kicad/pcbnew/pcb_layer_box_selector.h

94 lines
4.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012-2015 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PCB_LAYER_BOX_SELECTOR_H
#define PCB_LAYER_BOX_SELECTOR_H
#include <widgets/layer_box_selector.h>
class PCB_BASE_FRAME;
/**
* Class to display a pcb layer list in a wxBitmapComboBox.
*/
class PCB_LAYER_BOX_SELECTOR : public LAYER_BOX_SELECTOR
{
public:
// If you are thinking the constructor is a bit curious, just remember it is automatically
// generated when used in wxFormBuilder files, and so must have the same signature as the
// wxBitmapComboBox constructor. In particular, value and style are not used by this class.
PCB_LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = nullptr, int style = 0 ) :
LAYER_BOX_SELECTOR( parent, id, pos, size, n, choices )
{
m_boardFrame = nullptr;
m_showNotEnabledBrdlayers = false;
}
// SetBoardFrame should be called after creating a PCB_LAYER_BOX_SELECTOR. It is not passed
// through the constructor because it must have the same signature as wxBitmapComboBox for
// use with wxFormBuilder.
void SetBoardFrame( PCB_BASE_FRAME* aFrame ) { m_boardFrame = aFrame; };
// SetLayerSet allows disabling some layers, which are not shown in list
void SetNotAllowedLayerSet( LSET aMask ) { m_layerMaskDisable = aMask; }
// If the UNDEFINED_LAYER should be selectable, give it a name here. Usually either
// INDETERMINATE_STATE or INDETERMINATE_ACTION.
void SetUndefinedLayerName( const wxString& aName ) { m_undefinedLayerName = aName; }
// Reload the Layers names and bitmaps
void Resync() override;
// Allow (or not) the layers not activated for the current board to be shown in layer
// selector. Not activated layers have their names appended with "(not activated)".
void ShowNonActivatedLayers( bool aShow ) { m_showNotEnabledBrdlayers = aShow; }
private:
// Returns a color index from the layer id
COLOR4D getLayerColor( int aLayer ) const override;
// Returns true if the layer id is enabled (i.e. if it should be displayed)
bool isLayerEnabled( int aLayer ) const override;
// Returns the name of the layer id
wxString getLayerName( int aLayer ) const override;
LSET getEnabledLayers() const;
PCB_BASE_FRAME* m_boardFrame;
LSET m_layerMaskDisable; // A mask to remove some (not allowed) layers
// from layer list
bool m_showNotEnabledBrdlayers; // true to list all allowed layers
// (with not activated layers flagged)
wxString m_undefinedLayerName; // if not empty add an item with this name which sets
// the layer to UNDEFINED_LAYER
};
#endif // PCB_LAYER_BOX_SELECTOR_H