mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-24 00:34:47 +00:00
218 lines
7.3 KiB
C++
218 lines
7.3 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
|
|
* Copyright (C) 2013 CERN
|
|
* Copyright (C) 2021-2024 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
/**
|
|
* @file wx_view_controls.h
|
|
* @brief WX_VIEW_CONTROLS class definition.
|
|
*/
|
|
|
|
#ifndef __WX_VIEW_CONTROLS_H
|
|
#define __WX_VIEW_CONTROLS_H
|
|
|
|
#include <view/view_controls.h>
|
|
#include <wx/timer.h>
|
|
#include <memory>
|
|
|
|
class EDA_DRAW_PANEL_GAL;
|
|
class PROF_COUNTER;
|
|
|
|
namespace KIGFX
|
|
{
|
|
|
|
class ZOOM_CONTROLLER;
|
|
|
|
/**
|
|
* An implementation of class #VIEW_CONTROLS for wxWidgets library.
|
|
*/
|
|
class WX_VIEW_CONTROLS : public VIEW_CONTROLS, public wxEvtHandler
|
|
{
|
|
public:
|
|
WX_VIEW_CONTROLS( VIEW* aView, EDA_DRAW_PANEL_GAL* aParentPanel );
|
|
virtual ~WX_VIEW_CONTROLS();
|
|
|
|
/// Handler functions
|
|
void onWheel( wxMouseEvent& aEvent );
|
|
void onMotion( wxMouseEvent& aEvent );
|
|
void onMagnify( wxMouseEvent& aEvent );
|
|
void onButton( wxMouseEvent& aEvent );
|
|
void onEnter( wxMouseEvent& WXUNUSED( aEvent ) );
|
|
void onLeave( wxMouseEvent& WXUNUSED( aEvent ) );
|
|
void onTimer( wxTimerEvent& WXUNUSED( aEvent ) );
|
|
void onZoomGesture( wxZoomGestureEvent& aEvent );
|
|
void onPanGesture( wxPanGestureEvent& aEvent );
|
|
void onScroll( wxScrollWinEvent& aEvent );
|
|
void onCaptureLost( wxMouseEvent& WXUNUSED( aEvent ) );
|
|
|
|
|
|
/**
|
|
* Force the cursor to stay within the drawing panel area.
|
|
*
|
|
* @param aEnabled determines if the cursor should be captured.
|
|
*/
|
|
void CaptureCursor( bool aEnabled ) override;
|
|
|
|
|
|
void PinCursorInsideNonAutoscrollArea( bool aWarpMouseCursor ) override;
|
|
|
|
///< @copydoc VIEW_CONTROLS::GetMousePosition()
|
|
VECTOR2D GetMousePosition( bool aWorldCoordinates = true ) const override;
|
|
|
|
using VIEW_CONTROLS::GetCursorPosition;
|
|
|
|
///< @copydoc VIEW_CONTROLS::GetCursorPosition()
|
|
VECTOR2D GetCursorPosition( bool aSnappingEnabled ) const override;
|
|
|
|
///< @copydoc VIEW_CONTROLS::GetRawCursorPosition()
|
|
VECTOR2D GetRawCursorPosition( bool aSnappingEnabled = true ) const override;
|
|
|
|
void SetCursorPosition( const VECTOR2D& aPosition, bool warpView,
|
|
bool aTriggeredByArrows, long aArrowCommand ) override;
|
|
|
|
///< @copydoc VIEW_CONTROLS::SetCrossHairCursorPosition()
|
|
void SetCrossHairCursorPosition( const VECTOR2D& aPosition, bool aWarpView ) override;
|
|
|
|
///< @copydoc VIEW_CONTROLS::CursorWarp()
|
|
void WarpMouseCursor( const VECTOR2D& aPosition, bool aWorldCoordinates = false,
|
|
bool aWarpView = false ) override;
|
|
|
|
///< @copydoc VIEW_CONTROLS::CenterOnCursor()
|
|
void CenterOnCursor() override;
|
|
|
|
///< Adjusts the scrollbars position to match the current viewport.
