mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2024-11-22 17:15:05 +00:00
160 lines
4.3 KiB
C++
160 lines
4.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2020 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 2024 Alex Shvartzkop <dudesuchamazing@gmail.com>
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* Copyright (C) 2015-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "render_3d_raytrace_ram.h"
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#include <wx/log.h>
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RENDER_3D_RAYTRACE_RAM::RENDER_3D_RAYTRACE_RAM( BOARD_ADAPTER& aAdapter, CAMERA& aCamera ) :
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RENDER_3D_RAYTRACE_BASE( aAdapter, aCamera ),
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m_outputBuffer( nullptr ),
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m_pboDataSize( 0 )
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{
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}
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RENDER_3D_RAYTRACE_RAM::~RENDER_3D_RAYTRACE_RAM()
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{
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deletePbo();
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}
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uint8_t* RENDER_3D_RAYTRACE_RAM::GetBuffer()
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{
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return m_outputBuffer;
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}
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wxSize RENDER_3D_RAYTRACE_RAM::GetRealBufferSize()
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{
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return wxSize( m_realBufferSize.x, m_realBufferSize.y );
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}
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void RENDER_3D_RAYTRACE_RAM::deletePbo()
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{
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delete[] m_outputBuffer;
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m_outputBuffer = nullptr;
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}
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void RENDER_3D_RAYTRACE_RAM::SetCurWindowSize( const wxSize& aSize )
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{
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if( m_windowSize != aSize )
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{
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m_windowSize = aSize;
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initPbo();
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}
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}
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bool RENDER_3D_RAYTRACE_RAM::Redraw( bool aIsMoving, REPORTER* aStatusReporter,
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REPORTER* aWarningReporter )
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{
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bool requestRedraw = false;
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// Initialize openGL if need
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if( !m_canvasInitialized )
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{
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m_canvasInitialized = true;
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//aIsMoving = true;
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requestRedraw = true;
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// It will assign the first time the windows size, so it will now
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// revert to preview mode the first time the Redraw is called
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m_oldWindowsSize = m_windowSize;
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initializeBlockPositions();
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}
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std::unique_ptr<BUSY_INDICATOR> busy = CreateBusyIndicator();
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// Reload board if it was requested
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if( m_reloadRequested )
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{
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if( aStatusReporter )
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aStatusReporter->Report( _( "Loading..." ) );
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//aIsMoving = true;
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requestRedraw = true;
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Reload( aStatusReporter, aWarningReporter, false );
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}
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// Recalculate constants if windows size was changed
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if( m_windowSize != m_oldWindowsSize )
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{
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m_oldWindowsSize = m_windowSize;
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aIsMoving = true;
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requestRedraw = true;
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initializeBlockPositions();
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}
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const bool was_camera_changed = m_camera.ParametersChanged();
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if( requestRedraw || aIsMoving || was_camera_changed )
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m_renderState = RT_RENDER_STATE_MAX; // Set to an invalid state,
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// so it will restart again latter
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// This will only render if need, otherwise it will redraw the PBO on the screen again
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if( aIsMoving || was_camera_changed )
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{
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// Set head light (camera view light) with the opposite direction of the camera
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if( m_cameraLight )
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m_cameraLight->SetDirection( -m_camera.GetDir() );
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if( m_outputBuffer )
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{
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renderPreview( m_outputBuffer );
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}
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}
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else
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{
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if( m_renderState != RT_RENDER_STATE_FINISH )
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{
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if( m_outputBuffer )
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{
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render( m_outputBuffer, aStatusReporter );
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if( m_renderState != RT_RENDER_STATE_FINISH )
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requestRedraw = true;
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}
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}
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}
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return requestRedraw;
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}
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void RENDER_3D_RAYTRACE_RAM::initPbo()
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{
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deletePbo();
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m_pboDataSize = m_realBufferSize.x * m_realBufferSize.y * 4;
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m_outputBuffer = new uint8_t[m_pboDataSize]();
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}
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