mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-22 11:25:00 +00:00
564 lines
14 KiB
C++
564 lines
14 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
|
|
* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <wx/log.h>
|
|
|
|
#include "vrml1_base.h"
|
|
#include "vrml1_material.h"
|
|
#include "plugins/3dapi/ifsg_all.h"
|
|
|
|
|
|
WRL1MATERIAL::WRL1MATERIAL( NAMEREGISTER* aDictionary ) : WRL1NODE( aDictionary )
|
|
{
|
|
colors[0] = nullptr;
|
|
colors[1] = nullptr;
|
|
m_Type = WRL1NODES::WRL1_MATERIAL;
|
|
}
|
|
|
|
|
|
WRL1MATERIAL::WRL1MATERIAL( NAMEREGISTER* aDictionary, WRL1NODE* aParent ) :
|
|
WRL1NODE( aDictionary )
|
|
{
|
|
colors[0] = nullptr;
|
|
colors[1] = nullptr;
|
|
m_Type = WRL1NODES::WRL1_MATERIAL;
|
|
m_Parent = aParent;
|
|
|
|
if( nullptr != m_Parent )
|
|
m_Parent->AddChildNode( this );
|
|
}
|
|
|
|
|
|
WRL1MATERIAL::~WRL1MATERIAL()
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( " * [INFO] Destroying Material node." ) );
|
|
|
|
// destroy any orphaned color nodes
|
|
for( int i = 0; i < 2; ++i )
|
|
{
|
|
if( nullptr != colors[i] )
|
|
{
|
|
if( nullptr == S3D::GetSGNodeParent( colors[i] ) )
|
|
S3D::DestroyNode( colors[i] );
|
|
|
|
wxLogTrace( traceVrmlPlugin, wxT( " * [INFO] destroyed SGCOLOR #%d" ), i );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool WRL1MATERIAL::AddRefNode( WRL1NODE* aNode )
|
|
{
|
|
// this node may not own or reference any other node
|
|
wxCHECK_MSG( false, false, wxT( "AddRefNode is not applicable." ) );
|
|
}
|
|
|
|
|
|
bool WRL1MATERIAL::AddChildNode( WRL1NODE* aNode )
|
|
{
|
|
// this node may not own or reference any other node
|
|
wxCHECK_MSG( false, false, wxT( "AddChildNode is not applicable." ) );
|
|
}
|
|
|
|
|
|
bool WRL1MATERIAL::Read( WRLPROC& proc, WRL1BASE* aTopNode )
|
|
{
|
|
wxCHECK_MSG( aTopNode, false, wxT( "aTopNode is nullptr." ) );
|
|
|
|
char tok = proc.Peek();
|
|
|
|
if( proc.eof() )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
" * [INFO] bad file format; unexpected eof %s." ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition() );
|
|
|
|
return false;
|
|
}
|
|
|
|
if( '{' != tok )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] bad file format; expecting '{' but got '%s' %s" ),
|
|
__FILE__, __FUNCTION__, __LINE__, tok, proc.GetFilePosition() );
|
|
|
|
return false;
|
|
}
|
|
|
|
proc.Pop();
|
|
std::string glob;
|
|
|
|
while( true )
|
|
{
|
|
if( proc.Peek() == '}' )
|
|
{
|
|
proc.Pop();
|
|
break;
|
|
}
|
|
|
|
if( !proc.ReadName( glob ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
"%s" ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
|
|
// expecting one of:
|
|
// ambientColor
|
|
// diffuseColor
|
|
// emissiveColor
|
|
// shininess
|
|
// specularColor
|
|
// transparency
|
|
|
|
if( !glob.compare( "specularColor" ) )
|
|
{
|
|
if( !proc.ReadMFVec3f( specularColor ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid specularColor %s\n"
|
|
" * [INFO] file: '%s'\n"
|
|
"%s" ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
|
|
proc.GetFileName(), proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "diffuseColor" ) )
|
|
{
|
|
if( !proc.ReadMFVec3f( diffuseColor ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid diffuseColor %s\n"
|
|
" * [INFO] file: '%s'\n"
|
|
" * [INFO] error: '%s'." ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
|
|
proc.GetFileName(), proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "emissiveColor" ) )
|
|
{
|
|
if( !proc.ReadMFVec3f( emissiveColor ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid emissiveColor %s\n"
|
|
" * [INFO] file: '%s'\n"
|
|
"%s" ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
|
|
proc.GetFileName(), proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "shininess" ) )
|
|
{
|
|
if( !proc.ReadMFFloat( shininess ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid shininess %s\n"
|
|
" * [INFO] file: '%s'\n"
|
|
