kicad/pcbnew/router/pns_shove.cpp

2517 lines
74 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016-2023 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <deque>
#include <cassert>
#include <math/box2.h>
#include <wx/log.h>
#include "pns_arc.h"
#include "pns_line.h"
#include "pns_node.h"
#include "pns_debug_decorator.h"
#include "pns_walkaround.h"
#include "pns_shove.h"
#include "pns_solid.h"
#include "pns_optimizer.h"
#include "pns_via.h"
#include "pns_utils.h"
#include "pns_router.h"
#include "pns_topology.h"
#include "time_limit.h"
// fixme - move all logger calls to debug decorator
typedef VECTOR2I::extended_type ecoord;
namespace PNS {
void SHOVE::replaceItems( ITEM* aOld, std::unique_ptr< ITEM > aNew )
{
OPT_BOX2I changed_area = ChangedArea( aOld, aNew.get() );
if( changed_area )
m_affectedArea = m_affectedArea ? m_affectedArea->Merge( *changed_area ) : *changed_area;
ROOT_LINE_ENTRY *re = nullptr;
LINKED_ITEM::UNIQ_ID newId;
if( aOld->OfKind( ITEM::VIA_T ) )
{
auto vold = static_cast<VIA*>( aOld );
auto vnew = static_cast<VIA*>( aNew.get() );
re = touchRootLine( vold );
re->newVia = vnew;
newId = static_cast<VIA*>( aNew.get() )->Uid();
PNS_DBG( Dbg(), Message,
wxString::Format( "replace-via node=%p vold=%p [%d %d]-> vnew=%p [%d %d] nid %llu", m_currentNode, aOld,
vold->Pos().x, vold->Pos().y, aNew.get(), vnew->Pos().x,
vnew->Pos().y, newId ) );
}
m_currentNode->Replace( aOld, std::move( aNew ) );
if( re )
m_rootLineHistory[ newId ] = re;
}
SHOVE::ROOT_LINE_ENTRY* SHOVE::replaceLine( LINE& aOld, LINE& aNew, bool aIncludeInChangedArea, NODE* aNode )
{
if( aIncludeInChangedArea )
{
OPT_BOX2I changed_area = ChangedArea( aOld, aNew );
if( changed_area )
{
SHAPE_RECT r( *changed_area );
PNS_DBG( Dbg(), AddShape, &r, BLUE, 0, wxT( "shove-changed-area" ) );
m_affectedArea = m_affectedArea ? m_affectedArea->Merge( *changed_area )
: *changed_area;
}
}
int old_sc = aOld.SegmentCount();
int old_lc = aOld.LinkCount();
if( aOld.EndsWithVia() )
{
for( auto lnk : aOld.Links() )
if( lnk->OfKind( ITEM::VIA_T ) )
aOld.Unlink( lnk );
}
bool foundPredecessor = false;
ROOT_LINE_ENTRY *rootEntry = nullptr;
// Keep track of the 'root lines', i.e. the unmodified (pre-shove) versions
// of the affected tracks in a map. The optimizer can then query the pre-shove shape
// for each shoved line and perform additional constraint checks (i.e. prevent overzealous
// optimizations)
// Check if the shoved line already has an ancestor (e.g. line from a previous shove
// iteration/cursor movement)
for( LINKED_ITEM* link : aOld.Links() )
{
auto oldLineIter = m_rootLineHistory.find( link->Uid() );
if( oldLineIter != m_rootLineHistory.end() )
{
rootEntry = oldLineIter->second;
foundPredecessor = true;
break;
}
}
// If found, use it, otherwise, create new entry in the map (we have a genuine new 'root' line)
if( !foundPredecessor )
{
if( ! rootEntry )
{
rootEntry = new ROOT_LINE_ENTRY( aOld.Clone() );
}
for( LINKED_ITEM* link : aOld.Links() )
{
m_rootLineHistory[link->Uid()] = rootEntry;
}
}
// Now update the NODE (calling Replace invalidates the Links() in a LINE)
if( aNode )
aNode->Replace( aOld, aNew );
else
m_currentNode->Replace( aOld, aNew );
// point the Links() of the new line to its oldest ancestor
for( LINKED_ITEM* link : aNew.Links() )
{
m_rootLineHistory[ link->Uid() ] = rootEntry;
}
rootEntry->newLine = aNew;
return rootEntry;
}
int SHOVE::getClearance( const ITEM* aA, const ITEM* aB ) const
{
if( m_forceClearance >= 0 )
return m_forceClearance;
int clearance = m_currentNode->GetClearance( aA, aB, false );
if( aA->HasHole() )
clearance = std::max( clearance, m_currentNode->GetClearance( aA->Hole(), aB, false ) );
if( aB->HasHole() )
clearance = std::max( clearance, m_currentNode->GetClearance( aA, aB->Hole(), false ) );
return clearance;
}
void SHOVE::sanityCheck( LINE* aOld, LINE* aNew )
{
assert( aOld->CPoint( 0 ) == aNew->CPoint( 0 ) );
assert( aOld->CPoint( -1 ) == aNew->CPoint( -1 ) );
}
SHOVE::SHOVE( NODE* aWorld, ROUTER* aRouter ) :
ALGO_BASE( aRouter )
{
m_optFlagDisableMask = 0;
m_forceClearance = -1;
m_root = aWorld;
m_currentNode = aWorld;
SetDebugDecorator( aRouter->GetInterface()->GetDebugDecorator() );
// Initialize other temporary variables:
m_draggedVia = nullptr;
m_iter = 0;
m_multiLineMode = false;
m_restrictSpringbackTagId = 0;
m_springbackDoNotTouchNode = nullptr;
m_defaultPolicy = SHP_SHOVE;
}
SHOVE::~SHOVE()
{
}
LINE SHOVE::assembleLine( const LINKED_ITEM* aSeg, int* aIndex, bool aPreCleanup )
{
LINE cur = m_currentNode->AssembleLine( const_cast<LINKED_ITEM*>( aSeg ), aIndex, true );
if( aPreCleanup )
{
LINE cleaned;
if (preShoveCleanup( &cur, &cleaned ) )
return cleaned;
}
return cur;
}
// A dumb function that checks if the shoved line is shoved the right way, e.g. visually
// "outwards" of the line/via applying pressure on it. Unfortunately there's no mathematical
// concept of orientation of an open curve, so we use some primitive heuristics: if the shoved
// line wraps around the start of the "pusher", it's likely shoved in wrong direction.
// Update: there's no concept of an orientation of an open curve, but nonetheless Tom's dumb
// as.... (censored)
// Two open curves put together make a closed polygon... Tom should learn high school geometry!
bool SHOVE::checkShoveDirection( const LINE& aCurLine, const LINE& aObstacleLine,
const LINE& aShovedLine ) const
{
SHAPE_LINE_CHAIN::POINT_INSIDE_TRACKER checker( aCurLine.CPoint( 0) );
checker.AddPolyline( aObstacleLine.CLine() );
checker.AddPolyline( aShovedLine.CLine().Reverse() );
bool inside = checker.IsInside();
return !inside;
}
/*
* Push aObstacleLine away from aCurLine's via by the clearance distance, returning the result
* in aResultLine.
*
* Must be called only when aCurLine itself is on another layer (or has no segments) so that it
* can be ignored.
*/
bool SHOVE::shoveLineFromLoneVia( const LINE& aCurLine, const LINE& aObstacleLine,
LINE& aResultLine )
{
// Build a hull for aCurLine's via and re-walk aObstacleLine around it.
int obstacleLineWidth = aObstacleLine.Width();
const VIA& via = aCurLine.Via();
int clearance = getClearance( &via, &aObstacleLine );
HOLE* viaHole = via.Hole();
int holeClearance = getClearance( viaHole, &aObstacleLine );
if( holeClearance + via.Drill() / 2 > clearance + via.Diameter( aObstacleLine.Layer() ) / 2 )
clearance = holeClearance + via.Drill() / 2 - via.Diameter( aObstacleLine.Layer() ) / 2;
SHAPE_LINE_CHAIN hull = aCurLine.Via().Hull( clearance, obstacleLineWidth, aCurLine.Layer() );
SHAPE_LINE_CHAIN path_cw;
SHAPE_LINE_CHAIN path_ccw;
if( ! aObstacleLine.Walkaround( hull, path_cw, true ) )
return false;
if( ! aObstacleLine.Walkaround( hull, path_ccw, false ) )
return false;
const SHAPE_LINE_CHAIN& shortest = path_ccw.Length() < path_cw.Length() ? path_ccw : path_cw;
if( shortest.PointCount() < 2 )
return false;
if( aObstacleLine.CPoint( -1 ) != shortest.CPoint( -1 ) )
return false;
if( aObstacleLine.CPoint( 0 ) != shortest.CPoint( 0 ) )
return false;
aResultLine.SetShape( shortest );
if( aResultLine.Collide( &aCurLine, m_currentNode, aResultLine.Layer() ) )
return false;
return true;
}
/*
* Re-walk aObstacleLine around the given set of hulls, returning the result in aResultLine.
