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mirror of https://gitlab.com/kicad/code/kicad.git synced 2024-11-22 22:35:03 +00:00
kicad/3d-viewer/3d_rendering/raytracing/shapes3D/plane_3d.cpp
Jeff Young 6c0110ecd3 Naming conventions.
There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00

125 lines
3.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file plane_3d.cpp
*/
#include "plane_3d.h"
XY_PLANE::XY_PLANE( const BBOX_3D& aBBox ) : OBJECT_3D( OBJECT_3D_TYPE::XYPLANE )
{
m_centerPoint = aBBox.GetCenter();
m_centroid = m_centerPoint;
m_bbox.Reset();
m_bbox.Set( aBBox );
m_xsize = aBBox.GetExtent().x;
m_ysize = aBBox.GetExtent().y;
m_xsize_inv2 = 1.0f / ( 2.0f * m_xsize );
m_ysize_inv2 = 1.0f / ( 2.0f * m_ysize );
}
XY_PLANE::XY_PLANE( SFVEC3F aCenterPoint, float aXSize, float aYSize )
: OBJECT_3D( OBJECT_3D_TYPE::XYPLANE )
{
m_centerPoint = aCenterPoint;
m_xsize = aXSize;
m_ysize = aYSize;
m_xsize_inv2 = 1.0f / ( 2.0f * aXSize );
m_ysize_inv2 = 1.0f / ( 2.0f * aYSize );
m_bbox.Set( SFVEC3F( aCenterPoint.x - aXSize / 2.0f, aCenterPoint.y - aYSize / 2.0f,
aCenterPoint.z ),
SFVEC3F( aCenterPoint.x + aXSize / 2.0f, aCenterPoint.y + aYSize / 2.0f,
aCenterPoint.z ) );
m_centroid = aCenterPoint;
}
bool XY_PLANE::Intersect( const RAY& aRay, HITINFO& aHitInfo ) const
{
const float t = ( m_centerPoint.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( ( t < FLT_EPSILON ) || ( t >= aHitInfo.m_tHit ) )
return false;
const float vSU = t * aRay.m_Dir.x + aRay.m_Origin.x - m_centerPoint.x;
if( (vSU < -m_xsize) || (vSU > m_xsize) )
return false;
const float vSV = t * aRay.m_Dir.y + aRay.m_Origin.y - m_centerPoint.y;
if( ( vSV < -m_ysize ) || ( vSV > m_ysize ) )
return false;
aHitInfo.m_tHit = t;
aHitInfo.m_HitPoint = aRay.at( t );
aHitInfo.pHitObject = this;
if( aRay.m_dirIsNeg[2] )
aHitInfo.m_HitNormal = SFVEC3F( 0.0f, 0.0f, 1.0f );
else
aHitInfo.m_HitNormal = SFVEC3F( 0.0f, 0.0f,-1.0f );
m_material->Generate( aHitInfo.m_HitNormal, aRay, aHitInfo );
return true;
}
bool XY_PLANE::IntersectP(const RAY& aRay, float aMaxDistance ) const
{
const float t = ( m_centerPoint.z - aRay.m_Origin.z ) * aRay.m_InvDir.z;
if( ( t < FLT_EPSILON ) || ( t >= aMaxDistance ) )
return false;
const float vSU = t * aRay.m_Dir.x + aRay.m_Origin.x - m_centerPoint.x;
if( ( vSU < -m_xsize ) || ( vSU > m_xsize ) )
return false;
const float vSV = t * aRay.m_Dir.y + aRay.m_Origin.y - m_centerPoint.y;
if( ( vSV < -m_ysize ) || ( vSV > m_ysize ) )
return false;
return true;
}
bool XY_PLANE::Intersects( const BBOX_3D& aBBox ) const
{
return m_bbox.Intersects( aBBox );
}
SFVEC3F XY_PLANE::GetDiffuseColor( const HITINFO& /* aHitInfo */ ) const
{
return m_diffusecolor;
}