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mirror of https://gitlab.com/kicad/code/kicad.git synced 2025-04-07 00:25:22 +00:00
kicad/gerbview/menubar.cpp
Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00

241 lines
9.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2009 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "gerbview_frame.h"
#include <bitmaps.h>
#include "gerbview_id.h"
#include <kiface_base.h>
#include <tool/action_manager.h>
#include <tool/action_menu.h>
#include <tool/actions.h>
#include <tool/tool_manager.h>
#include <tools/gerbview_actions.h>
#include <tools/gerbview_selection_tool.h>
#include <widgets/wx_menubar.h>
void GERBVIEW_FRAME::doReCreateMenuBar()
{
GERBVIEW_SELECTION_TOOL* selTool = m_toolManager->GetTool<GERBVIEW_SELECTION_TOOL>();
// wxWidgets handles the Mac Application menu behind the scenes, but that means
// we always have to start from scratch with a new wxMenuBar.
wxMenuBar* oldMenuBar = GetMenuBar();
WX_MENUBAR* menuBar = new WX_MENUBAR();
//-- File menu -------------------------------------------------------
//
ACTION_MENU* fileMenu = new ACTION_MENU( false, selTool );
static ACTION_MENU* openRecentGbrMenu;
static ACTION_MENU* openRecentDrlMenu;
static ACTION_MENU* openRecentJobMenu;
static ACTION_MENU* openRecentZipMenu;
FILE_HISTORY& recentGbrFiles = GetFileHistory();
#define FileHistoryCond( x ) ACTION_CONDITIONS().Enable( FILE_HISTORY::FileHistoryNotEmpty( x ) )
// Create the gerber file menu if it does not exist. Adding a file to/from the history
// will automatically refresh the menu.
if( !openRecentGbrMenu )
{
openRecentGbrMenu = new ACTION_MENU( false, selTool );
openRecentGbrMenu->SetIcon( BITMAPS::recent );
recentGbrFiles.SetClearText( _( "Clear Recent Gerber Files" ) );
recentGbrFiles.UseMenu( openRecentGbrMenu );
recentGbrFiles.AddFilesToMenu();
}
// Ensure the title is up to date after changing language
openRecentGbrMenu->SetTitle( _( "Open Recent Gerber File" ) );
recentGbrFiles.UpdateClearText( openRecentGbrMenu, _( "Clear Recent Gerber Files" ) );
fileMenu->Add( GERBVIEW_ACTIONS::openAutodetected );
fileMenu->Add( GERBVIEW_ACTIONS::openGerber );
wxMenuItem* gbrItem = fileMenu->Add( openRecentGbrMenu->Clone() );
RegisterUIUpdateHandler( gbrItem->GetId(), FileHistoryCond( recentGbrFiles) );
// Create the drill file menu if it does not exist. Adding a file to/from the history
// will automatically refresh the menu.
if( !openRecentDrlMenu )
{
openRecentDrlMenu = new ACTION_MENU( false, selTool );
openRecentDrlMenu->SetTitle( _( "Open Recent Drill File" ) );
openRecentDrlMenu->SetIcon( BITMAPS::recent );
m_drillFileHistory.UseMenu( openRecentDrlMenu );
m_drillFileHistory.SetClearText( _( "Clear Recent Drill Files" ) );
m_drillFileHistory.AddFilesToMenu();
}
// Ensure the title is up to date after changing language
openRecentGbrMenu->SetTitle( _( "Open Recent Gerber File" ) );
m_drillFileHistory.UpdateClearText( openRecentDrlMenu, _( "Clear Recent Drill Files" ) );
fileMenu->Add( GERBVIEW_ACTIONS::openDrillFile );
wxMenuItem* drillItem = fileMenu->Add( openRecentDrlMenu->Clone() );
RegisterUIUpdateHandler( drillItem->GetId(), FileHistoryCond( m_drillFileHistory ) );
// Create the job file menu if it does not exist. Adding a file to/from the history
// will automatically refresh the menu.
if( !openRecentJobMenu )
{
openRecentJobMenu = new ACTION_MENU( false, selTool );
openRecentJobMenu->SetIcon( BITMAPS::recent );
m_jobFileHistory.SetClearText( _( "Clear Recent Job Files" ) );
m_jobFileHistory.UseMenu( openRecentJobMenu );
m_jobFileHistory.AddFilesToMenu();
}
// Ensure the title is up to date after changing language
openRecentJobMenu->SetTitle( _( "Open Recent Job File" ) );
m_jobFileHistory.UpdateClearText( openRecentJobMenu, _( "Clear Recent Job Files" ) );
fileMenu->Add( GERBVIEW_ACTIONS::openJobFile );
wxMenuItem* jobItem = fileMenu->Add( openRecentJobMenu->Clone() );
RegisterUIUpdateHandler( jobItem->GetId(), FileHistoryCond( m_jobFileHistory ) );
// Create the zip file menu if it does not exist. Adding a file to/from the history
// will automatically refresh the menu.
