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This does a mindless bulk removal of the SH1106 and TAC5112 code that is no longer used in the new world order. Yes, maybe some day I'll decide that I want a screen after all, and go back to a codec that can be programmed over i2c. If so, the code still exists in the history. But it's not useful with the current pedal hardware I have, so let's not pretend it is supported. The WebMIDI approach where you have to do most programming through a web browser certainly has its downsides, but it's just so much more powerful and now it's actually looking pretty useful and might even be somewhat stable after the recent fixes. There are other details in the code that are odd (the whole "ui.h" still exists and still keeps track of current effects and pot readings) but now they are small left-over details rather than big chunks of dead code. The '.graph()' function has also been removed from the effect structure. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
48 lines
1.1 KiB
C
48 lines
1.1 KiB
C
// NAME: Settings [SETTINGS]
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// PRIORITY: 130
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// POT: "USB L/R Out" ENUM(None Wet Dry Wet/Dry) = Dry
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// POT: "USB L/R In" ENUM(Off Pre-FX Mix) = Off
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// POT: "MIDI Ch" ENUM(Omni Ch1 Ch2 Ch3 Ch4 Ch5 Ch6 Ch7 Ch8 Ch9 Ch10 Ch11 Ch12 Ch13 Ch14 Ch15 Ch16) = Omni
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// POT: "LED" LINEAR(0 100) = 10 %
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// POT: " ATTN" LINEAR(0 100) = 50 %
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// POT: "Tuning" ENUM(EADGBE DADGAD BEADGC EADG) = EADGBE
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//
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// Settings "effect" - dummy effect to save various settings
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//
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enum usb_output {
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LR_None, LR_Wet, LR_Dry, LR_WetDry,
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};
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enum usb_input {
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USB_IN_OFF, USB_IN_PRE_FX, USB_IN_MIX
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};
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struct {
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enum usb_output usb_output;
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enum usb_input usb_input;
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int midi_channel;
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float led_pwm, led_intense;
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int tuning;
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} settings;
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static void settings_init(unsigned char pot[10])
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{
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settings.usb_output = pot[0];
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settings.usb_input = pot[1];
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settings.midi_channel = pot[2];
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settings.led_pwm = settings_pot3(pot[3]) / 100;
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settings.led_intense = settings_pot4(pot[4]) / 100;
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// Hacky hacky
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settings_effect.target = EFF_ENABLE_STEPS;
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settings_effect.intense = settings_effect.active_pot == 4;
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settings.tuning = pot[5];
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}
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static inline float settings_step(float in)
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{
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return in;
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}
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