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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-25 09:35:01 +00:00
kicad/pcbnew/pcb_io/odbpp/odb_entity.h

274 lines
8.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
* Author: SYSUEric <jzzhuang666@gmail.com>.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _ODB_ENTITY_H_
#define _ODB_ENTITY_H_
#include <optional>
#include <vector>
#include <map>
#include <wx/string.h>
#include <iostream>
#include <functional>
#include "odb_feature.h"
#include "odb_eda_data.h"
#include "odb_netlist.h"
#include "odb_component.h"
class BOARD;
class ODB_TREE_WRITER;
class BOARD_ITEM;
class PCB_IO_ODBPP;
class ODB_ENTITY_BASE
{
public:
ODB_ENTITY_BASE( BOARD* aBoard, PCB_IO_ODBPP* aPlugin ) : m_board( aBoard ), m_plugin( aPlugin )
{
}
ODB_ENTITY_BASE() : m_board( nullptr ), m_plugin( nullptr ) {}
virtual ~ODB_ENTITY_BASE() = default;
virtual void GenerateFiles( ODB_TREE_WRITER& writer ) {}
virtual bool CreateDirectoryTree( ODB_TREE_WRITER& writer );
virtual std::string GetEntityName() = 0;
virtual void InitEntityData() {}
protected:
BOARD* m_board;
std::vector<std::string> m_fileName;
PCB_IO_ODBPP* m_plugin;
};
enum class ODB_SUBTYPE;
enum class ODB_POLARITY;
enum class ODB_CONTEXT;
enum class ODB_TYPE;
class ODB_MATRIX_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_MATRIX_ENTITY( BOARD* aBoard, PCB_IO_ODBPP* aPlugin ) : ODB_ENTITY_BASE( aBoard, aPlugin )
{
}
virtual ~ODB_MATRIX_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "matrix"; }
struct MATRIX_LAYER
{
std::optional<std::pair<wxString, wxString>> m_span; // !< start, end
std::optional<ODB_SUBTYPE> m_addType;
std::optional<ODB_DIELECTRIC_TYPE> m_diType;
uint32_t m_rowNumber;
wxString m_layerName;
ODB_CONTEXT m_context;
ODB_TYPE m_type;
ODB_POLARITY m_polarity = ODB_POLARITY::POSITIVE;
MATRIX_LAYER( uint32_t aRow, const wxString& aLayerName ) :
m_rowNumber( aRow ), m_layerName( ODB::GenLegalEntityName( aLayerName ) )
{
}
};
virtual void GenerateFiles( ODB_TREE_WRITER& writer ) override;
virtual void InitEntityData() override;
void InitMatrixLayerData();
void AddStep( const wxString& aStepName );
void AddMatrixLayerField( MATRIX_LAYER& aMLayer, PCB_LAYER_ID aLayer );
void AddDrillMatrixLayer();
void AddCOMPMatrixLayer( PCB_LAYER_ID aCompSide );
private:
std::map<wxString, unsigned int> m_matrixSteps;
std::vector<MATRIX_LAYER> m_matrixLayers;
unsigned int m_row = 1;
unsigned int m_col = 1;
bool m_hasBotComp = false;
};
class ODB_MISC_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_MISC_ENTITY();
virtual ~ODB_MISC_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "misc"; }
//TODO
// bool AddAttrList();
// bool AddSysAttrFiles();
virtual void GenerateFiles( ODB_TREE_WRITER& writer ) override;
private:
std::map<wxString, wxString> m_info;
// ODB_ATTRLIST m_attrlist;
};
class FEATURES_MANAGER;
class ODB_LAYER_ENTITY;
class ODB_STEP_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_STEP_ENTITY( BOARD* aBoard, PCB_IO_ODBPP* aPlugin ) :
ODB_ENTITY_BASE( aBoard, aPlugin ), m_profile( nullptr ), m_netlist( aBoard )
{
}
virtual ~ODB_STEP_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "pcb"; }
void InitEdaData();
