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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-22 10:24:41 +00:00
kicad/pcbnew/tools/pcb_picker_tool.cpp
John Beard 9c0e4a3f66 Pcbnew: Make point selection more reusable
This moves the interactive pick point/item tool action to
PCB_PICKER_TOOL, and add a parameter to allow it to be useful for other
tools that want to pick a point from the canvas.
2024-10-28 22:00:45 +08:00

377 lines
11 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 CERN
* Copyright (C) 2019-2022 KiCad Developers, see AUTHORS.txt for contributors.
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "pcb_picker_tool.h"
#include "pcb_actions.h"
#include "pcb_grid_helper.h"
#include <gal/graphics_abstraction_layer.h>
#include <kiplatform/ui.h>
#include <status_popup.h>
#include <tools/pcb_selection_tool.h>
#include <tools/zone_filler_tool.h>
#include <view/view_controls.h>
PCB_PICKER_TOOL::PCB_PICKER_TOOL() :
PCB_TOOL_BASE( "pcbnew.InteractivePicker" ),
PICKER_TOOL_BASE() // calls reset()
{
}
bool PCB_PICKER_TOOL::Init()
{
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
MAGNETIC_SETTINGS& magneticSettings = *frame->GetMagneticItemsSettings();
CONDITIONAL_MENU& menu = m_menu->GetMenu();
const auto snapIsSetToAllLayers = [&]( const SELECTION& aSel )
{
return magneticSettings.allLayers;
};
// "Cancel" goes at the top of the context menu when a tool is active
menu.AddItem( ACTIONS::cancelInteractive, SELECTION_CONDITIONS::ShowAlways, 1 );
menu.AddSeparator( 1 );
menu.AddItem( PCB_ACTIONS::magneticSnapAllLayers, !snapIsSetToAllLayers, 1 );
menu.AddItem( PCB_ACTIONS::magneticSnapActiveLayer, snapIsSetToAllLayers, 1 );
menu.AddSeparator( 1 );
if( frame )
frame->AddStandardSubMenus( *m_menu.get() );
return true;
}
int PCB_PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
{
KIGFX::VIEW_CONTROLS* controls = getViewControls();
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
PCB_GRID_HELPER grid( m_toolMgr, frame->GetMagneticItemsSettings() );
int finalize_state = WAIT_CANCEL;
TOOL_EVENT sourceEvent;
if( aEvent.IsAction( &ACTIONS::pickerTool ) )
{
wxCHECK_MSG( aEvent.Parameter<const TOOL_EVENT*>(), -1,
wxT( "PCB_PICKER_TOOL::Main() called without a source event" ) );
sourceEvent = *aEvent.Parameter<const TOOL_EVENT*>();
frame->PushTool( sourceEvent );
}
Activate();
setControls();
auto setCursor =
[&]()
{
frame->GetCanvas()->SetCurrentCursor( m_cursor );
controls->ShowCursor( true );
};
// Set initial cursor
setCursor();
VECTOR2D cursorPos;
while( TOOL_EVENT* evt = Wait() )
{
setCursor();
cursorPos = controls->GetMousePosition();
if( m_snap )
{
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->DisableGridSnapping() );
cursorPos = grid.BestSnapAnchor( cursorPos, m_layerMask );
controls->ForceCursorPosition( true, cursorPos );
}
if( evt->IsCancelInteractive() || evt->IsActivate() )
{
if( m_cancelHandler )
{
try
{
(*m_cancelHandler)();
}
catch( std::exception& )
{
}
}
// Activating a new tool may have alternate finalization from canceling the current tool
if( evt->IsActivate() )
finalize_state = END_ACTIVATE;
else
finalize_state = EVT_CANCEL;
break;
}
else if( evt->IsClick( BUT_LEFT ) )
{
bool getNext = false;
m_picked = cursorPos;
if( m_clickHandler )
{
try
{
getNext = (*m_clickHandler)( *m_picked );
}
catch( std::exception& )
{
finalize_state = EXCEPTION_CANCEL;
break;
}
}
if( !getNext )
{
finalize_state = CLICK_CANCEL;
break;
}
else
{
setControls();
}
}
else if( evt->IsMotion() )
{
if( m_motionHandler )
{
try
{
(*m_motionHandler)( cursorPos );
}
catch( std::exception& )
{
}
}
}
else if( evt->IsDblClick( BUT_LEFT ) || evt->IsDrag( BUT_LEFT ) )
{
// Not currently used, but we don't want to pass them either
}
else if( evt->IsClick( BUT_RIGHT ) )
{
PCB_SELECTION dummy;
m_menu->ShowContextMenu( dummy );
}
// TODO: It'd be nice to be able to say "don't allow any non-trivial editing actions",
// but we don't at present have that, so we just knock out some of the egregious ones.
