kicad/include/eda_draw_frame.h

596 lines
20 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef DRAW_FRAME_H_
#define DRAW_FRAME_H_
#include <api/api_plugin.h>
#include <eda_base_frame.h>
#include <eda_search_data.h>
#include <kiway_player.h>
#include <gal/gal_display_options.h>
#include <gal_display_options_common.h>
#include <gal/color4d.h>
#include <class_draw_panel_gal.h>
#include <kiid.h>
#include "hotkeys_basic.h"
class EDA_ITEM;
class wxSingleInstanceChecker;
class ACTION_TOOLBAR;
class COLOR_SETTINGS;
class LOCKFILE;
class TOOL_MENU;
class APP_SETTINGS_BASE;
class wxFindReplaceData;
class SEARCH_PANE;
class HOTKEY_CYCLE_POPUP;
class PROPERTIES_PANEL;
class NET_INSPECTOR_PANEL;
enum class BITMAP_TYPE;
namespace KIGFX
{
class GAL_DISPLAY_OPTIONS;
class RENDER_SETTINGS;
}
using KIGFX::COLOR4D;
using KIGFX::RENDER_SETTINGS;
#define LIB_EDIT_FRAME_NAME wxT( "LibeditFrame" )
#define LIB_VIEW_FRAME_NAME wxT( "ViewlibFrame" )
#define SCH_EDIT_FRAME_NAME wxT( "SchematicFrame" )
#define SYMBOL_CHOOSER_FRAME_NAME wxT( "SymbolChooserFrame" )
#define PL_EDITOR_FRAME_NAME wxT( "PlEditorFrame" )
#define FOOTPRINT_WIZARD_FRAME_NAME wxT( "FootprintWizard" )
#define FOOTPRINT_CHOOSER_FRAME_NAME wxT( "FootprintChooserFrame" )
#define FOOTPRINT_EDIT_FRAME_NAME wxT( "ModEditFrame" )
#define FOOTPRINT_VIEWER_FRAME_NAME wxT( "ModViewFrame" )
#define PCB_EDIT_FRAME_NAME wxT( "PcbFrame" )
/**
* The base class for create windows for drawing purpose.
*
* The Eeschema, Pcbnew and GerbView main windows are just a few examples of classes
* derived from EDA_DRAW_FRAME.
*/
class EDA_DRAW_FRAME : public KIWAY_PLAYER
{
public:
EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType, const wxString& aTitle,
const wxPoint& aPos, const wxSize& aSize, long aStyle,
const wxString& aFrameName, const EDA_IU_SCALE& aIuScale );
~EDA_DRAW_FRAME();
/**
* Mark a schematic file as being in use.
*
* Use #ReleaseFile() to undo this.
*
* @param aFileName full path to the file.
* @return true if the file is locked or read-only, false otherwise.
*/
bool LockFile( const wxString& aFileName );
/**
* Release the current file marked in use. See m_file_checker.
*/
void ReleaseFile();
/**
* Toggles the scripting console visibility
*/
void ScriptingConsoleEnableDisable();
/**
* Gets the current visibility of the scripting console window
*/
bool IsScriptingConsoleVisible();
EDA_SEARCH_DATA& GetFindReplaceData() { return *m_findReplaceData; }
wxArrayString& GetFindHistoryList() { return m_findStringHistoryList; }
virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0;
virtual const PAGE_INFO& GetPageSettings() const = 0;
/**
* Works off of GetPageSettings() to return the size of the paper page in
* the internal units of this particular view.
*/
virtual const VECTOR2I GetPageSizeIU() const = 0;
/**
* For those frames that support polar coordinates.
*/
bool GetShowPolarCoords() const { return m_polarCoords; }
void SetShowPolarCoords( bool aShow ) { m_polarCoords = aShow; }
void ToggleUserUnits() override;
/**
* Get the pair or units in current use.
*
* The primary unit is the main unit of the frame, and the secondary unit is the unit
* of the other system that was used most recently.
*/
void GetUnitPair( EDA_UNITS& aPrimaryUnit, EDA_UNITS& aSecondaryUnits ) override;
/**
* Return the absolute coordinates of the origin of the snap grid.
*
* This is treated as a relative offset and snapping will occur at multiples of the grid
* size relative to this point.
*/
virtual const VECTOR2I& GetGridOrigin() const = 0;
virtual void SetGridOrigin( const VECTOR2I& aPosition ) = 0;
/**
* Return the nearest \a aGridSize location to \a aPosition.
*
* @param aPosition The position to check.
* @return The nearest grid position.
