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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-22 11:05:04 +00:00
kicad/3d-viewer/3d_rendering/raytracing
Seth Hillbrand b99a43bec2 Make 3d raytracing a bit more pleasing to watch
The circle out render is a bit tedious
2024-09-06 16:00:49 -07:00
..
accelerators Remove stale TODOs. 2024-02-05 15:49:57 +00:00
shapes2D Overhaul 3D degenerate shape protection. 2023-09-14 12:33:54 +01:00
shapes3D Build time optimizations. 2024-04-27 23:49:13 +03:00
create_scene.cpp Reduce dependency on dynamic_cast. 2024-09-04 17:24:49 +01:00
frustum.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
frustum.h Naming conventions. 2021-10-21 14:30:03 +01:00
hitinfo.h Naming conventions. 2021-10-21 14:30:03 +01:00
light.h Naming conventions. 2021-10-21 14:30:03 +01:00
material.cpp 3D-Viewer: assign correct copper material based on render plated option. 2022-05-25 00:11:46 +00:00
material.h Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.h Naming conventions. 2021-10-21 14:30:03 +01:00
PerlinNoise.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
PerlinNoise.h Naming conventions. 2021-10-21 14:30:03 +01:00
ray.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
ray.h Enable warnings on msvc 2023-04-11 00:17:50 +00:00
raypacket.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.h HIDPI_GL_3D_CANVAS needs CAMERA so move it over 2023-09-23 20:06:57 -04:00
render_3d_raytrace_base.cpp Make 3d raytracing a bit more pleasing to watch 2024-09-06 16:00:49 -07:00
render_3d_raytrace_base.h Use standard types instead of GL types in 3D raytracing renderer. 2024-08-09 21:26:37 +03:00
render_3d_raytrace_gl.cpp Use standard types instead of GL types in 3D raytracing renderer. 2024-08-09 21:26:37 +03:00
render_3d_raytrace_gl.h ADDED: PCB 3D image raytracing rendering from CLI. 2024-03-08 14:38:18 +00:00
render_3d_raytrace_ram.cpp Use standard types instead of GL types in 3D raytracing renderer. 2024-08-09 21:26:37 +03:00
render_3d_raytrace_ram.h Use standard types instead of GL types in 3D raytracing renderer. 2024-08-09 21:26:37 +03:00