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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-21 21:55:02 +00:00
kicad/include/preview_items/construction_geom.h
Seth Hillbrand 9dfcb6a362 Cleanup ViewGetLayers()
Old style c-array replaced with vector returns
2024-11-21 13:18:36 -08:00

84 lines
2.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2024 Kicad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include <variant>
#include <vector>
#include <eda_item.h>
#include <gal/color4d.h>
#include <geometry/circle.h>
#include <geometry/half_line.h>
#include <geometry/line.h>
#include <geometry/seg.h>
#include <geometry/shape_arc.h>
namespace KIGFX
{
/**
* Shows construction geometry for things like line extensions, arc centers, etc.
*/
class CONSTRUCTION_GEOM : public EDA_ITEM
{
public:
// Supported items
using DRAWABLE = std::variant<SEG, LINE, HALF_LINE, CIRCLE, SHAPE_ARC, VECTOR2I>;
CONSTRUCTION_GEOM();
wxString GetClass() const override { return wxT( "CONSTRUCTION_GEOM" ); }
const BOX2I ViewBBox() const override;
void ViewDraw( int aLayer, VIEW* aView ) const override;
std::vector<int> ViewGetLayers() const override;
void SetColor( const COLOR4D& aColor ) { m_color = aColor; }
void SetPersistentColor( const COLOR4D& aColor ) { m_persistentColor = aColor; }
void AddDrawable( const DRAWABLE& aItem, bool aIsPersistent );
void ClearDrawables();
void SetSnapLine( const SEG& aLine ) { m_snapLine = aLine; }
void ClearSnapLine() { m_snapLine.reset(); }
private:
COLOR4D m_color;
COLOR4D m_persistentColor;
struct DRAWABLE_INFO
{
DRAWABLE Item;
bool IsPersistent;
};
// The items to draw
std::vector<DRAWABLE_INFO> m_drawables;
// The snap line to draw
std::optional<SEG> m_snapLine;
};
} // namespace KIGFX