*/
VECTOR2I GetNearestGridPosition( const VECTOR2I& aPosition ) const;
/**
* Return the nearest \a aGridSize / 2 location to \a aPosition.
*
* This is useful when attempting for keep outer points on grid but
* not the middle point.
*
* @param aPosition The position to check.
* @return The nearest half-grid position.
*/
VECTOR2I GetNearestHalfGridPosition( const VECTOR2I& aPosition ) const;
virtual const TITLE_BLOCK& GetTitleBlock() const = 0;
virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0;
// the background color of the draw canvas:
// Virtual because some frames can have a specific way to get/set the bg color
virtual COLOR4D GetDrawBgColor() const { return m_drawBgColor; }
virtual void SetDrawBgColor( const COLOR4D& aColor) { m_drawBgColor= aColor ; }
/// Returns a pointer to the active color theme settings
virtual COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const;
/**
* @param doOpen if true runs an Open Library browser, otherwise New Library
* @param aFilename for New may contain a default name; in both cases return the chosen
* filename.
* @param wildcard a wildcard to filter the displayed files
* @param ext the library file extension
* @param isDirectory indicates the library files are directories
* @return true for OK; false for Cancel.
*/
bool LibraryFileBrowser( bool doOpen, wxFileName& aFilename, const wxString& wildcard,
const wxString& ext, bool isDirectory = false, bool aIsGlobal = false,
const wxString& aGlobalPath = wxEmptyString );
void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
virtual wxString GetScreenDesc() const;
virtual wxString GetFullScreenDesc() const;
/**
* Return a pointer to a BASE_SCREEN or one of its derivatives.
*
* It is overloaded by derived classes to return #SCH_SCREEN or #PCB_SCREEN.
*/
virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; }
void EraseMsgBox();
virtual void ReCreateHToolbar() { };
virtual void ReCreateVToolbar() { };
virtual void ReCreateOptToolbar() { };
virtual void ReCreateAuxiliaryToolbar() { }
/**
* Update the sizes of any controls in the toolbars of the frame.
*/
virtual void UpdateToolbarControlSizes() { }
/*
* These 4 functions provide a basic way to show/hide grid and /get/set grid color.
*
* These parameters are saved in KiCad config for each main frame.
*/
bool IsGridVisible() const;
virtual void SetGridVisibility( bool aVisible );
bool IsGridOverridden() const;
virtual void SetGridOverrides( bool aOverride );
virtual COLOR4D GetGridColor() { return m_gridColor; }
virtual void SetGridColor( const COLOR4D& aColor ) { m_gridColor = aColor; }
/**
* Command event handler for selecting grid sizes.
*
* All commands that set the grid size should eventually end up here. This is where the
* application setting is saved. If you override this method, make sure you call down
* to the base class.
*
* @param event Command event from the grid size combobox on the toolbar.
*/
void OnSelectGrid( wxCommandEvent& event );
/**
* Rebuild the grid combobox to respond to any changes in the GUI (units, user
* grid changes, etc.).
*/
void UpdateGridSelectBox();
/**
* Update the checked item in the grid wxchoice.
*/
void OnUpdateSelectGrid( wxUpdateUIEvent& aEvent );
/**
* Update the checked item in the zoom wxchoice.
*/
void OnUpdateSelectZoom( wxUpdateUIEvent& aEvent );
/**
* Rebuild the grid combobox to respond to any changes in the GUI (units, user
* grid changes, etc.)
*/
void UpdateZoomSelectBox();
/**
* Return a human readable value for display in dialogs.
*/
const wxString GetZoomLevelIndicator() const;
/**
* Set the zoom factor when selected by the zoom list box in the main tool bar.
*
* @note List position 0 is fit to page.
* List position >= 1 = zoom (1 to zoom max).
* Last list position is custom zoom not in zoom list.
*/
virtual void OnSelectZoom( wxCommandEvent& event );
/**
* Recalculate the size of toolbars and display panel when the frame size changes.
*/
virtual void OnSize( wxSizeEvent& event ) override;
void OnMove( wxMoveEvent& aEvent ) override;
/**
* Rebuild the GAL and redraws the screen. Call when something went wrong.
*/
virtual void HardRedraw();
/**
* Redraw the screen with best zoom level and the best centering that shows all the
* page or the board.
*/
virtual void Zoom_Automatique( bool aWarpPointer );
/**
* Useful to focus on a particular location, in find functions.
*
* Move the graphic cursor (crosshair cursor) at a given coordinate and reframes the
* drawing if the requested point is out of view or if center on location is requested.
*
* @param aPos is the point to go to.
*/
void FocusOnLocation( const VECTOR2I& aPos );
/**
* Construct a "basic" menu for a tool, containing only items that apply to all tools
* (e.g. zoom and grid).
