNumber( const wxString& aNumber );
int GetNameTextSize() const;
void SetNameTextSize( int aSize );
int GetNumberTextSize() const;
void SetNumberTextSize( int aSize );
std::map<wxString, ALT>& GetAlternates()
{
if( m_libPin )
return m_libPin->GetAlternates();
return m_alternates;
}
ALT GetAlt( const wxString& aAlt )
{
return GetAlternates()[ aAlt ];
}
wxString GetAlt() const { return m_alt; }
void SetAlt( const wxString& aAlt ) { m_alt = aAlt; }
void Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) override;
/**
* Return the pin real orientation (PIN_UP, PIN_DOWN, PIN_RIGHT, PIN_LEFT),
* according to its orientation and the matrix transform (rot, mirror) \a aTransform.
*
* @param aTransform Transform matrix
*/
PIN_ORIENTATION PinDrawOrient( const TRANSFORM& aTransform ) const;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override;
#endif
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
const BOX2I ViewBBox() const override;
void ViewGetLayers( int aLayers[], int& aCount ) const override;
/* Cannot use a default parameter here as it will not be compatible with the virtual. */
const BOX2I GetBoundingBox() const override
{
return GetBoundingBox( false, true, m_flags & SHOW_ELEC_TYPE );
}
/**
* @param aIncludeLabelsOnInvisiblePins - if false, do not include labels for invisible pins
* in the calculation.
*/
BOX2I GetBoundingBox( bool aIncludeLabelsOnInvisiblePins, bool aIncludeNameAndNumber,
bool aIncludeElectricalType ) const;
/**
* Return whether this pin forms a global power connection: i.e., is part of a power symbol
* and of type POWER_IN, or is a legacy invisible global power pin on a symbol.
*/
bool IsGlobalPower() const
{
return GetType() == ELECTRICAL_PINTYPE::PT_POWER_IN
&& ( !IsVisible() || GetParentSymbol()->IsPower() );
}
int GetPenWidth() const override { return 0; }
void Move( const VECTOR2I& aOffset ) override;
VECTOR2I GetPosition() const override;
VECTOR2I GetLocalPosition() const { return m_position; }
void SetPosition( const VECTOR2I& aPos ) override { m_position = aPos; }
// For properties system
int GetX() const { return m_position.x; }
void SetX( int aX ) { m_position.x = aX; }
int GetY() const { return m_position.y; }
void SetY( int aY ) { m_position.y = aY; }
VECTOR2I GetPinRoot() const;
/**
* these transforms have effect only if the pin has a LIB_SYMBOL as parent
*/
void MirrorHorizontally( int aCenter ) override;
void MirrorVertically( int aCenter ) override;
void Rotate( const VECTOR2I& aCenter, bool aRotateCCW = true ) override;
/**
* these transforms have always effects
*/
void MirrorHorizontallyPin( int aCenter );
void MirrorVerticallyPin( int aCenter );
void RotatePin( const VECTOR2I& aCenter, bool aRotateCCW = true );
/**
* Plot the pin name and number.
* @param aTextInside - draw the names & numbers inside the symbol body (ie: in the opposite
* direction of \a aPinOrient).
*/
void PlotPinTexts( PLOTTER *aPlotter, const VECTOR2I &aPinPos, PIN_ORIENTATION aPinOrient,
int aTextInside, bool aDrawPinNum, bool aDrawPinName, bool aDimmed ) const;
void PlotPinType( PLOTTER *aPlotter, const VECTOR2I &aPosition, PIN_ORIENTATION aOrientation,
bool aDimmed ) const;
void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) override;
BITMAPS GetMenuImage() const override;
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, ALT* aAlt ) const;
EDA_ITEM* Clone() const override;
void CalcEdit( const VECTOR2I& aPosition ) override;
bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const override;
bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) override;
/**
* Return a string giving the electrical type of a pin.
*
* Can be used when a known, not translated name is needed (for instance in net lists)
*
* @param aType is the electrical type (see enum ELECTRICAL_PINTYPE )
* @return The electrical name for a pin type (see enun MsgPinElectricType for names).