" * [INFO] error: '%s'." ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFileName(),
|
|
proc.GetFileName(), proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "transparency" ) )
|
|
{
|
|
if( !proc.ReadMFFloat( transparency ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid transparency %s\n"
|
|
" * [INFO] file: '%s'\n"
|
|
" * [INFO] error: '%s'." ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
|
|
proc.GetFileName(), proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else if( !glob.compare( "ambientColor" ) )
|
|
{
|
|
if( !proc.ReadMFVec3f( ambientColor ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid ambientColor %s\n"
|
|
" * [INFO] file: '%s'\n"
|
|
" * [INFO] error: '%s'." ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
|
|
proc.GetFileName(), proc.GetError() );
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
"* [INFO] bad Material %s.\n"
|
|
"* [INFO] file: '%s'." ),
|
|
__FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
|
|
proc.GetFileName() );
|
|
|
|
return false;
|
|
}
|
|
} // while( true ) -- reading contents of Material{}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
SGNODE* WRL1MATERIAL::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
|
|
{
|
|
wxCHECK_MSG( sp, nullptr, wxT( "Bad model: no base data given." ) );
|
|
|
|
sp->mat = this;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
SGNODE* WRL1MATERIAL::GetAppearance( int aIndex )
|
|
{
|
|
++aIndex;
|
|
|
|
// invalid indices result in the default colors
|
|
if( aIndex != 0 && aIndex != 1 )
|
|
aIndex = 0;
|
|
|
|
if( nullptr != colors[ aIndex ] )
|
|
return colors[ aIndex ];
|
|
|
|
IFSG_APPEARANCE app( true );
|
|
|
|
float red, green, blue, val;
|
|
|
|
if( aIndex == 0 || transparency.empty() )
|
|
val = 0.0;
|
|
else
|
|
val = transparency[0];
|
|
|
|
checkRange( val );
|
|
app.SetTransparency( val );
|
|
|
|
if( aIndex == 0 || shininess.empty() )
|
|
val = 0.2f;
|
|
else
|
|
val = shininess[0];
|
|
|
|
checkRange( val );
|
|
app.SetShininess( val );
|
|
|
|
if( aIndex ==0 || ambientColor.empty() )
|
|
{
|
|
red = 0.2f;
|
|
green = 0.2f;
|
|
blue = 0.2f;
|
|
}
|
|
else
|
|
{
|
|
red = ambientColor[0].x;
|
|
green = ambientColor[0].y;
|
|
blue = ambientColor[0].z;
|
|
}
|
|
|
|
checkRange( red );
|
|
checkRange( green );
|
|
checkRange( blue );
|
|
app.SetAmbient( red, green, blue );
|
|
|
|
if( aIndex == 0 || diffuseColor.empty() )
|
|
{
|
|
red = 0.8f;
|
|
green = 0.8f;
|
|
blue = 0.8f;
|
|
}
|
|
else
|
|
{
|
|
red = diffuseColor[0].x;
|
|
green = diffuseColor[0].y;
|
|
blue = diffuseColor[0].z;
|
|
}
|
|
|
|
checkRange( red );
|
|
checkRange( green );
|
|
checkRange( blue );
|
|
app.SetDiffuse( red, green, blue );
|
|
|
|
if( aIndex > (int)emissiveColor.size() )
|
|
{
|
|
red = 0.0;
|
|
green = 0.0;
|
|
blue = 0.0;
|
|
}
|
|
else
|
|
{
|
|
red = emissiveColor[0].x;
|
|
green = emissiveColor[0].y;
|
|
blue = emissiveColor[0].z;
|
|
}
|
|
|
|
checkRange( red );
|
|
checkRange( green );
|
|
checkRange( blue );
|
|
app.SetEmissive( red, green, blue );
|
|
|
|
if( aIndex > (int)specularColor.size() )
|
|
{
|
|
red = 0.0;
|
|
green = 0.0;
|
|
blue = 0.0;
|
|
}
|
|
else
|
|
{
|
|
red = specularColor[0].x;
|
|
green = specularColor[0].y;
|
|
blue = specularColor[0].z;
|
|
}
|
|
|
|
checkRange( red );
|
|
checkRange( green );
|
|
checkRange( blue );
|
|
app.SetSpecular( red, green, blue );
|
|
|
|
colors[aIndex] = app.GetRawPtr();
|
|
|
|
return colors[aIndex];
|
|
}
|
|
|
|
|
|
void WRL1MATERIAL::GetColor( SGCOLOR* aColor, int aIndex )
|
|
{
|
|
if( nullptr == aColor )
|
|
return;
|
|
|
|
// Calculate the color based on the given index using the formula:
|
|
// color = ( emission + ambient + diffuse + shininess * specular ) / N
|
|
// where N = number of non-zero components or 1 (if all zero)
|
|
// If the index exceeds the number of items in a list, use the LAST
|
|
// item rather than the default; this behavior caters to some bad
|
|
// models.
