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6c0110ecd3
There's nothing "legacy" about the OpenGL 3D renderer.
881 lines
28 KiB
C++
881 lines
28 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file bbox_3d_ray.cpp
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* @brief 3D bounding box ray intersection tests.
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*/
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#include "bbox_3d.h"
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#include "../ray.h"
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#include <wx/debug.h>
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// This BBOX Ray intersection test have the following credits:
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// "This source code accompanies the Journal of Graphics Tools paper:
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//
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// "Fast Ray / Axis-Aligned Bounding Box Overlap Tests using Ray Slopes"
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// by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor
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// Computer Graphics Lab, TU Braunschweig, Germany and
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// University of Koblenz-Landau, Germany
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//
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// This source code is public domain, but please mention us if you use it."
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bool BBOX_3D::Intersect( const RAY& aRay, float* t ) const
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{
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switch( aRay.m_Classification )
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{
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case RAY_CLASSIFICATION::MMM:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
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|| ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 )
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|| ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 )
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|| ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 )
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|| ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 )
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|| ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 )
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|| ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) )
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return false;
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// compute the intersection distance
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*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::MMP:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
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|| ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 )
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|| ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 )
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|| ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 )
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|| ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 )
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|| ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 )
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|| ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) )
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return false;
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*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::MPM:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 )
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|| ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 )
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|| ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 )
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|| ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 )
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|| ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 )
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|| ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) )
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return false;
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*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::MPP:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 )
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|| ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 )
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|| ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 )
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|| ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 )
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|| ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 )
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|| ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) )
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return false;
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*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::PMM:
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{
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if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
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|| ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 )
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|| ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 )
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|| ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 )
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|| ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 )
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|| ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 )
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|| ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) )
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return false;
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*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::PMP:
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{
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if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
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|| ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 )
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|| ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 )
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|| ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 )
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|| ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 )
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|| ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 )
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|| ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) )
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return false;
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*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::PPM:
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{
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if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 )
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|| ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 )
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|| ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 )
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|| ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 )
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|| ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 )
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|| ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) )
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return false;
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*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::PPP:
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{
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if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 )
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|| ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 )
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|| ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 )
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|| ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 )
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|| ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 )
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|| ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) )
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return false;
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*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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if( t1 > *t )
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*t = t1;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::OMM:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
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|| ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 )
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|| ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) )
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return false;
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*t = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::OMP:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
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|| ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 )
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|| ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) )
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return false;
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*t = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::OPM:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
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|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 )
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|| ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) )
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return false;
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*t = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::OPP:
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{
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if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
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|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 )
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|| ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) )
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return false;
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*t = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::MOM:
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{
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if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 )
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|| ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) )
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return false;
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*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::MOP:
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{
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if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 )
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|| ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) )
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return false;
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*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::POM:
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{
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if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z )
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|| ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 )
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|| ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) )
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return false;
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*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
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float t2 = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
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if( t2 > *t )
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*t = t2;
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return true;
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}
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case RAY_CLASSIFICATION::POP:
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{
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if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
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|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z > m_max.z )
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|| ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
float t2 = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
|
|
|
|
if( t2 > *t )
|
|
*t = t2;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MMO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) )
|
|
return false;
|
|
|
|
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
|
|
|
|
if( t1 > *t )
|
|
*t = t1;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MPO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) )
|
|
return false;
|
|
|
|
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
|
|
|
|
if( t1 > *t )
|
|
*t = t1;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PMO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) )
|
|
return false;
|
|
|
|
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
float t1 = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
|
|
|
|
if( t1 > *t )
|
|
*t = t1;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PPO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) )
|
|
return false;
|
|
|
|
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
float t1 = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
|
|
|
|
if( t1 > *t )
|
|
*t = t1;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MOO:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
*t = ( m_max.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::POO:
|
|
{
|
|
if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
*t = ( m_min.x - aRay.m_Origin.x ) * aRay.m_InvDir.x;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OMO:
|
|
{
|
|
if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
*t = ( m_max.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OPO:
|
|
{
|
|
if( ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
*t = ( m_min.y - aRay.m_Origin.y ) * aRay.m_InvDir.y;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OOM:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) )
|
|
return false;
|
|
|
|
*t = ( m_max.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OOP:
|
|
{
|
|
if( ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) )
|
|
return false;
|
|
|
|
*t = ( m_min.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool BBOX_3D::Intersect( const RAY& aRay ) const
|
|
{
|
|
switch( aRay.m_Classification )
|
|
{
|
|
case RAY_CLASSIFICATION::MMM:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 )
|
|
|| ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 )
|
|
|| ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 )
|
|
|| ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 )
|
|
|| ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MMP:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 )
|
|
|| ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 )
|
|
|| ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 )
|
|
|| ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MPM:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 )
|
|
|| ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 )
|
|
|| ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 )
|
|
|| ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 )
|
|
|| ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MPP:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 )
|
|
|| ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 )
|
|
|| ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 )
|
|
|| ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PMM:
|
|
{
|
|
if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 )
|
|
|| ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 )
|
|
|| ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 )
|
|
|| ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 )
|
|
|| ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
case RAY_CLASSIFICATION::PMP:
|
|
{
|
|
if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 )
|
|
|| ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 )
|
|
|| ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 )
|
|
|| ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PPM:
|
|
{
|
|
if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 )
|
|
|| ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 )
|
|
|| ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 )
|
|
|| ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 )
|
|
|| ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PPP:
|
|
{
|
|
if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 )
|
|
|| ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 )
|
|
|| ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 )
|
|
|| ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OMM:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
|
|
|| ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0 )
|
|
|| ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OMP:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
|
|
|| ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0 )
|
|
|| ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OPM:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
|
|
|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0 )
|
|
|| ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OPP:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.x > m_max.x )
|
|
|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0 )
|
|
|| ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MOM:
|
|
{
|
|
if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0 )
|
|
|| ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MOP:
|
|
{
|
|
if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::POM:
|
|
{
|
|
if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0 )
|
|
|| ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::POP:
|
|
{
|
|
if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0 )
|
|
|| ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MMO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MPO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PMO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0 )
|
|
|| ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::PPO:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.z > m_max.z )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y > m_max.y )
|
|
|| ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0 )
|
|
|| ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0 ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::MOO:
|
|
{
|
|
if( ( aRay.m_Origin.x < m_min.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::POO:
|
|
{
|
|
if( ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OMO:
|
|
{
|
|
if( ( aRay.m_Origin.y < m_min.y ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OPO:
|
|
{
|
|
if( ( aRay.m_Origin.y > m_max.y ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.z < m_min.z )
|
|
|| ( aRay.m_Origin.z > m_max.z ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OOM:
|
|
{
|
|
if( ( aRay.m_Origin.z < m_min.z ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
case RAY_CLASSIFICATION::OOP:
|
|
{
|
|
if( ( aRay.m_Origin.z > m_max.z ) || ( aRay.m_Origin.x < m_min.x )
|
|
|| ( aRay.m_Origin.x > m_max.x ) || ( aRay.m_Origin.y < m_min.y )
|
|
|| ( aRay.m_Origin.y > m_max.y ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|