*/
bool SHOVE::shoveLineToHullSet( const LINE& aCurLine, const LINE& aObstacleLine,
LINE& aResultLine, const HULL_SET& aHulls )
{
const SHAPE_LINE_CHAIN& obs = aObstacleLine.CLine();
int attempt;
PNS_DBG( Dbg(), BeginGroup, "shove-details", 1 );
for( attempt = 0; attempt < 4; attempt++ )
{
bool invertTraversal = ( attempt >= 2 );
bool clockwise = attempt % 2;
int vFirst = -1, vLast = -1;
LINE l( aObstacleLine );
SHAPE_LINE_CHAIN path( l.CLine() );
for( int i = 0; i < (int) aHulls.size(); i++ )
{
const SHAPE_LINE_CHAIN& hull = aHulls[invertTraversal ? aHulls.size() - 1 - i : i];
PNS_DBG( Dbg(), AddShape, &hull, YELLOW, 10000, wxString::Format( "hull[%d]", i ) );
PNS_DBG( Dbg(), AddShape, &path, WHITE, l.Width(), wxString::Format( "path[%d]", i ) );
PNS_DBG( Dbg(), AddShape, &obs, LIGHTGRAY, aObstacleLine.Width(), wxString::Format( "obs[%d]", i ) );
if( !l.Walkaround( hull, path, clockwise ) )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "Fail-Walk %s %s %d\n" ),
hull.Format().c_str(),
l.CLine().Format().c_str(),
clockwise? 1 : 0) );
PNS_DBGN( Dbg(), EndGroup );
return false;
}
path.Simplify2();
l.SetShape( path );
}
for( int i = 0; i < std::min( path.PointCount(), obs.PointCount() ); i++ )
{
if( path.CPoint( i ) != obs.CPoint( i ) )
{
vFirst = i;
break;
}
}
int k = obs.PointCount() - 1;
for( int i = path.PointCount() - 1; i >= 0 && k >= 0; i--, k-- )
{
if( path.CPoint( i ) != obs.CPoint( k ) )
{
vLast = i;
break;
}
}
if( ( vFirst < 0 || vLast < 0 ) && !path.CompareGeometry( aObstacleLine.CLine() ) )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "attempt %d fail vfirst-last" ),
attempt ) );
continue;
}
if( path.CPoint( -1 ) != obs.CPoint( -1 ) || path.CPoint( 0 ) != obs.CPoint( 0 ) )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "attempt %d fail vend-start\n" ),
attempt ) );
continue;
}
if( !checkShoveDirection( aCurLine, aObstacleLine, l ) )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "attempt %d fail direction-check" ),
attempt ) );
aResultLine.SetShape( l.CLine() );
continue;
}
if( path.SelfIntersecting() )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "attempt %d fail self-intersect" ),
attempt ) );
continue;
}
bool colliding = l.Collide( &aCurLine, m_currentNode, l.Layer() );
#if 0
if(( aCurLine.Marker() & MK_HEAD ) && !colliding )
{
const JOINT* jtStart = m_currentNode->FindJoint( aCurLine.CPoint( 0 ), &aCurLine );
for( ITEM* item : jtStart->LinkList() )
{
if( item->Collide( &l, m_currentNode, l.Layer() ) )
colliding = true;
}
}
#endif
if( colliding )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "attempt %d fail coll-check" ),
attempt ) );
continue;
}
aResultLine.SetShape( l.CLine() );
PNS_DBGN( Dbg(), EndGroup );
return true;
}
PNS_DBGN( Dbg(), EndGroup );
return false;
}
/*
* Push aObstacleLine line away from aCurLine by the clearance distance, and return the result in
* aResultLine.
*/
bool SHOVE::ShoveObstacleLine( const LINE& aCurLine, const LINE& aObstacleLine,
LINE& aResultLine )
{
const int cHullFailureExpansionFactor = 10;
int extraHullExpansion = 0;
aResultLine.ClearLinks();
bool viaOnEnd = aCurLine.EndsWithVia();
LINE obstacleLine( aObstacleLine );
std::optional<VIA> obsVia;
if( obstacleLine.EndsWithVia() )
{
obsVia = aObstacleLine.Via();
obstacleLine.RemoveVia();
}
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "shove process-single: voe-cur %d voe-obs %d" ),
aCurLine.EndsWithVia()?1:0, aObstacleLine.EndsWithVia()?1:0 ) );
if( viaOnEnd && ( !aCurLine.LayersOverlap( &obstacleLine ) || aCurLine.SegmentCount() == 0 ) )
{
// Shove obstacleLine to the hull of aCurLine's via.
return shoveLineFromLoneVia( aCurLine, obstacleLine, aResultLine );
}
else
{
// Build a set of hulls around the segments of aCurLine. Hulls are at the clearance
// distance + obstacleLine's linewidth so that when re-walking obstacleLine along the
// hull it will be at the appropriate clearance.
int obstacleLineWidth = obstacleLine.Width();
int clearance = getClearance( &aCurLine, &obstacleLine );
int currentLineSegmentCount = aCurLine.SegmentCount();
/*PNS_DBG( Dbg(), Message, wxString::Format( wxT( "shove process-single: cur net %d obs %d cl %d" ),
m_router->GetInterface()->GetNetCode( aCurLine.Net() ),
m_router->GetInterface()->GetNetCode( obstacleLine.Net() ),
clearance ) );*/
for( int attempt = 0; attempt < 2; attempt++ )
{
HULL_SET hulls;
hulls.reserve( currentLineSegmentCount + 1 );
for( int i = 0; i < currentLineSegmentCount; i++ )
{
SEGMENT seg( aCurLine, aCurLine.CSegment( i ) );
// Arcs need additional clearance to ensure the hulls are always bigger than the arc
if( aCurLine.CLine().IsArcSegment( i ) )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "shove add-extra-clearance %d" ),
SHAPE_ARC::DefaultAccuracyForPCB() ) );
clearance += KiROUND( SHAPE_ARC::DefaultAccuracyForPCB() );
}
SHAPE_LINE_CHAIN hull = seg.Hull( clearance + extraHullExpansion, obstacleLineWidth, obstacleLine.Layer() );
hulls.push_back( hull );
}
if( viaOnEnd )
{
const VIA& via = aCurLine.Via();
int viaClearance = getClearance( &via, &obstacleLine );
HOLE* viaHole = via.Hole();
int holeClearance = getClearance( viaHole, &obstacleLine );
int layer = aObstacleLine.Layer();
if( holeClearance + via.Drill() / 2 > viaClearance + via.Diameter( layer ) / 2 )
{
viaClearance = holeClearance + via.Drill() / 2 - via.Diameter( layer ) / 2;
}
hulls.push_back( aCurLine.Via().Hull( viaClearance, obstacleLineWidth, layer ) );
}
if (shoveLineToHullSet( aCurLine, obstacleLine, aResultLine, hulls ) )
{
if( obsVia )
aResultLine.AppendVia( *obsVia );
return true;
}
extraHullExpansion += cHullFailureExpansionFactor;
}
}
return false;
}
/*
* TODO describe....
*/
SHOVE::SHOVE_STATUS SHOVE::onCollidingSegment( LINE& aCurrent, SEGMENT* aObstacleSeg )
{
int segIndex;
LINE obstacleLine = assembleLine( aObstacleSeg, &segIndex, true );
LINE shovedLine( obstacleLine );
SEGMENT tmp( *aObstacleSeg );
if( obstacleLine.HasLockedSegments() )
{
PNS_DBG(Dbg(), Message, "try walk (locked segments)");
return SH_TRY_WALK;
}
bool shoveOK = ShoveObstacleLine( aCurrent, obstacleLine, shovedLine );
const double extensionWalkThreshold = 1.0;
double obsLen = obstacleLine.CLine().Length();
double shovedLen = shovedLine.CLine().Length();
double extensionFactor = 0.0;
if( obsLen != 0.0f )
extensionFactor = shovedLen / obsLen - 1.0;
//if( extensionFactor > extensionWalkThreshold )
// return SH_TRY_WALK;
assert( obstacleLine.LayersOverlap( &shovedLine ) );
if( Dbg() )
{
PNS_DBG( Dbg(), AddItem, aObstacleSeg, BLUE, 0, wxT( "colliding-segment" ) );
PNS_DBG( Dbg(), AddItem, &aCurrent, RED, 10000, wxString::Format( "current-line [l %d v %d]", aCurrent.Layer(), aCurrent.EndsWithVia() ) );
PNS_DBG( Dbg(), AddItem, &obstacleLine, GREEN, 10000, wxString::Format( "obstacle-line [l %d v %d]", obstacleLine.Layer(), obstacleLine.EndsWithVia() ) );
PNS_DBG( Dbg(), AddItem, &shovedLine, BLUE, 10000, wxT( "shoved-line" ) );
}
if( shoveOK )
{
int rank = aCurrent.Rank();
shovedLine.SetRank( rank - 1 );
shovedLine.Line().Simplify2();
sanityCheck( &obstacleLine, &shovedLine );
replaceLine( obstacleLine, shovedLine );
if( !pushLineStack( shovedLine ) )
return SH_INCOMPLETE;
}
return SH_OK;
}
/*
* TODO describe....
*/
SHOVE::SHOVE_STATUS SHOVE::onCollidingArc( LINE& aCurrent, ARC* aObstacleArc )
{
int segIndex;
LINE obstacleLine = assembleLine( aObstacleArc, &segIndex );
LINE shovedLine( obstacleLine );
ARC tmp( *aObstacleArc );
if( obstacleLine.HasLockedSegments() )
return SH_TRY_WALK;
bool shoveOK = ShoveObstacleLine( aCurrent, obstacleLine, shovedLine );
const double extensionWalkThreshold = 1.0;
double obsLen = obstacleLine.CLine().Length();
double shovedLen = shovedLine.CLine().Length();
double extensionFactor = 0.0;
if( obsLen != 0.0f )
extensionFactor = shovedLen / obsLen - 1.0;
if( extensionFactor > extensionWalkThreshold )
return SH_TRY_WALK;
assert( obstacleLine.LayersOverlap( &shovedLine ) );
PNS_DBG( Dbg(), AddItem, &tmp, WHITE, 10000, wxT( "obstacle-arc" ) );
PNS_DBG( Dbg(), AddItem, &aCurrent, RED, 10000, wxT( "current-line" ) );
PNS_DBG( Dbg(), AddItem, &obstacleLine, GREEN, 10000, wxT( "obstacle-line" ) );
PNS_DBG( Dbg(), AddItem, &shovedLine, BLUE, 10000, wxT( "shoved-line" ) );
if( shoveOK )
{
int rank = aCurrent.Rank();
shovedLine.SetRank( rank - 1 );
sanityCheck( &obstacleLine, &shovedLine );
replaceLine( obstacleLine, shovedLine );
if( !pushLineStack( shovedLine ) )
return SH_INCOMPLETE;
}
return SH_OK;
}
/*
* TODO describe....