void InitPackage();
void InitNetListData();
void MakeLayerEntity();
bool AddNetList();
bool AddProfile();
bool AddStepHeader();
virtual bool CreateDirectoryTree( ODB_TREE_WRITER& writer ) override;
virtual void InitEntityData() override;
void GenerateLayerFiles( ODB_TREE_WRITER& writer );
void GenerateEdaFiles( ODB_TREE_WRITER& writer );
void GenerateNetlistsFiles( ODB_TREE_WRITER& writer );
void GenerateProfileFile( ODB_TREE_WRITER& writer );
void GenerateStepHeaderFile( ODB_TREE_WRITER& writer );
virtual void GenerateFiles( ODB_TREE_WRITER& writer ) override;
private:
// ODB_ATTRLIST m_attrList;
std::map<wxString, std::shared_ptr<ODB_LAYER_ENTITY>> m_layerEntityMap;
std::unique_ptr<FEATURES_MANAGER> m_profile;
EDA_DATA m_edaData;
std::unordered_map<wxString, wxString> m_stephdr;
ODB_NET_LIST m_netlist;
};
class ODB_LAYER_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_LAYER_ENTITY( BOARD* aBoard, PCB_IO_ODBPP* aPlugin,
std::map<int, std::vector<BOARD_ITEM*>>& aMap, const PCB_LAYER_ID& aLayerID,
const wxString& aLayerName );
virtual ~ODB_LAYER_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "layers"; }
virtual void InitEntityData() override;
void InitFeatureData();
ODB_COMPONENT& InitComponentData( const FOOTPRINT* aFp, const EDA_DATA::PACKAGE& aPkg );
void InitDrillData();
void AddLayerFeatures();
void GenAttrList( ODB_TREE_WRITER& writer );
void GenComponents( ODB_TREE_WRITER& writer );
void GenTools( ODB_TREE_WRITER& writer );
void GenFeatures( ODB_TREE_WRITER& writer );
virtual void GenerateFiles( ODB_TREE_WRITER& writer ) override;
private:
std::map<int, std::vector<BOARD_ITEM*>> m_layerItems;
PCB_LAYER_ID m_layerID;
wxString m_matrixLayerName;
// ODB_ATTRLIST m_attrList;
std::optional<ODB_DRILL_TOOLS> m_tools;
std::optional<COMPONENTS_MANAGER> m_compTop;
std::optional<COMPONENTS_MANAGER> m_compBot;
std::unique_ptr<FEATURES_MANAGER> m_featuresMgr;
};
class ODB_SYMBOLS_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_SYMBOLS_ENTITY() = default;
virtual ~ODB_SYMBOLS_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "symbols"; }
//TODO
// virtual void GenerateFiles( ODB_TREE_WRITER& writer );
};
class ODB_FONTS_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_FONTS_ENTITY() = default;
virtual ~ODB_FONTS_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "fonts"; }
virtual void GenerateFiles( ODB_TREE_WRITER& writer ) override;
};
class ODB_WHEELS_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_WHEELS_ENTITY() = default;
virtual ~ODB_WHEELS_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "wheels"; }
// TODO
// virtual void GenerateFiles( ODB_TREE_WRITER& writer );
};
class ODB_INPUT_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_INPUT_ENTITY() = default;
virtual ~ODB_INPUT_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "input"; }
// TODO
// virtual void GenerateFiles( ODB_TREE_WRITER &writer );
};
class ODB_USER_ENTITY : public ODB_ENTITY_BASE
{
public:
ODB_USER_ENTITY() = default;
virtual ~ODB_USER_ENTITY() = default;
inline virtual std::string GetEntityName() override { return "user"; }
// TODO
// virtual void GenerateFiles( ODB_TREE_WRITER &writer );
};
#endif // _ODB_ENTITY_H_