kicad/include/callback_gal.h

93 lines
3.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef CALLBACK_GAL_H
#define CALLBACK_GAL_H
#include <gal/gal.h>
#include <gal/graphics_abstraction_layer.h>
class GAL_API CALLBACK_GAL : public KIGFX::GAL
{
public:
CALLBACK_GAL( KIGFX::GAL_DISPLAY_OPTIONS& aDisplayOptions,
std::function<void( const VECTOR2I& aPt1,
const VECTOR2I& aPt2 )> aStrokeCallback,
std::function<void( const VECTOR2I& aPt1,
const VECTOR2I& aPt2,
const VECTOR2I& aPt3 )> aTriangleCallback ) :
GAL( aDisplayOptions )
{
m_strokeCallback = std::move( aStrokeCallback );
m_triangleCallback = std::move( aTriangleCallback );
m_outlineCallback = []( const SHAPE_LINE_CHAIN& ) {};
m_stroke = true;
m_triangulate = true;
}
CALLBACK_GAL( KIGFX::GAL_DISPLAY_OPTIONS& aDisplayOptions,
std::function<void( const VECTOR2I& aPt1,
const VECTOR2I& aPt2 )> aStrokeCallback,
std::function<void( const SHAPE_LINE_CHAIN& aPoly )> aOutlineCallback ) :
GAL( aDisplayOptions )
{
m_strokeCallback = std::move( aStrokeCallback );
m_triangleCallback = []( const VECTOR2I&, const VECTOR2I&, const VECTOR2I& ) {};
m_outlineCallback = std::move( aOutlineCallback );
m_stroke = true;
m_triangulate = false;
}
CALLBACK_GAL( KIGFX::GAL_DISPLAY_OPTIONS& aDisplayOptions,
std::function<void( const SHAPE_LINE_CHAIN& aPoly )> aOutlineCallback ) :
GAL( aDisplayOptions )
{
m_strokeCallback = []( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) {};
m_triangleCallback = []( const VECTOR2I&, const VECTOR2I&, const VECTOR2I& ) {};
m_outlineCallback = std::move( aOutlineCallback );
m_stroke = false;
m_triangulate = false;
}
/**
* Draw a polygon representing an outline font glyph.
*/
void DrawGlyph( const KIFONT::GLYPH& aGlyph, int aNth, int aTotal ) override;
private:
std::function<void( const VECTOR2I& aPt1,
const VECTOR2I& aPt2 )> m_strokeCallback;
std::function<void( const VECTOR2I& aPt1,
const VECTOR2I& aPt2,
const VECTOR2I& aPt3 )> m_triangleCallback;
std::function<void( const SHAPE_LINE_CHAIN& aPoly )> m_outlineCallback;
bool m_stroke;
bool m_triangulate;
};
#endif // define CALLBACK_GAL_H