kicad/pcbnew/router/pns_multi_dragger.h

183 lines
5.4 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PNS_MULTI_DRAGGER_H
#define __PNS_MULTI_DRAGGER_H
#include <memory>
#include <math/vector2d.h>
#include "pns_node.h"
#include "pns_via.h"
#include "pns_line.h"
#include "pns_drag_algo.h"
#include "pns_itemset.h"
#include "pns_layerset.h"
#include "pns_mouse_trail_tracer.h"
namespace PNS {
class ROUTER;
class SHOVE;
class OPTIMIZER;
/**
* MULTI_DRAGGER
*
* Dragging algorithm for multiple segments. Very trival version for demonstration purposes.
*/
class MULTI_DRAGGER : public DRAG_ALGO
{
public:
MULTI_DRAGGER( ROUTER* aRouter );
~MULTI_DRAGGER();
/**
* Function Start()
*
* Starts routing a single track at point aP, taking item aStartItem as anchor
* (unless NULL). Returns true if a dragging operation has started.
*/
virtual bool Start( const VECTOR2I& aP, ITEM_SET& aPrimitives ) override;
/**
* Function Drag()
*
* Drags the current segment/corner/via to the point aP.
* @return true, if dragging finished with success.
*/
bool Drag( const VECTOR2I& aP ) override;
/**
* Function FixRoute()
*
* Checks if the result of current dragging operation is correct
* and eventually commits it to the world.
* @return true, if dragging finished with success.
*/
bool FixRoute( bool aForceCommit ) override;
/**
* Function CurrentNode()
*
* Returns the most recent world state, including all
* items changed due to dragging operation.
*/
NODE* CurrentNode() const override;
/**
* Function CurrentNets()
*
* Returns the net code(s) of currently routed track(s).
*/
const std::vector<NET_HANDLE> CurrentNets() const override;
/**
* Function CurrentLayer()
*
* Returns the layer of currently routed track.
*/
int CurrentLayer() const override;
/**
* Function Traces()
*
* Returns the set of dragged items.
*/
const ITEM_SET Traces() override;
void SetMode( PNS::DRAG_MODE aDragMode ) override;
PNS::DRAG_MODE Mode() const override;
// Use case: we are dragging multiple tracks. The router erases a few of them, adds a few new ones. For the ease of use, it would be good for the tracks the be still selected when
// the drag operation is completed. This method returns a set of the 'leader' (segments/arcs that have been selected for multi-fragging)
virtual std::vector<PNS::ITEM*> GetLastCommittedLeaderSegments() override { return m_leaderSegments; };
virtual bool GetForceMarkObstaclesMode( bool* aDragStatus ) const override
{
*aDragStatus = m_dragStatus;
return false;
}
private:
struct MDRAG_LINE
{
ITEM* leaderItem = nullptr;
std::vector<PNS::ITEM*> originalLeaders;
bool isStrict = false;
bool isMidSeg = false;
bool isCorner = false;
bool isDraggable = false;
int leaderSegIndex = -1;
bool cornerIsLast = false;
PNS::LINE originalLine; // complete line (in a bundle) to drag
PNS::LINE preDragLine; // complete line (in a bundle) to drag
PNS::LINE draggedLine; // result of the drag calculation
PNS::LINE preShoveLine; // result of the drag calculation
bool dragOK = false;
bool isPrimaryLine = false; // when true, it's the "leader"/"primary one" - the one the cursor is attached to
bool clipDone = false;
int offset; // distance between this line and the primary one (only applicable if the respective end segments are parallel)
SEG midSeg;
// VECTOR2I dragAnchor;
int dragDist;
int cornerDistance, leaderSegDistance;
};
bool multidragMarkObstacles ( std::vector<MDRAG_LINE>& aCompletedLines );
bool multidragShove ( std::vector<MDRAG_LINE>& aCompletedLines );
bool multidragWalkaround ( std::vector<MDRAG_LINE>& aCompletedLines );
void restoreLeaderSegments( std::vector<MDRAG_LINE>& aCompletedLines );
int findNewLeaderSegment( const MDRAG_LINE& aLine ) const;
bool tryWalkaround( NODE* aNode, LINE& aOrig, LINE& aWalk );
int m_mode;
bool m_dragStatus;
PNS_MODE m_currentMode;
DRAG_MODE m_dragMode;
std::vector<MDRAG_LINE> m_mdragLines;
std::vector<PNS::ITEM*> m_leaderSegments;
NODE* m_lastNode;
NODE* m_preShoveNode;
ITEM_SET m_origDraggedItems;
ITEM_SET m_draggedItems;
VECTOR2I m_dragStartPoint;
SEG m_guide;
std::unique_ptr<SHOVE> m_shove;
};
}
#endif