kicad/pcbnew/zone_manager/zone_painter.cpp

69 lines
2.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2023 Ethan Chien <liangtie.qian@gmail.com>
* Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "zone_painter.h"
#include "board_edges_bounding_item.h"
#include "zone_manager_preference.h"
#include <layer_ids.h>
#include <convert_basic_shapes_to_polygon.h>
#include <gal/graphics_abstraction_layer.h>
#include <callback_gal.h>
#include <geometry/geometry_utils.h>
#include <geometry/shape_line_chain.h>
#include <geometry/shape_rect.h>
#include <geometry/shape_segment.h>
#include <geometry/shape_simple.h>
#include <geometry/shape_circle.h>
#include <bezier_curves.h>
#include <kiface_base.h>
#include <gr_text.h>
#include <pgm_base.h>
#include <wx/gdicmn.h>
#include <board_item.h>
#include <zone.h>
bool ZONE_PAINTER::Draw( const KIGFX::VIEW_ITEM* aItem, int aLayer )
{
const BOARD_EDGES_BOUNDING_ITEM* item = dynamic_cast<const BOARD_EDGES_BOUNDING_ITEM*>( aItem );
if( item )
{
draw( item, aLayer );
return true;
}
return KIGFX::PCB_PAINTER::Draw( aItem, aLayer );
}
void ZONE_PAINTER::draw( const BOARD_EDGES_BOUNDING_ITEM* aBox, int aLayer )
{
m_gal->Save();
m_gal->SetFillColor( ZONE_MANAGER_PREFERENCE::GetBoundBoundingFillColor() );
m_gal->SetLineWidth( 0 );
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->DrawRectangle( aBox->ViewBBox() );
m_gal->Restore();
}