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9 lines
425 B
Markdown
9 lines
425 B
Markdown
## Fluid Simulation (the part with the math)
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This crate has all the logic for the FLIP algorithm.
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I'd like to get this to some reasonable state in the future so it could be used in other projects, but there is a lot of work to do here.
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For now the simulation really doesn't live up to what it should be capable of, there are no waves or splashes.
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I'm working on it and would be thankful for any advice anyone can provide.
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