kicad/pcbnew/router/pns_walkaround.h

168 lines
4.1 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PNS_WALKAROUND_H
#define __PNS_WALKAROUND_H
#include <set>
#include "pns_line.h"
#include "pns_node.h"
#include "pns_router.h"
#include "pns_logger.h"
#include "pns_algo_base.h"
#include "pns_topology.h"
namespace PNS {
class WALKAROUND : public ALGO_BASE
{
static constexpr int MaxWalkPolicies = 3;
public:
WALKAROUND( NODE* aWorld, ROUTER* aRouter ) :
ALGO_BASE ( aRouter ),
m_world( aWorld )
{
m_forceWinding = false;
m_itemMask = ITEM::ANY_T;
// Initialize other members, to avoid uninitialized variables.
m_iteration = 0;
m_forceCw = false;
m_forceLongerPath = false;
m_lengthLimitOn = true;
m_useShortestPath = false;
m_lengthExpansionFactor = 10.0;
m_iterationLimit = Settings().WalkaroundIterationLimit();
}
~WALKAROUND() {};
enum STATUS
{
ST_IN_PROGRESS = 0,
ST_ALMOST_DONE,
ST_DONE,
ST_STUCK,
ST_NONE
};
enum WALK_POLICY
{
WP_CW = 0,
WP_CCW = 1,
WP_SHORTEST = 2
};
struct RESULT
{
RESULT()
{
for( int i = 0; i < MaxWalkPolicies; i++ )
status [i] = ST_NONE;
}
STATUS status[ MaxWalkPolicies ];
LINE lines[ MaxWalkPolicies ];
};
void SetWorld( NODE* aNode )
{
m_world = aNode;
}
void SetIterationLimit( const int aIterLimit )
{
m_iterationLimit = aIterLimit;
}
void SetSolidsOnly( bool aSolidsOnly )
{
if( aSolidsOnly )
m_itemMask = ITEM::SOLID_T;
else
m_itemMask = ITEM::ANY_T;
}
void SetItemMask( int aMask )
{
m_itemMask = aMask;
}
void SetForceWinding ( bool aEnabled, bool aCw )
{
m_forceCw = aCw;
m_forceWinding = aEnabled;
}
void SetPickShortestPath( bool aEnabled )
{
m_useShortestPath = aEnabled;
}
void RestrictToCluster( bool aEnabled, const TOPOLOGY::CLUSTER& aCluster );
STATUS Route( const LINE& aInitialPath, LINE& aWalkPath,
bool aOptimize = true );
const RESULT Route( const LINE& aInitialPath );
void SetLengthLimit( bool aEnable, double aLengthExpansionFactor )
{
m_lengthLimitOn = aEnable;
m_lengthExpansionFactor = aLengthExpansionFactor;
}
void SetAllowedPolicies( std::vector<WALK_POLICY> aPolicies);
private:
void start( const LINE& aInitialPath );
bool singleStep();
NODE::OPT_OBSTACLE nearestObstacle( const LINE& aPath );
NODE* m_world;
int m_iteration;
int m_iterationLimit;
int m_itemMask;
bool m_forceWinding;
bool m_forceCw;
VECTOR2I m_cursorPos;
VECTOR2I m_lastP;
std::set<const ITEM*> m_restrictedSet;
std::vector<VECTOR2I> m_restrictedVertices;
bool m_forceLongerPath;
bool m_lengthLimitOn;
bool m_useShortestPath;
double m_lengthExpansionFactor;
bool m_enabledPolicies[ MaxWalkPolicies ];
NODE::OPT_OBSTACLE m_currentObstacle[ MaxWalkPolicies ];
TOPOLOGY::CLUSTER m_currentCluster[ MaxWalkPolicies ];
std::optional<TOPOLOGY::CLUSTER> m_lastShortestCluster;
RESULT m_currentResult;
double m_initialLength;
};
}
#endif // __PNS_WALKAROUND_H