|
|
|
|
WRLVEC3F rgb;
|
|
float dRed, dBlue, dGreen;
|
|
float eRed, eBlue, eGreen;
|
|
float aRed, aBlue, aGreen;
|
|
float sRed, sBlue, sGreen;
|
|
float shiny;
|
|
|
|
if( aIndex < 0 || ( aIndex >= (int)diffuseColor.size() ) )
|
|
{
|
|
if( !diffuseColor.empty() )
|
|
{
|
|
rgb = diffuseColor.back();
|
|
dRed = rgb.x;
|
|
dGreen = rgb.y;
|
|
dBlue = rgb.z;
|
|
}
|
|
else
|
|
{
|
|
dRed = 0.8f;
|
|
dGreen = 0.8f;
|
|
dBlue = 0.8f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rgb = diffuseColor[aIndex];
|
|
dRed = rgb.x;
|
|
dGreen = rgb.y;
|
|
dBlue = rgb.z;
|
|
}
|
|
|
|
if( aIndex < 0 || ( aIndex >= (int)emissiveColor.size() ) )
|
|
{
|
|
if( !emissiveColor.empty() )
|
|
{
|
|
rgb = emissiveColor.back();
|
|
eRed = rgb.x;
|
|
eGreen = rgb.y;
|
|
eBlue = rgb.z;
|
|
}
|
|
else
|
|
{
|
|
eRed = 0.0f;
|
|
eGreen = 0.0f;
|
|
eBlue = 0.0f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rgb = emissiveColor[aIndex];
|
|
eRed = rgb.x;
|
|
eGreen = rgb.y;
|
|
eBlue = rgb.z;
|
|
}
|
|
|
|
if( aIndex < 0 || ( aIndex >= (int)ambientColor.size() ) )
|
|
{
|
|
if( !ambientColor.empty() )
|
|
{
|
|
rgb = ambientColor.back();
|
|
aRed = rgb.x;
|
|
aGreen = rgb.y;
|
|
aBlue = rgb.z;
|
|
}
|
|
else
|
|
{
|
|
aRed = 0.2f;
|
|
aGreen = 0.2f;
|
|
aBlue = 0.2f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rgb = ambientColor[aIndex];
|
|
aRed = rgb.x;
|
|
aGreen = rgb.y;
|
|
aBlue = rgb.z;
|
|
}
|
|
|
|
if( aIndex < 0 || ( aIndex >= (int)specularColor.size() ) )
|
|
{
|
|
if( !specularColor.empty() )
|
|
{
|
|
rgb = specularColor.back();
|
|
sRed = rgb.x;
|
|
sGreen = rgb.y;
|
|
sBlue = rgb.z;
|
|
}
|
|
else
|
|
{
|
|
sRed = 0.2f;
|
|
sGreen = 0.2f;
|
|
sBlue = 0.2f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rgb = specularColor[aIndex];
|
|
sRed = rgb.x;
|
|
sGreen = rgb.y;
|
|
sBlue = rgb.z;
|
|
}
|
|
|
|
if( aIndex < 0 || ( aIndex >= (int)shininess.size() ) )
|
|
{
|
|
if( !shininess.empty() )
|
|
shiny = shininess.back();
|
|
else
|
|
shiny = 0.2f;
|
|
}
|
|
else
|
|
{
|
|
shiny = shininess[aIndex];
|
|
}
|
|
|
|
checkRange( aRed );
|
|
checkRange( aGreen );
|
|
checkRange( aBlue );
|
|
checkRange( eRed );
|
|
checkRange( eGreen );
|
|
checkRange( eBlue );
|
|
checkRange( dRed );
|
|
checkRange( dGreen );
|
|
checkRange( dBlue );
|
|
checkRange( sRed );
|
|
checkRange( sGreen );
|
|
checkRange( sBlue );
|
|
|
|
int n = 0;
|
|
|
|
if( aRed + aGreen + aBlue > 0.01f )
|
|
++n;
|
|
|
|
if( eRed + eGreen + eBlue > 0.01f )
|
|
++n;
|
|
|
|
if( dRed + dGreen + dBlue > 0.01f )
|
|
++n;
|
|
|
|
if( ( sRed + sGreen + sBlue ) * shiny > 0.01f )
|
|
++n;
|
|
|
|
if( 0 == n )
|
|
++n;
|
|
|
|
float red, green, blue;
|
|
|
|
red = (eRed + aRed + dRed + sRed * shiny) / n;
|
|
green = (eGreen + aGreen + dGreen + sGreen * shiny) / n;
|
|
blue = (eBlue + aBlue + dBlue + sBlue * shiny) / n;
|
|
checkRange( red );
|
|
checkRange( green );
|
|
checkRange( blue );
|
|
aColor->SetColor( red, green, blue );
|
|
}
|
|
|
|
|
|
void WRL1MATERIAL::checkRange( float& aValue )
|
|
{
|
|
if( aValue < 0.0 )
|
|
aValue = 0.0;
|
|
else if( aValue > 1.0 )
|
|
aValue = 1.0;
|
|
}
|
|
|
|
|
|
void WRL1MATERIAL::Reclaim( SGNODE* aColor )
|
|
{
|
|
if( nullptr == aColor )
|
|
return;
|
|
|
|
if( aColor == colors[0] )
|
|
{
|
|
if( nullptr == S3D::GetSGNodeParent( aColor ) )
|
|
{
|
|
colors[0] = nullptr;
|
|
S3D::DestroyNode( aColor );
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if( aColor == colors[1] && nullptr == S3D::GetSGNodeParent( aColor ) )
|
|
{
|
|
colors[1] = nullptr;
|
|
S3D::DestroyNode( aColor );
|
|
}
|
|
}
|