mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-22 10:55:01 +00:00
aa5a370b3a
This allows a user to define user layers to be front or back (and therefore to flip with the board view). Fixes https://gitlab.com/kicad/code/kicad/-/issues/8455
143 lines
4.4 KiB
C++
143 lines
4.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018-2023 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PANEL_SETUP_LAYERS_H
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#define PANEL_SETUP_LAYERS_H
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#include <widgets/unit_binder.h>
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#include <widgets/paged_dialog.h>
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#include <panel_setup_layers_base.h>
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class PCB_EDIT_FRAME;
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class BOARD;
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class BOARD_DESIGN_SETTINGS;
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class PANEL_SETUP_BOARD_STACKUP;
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/**
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* The 3 UI control pointers for a single board layer.
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*/
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struct PANEL_SETUP_LAYERS_CTLs
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{
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PANEL_SETUP_LAYERS_CTLs( wxControl* aName, wxCheckBox* aCheckBox, wxControl* aChoiceOrDesc )
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{
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name = aName;
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checkbox = aCheckBox;
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choice = aChoiceOrDesc;
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}
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wxControl* name;
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wxCheckBox* checkbox;
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wxControl* choice;
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};
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class PANEL_SETUP_LAYERS : public PANEL_SETUP_LAYERS_BASE
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{
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public:
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PANEL_SETUP_LAYERS( wxWindow* aParentWindow, PCB_EDIT_FRAME* aFrame );
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void ImportSettingsFrom( BOARD* aBoard );
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/**
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* Check and warn if inner copper layers will be deleted
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*
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* This function warns users if they are going to delete inner copper layers because
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* they're importing settings from a board with less copper layers than the board
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* already loaded.
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*
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* @param aWorkingBoard is the currently loaded PCB
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* @param aImportedBoard is the PCB imported to get settings from.
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* @return Approval to delete inner copper if needed.
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*/
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bool CheckCopperLayerCount( BOARD* aWorkingBoard, BOARD* aImportedBoard );
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///< @return the selected layer mask within the UI checkboxes
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LSET GetUILayerMask();
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///< @return the layer name within the UI wxTextCtrl
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wxString GetLayerName( int layer );
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/**
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* Called when switching to this tab to make sure that any changes to the copper layer count
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* made on the physical stackup page are reflected here
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* @param aNumCopperLayers is the number of copper layers in the board
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*/
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void SyncCopperLayers( int aNumCopperLayers );
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void SetPhysicalStackupPanel( PANEL_SETUP_BOARD_STACKUP* aPanel )
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{
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m_physicalStackup = aPanel;
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}
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bool IsInitialized() const { return m_initialized; }
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private:
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void setLayerCheckBox( int layer, bool isChecked );
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void setCopperLayerCheckBoxes( int copperCount );
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void setMandatoryLayerCheckBoxes();
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void setUserDefinedLayerCheckBoxes();
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void showBoardLayerNames();
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void showSelectedLayerCheckBoxes( LSET enableLayerMask );
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void showLayerTypes();
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void OnCheckBox( wxCommandEvent& event ) override;
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void DenyChangeCheckBox( wxCommandEvent& event ) override;
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bool TransferDataToWindow() override;
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bool TransferDataFromWindow() override;
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virtual void addUserDefinedLayer( wxCommandEvent& aEvent ) override;
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bool testLayerNames();
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/**
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* Return a list of layers removed from the board that contain items.
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* Footprints and items owned by footprints are not taken in account
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*/
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LSEQ getRemovedLayersWithItems();
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/**
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* Return a list of layers in use in footprints, and therefore not removable.
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*/
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LSEQ getNonRemovableLayers();
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PANEL_SETUP_LAYERS_CTLs getCTLs( int aLayerNumber );
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wxControl* getName( int aLayer );
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wxCheckBox* getCheckBox( int aLayer );
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wxChoice* getChoice( int aLayer );
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private:
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PCB_EDIT_FRAME* m_frame;
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PANEL_SETUP_BOARD_STACKUP* m_physicalStackup;
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BOARD* m_pcb;
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LSET m_enabledLayers;
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bool m_initialized;
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};
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#endif //PANEL_SETUP_LAYERS_H
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