*/
SHOVE::SHOVE_STATUS SHOVE::onCollidingLine( LINE& aCurrent, LINE& aObstacle, int aNextRank )
{
LINE shovedLine( aObstacle );
bool shoveOK = ShoveObstacleLine( aCurrent, aObstacle, shovedLine );
PNS_DBG( Dbg(), AddItem, &aObstacle, RED, 100000, wxT( "obstacle-line" ) );
PNS_DBG( Dbg(), AddItem, &aCurrent, GREEN, 150000, wxT( "current-line" ) );
PNS_DBG( Dbg(), AddItem, &shovedLine, BLUE, 200000, wxT( "shoved-line" ) );
if( shoveOK )
{
#if 0
if( shovedLine.Marker() & MK_HEAD )
{
if( m_multiLineMode )
return SH_INCOMPLETE;
m_newHead = shovedLine;
}
#endif
sanityCheck( &aObstacle, &shovedLine );
replaceLine( aObstacle, shovedLine );
shovedLine.SetRank( aNextRank );
if( !pushLineStack( shovedLine ) )
return SH_INCOMPLETE;
}
return SH_OK;
}
/*
* TODO describe....
*/
SHOVE::SHOVE_STATUS SHOVE::onCollidingSolid( LINE& aCurrent, ITEM* aObstacle, OBSTACLE& aObstacleInfo )
{
LINE walkaroundLine( aCurrent );
if( aCurrent.EndsWithVia() )
{
VIA vh = aCurrent.Via();
VIA* via = nullptr;
const JOINT* jtStart = m_currentNode->FindJoint( vh.Pos(), &aCurrent );
if( !jtStart )
return SH_INCOMPLETE;
for( ITEM* item : jtStart->LinkList() )
{
if( item->OfKind( ITEM::VIA_T ) )
{
via = (VIA*) item;
break;
}
}
// TODO(JE) viastacks -- can aObstacle be a via?
if( via && via->Collide( aObstacle, m_currentNode, aObstacle->Layer() ) )
return onCollidingVia( aObstacle, via, aObstacleInfo, aObstacle->Rank() - 1 );
}
TOPOLOGY topo( m_currentNode );
TOPOLOGY::CLUSTER cluster = topo.AssembleCluster( aObstacle, aCurrent.Layers().Start(), 10.0 );
PNS_DBG( Dbg(), BeginGroup, "walk-cluster", 1 );
for( ITEM* item : cluster.m_items )
PNS_DBG( Dbg(), AddItem, item, RED, 10000, wxT( "cl-item" ) );
PNS_DBGN( Dbg(), EndGroup );
WALKAROUND walkaround( m_currentNode, Router() );
walkaround.SetDebugDecorator( Dbg() );
walkaround.SetSolidsOnly( false );
walkaround.RestrictToCluster( true, cluster );
walkaround.SetAllowedPolicies( { WALKAROUND::WP_SHORTEST } );
walkaround.SetIterationLimit( Settings().WalkaroundIterationLimit() ); // fixme: make configurable
int currentRank = aCurrent.Rank();
int nextRank;
bool success = false;
PNS_DBG( Dbg(), AddItem, &aCurrent, RED, 10000, wxT( "current-line" ) );
for( int attempt = 0; attempt < 2; attempt++ )
{
if( attempt == 1 || Settings().JumpOverObstacles() )
nextRank = currentRank - 1;
else
nextRank = currentRank + 10000;
WALKAROUND::RESULT status = walkaround.Route( aCurrent );
if( status.status[ WALKAROUND::WP_SHORTEST ] != WALKAROUND::ST_DONE )//fixme policies!
continue;
walkaroundLine = status.lines[ WALKAROUND::WP_SHORTEST ];
walkaroundLine.ClearLinks();
walkaroundLine.Unmark();
walkaroundLine.Line().Simplify2();
if( walkaroundLine.HasLoops() )
continue;
PNS_DBG( Dbg(), AddItem, &walkaroundLine, BLUE, 10000, wxT( "walk-line" ) );
#if 0
if( aCurrent.Marker() & MK_HEAD )
{
walkaroundLine.Mark( MK_HEAD );
if( m_multiLineMode )
continue;
m_newHead = walkaroundLine;
}
#endif
sanityCheck( &aCurrent, &walkaroundLine );
if( !m_lineStack.empty() )
{
LINE lastLine = m_lineStack.front();
if( lastLine.Collide( &walkaroundLine, m_currentNode, lastLine.Layer() ) )
{
LINE dummy( lastLine );
if( ShoveObstacleLine( walkaroundLine, lastLine, dummy ) )
{
success = true;
break;
}
}
else
{
success = true;
break;
}
}
}
if(!success)
return SH_INCOMPLETE;
replaceLine( aCurrent, walkaroundLine );
walkaroundLine.SetRank( nextRank );
popLineStack();
if( !pushLineStack( walkaroundLine ) )
return SH_INCOMPLETE;
return SH_OK;
}
void SHOVE::pruneRootLines( NODE *aRemovedNode )
{
PNS_DBG( Dbg(), Message, wxString::Format("prune called" ) );
NODE::ITEM_VECTOR added, removed;
aRemovedNode->GetUpdatedItems( removed, added );
for( const auto item : added )
{
if( item->OfKind( ITEM::LINKED_ITEM_MASK_T ) )
{
auto litem = static_cast<const LINKED_ITEM*>( item );
m_rootLineHistory.erase( litem->Uid() );
}
}
}
/*
* Pops NODE stackframes which no longer collide with aHeadSet. Optionally sets aDraggedVia
* to the dragged via of the last unpopped state.
*/
NODE* SHOVE::reduceSpringback( const ITEM_SET& aHeadSet )
{
while( m_nodeStack.size() > 1 )
{
SPRINGBACK_TAG& spTag = m_nodeStack.back();
// Prevent the springback algo from erasing NODEs that might contain items used by the ROUTER_TOOL/LINE_PLACER.
// I noticed this can happen for the endItem provided to LINE_PLACER::Move() and cause a nasty crash.
if( spTag.m_node == m_springbackDoNotTouchNode )
break;
std::optional<OBSTACLE> obs = spTag.m_node->CheckColliding( aHeadSet );
if( !obs && !spTag.m_locked )
{
int i;
PNS_DBG( Dbg(), Message, wxString::Format( "pop-sp node=%p depth=%d", spTag.m_node, spTag.m_node->Depth() ) );
pruneRootLines( spTag.m_node );
delete spTag.m_node;
m_nodeStack.pop_back();
}
else
{
break;
}
}
if( m_nodeStack.empty() )
return m_root;
SPRINGBACK_TAG& spTag = m_nodeStack.back();
for( int i = 0; i < spTag.m_draggedVias.size(); i++ )
{
if (spTag.m_draggedVias[i].valid)
{
m_headLines[i].prevVia = m_headLines[i].theVia = spTag.m_draggedVias[i];
m_headLines[i].geometryModified = true;
PNS_DBG( Dbg(), Message,
wxString::Format( "restore-springback-via depth=%d %d %d %d %d ",
spTag.m_node->Depth(),
(int) m_nodeStack.size(),
m_headLines[i].theVia->pos.x,
m_headLines[i].theVia->pos.y,
m_headLines[i].theVia->layers.Start(),
m_headLines[i].theVia->layers.End() ) );
}
}
return m_nodeStack.back().m_node;
}
/*
* Push the current NODE on to the stack. aDraggedVia is the dragged via *before* the push
* (which will be restored in the event the stackframe is popped).
*/
bool SHOVE::pushSpringback( NODE* aNode, const OPT_BOX2I& aAffectedArea )
{
SPRINGBACK_TAG st;
OPT_BOX2I prev_area;
if( !m_nodeStack.empty() )
prev_area = m_nodeStack.back().m_affectedArea;
st.m_draggedVias.resize( m_headLines.size() );
int n = 0;
for( auto& head : m_headLines )
{
if ( head.theVia )
{
VIA_HANDLE vhandle = *head.theVia;
PNS_DBG( Dbg(), Message,
wxString::Format( "push-sp via depth=%d %d %d %d %d ", aNode->Depth(), vhandle.pos.x,
vhandle.pos.y,
vhandle.layers.Start(),
vhandle.layers.End() ) );
st.m_draggedVias[n] = vhandle;
}
n++;
}
st.m_node = aNode;
if( aAffectedArea )
{
if( prev_area )
st.m_affectedArea = prev_area->Merge( *aAffectedArea );
else
st.m_affectedArea = aAffectedArea;
}
else
{
st.m_affectedArea = prev_area;
}
st.m_seq = ( m_nodeStack.empty() ? 1 : m_nodeStack.back().m_seq + 1 );
st.m_locked = false;
m_nodeStack.push_back( st );
PNS_DBG( Dbg(), Message, wxString::Format( "push-sp depth=%d node=%p", st.m_node->Depth(), st.m_node ) );
return true;
}
/*
* Push or shove a via by at least aForce. (The via might be pushed or shoved slightly further
* to keep it from landing on an existing joint.)