|
|
void UpdateScrollbars();
|
|
|
|
///< End any mouse drag action still in progress
|
|
void CancelDrag();
|
|
|
|
void ForceCursorPosition( bool aEnabled,
|
|
const VECTOR2D& aPosition = VECTOR2D( 0, 0 ) ) override;
|
|
|
|
///< Applies VIEW_CONTROLS settings from the program COMMON_SETTINGS
|
|
void LoadSettings() override;
|
|
|
|
///< Event that forces mouse move event in the dispatcher (eg. used in autopanning, when
|
|
///< mouse cursor does not move in screen coordinates, but does in world coordinates)
|
|
static const wxEventType EVT_REFRESH_MOUSE;
|
|
|
|
std::unique_ptr<PROF_COUNTER> m_MotionEventCounter;
|
|
|
|
private:
|
|
///< Possible states for WX_VIEW_CONTROLS.
|
|
enum STATE
|
|
{
|
|
IDLE = 1, ///< Nothing is happening.
|
|
DRAG_PANNING, ///< Panning with mouse button pressed.
|
|
AUTO_PANNING, ///< Panning on approaching borders of the frame.
|
|
DRAG_ZOOMING, ///< Zooming with mouse button pressed.
|
|
};
|
|
|
|
/**
|
|
* Sets the interaction state, simply a internal setter to make it easier to debug changes
|
|
*/
|
|
void setState( STATE aNewState );
|
|
|
|
/**
|
|
* Compute new viewport settings while in autopanning mode.
|
|
*
|
|
* @param aEvent is an event to be processed and decide if autopanning should happen.
|
|
* @return true if it is currently autopanning (ie. autopanning is active and mouse cursor
|
|
* is in the area that causes autopanning to happen).
|
|
*/
|
|
bool handleAutoPanning( const wxMouseEvent& aEvent );
|
|
|
|
/**
|
|
* Limit the cursor position to within the canvas by warping it
|
|
*
|
|
* @param x Mouse position
|
|
* @param y Mouse position
|
|
*/
|
|
void handleCursorCapture( int x, int y );
|
|
|
|
/**
|
|
* Send an event to refresh mouse position.
|
|
*
|
|
* It is mostly used for notifying the tools that the cursor position in the world
|
|
* coordinates has changed, whereas the screen coordinates remained the same (e.g.
|
|
* frame edge autopanning).
|
|
* @param aSetModifiers If false, don't change the modifiers (they were set using the keyboard motion)
|
|
*/
|
|
void refreshMouse( bool aSetModifiers);
|
|
|
|
/**
|
|
* Get the cursor position in the screen coordinates.
|
|
*/
|
|
wxPoint getMouseScreenPosition() const;
|
|
|
|
///< Current state of VIEW_CONTROLS.
|
|
STATE m_state;
|
|
|
|
///< Panel that is affected by VIEW_CONTROLS.
|
|
EDA_DRAW_PANEL_GAL* m_parentPanel;
|
|
|
|
///< Store information about point where dragging has started.
|
|
VECTOR2D m_dragStartPoint;
|
|
|
|
///< Current direction of panning (only autopanning mode).
|
|
VECTOR2D m_panDirection;
|
|
|
|
///< Timer responsible for handling autopanning.
|
|
wxTimer m_panTimer;
|
|
|
|
///< Ratio used for scaling world coordinates to scrollbar position.
|
|
VECTOR2D m_scrollScale;
|
|
|
|
///< Current scrollbar position.
|
|
VECTOR2I m_scrollPos;
|
|
|
|
///< The mouse position when a drag zoom started.
|
|
VECTOR2D m_zoomStartPoint;
|
|
|
|
#ifdef __WXGTK3__
|
|
///< Last event timestamp used to de-bounce mouse wheel.
|
|
long int m_lastTimestamp;
|
|
#endif
|
|
|
|
///< Current cursor position (world coordinates).
|
|
VECTOR2D m_cursorPos;
|
|
|
|
///< Flag deciding whether the cursor position should be calculated using the mouse position.
|
|
bool m_updateCursor;
|
|
|
|
///< Flag to indicate if infinite panning works on this platform.
|
|
bool m_infinitePanWorks;
|
|
|
|
///< A #ZOOM_CONTROLLER that determines zoom steps. This is platform-specific.
|
|
std::unique_ptr<ZOOM_CONTROLLER> m_zoomController;
|
|
|
|
///< Used to track gesture events.
|
|
double m_gestureLastZoomFactor;
|
|
VECTOR2D m_gestureLastPos;
|
|
};
|
|
} // namespace KIGFX
|
|
|
|
#endif
|