else if( ZONE_FILLER_TOOL::IsZoneFillAction( evt ) )
{
wxBell();
}
else
{
evt->SetPassEvent();
}
}
if( m_finalizeHandler )
{
try
{
(*m_finalizeHandler)( finalize_state );
}
catch( std::exception& )
{
}
}
reset();
controls->ForceCursorPosition( false );
controls->ShowCursor( false );
if( aEvent.IsAction( &ACTIONS::pickerTool ) )
frame->PopTool( sourceEvent );
return 0;
}
void PCB_PICKER_TOOL::reset()
{
m_layerMask = LSET::AllLayersMask();
PICKER_TOOL_BASE::reset();
}
void PCB_PICKER_TOOL::setControls()
{
KIGFX::VIEW_CONTROLS* controls = getViewControls();
controls->CaptureCursor( false );
controls->SetAutoPan( false );
}
int PCB_PICKER_TOOL::SelectPointInteractively( const TOOL_EVENT& aEvent )
{
INTERACTIVE_PARAMS params = aEvent.Parameter<INTERACTIVE_PARAMS>();
STATUS_TEXT_POPUP statusPopup( frame() );
bool done = false;
wxCHECK( params.m_Receiver, -1 );
PCB_GRID_HELPER grid_helper( m_toolMgr, frame()->GetMagneticItemsSettings() );
Activate();
statusPopup.SetText( _( params.m_Prompt ) );
const auto sendPoint = [&]( const std::optional<VECTOR2I>& aPoint )
{
statusPopup.Hide();
params.m_Receiver->UpdatePickedPoint( aPoint );
};
SetClickHandler(
[&]( const VECTOR2D& aPoint ) -> bool
{
std::optional<VECTOR2I> snapped = grid_helper.GetSnappedPoint();
sendPoint( snapped ? *snapped : VECTOR2I( aPoint ) );
return false; // got our item; don't need any more
} );
SetMotionHandler(
[&]( const VECTOR2D& aPos )
{
grid_helper.SetSnap( !( CurrentModifiers() & MD_SHIFT ) );
statusPopup.Move( KIPLATFORM::UI::GetMousePosition() + wxPoint( 20, -50 ) );
} );
SetCancelHandler(
[&]()
{
sendPoint( std::nullopt );
} );
SetFinalizeHandler(
[&]( const int& aFinalState )
{
done = true;
} );
statusPopup.Move( KIPLATFORM::UI::GetMousePosition() + wxPoint( 20, -50 ) );
statusPopup.Popup();
canvas()->SetStatusPopup( statusPopup.GetPanel() );
// Drop into the main event loop
Main( aEvent );
canvas()->SetStatusPopup( nullptr );
return 0;
}
int PCB_PICKER_TOOL::SelectItemInteractively( const TOOL_EVENT& aEvent )
{
INTERACTIVE_PARAMS params = aEvent.Parameter<INTERACTIVE_PARAMS>();
STATUS_TEXT_POPUP statusPopup( frame() );
bool done = false;
EDA_ITEM* anchor_item;
PCB_SELECTION_TOOL* selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
Activate();
statusPopup.SetText( _( params.m_Prompt ) );
const auto sendItem = [&]( const EDA_ITEM* aItem )
{
statusPopup.Hide();
params.m_Receiver->UpdatePickedItem( aItem );
};
SetClickHandler(
[&]( const VECTOR2D& aPoint ) -> bool
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
const PCB_SELECTION& sel = selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector,
PCB_SELECTION_TOOL* sTool )
{
} );
if( sel.Empty() )
return true; // still looking for an item
anchor_item = sel.Front();
sendItem( sel.Front() );
return false; // got our item; don't need any more
} );
SetMotionHandler(
[&]( const VECTOR2D& aPos )
{
statusPopup.Move( KIPLATFORM::UI::GetMousePosition() + wxPoint( 20, -50 ) );
} );
SetCancelHandler(
[&]()
{
sendItem( anchor_item );
} );
SetFinalizeHandler(
[&]( const int& aFinalState )
{
done = true;
} );
statusPopup.Move( KIPLATFORM::UI::GetMousePosition() + wxPoint( 20, -50 ) );
statusPopup.Popup();
canvas()->SetStatusPopup( statusPopup.GetPanel() );
// Drop into the main event loop
Main( aEvent );
canvas()->SetStatusPopup( nullptr );
return 0;
}
void PCB_PICKER_TOOL::setTransitions()
{
// clang-format off
Go( &PCB_PICKER_TOOL::Main, ACTIONS::pickerTool.MakeEvent() );
Go( &PCB_PICKER_TOOL::Main, ACTIONS::pickerSubTool.MakeEvent() );
Go( &PCB_PICKER_TOOL::SelectItemInteractively, PCB_ACTIONS::selectItemInteractively.MakeEvent() );
Go( &PCB_PICKER_TOOL::SelectPointInteractively, PCB_ACTIONS::selectPointInteractively.MakeEvent() );
// clang-format on
}