*/
void AddStandardSubMenus( TOOL_MENU& aMenu );
/**
* Prints the drawing-sheet (frame and title block).
*
* @param aScreen screen to draw.
* @param aProperties Optional properties for text variable resolution.
* @param aMils2Iu The mils to Iu conversion factor.
* @param aFilename The filename to display in basic inscriptions.
* @param aSheetLayer The layer displayed from PcbNew.
*/
void PrintDrawingSheet( const RENDER_SETTINGS* aSettings, BASE_SCREEN* aScreen,
const std::map<wxString, wxString>* aProperties, double aMils2Iu,
const wxString& aFilename, const wxString& aSheetLayer = wxEmptyString );
void DisplayToolMsg( const wxString& msg ) override;
void DisplayConstraintsMsg( const wxString& msg );
/**
* Called when modifying the page settings.
* In derived classes it can be used to modify parameters like draw area size,
* and any other local parameter related to the page settings.
*/
virtual void OnPageSettingsChange() {}
/**
* Update the status bar information.
*
* The EDA_DRAW_FRAME level updates the absolute and relative coordinates and the
* zoom information. If you override this virtual method, make sure to call this
* subclassed method.
*/
void UpdateStatusBar() override;
/**
* Display current unit pane in the status bar.
*/
void DisplayUnitsMsg();
/**
* Display current grid size in the status bar.
*/
virtual void DisplayGridMsg();
void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
/**
* Append a message to the message panel.
*
* This helper method checks to make sure the message panel exists in the frame and
* appends a message to it using the message panel AppendMessage() method.
*
* @param aTextUpper The message upper text.
* @param aTextLower The message lower text.
* @param aPadding Number of spaces to pad between messages.
*/
void AppendMsgPanel( const wxString& aTextUpper, const wxString& aTextLower, int aPadding = 6 );
/**
* Clear all messages from the message panel.
*/
virtual void ClearMsgPanel();
/**
* Clear the message panel and populates it with the contents of \a aList.
*
* @param aList is the list of #MSG_PANEL_ITEM objects to fill the message panel.
*/
void SetMsgPanel( const std::vector< MSG_PANEL_ITEM >& aList );
void SetMsgPanel( EDA_ITEM* aItem );
/**
* Helper function that erases the msg panel and then appends a single message
*
* @param aTextUpper The message upper text.
* @param aTextLower The message lower text.
* @param aPadding Number of spaces to pad between messages.
*/
void SetMsgPanel( const wxString& aTextUpper, const wxString& aTextLower, int aPadding = 6 );
/**
* Redraw the message panel.
*/
virtual void UpdateMsgPanel();
PROPERTIES_PANEL* GetPropertiesPanel() { return m_propertiesPanel; }
void UpdateProperties();
virtual void ToggleProperties() {}
static const wxString PropertiesPaneName() { return wxS( "PropertiesManager" ); }
static const wxString NetInspectorPanelName() { return wxS( "NetInspector" ); }
/**
* Fetch an item by KIID. Frame-type-specific implementation.
*/
virtual EDA_ITEM* GetItem( const KIID& aId ) const { return nullptr; }
/**
* Print the page pointed by current screen, set by the calling print function.
*
* @param aDC wxDC given by the calling print function
*/
virtual void PrintPage( const RENDER_SETTINGS* aSettings );
/**
* Use to start up the GAL drawing canvas.
*/
virtual void ActivateGalCanvas();
/**
* Changes the current rendering backend.
*/
virtual void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType );
/**
* Return a pointer to GAL-based canvas of given EDA draw frame.
*
* @return Pointer to GAL-based canvas.
*/
virtual EDA_DRAW_PANEL_GAL* GetCanvas() const { return m_canvas; }
void SetCanvas( EDA_DRAW_PANEL_GAL* aPanel ) { m_canvas = aPanel; }
wxWindow* GetToolCanvas() const override { return GetCanvas(); }
/**
* Return a reference to the gal rendering options used by GAL for rendering.
*/
GAL_DISPLAY_OPTIONS_IMPL& GetGalDisplayOptions() { return m_galDisplayOptions; }
void RefreshCanvas() override
{
GetCanvas()->Refresh();
}
/**
* Returns bbox of document with option to not include some items.
*
* Used most commonly by "Zoom to Fit" and "Zoom to Objects". In Eeschema for "Zoom to Fit"
* it's passed "true" to include drawing sheet border, and "false" by "Zoom To Objects" to
* ignore drawing sheet border. In Pcbnew, false makes it ignore any items outside the PCB
* edge such as fabrication notes.