*/
SHOVE::SHOVE_STATUS SHOVE::pushOrShoveVia( VIA* aVia, const VECTOR2I& aForce, int aNewRank )
{
LINE_PAIR_VEC draggedLines;
VECTOR2I p0( aVia->Pos() );
const JOINT* jt = m_currentNode->FindJoint( p0, aVia );
VECTOR2I p0_pushed( p0 + aForce );
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "via force [%d %d]\n" ), aForce.x, aForce.y ) );
// nothing to do...
if ( aForce.x == 0 && aForce.y == 0 )
return SH_OK;
if( !jt )
{
PNS_DBG( Dbg(), Message, wxT( "weird, can't find the center-of-via joint\n" ) );
return SH_INCOMPLETE;
}
if( Settings().ShoveVias() == false || aVia->IsLocked() )
return SH_TRY_WALK;
if( jt->IsLocked() )
return SH_INCOMPLETE;
// make sure pushed via does not overlap with any existing joint
while( true )
{
const JOINT* jt_next = m_currentNode->FindJoint( p0_pushed, aVia );
if( !jt_next )
break;
p0_pushed += aForce.Resize( 2 );
}
std::unique_ptr<VIA> pushedVia = Clone( *aVia );
pushedVia->SetPos( p0_pushed );
pushedVia->Mark( aVia->Marker() );
for( ITEM* item : jt->LinkList() )
{
if( item->OfKind( ITEM::SEGMENT_T | ITEM::ARC_T ) )
{
LINKED_ITEM* li = static_cast<LINKED_ITEM*>( item );
LINE_PAIR lp;
int segIndex;
lp.first = assembleLine( li, &segIndex );
if( lp.first.HasLockedSegments() )
return SH_TRY_WALK;
assert( segIndex == 0 || ( segIndex == ( lp.first.SegmentCount() - 1 ) ) );
if( segIndex == 0 )
lp.first.Reverse();
lp.second = lp.first;
lp.second.ClearLinks();
lp.second.DragCorner( p0_pushed, lp.second.CLine().Find( p0 ) );
lp.second.Line().Simplify2();
draggedLines.push_back( lp );
}
}
pushedVia->SetRank( aNewRank );
PNS_DBG( Dbg(), Message, wxString::Format("via rank %d, fanout %d\n", pushedVia->Rank(), (int) draggedLines.size() ) );
PNS_DBG( Dbg(), AddPoint, aVia->Pos(), LIGHTGREEN, 100000, "via-pre" );
PNS_DBG( Dbg(), AddPoint, pushedVia->Pos(), LIGHTRED, 100000, "via-post" );
VIA *v2 = pushedVia.get();
unwindLineStack( aVia );
replaceItems( aVia, std::move( pushedVia ) );
if( draggedLines.empty() ) // stitching via? make sure the router won't forget about it
{
LINE tmpLine;
tmpLine.LinkVia( v2 );
if( !pushLineStack( tmpLine ) )
return SH_INCOMPLETE;
}
int n = 0;
for( LINE_PAIR lp : draggedLines )
{
unwindLineStack( &lp.first );
PNS_DBG( Dbg(), Message, wxString::Format("fan %d/%d\n", n, (int) draggedLines.size() ) );
n++;
if( lp.second.SegmentCount() )
{
lp.second.ClearLinks();
ROOT_LINE_ENTRY* rootEntry = replaceLine( lp.first, lp.second );
lp.second.LinkVia( v2 );
unwindLineStack( &lp.second );
lp.second.SetRank( aNewRank );
if( rootEntry )
rootEntry->newLine = lp.second; // fixme: it's inelegant
PNS_DBG( Dbg(), Message, wxString::Format("PushViaF %p %d eov %d\n", &lp.second, lp.second.SegmentCount(), lp.second.EndsWithVia()?1:0 ) );
if( !pushLineStack( lp.second ) ) //, true ) ) // WHY?
return SH_INCOMPLETE;
}
else
{
m_currentNode->Remove( lp.first );
}
PNS_DBG( Dbg(), AddItem, &lp.first, LIGHTGREEN, 10000, wxT( "fan-pre" ) );
PNS_DBG( Dbg(), AddItem, &lp.second, LIGHTRED, 10000, wxT( "fan-post" ) );
}
return SH_OK;
}
/*
* Calculate the minimum translation vector required to resolve a collision with a via and
* shove the via by that distance.
*/
SHOVE::SHOVE_STATUS SHOVE::onCollidingVia( ITEM* aCurrent, VIA* aObstacleVia, OBSTACLE& aObstacleInfo, int aNextRank )
{
assert( aObstacleVia );
int clearance = getClearance( aCurrent, aObstacleVia );
VECTOR2I mtv;
int rank = -1;
bool lineCollision = false;
bool viaCollision = false;
bool solidCollision = false;
VECTOR2I mtvLine, mtvVia, mtvSolid;
PNS_DBG( Dbg(), BeginGroup, "push-via-by-line", 1 );
if( aCurrent->OfKind( ITEM::LINE_T ) )
{
VIA vtmp ( *aObstacleVia );
int layer = aCurrent->Layer();
if( aObstacleInfo.m_maxFanoutWidth > 0
&& aObstacleInfo.m_maxFanoutWidth > aObstacleVia->Diameter( layer ) )
{
vtmp.SetDiameter( layer, aObstacleInfo.m_maxFanoutWidth );
}
LINE* currentLine = (LINE*) aCurrent;
PNS_DBG( Dbg(), AddItem, currentLine, LIGHTRED, 10000, wxT( "current-line" ) );
if( currentLine->EndsWithVia() )
{
PNS_DBG( Dbg(), AddItem, &currentLine->Via(), LIGHTRED, 10000, wxT( "current-line-via" ) );
}
PNS_DBG( Dbg(), AddItem, vtmp.Clone(), LIGHTRED, 100000, wxT( "orig-via" ) );
lineCollision = vtmp.Shape( layer )->Collide( currentLine->Shape( -1 ),
clearance + currentLine->Width() / 2,
&mtvLine );
// Check the via if present. Via takes priority.
if( currentLine->EndsWithVia() )
{
const VIA& currentVia = currentLine->Via();
int viaClearance = getClearance( &currentVia, &vtmp );
VECTOR2I layerMtv;
for( int viaLayer : currentVia.RelevantShapeLayers( &vtmp ) )
{
viaCollision |= currentVia.Shape( viaLayer )->Collide( vtmp.Shape( viaLayer ),
viaClearance,
&layerMtv );
if( layerMtv.SquaredEuclideanNorm() > mtvVia.SquaredEuclideanNorm() )
mtvVia = layerMtv;
}
}
}
else if( aCurrent->OfKind( ITEM::SOLID_T ) )
{
PNS_DBG( Dbg(), Message, wxT("collidee-is-solid" ) );
// TODO(JE) if this case is real, handle via stacks
solidCollision = aCurrent->Shape( -1 )->Collide( aObstacleVia->Shape( -1 ), clearance,
&mtvSolid );
//PNS_DBGN( Dbg(), EndGroup );
// TODO: is this possible at all? We don't shove solids.
//return SH_INCOMPLETE;
}
// fixme: we may have a sign issue in Collide(CIRCLE, LINE_CHAIN)
if( viaCollision )
mtv = -mtvVia;
else if ( lineCollision )
mtv = -mtvLine;
else if ( solidCollision )
mtv = -mtvSolid;
else
mtv = VECTOR2I(0, 0);
SHOVE::SHOVE_STATUS st = pushOrShoveVia( aObstacleVia, -mtv, aNextRank );
PNS_DBG( Dbg(), Message, wxString::Format("push-or-shove-via st %d", st ) );
PNS_DBGN( Dbg(), EndGroup );
return st;
}
/*
* TODO describe....