if( !openRecentZipMenu )
{
openRecentZipMenu = new ACTION_MENU( false, selTool );
openRecentZipMenu->SetIcon( BITMAPS::recent );
m_zipFileHistory.UseMenu( openRecentZipMenu );
m_zipFileHistory.SetClearText( _( "Clear Recent Zip Files" ) );
m_zipFileHistory.AddFilesToMenu();
}
// Ensure the title is up to date after changing language
openRecentZipMenu->SetTitle( _( "Open Recent Zip File" ) );
m_zipFileHistory.UpdateClearText( openRecentZipMenu, _( "Clear Recent Zip Files" ) );
fileMenu->Add( GERBVIEW_ACTIONS::openZipFile );
wxMenuItem* zipItem = fileMenu->Add( openRecentZipMenu->Clone() );
RegisterUIUpdateHandler( zipItem->GetId(), FileHistoryCond( m_zipFileHistory ) );
#undef FileHistoryCond
fileMenu->AppendSeparator();
fileMenu->Add( GERBVIEW_ACTIONS::clearAllLayers );
fileMenu->Add( GERBVIEW_ACTIONS::reloadAllLayers );
fileMenu->AppendSeparator();
fileMenu->Add( GERBVIEW_ACTIONS::exportToPcbnew );
fileMenu->AppendSeparator();
fileMenu->Add( ACTIONS::print );
fileMenu->AppendSeparator();
fileMenu->AddQuitOrClose( &Kiface(), _( "Gerber Viewer" ) );
//-- View menu -------------------------------------------------------
//
ACTION_MENU* viewMenu = new ACTION_MENU( false, selTool );
viewMenu->Add( ACTIONS::zoomInCenter );
viewMenu->Add( ACTIONS::zoomOutCenter );
viewMenu->Add( ACTIONS::zoomFitScreen );
viewMenu->Add( ACTIONS::zoomTool );
viewMenu->Add( ACTIONS::zoomRedraw );
viewMenu->AppendSeparator();
viewMenu->Add( ACTIONS::toggleGrid, ACTION_MENU::CHECK );
viewMenu->Add( ACTIONS::togglePolarCoords, ACTION_MENU::CHECK );
#ifdef __APPLE__
// Add a separator only on macOS because the OS adds menu items to the view menu after ours
viewMenu->AppendSeparator();
#endif
// Units submenu
ACTION_MENU* unitsSubMenu = new ACTION_MENU( false, selTool );
unitsSubMenu->SetTitle( _( "&Units" ) );
unitsSubMenu->SetIcon( BITMAPS::unit_mm );
unitsSubMenu->Add( ACTIONS::inchesUnits, ACTION_MENU::CHECK );
unitsSubMenu->Add( ACTIONS::milsUnits, ACTION_MENU::CHECK );
unitsSubMenu->Add( ACTIONS::millimetersUnits, ACTION_MENU::CHECK );
viewMenu->Add( unitsSubMenu );
viewMenu->AppendSeparator();
viewMenu->Add( GERBVIEW_ACTIONS::flashedDisplayOutlines, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::linesDisplayOutlines, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::polygonsDisplayOutlines, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::dcodeDisplay, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::negativeObjectDisplay, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::toggleForceOpacityMode, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::toggleXORMode, ACTION_MENU::CHECK );
viewMenu->Add( ACTIONS::highContrastMode, ACTION_MENU::CHECK );
viewMenu->Add( GERBVIEW_ACTIONS::flipGerberView, ACTION_MENU::CHECK );
viewMenu->AppendSeparator();
viewMenu->Add( GERBVIEW_ACTIONS::toggleLayerManager, ACTION_MENU::CHECK );
//-- Tools menu -------------------------------------------------------
//
ACTION_MENU* toolsMenu = new ACTION_MENU( false, selTool );
toolsMenu->Add( GERBVIEW_ACTIONS::showDCodes );
toolsMenu->Add( GERBVIEW_ACTIONS::showSource );
toolsMenu->Add( ACTIONS::measureTool );
toolsMenu->AppendSeparator();
toolsMenu->Add( GERBVIEW_ACTIONS::clearLayer );
//-- Preferences menu -----------------------------------------------
//
ACTION_MENU* preferencesMenu = new ACTION_MENU( false, selTool );
preferencesMenu->Add( ACTIONS::openPreferences );
preferencesMenu->AppendSeparator();
AddMenuLanguageList( preferencesMenu, selTool );
//-- Menubar -------------------------------------------------------------
//
menuBar->Append( fileMenu, _( "&File" ) );
menuBar->Append( viewMenu, _( "&View" ) );
menuBar->Append( toolsMenu, _( "&Tools" ) );
menuBar->Append( preferencesMenu, _( "&Preferences" ) );
AddStandardHelpMenu( menuBar );
// Associate the menu bar with the frame, if no previous menubar
SetMenuBar( menuBar );
delete oldMenuBar;
}