*
* @param aIncludeAllVisible True to include everything visible in bbox calculations,
* false to ignore some visible items (program dependent).
* @return Bounding box of the document (ignoring some items as requested).
*/
virtual const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const;
/**
* Rebuild all toolbars, and update the checked state of check tools
*/
void RecreateToolbars();
/**
* Update toolbars if desired toolbar icon changed
*/
void OnToolbarSizeChanged();
/**
* Redraw the menus and what not in current language.
*/
void ShowChangedLanguage() override;
HOTKEY_CYCLE_POPUP* GetHotkeyPopup() { return m_hotkeyPopup; }
virtual void CreateHotkeyPopup();
/**
* Save the current view as an image file.
*
* @param aFrame The current draw frame view to save.
* @param aFileName The file name to save the image. This will overwrite an existing file.
* @param aBitmapType The type of bitmap create as defined by wxImage.
* @return True if the file was successfully saved or false if the file failed to be saved.
*/
bool SaveCanvasImageToFile( const wxString& aFileName, BITMAP_TYPE aBitmapType );
/**
* Handler for activating an API plugin (via toolbar or menu)
*/
virtual void OnApiPluginInvoke( wxCommandEvent& aEvent );
virtual PLUGIN_ACTION_SCOPE PluginActionScope() const { return PLUGIN_ACTION_SCOPE::INVALID; }
DECLARE_EVENT_TABLE()
protected:
virtual void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; }
void unitsChangeRefresh() override;
void setupUnits( APP_SETTINGS_BASE* aCfg );
std::vector<wxWindow*> findDialogs();
/**
* Determines the Canvas type to load (with prompt if required) and initializes m_canvasType
*/
virtual void resolveCanvasType();
/**
* Returns the canvas type stored in the application settings.
* @param aCfg is the APP_SETTINGS_BASE config storing the canvas type.
* If nullptr (default) the KifaceSettings() will be used
*/
EDA_DRAW_PANEL_GAL::GAL_TYPE loadCanvasTypeSetting( APP_SETTINGS_BASE* aCfg = nullptr );
/**
* Stores the canvas type in the application settings.
*/
bool saveCanvasTypeSetting( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType );
/**
* Handle a window activation event.
*/
virtual void handleActivateEvent( wxActivateEvent& aEvent );
void onActivate( wxActivateEvent& aEvent );
/**
* Append actions from API plugins to the main toolbar
*/
virtual void addApiPluginTools();
wxSocketServer* m_socketServer;
///< Prevents opening same file multiple times.
std::unique_ptr<LOCKFILE> m_file_checker;
COLOR4D m_gridColor; // Grid color
COLOR4D m_drawBgColor; // The background color of the draw canvas; BLACK for
// Pcbnew, BLACK or WHITE for Eeschema
int m_undoRedoCountMax; // Default Undo/Redo command Max depth, to be handed
// to screens
bool m_polarCoords; // For those frames that support polar coordinates
bool m_showBorderAndTitleBlock; // Show the drawing sheet (border & title block).
wxChoice* m_gridSelectBox;
wxChoice* m_zoomSelectBox;
ACTION_TOOLBAR* m_mainToolBar;
ACTION_TOOLBAR* m_auxiliaryToolBar; // Additional tools under main toolbar
ACTION_TOOLBAR* m_drawToolBar; // Drawing tools (typically on right edge of window)
ACTION_TOOLBAR* m_optionsToolBar; // Options (typically on left edge of window)
std::unique_ptr<EDA_SEARCH_DATA> m_findReplaceData;
wxArrayString m_findStringHistoryList;
wxArrayString m_replaceStringHistoryList;
EDA_MSG_PANEL* m_messagePanel;
int m_msgFrameHeight;
COLOR_SETTINGS* m_colorSettings;
SEARCH_PANE* m_searchPane;
PROPERTIES_PANEL* m_propertiesPanel;
NET_INSPECTOR_PANEL* m_netInspectorPanel;
HOTKEY_CYCLE_POPUP* m_hotkeyPopup;
///< The current canvas type.
EDA_DRAW_PANEL_GAL::GAL_TYPE m_canvasType;
static bool m_openGLFailureOccured; ///< Has any failure occured when switching to OpenGL in
///< any EDA_DRAW_FRAME?
private:
BASE_SCREEN* m_currentScreen; ///< current used SCREEN
EDA_DRAW_PANEL_GAL* m_canvas;
///< This the frame's interface to setting GAL display options.
GAL_DISPLAY_OPTIONS_IMPL m_galDisplayOptions;
int m_lastToolbarIconSize;
};
#endif // DRAW_FRAME_H_