*/
SHOVE::SHOVE_STATUS SHOVE::onReverseCollidingVia( LINE& aCurrent, VIA* aObstacleVia, OBSTACLE& aObstacleInfo )
{
int n = 0;
if( aCurrent.EndsWithVia() )
{
auto p0 = aCurrent.Via().Pos();
auto p1 = aObstacleVia->Pos();
int layer = aCurrent.Layer();
int dist = (p0 - p1).EuclideanNorm() - aCurrent.Via().Diameter( layer ) / 2
- aObstacleVia->Diameter( layer ) / 2;
int clearance = getClearance( &aCurrent.Via(), aObstacleVia );
SHAPE_LINE_CHAIN hull = aObstacleVia->Hull( clearance, aCurrent.Width(), layer );
auto epInsideHull = hull.PointInside( p0 );
PNS_DBG( Dbg(), AddShape, &hull, LIGHTYELLOW, 100000, wxT( "obstacle-via-hull" ) );
PNS_DBG( Dbg(), Message, wxString::Format("via2via coll check dist %d cl %d delta %d pi %d\n", dist, clearance, dist - clearance, epInsideHull ? 1 : 0) );
bool viaCollision = false;
for( int viaLayer : aCurrent.Via().RelevantShapeLayers( aObstacleVia ) )
{
viaCollision |=
aCurrent.Via().Shape( viaLayer )->Collide( aObstacleVia->Shape( viaLayer ),
clearance );
}
if( viaCollision )
{
return onCollidingVia( &aCurrent, aObstacleVia, aObstacleInfo, aCurrent.Rank() - 1 );
}
}
LINE cur( aCurrent );
cur.ClearLinks();
const JOINT* jt = m_currentNode->FindJoint( aObstacleVia->Pos(), aObstacleVia );
LINE shoved( aCurrent );
shoved.ClearLinks();
cur.RemoveVia();
unwindLineStack( &aCurrent );
for( ITEM* item : jt->LinkList() )
{
if( item->OfKind( ITEM::SEGMENT_T | ITEM::ARC_T ) && item->LayersOverlap( &aCurrent ) )
{
LINKED_ITEM* li = static_cast<LINKED_ITEM*>( item );
LINE head = assembleLine( li );
head.AppendVia( *aObstacleVia );
bool shoveOK = ShoveObstacleLine( head, cur, shoved );
if( !shoveOK )
{
PNS_DBG( Dbg(), BeginGroup, "on-reverse-via-fail-shove", m_iter );
PNS_DBG( Dbg(), AddItem, aObstacleVia, LIGHTRED, 100000, wxT( "obstacle-via" ) );
PNS_DBG( Dbg(), AddItem, &aCurrent, LIGHTGREEN, 10000, wxT( "current-line" ) );
PNS_DBG( Dbg(), AddItem, &shoved, LIGHTRED, 10000, wxT( "shoved-line" ) );
if( aCurrent.EndsWithVia() )
{
PNS_DBG( Dbg(), AddItem, &aCurrent.Via(), LIGHTGREEN, 100000, wxT( "current-line-via" ) );
}
PNS_DBGN( Dbg(), EndGroup );
return SH_INCOMPLETE;
}
cur.SetShape( shoved.CLine() );
n++;
}
}
if( !n )
{
PNS_DBG( Dbg(), BeginGroup, "on-reverse-via-fail-lonevia", m_iter );
PNS_DBG( Dbg(), AddItem, aObstacleVia, LIGHTRED, 100000, wxT( "the-via" ) );
PNS_DBG( Dbg(), AddItem, &aCurrent, LIGHTGREEN, 10000, wxT( "current-line" ) );
PNS_DBGN( Dbg(), EndGroup );
LINE head( aCurrent );
head.Line().Clear();
head.AppendVia( *aObstacleVia );
head.ClearLinks();
bool shoveOK = ShoveObstacleLine( head, aCurrent, shoved );
if( !shoveOK )
return SH_INCOMPLETE;
cur.SetShape( shoved.CLine() );
}
if( aCurrent.EndsWithVia() )
shoved.AppendVia( aCurrent.Via() );
PNS_DBG( Dbg(), BeginGroup, "on-reverse-via", m_iter );
PNS_DBG( Dbg(), AddItem, aObstacleVia, YELLOW, 0, wxT( "rr-the-via" ) );
PNS_DBG( Dbg(), AddItem, &aCurrent, BLUE, 0, wxT( "rr-current-line" ) );
PNS_DBG( Dbg(), AddItem, &shoved, GREEN, 0, wxT( "rr-shoved-line" ) );
PNS_DBGN( Dbg(), EndGroup );
int currentRank = aCurrent.Rank();
replaceLine( aCurrent, shoved );
if( !pushLineStack( shoved ) )
return SH_INCOMPLETE;
shoved.SetRank( currentRank );
return SH_OK;
}
void SHOVE::unwindLineStack( const LINKED_ITEM* aSeg )
{
int d = 0;
for( std::vector<LINE>::iterator i = m_lineStack.begin(); i != m_lineStack.end() ; )
{
if( i->ContainsLink( aSeg ) )
{
PNS_DBG(Dbg(), Message, wxString::Format("Unwind lc %d (depth %d/%d)", i->SegmentCount(), d, (int)m_lineStack.size() ) );
i = m_lineStack.erase( i );
}
else
{
i++;
}
d++;
}
for( std::vector<LINE>::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end() ; )
{
if( i->ContainsLink( aSeg ) )
i = m_optimizerQueue.erase( i );
else
i++;
}
}
void SHOVE::unwindLineStack( const ITEM* aItem )
{
if( aItem->OfKind( ITEM::SEGMENT_T | ITEM::ARC_T ) )
{
unwindLineStack( static_cast<const LINKED_ITEM*>( aItem ) );
}
else if( aItem->OfKind( ITEM::LINE_T ) )
{
const LINE* l = static_cast<const LINE*>( aItem );
for( const LINKED_ITEM* seg : l->Links() )
unwindLineStack( seg );
}
}
bool SHOVE::pushLineStack( const LINE& aL, bool aKeepCurrentOnTop )
{
if( !aL.IsLinked() && aL.SegmentCount() != 0 )
{
PNS_DBG( Dbg(), AddItem, &aL, BLUE, 10000, wxT( "push line stack failed" ) );
return false;
}
if( aKeepCurrentOnTop && m_lineStack.size() > 0)
{
m_lineStack.insert( m_lineStack.begin() + m_lineStack.size() - 1, aL );
}
else
{
m_lineStack.push_back( aL );
}
m_optimizerQueue.push_back( aL );
return true;
}
void SHOVE::popLineStack( )
{
LINE& l = m_lineStack.back();
for( std::vector<LINE>::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); )
{
bool found = false;
for( LINKED_ITEM* s : l.Links() )
{
if( i->ContainsLink( s ) )
{
i = m_optimizerQueue.erase( i );
found = true;
break;
}
}
if( !found )
i++;
}
m_lineStack.pop_back();
}
bool SHOVE::fixupViaCollisions( const LINE* aCurrent, OBSTACLE& obs )
{
int layer = aCurrent->Layer();
// if the current obstacle is a via, consider also the lines connected to it
// if their widths are larger or equal than the via diameter, the shove algorithm
// will very likely fail in the subsequent iterations (as our base assumption is track
// ends can never move on their own, only dragged by force-propagated vias
// our colliding item is a via: just find the max width of the traces connected to it
if( obs.m_item->OfKind( ITEM::VIA_T ) )
{
const VIA* v = static_cast<const VIA*>( obs.m_item );
int maxw = 0;
const JOINT* jv = m_currentNode->FindJoint( v->Pos(), v );
ITEM_SET links( jv->CLinks() );
for( ITEM* link : links )
{
if( link->OfKind( ITEM::SEGMENT_T ) ) // consider segments ...
{
const SEGMENT* seg = static_cast<const SEGMENT*>( link );
maxw = std::max( seg->Width(), maxw );
}
else if( link->OfKind( ITEM::ARC_T ) ) // ... or arcs
{
const ARC* arc = static_cast<const ARC*>( link );
maxw = std::max( arc->Width(), maxw );
}
}
obs.m_maxFanoutWidth = 0;
if( maxw > 0 && maxw >= v->Diameter( layer ) )
{
obs.m_maxFanoutWidth = maxw + 1;
PNS_DBG( Dbg(), Message,
wxString::Format( "Fixup via: new-w %d via-w %d", maxw, v->Diameter( layer ) ) );
return true;
}
return false;
}
// our colliding item is a segment. check if it has a via on either of the ends.
if( !obs.m_item->OfKind( ITEM::SEGMENT_T ) )
return false;
const SEGMENT* s = static_cast<const SEGMENT*>( obs.m_item );
int sl = s->Layer();
const JOINT* ja = m_currentNode->FindJoint( s->Seg().A, s );
const JOINT* jb = m_currentNode->FindJoint( s->Seg().B, s );
VIA* vias[] = { ja->Via(), jb->Via() };
for( int i = 0; i < 2; i++ )
{
VIA* v = vias[i];
// via diameter is larger than the segment width - cool, the force propagation algo
// will be able to deal with it, no need to intervene
if( !v || v->Diameter( sl ) > s->Width() )
continue;
VIA vtest( *v );
vtest.SetDiameter( sl, s->Width() );
// enlarge the via to the width of the segment
if( vtest.Collide( aCurrent, m_currentNode, aCurrent->Layer() ) )
{
// if colliding, drop the segment in the shove iteration loop and force-propagate the via instead
obs.m_item = v;
obs.m_maxFanoutWidth = s->Width() + 1;
return true;
}
}
return false;
}
/*
* Resolve the next collision.
*/
SHOVE::SHOVE_STATUS SHOVE::shoveIteration( int aIter )
{
LINE currentLine = m_lineStack.back();
NODE::OPT_OBSTACLE nearest;
SHOVE_STATUS st = SH_NULL;
auto iface = Router()->GetInterface();
if( Dbg() )
Dbg()->SetIteration( aIter );
PNS_DBG( Dbg(), AddItem, &currentLine, RED, currentLine.Width(),
wxString::Format( wxT( "current sc=%d net=%s evia=%d" ),
currentLine.SegmentCount(),
iface->GetNetName( currentLine.Net() ),
currentLine.EndsWithVia() ? 1 : 0 ) );
for( ITEM::PnsKind search_order : { ITEM::SOLID_T, ITEM::VIA_T, ITEM::SEGMENT_T, ITEM::HOLE_T } )
{
COLLISION_SEARCH_OPTIONS opts;
opts.m_kindMask = search_order;
opts.m_filter = [ this ] ( const ITEM* item ) -> bool
{
bool rv = true;
if( item->OfKind( ITEM::SEGMENT_T | ITEM::ARC_T | ITEM::VIA_T | ITEM::SOLID_T | ITEM::HOLE_T ) )
{
auto litem = static_cast<const LINKED_ITEM*>( item );
auto ent = this->findRootLine( litem );
if( !ent && m_defaultPolicy & SHP_IGNORE )
rv = false;
if( ent && ent->policy & SHP_IGNORE )
rv = false;
}
else
{
if( m_defaultPolicy & SHP_IGNORE )
rv = false;
}
return rv;
};
nearest = m_currentNode->NearestObstacle( &currentLine, opts );
if( nearest )
{
PNS_DBG( Dbg(), AddShape, nearest->m_item->Shape( currentLine.Layer() ), YELLOW, 10000,
wxString::Format( "nearest %p %s rank %d",
nearest->m_item,
nearest->m_item->KindStr(),
nearest->m_item->Rank() ) );
}
if( nearest )
break;
}
if( !nearest )
{
m_lineStack.pop_back();
PNS_DBG( Dbg(), Message, wxT( "no-nearest-item ") );
return SH_OK;
}
bool viaFixup = fixupViaCollisions( &currentLine, *nearest );
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "iter %d: via-fixup %d" ), aIter, viaFixup?1:0 ) );
ITEM* ni = nearest->m_item;
UNITS_PROVIDER up( pcbIUScale, EDA_UNITS::MILLIMETRES );
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "NI: %s (%s) %p %d" ),
ni->Format(),
ni->Parent() ? ni->Parent()->GetItemDescription( &up, false )
: wxString( wxT( "null" ) ),
ni,
ni->OwningNode()->Depth() ) );
unwindLineStack( ni );
if( !ni->OfKind( ITEM::SOLID_T ) && ni->Rank() >= 0 && ni->Rank() > currentLine.Rank() )
{
// Collision with a higher-ranking object (ie: one that we've already shoved)
//
switch( ni->Kind() )
{
case ITEM::VIA_T:
{
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: reverse-collide-via" ), aIter ), 0 );
// TODO(JE) viastacks -- via-via collisions here?