*/
static wxString GetCanonicalElectricalTypeName( ELECTRICAL_PINTYPE aType );
bool IsConnectable() const override { return true; }
bool HasConnectivityChanges( const SCH_ITEM* aItem,
const SCH_SHEET_PATH* aInstance = nullptr ) const override;
void ClearDefaultNetName( const SCH_SHEET_PATH* aPath );
wxString GetDefaultNetName( const SCH_SHEET_PATH& aPath, bool aForceNoConnect = false );
bool IsDangling() const override
{
if( GetType() == ELECTRICAL_PINTYPE::PT_NC || GetType() == ELECTRICAL_PINTYPE::PT_NIC )
return false;
return m_isDangling;
}
void SetIsDangling( bool isDangling ) { m_isDangling = isDangling; }
/**
* @param aPin Comparison Pin
* @return True if aPin is stacked with this pin
*/
bool IsStacked( const SCH_PIN* aPin ) const;
bool IsPointClickableAnchor( const VECTOR2I& aPos ) const override
{
return m_isDangling && GetPosition() == aPos;
}
bool ConnectionPropagatesTo( const EDA_ITEM* aItem ) const override;
const wxString& GetOperatingPoint() const { return m_operatingPoint; }
void SetOperatingPoint( const wxString& aText ) { m_operatingPoint = aText; }
double Similarity( const SCH_ITEM& aOther ) const override;
bool operator==( const SCH_ITEM& aOther ) const override;
bool operator!=( const SCH_ITEM& aOther ) const { return !operator==( aOther ); }
bool operator<( const SCH_PIN& aRhs ) const { return compare( aRhs, EQUALITY ) < 0; }
bool operator>( const SCH_PIN& aRhs ) const { return compare( aRhs, EQUALITY ) > 0; }
protected:
wxString getItemDescription( ALT* aAlt ) const;
struct EXTENTS_CACHE
{
KIFONT::FONT* m_Font = nullptr;
int m_FontSize = 0;
VECTOR2I m_Extents;
};
void validateExtentsCache( KIFONT::FONT* aFont, int aSize, const wxString& aText,
EXTENTS_CACHE* aCache ) const;
/**
* Print the pin symbol without text.
* If \a aColor != 0, draw with \a aColor, else with the normal pin color.
*/
void printPinSymbol( const SCH_RENDER_SETTINGS *aSettings, const VECTOR2I &aPos,
PIN_ORIENTATION aOrientation, bool aDimmed );
/**
* Put the pin number and pin text info, given the pin line coordinates.
* The line must be vertical or horizontal.
* If aDrawPinName == false the pin name is not printed.
* If aDrawPinNum = false the pin number is not printed.
* If aTextInside then the text is been put inside,otherwise all is drawn outside.
* Pin Name: substring between '~' is negated
*/
void printPinTexts( const RENDER_SETTINGS* aSettings, const VECTOR2I& aPinPos,
PIN_ORIENTATION aPinOrient, int aTextInside, bool aDrawPinNum,
bool aDrawPinName, bool aDimmed );
/**
* Draw the electrical type text of the pin (only for the footprint editor)
*/
void printPinElectricalTypeName( const RENDER_SETTINGS* aSettings, const VECTOR2I& aPosition,
PIN_ORIENTATION aOrientation, bool aDimmed );
std::ostream& operator<<( std::ostream& aStream );
private:
/**
* @copydoc SCH_ITEM::compare()
*
* The pin specific sort order is as follows:
* - Pin number.
* - Pin name, case insensitive compare.
* - Pin horizontal (X) position.
* - Pin vertical (Y) position.
*/
int compare( const SCH_ITEM& aOther, int aCompareFlags = 0 ) const override;
protected:
SCH_PIN* m_libPin; // The corresponding pin in the LIB_SYMBOL
// (nullptr for a pin *in* the LIB_SYMBOL)
std::map<wxString, ALT> m_alternates; // Map of alternate name to ALT structure
// (only valid for pins in LIB_SYMBOLS)
VECTOR2I m_position; // Position of the pin.
std::optional<int> m_length; // Length of the pin.
PIN_ORIENTATION m_orientation; // Pin orientation (Up, Down, Left, Right)
GRAPHIC_PINSHAPE m_shape; // Shape drawn around pin
ELECTRICAL_PINTYPE m_type; // Electrical type of the pin.
std::optional<bool> m_hidden;
wxString m_name;
wxString m_number;
std::optional<int> m_numTextSize; // Pin num and Pin name sizes
std::optional<int> m_nameTextSize;
wxString m_alt; // The current alternate for an instance
wxString m_operatingPoint;
mutable EXTENTS_CACHE m_numExtentsCache;
mutable EXTENTS_CACHE m_nameExtentsCache;
bool m_isDangling;
/// The name that this pin connection will drive onto a net.
std::recursive_mutex m_netmap_mutex;
std::map<const SCH_SHEET_PATH, std::pair<wxString, bool>> m_net_name_map;
};
#endif // SCH_PIN_H