mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-24 00:34:47 +00:00
95beedb612
It's actually not as hard as I thought, though surely has wierd edge cases which users might need to handle manually.
97 lines
2.7 KiB
C++
97 lines
2.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <memory>
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#include <variant>
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#include <dialog_shim.h>
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class EDA_DRAW_FRAME;
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class UNIT_BINDER;
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/**
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* A dialog like @ref WX_UNIT_ENTRY_DIALOG, but with multiple entries.
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*
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* You can give a list of entries, each with a label and a default value.
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* The control type will be chosen based on the type of the default value.
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*/
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class WX_MULTI_ENTRY_DIALOG : public DIALOG_SHIM
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{
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public:
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struct UNIT_BOUND
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{
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long long int m_default;
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};
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struct CHECKBOX
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{
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bool m_default;
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};
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/**
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* The type of the entry value
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*
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* - long long int: for a unit-bound value
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* - bool: for a checkbox
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*/
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using TYPE = std::variant<UNIT_BOUND, CHECKBOX>;
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struct ENTRY
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{
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wxString m_label;
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TYPE m_value;
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wxString m_tooltip;
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};
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/**
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* Corresponding result type for each entry type
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*/
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using RESULT = std::variant<long long int, bool>;
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/**
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* Create a multi-entry dialog
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*
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* @param aParent The parent frame
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* @param aCaption The dialog caption (title)
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* @param aEntries The list of entries
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*/
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WX_MULTI_ENTRY_DIALOG( EDA_DRAW_FRAME* aParent, const wxString& aCaption,
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std::vector<ENTRY> aEntries );
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/**
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* Returns the values in the order they were added.
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*
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* The type of the values will be the same as the default value type
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* for the ENTRY that defined this value.
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*/
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std::vector<RESULT> GetValues() const;
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private:
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std::vector<ENTRY> m_entries;
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std::vector<wxWindow*> m_controls;
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std::vector<std::unique_ptr<UNIT_BINDER>> m_unit_binders;
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};
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