if( currentLine.EndsWithVia()
&& nearest->m_item->Collide( &currentLine.Via(), m_currentNode,
nearest->m_item->Layer() ) )
{
PNS_DBG( Dbg(), AddItem, nearest->m_item, YELLOW, 100000, wxT("v2v nearesti" ) );
//PNS_DBG( Dbg(), AddItem, nearest->m_head,RED, 100000, wxString::Format("v2v nearesth force=%d,%d" ) );
st = onCollidingVia( &currentLine, (VIA*) ni, *nearest, ni->Rank() + 1 );
//ni->SetRank( currentLine.Rank() );
}
else
{
st = onReverseCollidingVia( currentLine, (VIA*) ni, *nearest );
}
PNS_DBGN( Dbg(), EndGroup );
break;
}
case ITEM::SEGMENT_T:
{
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: reverse-collide-segment" ),
aIter ), 0 );
PNS_DBG( Dbg(), AddItem, ni, YELLOW, 100000, wxT("head" ) );
LINE revLine = assembleLine( static_cast<SEGMENT*>( ni ) );
popLineStack();
if( currentLine.EndsWithVia()
&& currentLine.Via().Collide( (SEGMENT*) ni, m_currentNode, currentLine.Layer() ) )
{
VIA_HANDLE vh;
vh.layers = currentLine.Via().Layers();
vh.net = currentLine.Via().Net();
vh.pos = currentLine.Via().Pos();
vh.valid = true;
auto rvia = m_currentNode->FindViaByHandle( vh );
if ( !rvia )
st = SH_INCOMPLETE;
else
st = onCollidingVia( &revLine, rvia, *nearest, revLine.Rank() + 1 );
}
else
st = onCollidingLine( revLine, currentLine, revLine.Rank() + 1 );
if( !pushLineStack( revLine ) )
{
return SH_INCOMPLETE;
}
PNS_DBGN( Dbg(), EndGroup );
break;
}
case ITEM::ARC_T:
{
//TODO(snh): Handle Arc shove separate from track
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: reverse-collide-arc " ), aIter ), 0 );
LINE revLine = assembleLine( static_cast<ARC*>( ni ) );
popLineStack();
st = onCollidingLine( revLine, currentLine, revLine.Rank() - 1 );
PNS_DBGN( Dbg(), EndGroup );
if( !pushLineStack( revLine ) )
return SH_INCOMPLETE;
break;
}
default:
assert( false );
}
}
else
{
// Collision with a lower-ranking object or a solid
//
switch( ni->Kind() )
{
case ITEM::SEGMENT_T:
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: collide-segment " ), aIter ), 0 );
st = onCollidingSegment( currentLine, (SEGMENT*) ni );
if( st == SH_TRY_WALK )
st = onCollidingSolid( currentLine, ni, *nearest );
PNS_DBGN( Dbg(), EndGroup );
break;
//TODO(snh): Customize Arc collide
case ITEM::ARC_T:
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: collide-arc " ), aIter ), 0 );
st = onCollidingArc( currentLine, static_cast<ARC*>( ni ) );
if( st == SH_TRY_WALK )
st = onCollidingSolid( currentLine, ni, *nearest );
PNS_DBGN( Dbg(), EndGroup );
break;
case ITEM::VIA_T:
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: collide-via (fixup: %d)" ), aIter, 0 ), 0 );
st = onCollidingVia( &currentLine, (VIA*) ni, *nearest, currentLine.Rank() - 1 );
if( st == SH_TRY_WALK )
st = onCollidingSolid( currentLine, ni, *nearest );
PNS_DBGN( Dbg(), EndGroup );
break;
case ITEM::HOLE_T:
case ITEM::SOLID_T:
PNS_DBG( Dbg(), BeginGroup, wxString::Format( wxT( "iter %d: walk-solid " ), aIter ), 0);
st = onCollidingSolid( currentLine, ni, *nearest );
PNS_DBGN( Dbg(), EndGroup );
break;
default:
break;
}
}
return st;
}
/*
* Resolve collisions.
* Each iteration pushes the next colliding object out of the way. Iterations are continued as
* long as they propagate further collisions, or until the iteration timeout or max iteration
* count is reached.
*/
SHOVE::SHOVE_STATUS SHOVE::shoveMainLoop()
{
SHOVE_STATUS st = SH_OK;
m_affectedArea = OPT_BOX2I();
PNS_DBG( Dbg(), Message, wxString::Format( "ShoveStart [root: %d jts, current: %d jts]",
m_root->JointCount(),
m_currentNode->JointCount() ) );
int iterLimit = Settings().ShoveIterationLimit();
TIME_LIMIT timeLimit = Settings().ShoveTimeLimit();
m_iter = 0;
timeLimit.Restart();
if( m_lineStack.empty() && m_draggedVia )
{
// If we're shoving a free via then push a proxy LINE (with the via on the end) onto
// the stack.
pushLineStack( LINE( m_draggedVia ) );
}
while( !m_lineStack.empty() )
{
PNS_DBG( Dbg(), Message, wxString::Format( "iter %d: node %p stack %d ", m_iter,
m_currentNode, (int) m_lineStack.size() ) );
st = shoveIteration( m_iter );
m_iter++;
if( st == SH_INCOMPLETE || timeLimit.Expired() || m_iter >= iterLimit )
{
PNS_DBG( Dbg(), Message, wxString::Format( "Fail [time limit expired: %d iter %d iter limit %d",
timeLimit.Expired()?1:0, m_iter, iterLimit ) );
st = SH_INCOMPLETE;
break;
}
}
return st;
}
OPT_BOX2I SHOVE::totalAffectedArea() const
{
OPT_BOX2I area;
if( !m_nodeStack.empty() )
area = m_nodeStack.back().m_affectedArea;
if( area && m_affectedArea)
area->Merge( *m_affectedArea );
else if( !area )
area = m_affectedArea;
return area;
}
SHOVE::ROOT_LINE_ENTRY* SHOVE::findRootLine( const LINE& aLine )
{
for( const LINKED_ITEM* link : aLine.Links() )
{
auto it = m_rootLineHistory.find( link->Uid() );
if( it != m_rootLineHistory.end() )
return it->second;
}
return nullptr;
}
SHOVE::ROOT_LINE_ENTRY* SHOVE::findRootLine( const LINKED_ITEM *aItem )
{
auto it = m_rootLineHistory.find( aItem->Uid() );
if( it != m_rootLineHistory.end() )
return it->second;
return nullptr;
}
SHOVE::ROOT_LINE_ENTRY* SHOVE::touchRootLine( const LINE& aLine )
{
for( const LINKED_ITEM* link : aLine.Links() )
{
auto it = m_rootLineHistory.find( link->Uid() );
if( it != m_rootLineHistory.end() )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "touch [found] uid=%llu type=%s"), link->Uid(), link->KindStr() ) );
return it->second;
}
}
auto rootEntry = new ROOT_LINE_ENTRY( aLine.Clone() );
for( const LINKED_ITEM* link : aLine.Links() )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "touch [create] uid=%llu type=%s"), link->Uid(), link->KindStr() ) );
m_rootLineHistory[link->Uid()] = rootEntry;
}
return rootEntry;
}
SHOVE::ROOT_LINE_ENTRY* SHOVE::touchRootLine( const LINKED_ITEM* aItem )
{
auto it = m_rootLineHistory.find( aItem->Uid() );
if( it != m_rootLineHistory.end() )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "touch [create] uid=%llu"), aItem->Uid() ) );
return it->second;
}
auto rootEntry = new ROOT_LINE_ENTRY( nullptr );
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "touch [create] uid=%llu"), aItem->Uid() ) );
m_rootLineHistory[ aItem->Uid() ] = rootEntry;
return rootEntry;
}
void SHOVE::runOptimizer( NODE* aNode )
{
OPTIMIZER optimizer( aNode );
int optFlags = 0;
int n_passes = 0;
PNS_OPTIMIZATION_EFFORT effort = Settings().OptimizerEffort();
OPT_BOX2I area = totalAffectedArea();
int maxWidth = 0;
for( LINE& line : m_optimizerQueue )
maxWidth = std::max( line.Width(), maxWidth );
if( area )
{
area->Inflate( maxWidth );
area = area->Intersect( VisibleViewArea() );
}
switch( effort )
{
case OE_LOW:
optFlags |= OPTIMIZER::MERGE_OBTUSE;
n_passes = 1;
break;
case OE_MEDIUM:
optFlags |= OPTIMIZER::MERGE_SEGMENTS;
n_passes = 2;
break;
case OE_FULL:
optFlags = OPTIMIZER::MERGE_SEGMENTS;
n_passes = 2;
break;
default:
break;
}
optFlags |= OPTIMIZER::LIMIT_CORNER_COUNT;
if( area )
{
SHAPE_RECT r( *area );
PNS_DBG( Dbg(), AddShape, &r, BLUE, 0, wxT( "opt-area" ) );
