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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
121 lines
3.8 KiB
C++
121 lines
3.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2024 Alex Shvartzkop <dudesuchamazing@gmail.com>
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __BOX2_MINMAX_H
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#define __BOX2_MINMAX_H
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#include <math/box2.h>
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#include <geometry/seg.h>
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#include <geometry/shape_arc.h>
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/**
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* A min-max version of BOX2 for fast intersection checking.
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*/
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struct BOX2I_MINMAX
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{
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BOX2I_MINMAX() : m_Left( 0 ), m_Top( 0 ), m_Right( 0 ), m_Bottom( 0 ) {}
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BOX2I_MINMAX( int aLeft, int aTop, int aRight, int aBottom ) :
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m_Left( aLeft ), m_Top( aTop ), m_Right( aRight ), m_Bottom( aBottom )
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{
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}
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BOX2I_MINMAX( const VECTOR2I& aPt ) : BOX2I_MINMAX( aPt.x, aPt.y ) {}
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BOX2I_MINMAX( int aX, int aY ) : m_Left( aX ), m_Top( aY ), m_Right( aX ), m_Bottom( aY ) {}
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BOX2I_MINMAX( const BOX2I& aBox ) :
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m_Left( aBox.GetLeft() ), m_Top( aBox.GetTop() ), m_Right( aBox.GetRight() ),
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m_Bottom( aBox.GetBottom() )
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{
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}
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BOX2I_MINMAX( const VECTOR2I& aA, const VECTOR2I& aB )
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{
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m_Left = std::min( aA.x, aB.x );
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m_Right = std::max( aA.x, aB.x );
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m_Top = std::min( aA.y, aB.y );
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m_Bottom = std::max( aA.y, aB.y );
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}
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operator BOX2I()
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{
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return BOX2ISafe( VECTOR2I( m_Left, m_Top ),
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VECTOR2L( int64_t( m_Right ) - m_Left, int64_t( m_Bottom ) - m_Top ) );
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}
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BOX2I_MINMAX( const SHAPE_ARC& aArc ) : BOX2I_MINMAX( aArc.BBox() ) {}
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BOX2I_MINMAX( const SEG& aSeg ) : BOX2I_MINMAX( aSeg.A, aSeg.B ) {}
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inline bool Intersects( const BOX2I_MINMAX& aOther ) const
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{
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// calculate the left common area coordinate:
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int left = std::max( m_Left, aOther.m_Left );
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// calculate the right common area coordinate:
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int right = std::min( m_Right, aOther.m_Right );
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// calculate the upper common area coordinate:
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int top = std::max( m_Top, aOther.m_Top );
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// calculate the lower common area coordinate:
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int bottom = std::min( m_Bottom, aOther.m_Bottom );
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// if a common area exists, it must have a positive (null accepted) size
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return left <= right && top <= bottom;
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}
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void Merge( const VECTOR2I& aPt )
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{
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m_Left = std::min( m_Left, aPt.x );
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m_Right = std::max( m_Right, aPt.x );
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m_Top = std::min( m_Top, aPt.y );
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m_Bottom = std::max( m_Bottom, aPt.y );
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}
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VECTOR2I GetCenter() const
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{
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int cx = ( (int64_t) m_Left + m_Right ) / 2;
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int cy = ( (int64_t) m_Top + m_Bottom ) / 2;
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return VECTOR2I( cx, cy );
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}
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double GetDiameter() const
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{
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VECTOR2L start( m_Left, m_Top );
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VECTOR2L end( m_Right, m_Bottom );
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VECTOR2L d = end - start;
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return std::hypot( d.x, d.y );
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}
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int m_Left;
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int m_Top;
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int m_Right;
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int m_Bottom;
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};
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#endif
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