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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-24 13:15:01 +00:00
kicad/include/tool/tool_base.h
Seth Hillbrand c0bf866c58 Speed up shutdown
When shutting down, we shouldn't need to do a lot of things like
resyncing the PNS world multiple times that can really slow down the
process
2024-07-05 11:16:20 -07:00

222 lines
6.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef TOOL_BASE_H
#define TOOL_BASE_H
#include <cassert>
#include <functional>
#include <string>
#include <wx/debug.h>
class EDA_ITEM;
class TOOL_EVENT;
class TOOL_MANAGER;
class TOOLS_HOLDER;
namespace KIGFX
{
class VIEW;
class VIEW_CONTROLS;
}
enum TOOL_TYPE
{
///< Tool that interacts with the user
INTERACTIVE = 0x01,
///< Tool that runs in the background without any user intervention
BATCH = 0x02
};
/// Unique identifier for tools
typedef int TOOL_ID;
using TOOL_STATE_FUNC = std::function<int(const TOOL_EVENT&)>;
/**
* Base abstract interface for all kinds of tools.
*/
class TOOL_BASE
{
public:
TOOL_BASE( TOOL_TYPE aType, TOOL_ID aId, const std::string& aName = std::string( "" ) ) :
m_type( aType ),
m_toolId( aId ),
m_toolName( aName ),
m_toolMgr( nullptr ) {};
virtual ~TOOL_BASE() {};
///< Determine the reason of reset for a tool.
enum RESET_REASON
{
RUN, ///< Tool is invoked after being inactive
MODEL_RELOAD, ///< Model changes (the sheet for a schematic)
SUPERMODEL_RELOAD, ///< For schematics, the entire schematic changed, not just the sheet
GAL_SWITCH, ///< Rendering engine changes
REDRAW, ///< Full drawing refresh
SHUTDOWN ///< Tool is being shut down
};
/**
* Init() is called once upon a registration of the tool.
*
* @return True if the initialization went fine, false - otherwise.
*/
virtual bool Init()
{
return true;
}
/**
* Bring the tool to a known, initial state.
*
* If the tool claimed anything from the model or the view, it must release it when its
* reset.
* @param aReason contains information about the reason of tool reset.
*/
virtual void Reset( RESET_REASON aReason ) = 0;
/**
* Return the type of the tool.
*
* @return The type of the tool.
*/
TOOL_TYPE GetType() const
{
return m_type;
}
/**
* Return the unique identifier of the tool.
*
* The identifier is set by an instance of #TOOL_MANAGER.
*
* @return Identifier of the tool.
*/
TOOL_ID GetId() const
{
return m_toolId;
}
/**
* Return the name of the tool.
*
* Tool names are expected to obey the format: application.ToolName (eg.
* pcbnew.InteractiveSelection).
*
* @return The name of the tool.
*/
const std::string& GetName() const
{
return m_toolName;
}
/**
* Return the instance of #TOOL_MANAGER that takes care of the tool.
*
* @return Instance of the #TOOL_MANAGER or NULL if there is no associated tool manager.
*/
TOOL_MANAGER* GetManager() const
{
return m_toolMgr;
}
//TOOL_SETTINGS& GetAdapter();
bool IsToolActive() const;
protected:
friend class TOOL_MANAGER;
/**
* Set the #TOOL_MANAGER the tool will belong to.
*
* Called by #TOOL_MANAGER::RegisterTool()
*/
void attachManager( TOOL_MANAGER* aManager );
/**
* Returns the instance of #VIEW object used in the application. It allows tools to draw.
*
* @return The instance of VIEW.
*/
KIGFX::VIEW* getView() const;
/**
* Return the instance of VIEW_CONTROLS object used in the application.
*
* It allows tools to read & modify user input and its settings (eg. show cursor, enable
* snapping to grid, etc.).
*
* @return The instance of VIEW_CONTROLS.
*/
KIGFX::VIEW_CONTROLS* getViewControls() const;
/**
* Return the application window object, casted to requested user type.
*/
template <typename T>
T* getEditFrame() const
{
#if !defined( QA_TEST ) // Dynamic casts give the linker a seizure in the test framework
wxASSERT( dynamic_cast<T*>( getToolHolderInternal() ) );
#endif
return static_cast<T*>( getToolHolderInternal() );
}
/**
* Return the model object if it matches the requested type.
*/
template <typename T>
T* getModel() const
{
EDA_ITEM* m = getModelInternal();
#if !defined( QA_TEST ) // Dynamic casts give the linker a seizure in the test framework
wxASSERT( dynamic_cast<T*>( m ) );
#endif
return static_cast<T*>( m );
}
private:
// hide the implementation to avoid spreading half of kicad and wxWidgets headers to the tools
// that may not need them at all!
EDA_ITEM* getModelInternal() const;
TOOLS_HOLDER* getToolHolderInternal() const;
protected:
TOOL_TYPE m_type;
TOOL_ID m_toolId; ///< Unique id, assigned by a TOOL_MANAGER instance.
std::string m_toolName; ///< Names are expected to obey the format application.ToolName
///< (eg. pcbnew.InteractiveSelection).
TOOL_MANAGER* m_toolMgr;
};
#endif // TOOL_BASE_H