optFlags |= OPTIMIZER::RESTRICT_AREA;
optimizer.SetRestrictArea( *area, false );
}
DIRECTION_45::CORNER_MODE cornerMode = Settings().GetCornerMode();
// Smart Pads is incompatible with 90-degree mode for now
if( Settings().SmartPads()
&& ( cornerMode == DIRECTION_45::MITERED_45 || cornerMode == DIRECTION_45::ROUNDED_45 ) )
{
optFlags |= OPTIMIZER::SMART_PADS;
}
optimizer.SetEffortLevel( optFlags & ~m_optFlagDisableMask );
optimizer.SetCollisionMask( ITEM::ANY_T );
std::set<const ITEM*> itemsChk;
auto iface = Router()->GetInterface();
for( auto& l : m_optimizerQueue )
{
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "optimize inspect sc %d lc %d net %s"), (int) l.SegmentCount(), (int) l.PointCount(), iface->GetNetName( l.Net() ) ) );
/* for( auto lnk : l.Links() )
{
assert( itemsChk.find(lnk) == itemsChk.end() );
itemsChk.insert( lnk );
}*/
}
for( int pass = 0; pass < n_passes; pass++ )
{
std::reverse( m_optimizerQueue.begin(), m_optimizerQueue.end() );
PNS_DBG( Dbg(), Message, wxString::Format( wxT( "optimize %d lines, pass %d"), (int)m_optimizerQueue.size(), (int)pass ) );
for( int i = 0; i < m_optimizerQueue.size(); i++ )
{
LINE& lineToOpt = m_optimizerQueue[i];
LINE* rootLine = nullptr;
auto rootEntry = findRootLine( lineToOpt );
if( rootEntry )
{
rootLine = rootEntry->rootLine;
if( rootEntry->policy & SHP_DONT_OPTIMIZE )
continue;
if( rootEntry->isHead )
continue;
}
LINE optimized;
if( optimizer.Optimize( &lineToOpt, &optimized, rootLine ) )
{
assert( optimized.LinkCount() == 0 );
PNS_DBG( Dbg(), AddShape, &lineToOpt.CLine(), BLUE, 0, wxT( "shove-pre-opt" ) );
if( rootLine )
PNS_DBG( Dbg(), AddItem, rootLine, RED, 0, wxT( "shove-root-opt" ) );
replaceLine( lineToOpt, optimized, false, aNode );
m_optimizerQueue[i] = optimized; // keep links in the lines in the queue up to date
PNS_DBG( Dbg(), AddShape, &optimized.CLine(), GREEN, 0, wxT( "shove-post-opt" ) );
}
}
}
}
NODE* SHOVE::CurrentNode()
{
return m_currentNode ? m_currentNode : m_root; //m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
}
bool SHOVE::AddLockedSpringbackNode( NODE* aNode )
{
SPRINGBACK_TAG sp;
sp.m_node = aNode;
sp.m_locked = true;
m_nodeStack.push_back(sp);
PNS_DBG( Dbg(), Message, wxString::Format( "addLockedSPNode node=%p stack=%d\n", sp.m_node, (int) m_nodeStack.size() ) );
return true;
}
bool SHOVE::RewindSpringbackTo( NODE* aNode )
{
bool found = false;
auto iter = m_nodeStack.begin();
while( iter != m_nodeStack.end() )
{
if ( iter->m_node == aNode )
{
found = true;
break;
}
iter++;
}
if( !found )
return false;
auto start = iter;
aNode->KillChildren();
m_nodeStack.erase( start, m_nodeStack.end() );
if( !m_nodeStack.empty() )
m_currentNode = m_nodeStack.back().m_node;
else
m_currentNode = m_root;
return true;
}
bool SHOVE::RewindToLastLockedNode()
{
if( m_nodeStack.empty() )
return false;
while( !m_nodeStack.back().m_locked && m_nodeStack.size() > 1 )
m_nodeStack.pop_back();
m_currentNode = m_nodeStack.back().m_node;
return m_nodeStack.back().m_locked;
}
void SHOVE::UnlockSpringbackNode( NODE* aNode )
{
auto iter = m_nodeStack.begin();
while( iter != m_nodeStack.end() )
{
if ( iter->m_node == aNode )
{
iter->m_locked = false;
break;
}
iter++;
}
}
void SHOVE::DisablePostShoveOptimizations( int aMask )
{
m_optFlagDisableMask = aMask;
}
void SHOVE::SetSpringbackDoNotTouchNode( const NODE *aNode )
{
m_springbackDoNotTouchNode = aNode;
}
void SHOVE::SetDefaultShovePolicy( int aPolicy )
{
m_defaultPolicy = aPolicy;
}
void SHOVE::SetShovePolicy( const LINKED_ITEM* aItem, int aPolicy )
{
auto rl = touchRootLine( aItem );
rl->policy = aPolicy;
}
void SHOVE::SetShovePolicy( const LINE& aLine, int aPolicy )
{
auto rl = touchRootLine( aLine );
rl->policy = aPolicy;
}
void SHOVE::ClearHeads()
{
m_headLines.clear();
}
void SHOVE::AddHeads( const LINE& aHead, int aPolicy )
{
m_headLines.push_back( SHOVE::HEAD_LINE_ENTRY( aHead, aPolicy ) );
}
void SHOVE::AddHeads( VIA_HANDLE aHead, VECTOR2I aNewPos, int aPolicy )
{
SHOVE::HEAD_LINE_ENTRY ent( aHead, aPolicy );
ent.viaNewPos = aNewPos;
ent.prevVia = aHead;
ent.theVia = aHead;
m_headLines.push_back( ent );
}
static void nodeStats( PNS::DEBUG_DECORATOR* dbg, NODE* node, wxString s )
{
std::vector<PNS::ITEM*> added, removed;
node->GetUpdatedItems( removed, added );
wxString msg = wxString::Format( "stats[%s]: added=%d, removed=%d, depth=%d", s, (int) added.size(),
(int) removed.size(), (int) node->Depth() );
PNS_DBG( dbg, Message, msg );
}
void SHOVE::removeHeads()
{
auto iface = Router()->GetInterface();
for( auto& headEntry : m_headLines )
{
if( headEntry.newHead )
{
//nodeStats( Dbg(), m_currentNode, "pre-remove-new" );
int n_lc = headEntry.newHead->LinkCount();
m_currentNode->Remove( *headEntry.newHead );
//nodeStats( Dbg(), m_currentNode, "post-remove-new" );
wxString msg = wxString::Format(
"remove newhead [net %-20s]: sc %d lc %d\n",
iface->GetNetName( headEntry.newHead->Net() ).c_str().AsChar(),
headEntry.newHead->SegmentCount(), n_lc );
PNS_DBG( Dbg(), Message, msg );
}
else if( headEntry.origHead )
{
wxString msg = wxString::Format(
"remove orighead [net %-20s]: sc %d lc %d node %p depth %d\n",
iface->GetNetName( headEntry.origHead->Net() ).c_str().AsChar(),
headEntry.origHead->SegmentCount(), headEntry.origHead->LinkCount(),
headEntry.origHead->OwningNode(), m_currentNode->Depth() );
PNS_DBG( Dbg(), Message, msg );
m_currentNode->Remove( *headEntry.origHead );
}
}
}
void SHOVE::reconstructHeads( bool aShoveFailed )
{
int i = 0;
auto iface = Router()->GetInterface();
PNS_DBG( Dbg(), Message, wxString::Format("reconstructing %zu heads", m_headLines.size() ) );
for( auto& headEntry : m_headLines )
{
if( headEntry.origHead )
{
auto rootEntry = findRootLine( *headEntry.origHead );
PNS_DBG( Dbg(), Message, wxString::Format("orig LinkC=%d RE=%p", headEntry.origHead->LinkCount(), rootEntry ) );
assert( rootEntry );
assert( rootEntry->rootLine );
if( rootEntry->newLine )
{
headEntry.newHead = rootEntry->newLine;
headEntry.geometryModified = !rootEntry->newLine->CLine().CompareGeometry( rootEntry->rootLine->CLine() );
wxString msg = wxString::Format(
"head %d/%d [net %-20s]: root %p, lc-root %d, lc-new %d\n", i, (int) m_headLines.size(),
iface->GetNetName( rootEntry->rootLine->Net() ).c_str().AsChar(), rootEntry->rootLine, rootEntry->rootLine->LinkCount(), headEntry.newHead->LinkCount() );
PNS_DBG( Dbg(), AddItem, rootEntry->rootLine, CYAN, 0, msg );
PNS_DBG( Dbg(), Message, msg );
}
else
{
wxString msg = wxString::Format(
"head %d/%d [net %-20s]: unmodified, lc-orig %d\n", i, (int) m_headLines.size(),
iface->GetNetName( headEntry.origHead->Net() ).c_str().AsChar(),
headEntry.origHead->LinkCount() );
PNS_DBG( Dbg(), Message, msg );
}
i++;
} else {
auto rootEntry = findRootLine( headEntry.draggedVia );
if( rootEntry->newVia )
{
headEntry.geometryModified = true;
headEntry.theVia = VIA_HANDLE( rootEntry->newVia->Pos(), rootEntry->newVia->Layers(), rootEntry->newVia->Net() );
