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https://gitlab.com/kicad/code/kicad.git
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c99a4f4d85
The commit only adds the headers and code required by the SpaceMouse implementation to compile and link. This extract from the 3Dconnexion SDK is added to the third party directory to allow developers to build without needing to acquire a cmake enabled version.
55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
#ifndef ISpace3D_HPP_INCLUDED
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#define ISpace3D_HPP_INCLUDED
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (c) 2018-2021 3Dconnexion.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file ISpace3D.hpp
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* @brief Interface to the client coordinate system.
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*/
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#include <navlib/navlib_types.h>
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namespace TDx {
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namespace SpaceMouse {
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namespace Navigation3D {
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/// <summary>
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/// The interface to access the client coordinate system.
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/// </summary>
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class ISpace3D {
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public:
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/// <summary>
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/// Gets the coordinate system used by the client.
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/// </summary>
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/// <param name="matrix">The coordinate system <see cref="navlib::matrix_t"/>.</param>
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/// <returns>0 = no error, otherwise <0.</returns>
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/// <remarks>The matrix describes the applications coordinate frame in the navlib coordinate
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/// system. i.e. the application to navlib transform.</remarks>
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virtual long GetCoordinateSystem(navlib::matrix_t &matrix) const = 0;
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/// <summary>
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/// Gets the orientation of the front view.
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/// </summary>
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/// <param name="matrix">The front view transform <see cref="navlib::matrix_t"/>.</param>
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/// <returns>0 = no error, otherwise <0.</returns>
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virtual long GetFrontView(navlib::matrix_t &matrix) const = 0;
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};
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} // namespace Navigation3D
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} // namespace SpaceMouse
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} // namespace TDx
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#endif // ISpace3D_HPP_INCLUDED
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