auto chk = m_currentNode->FindViaByHandle( *headEntry.theVia );
wxString msg = wxString::Format( "[modif] via orig %p chk %p\n", headEntry.draggedVia, chk );
PNS_DBG( Dbg(), Message, msg );
assert( chk != nullptr );
}
else
{
headEntry.theVia = VIA_HANDLE( rootEntry->oldVia->Pos(), rootEntry->oldVia->Layers(), rootEntry->oldVia->Net() );
auto chk = m_currentNode->FindViaByHandle( *headEntry.theVia );
wxString msg = wxString::Format( "[unmodif] via orig %p chk %p\n", headEntry.draggedVia, chk );
PNS_DBG( Dbg(), Message, msg );
assert( chk != nullptr );
}
}
m_headsModified |= headEntry.geometryModified;
}
}
bool SHOVE::preShoveCleanup( LINE* aOld, LINE* aNew )
{
//COLLISION_SEARCH_CONTEXT ctx;
//ctx.options.m_differentNetsOnly = false;
//ctx.options.m_kindMask = ITEM::SEGMENT_T; // fixme arcs
SHAPE_LINE_CHAIN orig( aOld->CLine() );
int vc_prev = orig.PointCount();
orig.Simplify2();
int vc_post = orig.PointCount();
*aNew = *aOld;
PNS_DBG( Dbg(), Message, wxString::Format( "**** PreshoveCleanup %d -> %d\n", vc_prev, vc_post ) );
if( vc_prev != vc_post )
{
aNew->ClearLinks();
aNew->SetShape( orig );
replaceLine( *aOld, *aNew );
return true;
}
return false;
}
// new algo
SHOVE::SHOVE_STATUS SHOVE::Run()
{
SHOVE_STATUS st = SH_OK;
m_multiLineMode = false;
int currentHeadId = 0;
int totalHeads = m_headLines.size();
m_headsModified = false;
m_lineStack.clear();
m_optimizerQueue.clear();
ITEM_SET headSet;
PNS_DBG( Dbg(), Message, wxString::Format("shove run (heads: %d, currentNode=%p, depth=%d)", (int) m_headLines.size(), m_currentNode, m_currentNode->Depth() ) );
for( auto& l : m_headLines )
{
if( l.theVia )
{
PNS_DBG( Dbg(), Message, wxString::Format("process head-via [%d %d] node=%p", l.theVia->pos.x, l.theVia->pos.y, m_currentNode ) );
auto realVia = m_currentNode->FindViaByHandle( *l.theVia );
assert( realVia != nullptr );
headSet.Add( realVia );
}
else
{
headSet.Add( *l.origHead );
}
}
// Pop NODEs containing previous shoves which are no longer necessary
NODE* parent = reduceSpringback( headSet );
m_currentNode = parent->Branch();
m_currentNode->ClearRanks();
//nodeStats( Dbg(), m_currentNode, "right-after-branch" );
auto iface = Router()->GetInterface();
// for ( auto& hq : m_headLines )
// if( hq.oldHead )
// m_currentNode->Remove( *hq.oldHead );
// Push the via to its new location
for( auto& headLineEntry : m_headLines )
{
//if( rootEntry->line ) // head already processed in previous steps
//{
// PNS_DBG( Dbg(), Message, wxString::Format( "RL found" ) );
//continue;
//}
m_currentNode->ClearRanks();
if( headLineEntry.theVia )
{
VIA* viaToDrag = m_currentNode->FindViaByHandle( *headLineEntry.theVia );
if( !viaToDrag )
{
st = SH_INCOMPLETE;
break;
}
auto viaRoot = touchRootLine( viaToDrag );
viaRoot->oldVia = viaToDrag;
headLineEntry.draggedVia = viaToDrag;
st = pushOrShoveVia( viaToDrag, ( headLineEntry.viaNewPos - viaToDrag->Pos() ), 0 );
if( st != SH_OK )
break;
}
else
{
// Create a new NODE to store this version of the world
assert( headLineEntry.origHead->LinkCount() == 0 );
m_currentNode->Add( *headLineEntry.origHead );
//nodeStats( Dbg(), m_currentNode, "add-head" );
PNS_DBG( Dbg(), Message,
wxString::Format( "touchRoot ohlc %d roots %d re=%p\n",
headLineEntry.origHead->LinkCount(),
(int) m_rootLineHistory.size(),
findRootLine( *headLineEntry.origHead ) ) );
LINE head( *headLineEntry.origHead );
// empty head? nothing to shove...
if( !head.SegmentCount() && !head.EndsWithVia() )
{
st = SH_INCOMPLETE;
break;
}
currentHeadId++;
m_currentNode->LockJoint( head.CPoint( 0 ), &head, true );
if( !head.EndsWithVia() )
m_currentNode->LockJoint( head.CPoint( -1 ), &head, true );
SetShovePolicy( head, headLineEntry.policy );
//head.Mark( MK_HEAD );
head.SetRank( 100000 ); //- 100 * currentHeadId );
if( head.EndsWithVia() )
{
auto headVia = Clone( head.Via() );
headVia->SetRank( 100000 ); // - 100 * currentHeadId );
headLineEntry.origHead->LinkVia( headVia.get() );
head.LinkVia( headVia.get() );
m_currentNode->Add( std::move( headVia ) );
}
auto headRoot = touchRootLine( *headLineEntry.origHead );
headRoot->isHead = true;
headRoot->rootLine = new PNS::LINE( *headLineEntry.origHead );
headRoot->policy = headLineEntry.policy;
PNS_DBG( Dbg(), Message,
wxString::Format( "headLC %d, rlLC %d oolc %d eov %d\n", head.LinkCount(),
headRoot->rootLine->LinkCount(),
headLineEntry.origHead->LinkCount(),
head.EndsWithVia()?1:0 ) );
//auto rootEntry = findRootLine( &head );
PNS_DBG( Dbg(), Message,
wxString::Format( "Shove heads %d/%d h-lc=%d net=%s Line=%d Policy=%s",
currentHeadId, totalHeads, head.LinkCount(),
iface->GetNetName( head.Net() ), headRoot->newLine ? 1 : 0,
headRoot ? formatPolicy( headRoot->policy )
: wxString( wxT( "default[ne]" ) ) ) );
// nodeStats( Dbg(), m_currentNode, "pre-push-stack" );
if( !pushLineStack( head ) )
{
st = SH_INCOMPLETE;
break;
}
}
st = shoveMainLoop();
//nodeStats( Dbg(), m_currentNode, "post-main-loop" );
if( st != SH_OK )
break;
};
PNS_DBG( Dbg(), Message,
wxString::Format( "Shove status : %s after %d iterations, heads: %d",
( ( st == SH_OK || st == SH_HEAD_MODIFIED ) ? "OK" : "FAILURE" ),
m_iter, (int) m_headLines.size() ) );
if( st == SH_OK )
{
//nodeStats( Dbg(), m_currentNode, "pre-opt" );
runOptimizer( m_currentNode );
reconstructHeads( false );
removeHeads();
// this must be called afrter reconstructHeads as it requires up-to-date via handles
pushSpringback( m_currentNode, m_affectedArea );
}
else
{
//reconstructHeads( true );
for( auto& headEntry : m_headLines )
{
if( headEntry.prevVia )
{
PNS_DBG( Dbg(), Message,
wxString::Format( "Fail-restore via mod [%d, %d] orig [%d, %d]",
headEntry.theVia->pos.x,
headEntry.theVia->pos.y,
headEntry.prevVia->pos.x,
headEntry.prevVia->pos.y ) );
headEntry.theVia = headEntry.prevVia;
headEntry.geometryModified = true;
m_headsModified = true;
}
}
pruneRootLines( m_currentNode );
delete m_currentNode;
m_currentNode = parent;
}
return st;
}
enum SHOVE_POLICY
{
SHP_DEFAULT = 0,
SHP_SHOVE = 0x1,
SHP_WALK_FORWARD = 0x2,
SHP_WALK_BACK = 0x4,
SHP_IGNORE = 0x8,
SHP_DONT_OPTIMIZE = 0x10
};
const wxString SHOVE::formatPolicy( int aPolicy )
{
if( aPolicy == SHP_DEFAULT )
return wxString::Format( "default [%s]", m_defaultPolicy );
wxString rv;
if( aPolicy & SHP_SHOVE )
rv.Append( "shove ");
if( aPolicy & SHP_WALK_FORWARD )
rv.Append( "walk-forward ");
if( aPolicy & SHP_WALK_FORWARD )
rv.Append( "walk-back ");
if( aPolicy & SHP_IGNORE )
rv.Append( "ignore ");
if( aPolicy & SHP_IGNORE )
rv.Append( "dont-optimize ");
return rv;
}
bool SHOVE::HeadsModified( int aIndex ) const
{
if( aIndex < 0 )
return m_headsModified;
else
return m_headLines[ aIndex ].geometryModified;
}
const PNS::LINE SHOVE::GetModifiedHead( int aIndex ) const
{
return *m_headLines[ aIndex ].newHead;
}
const VIA_HANDLE SHOVE::GetModifiedHeadVia( int aIndex ) const
{
return *m_headLines[ aIndex ].theVia;
}
}