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7a986b5e55
This is a long routine that's easier to reason about as a function and also can be useful elsewhere when dealing with pin text orientation.
54 lines
2.1 KiB
C++
54 lines
2.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Author Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <sch_label.h>
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#include <sch_pin.h>
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class LIB_SYMBOL;
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class SCH_SYMBOL;
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/**
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* Rotate and/or mirror graphic objects of LIB_SYMBOL aSymbol according to aOrientMirror.
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* @param aLibSymbol is the LIB_SYMBOL to modify
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* @param aOrientation is the orientation+mirror value like returned by SCH_SYMBOL::GetOrientation()
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*/
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void OrientAndMirrorSymbolItems( LIB_SYMBOL* aLibSymbol, int aOrientation );
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/**
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* Rotate and/or mirror a SCH_PIN according to aOrientMirror.
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* aOrientMirror is usually the orientation/mirror of the parent symbol.
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* The modified pin orientation is the actual pin orientation/mirror
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* when the parent symbol is drawn.
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* @param aPin is the SCH_PIN to modify
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* @param aOrientation is the orientation+mirror value like returned by SCH_SYMBOL::GetOrientation()
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*/
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void RotateAndMirrorPin( SCH_PIN& aPin, int aOrientMirror );
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/**
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* Get the spin style for a pin's label, taking into account the pin's orientation,
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* as well as the given symbol's orientation.
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*
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* For example, pin with PIN_RIGHT (i.e. a pin on the left side of a symbol, probably)
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* and no symbol rotation/mirror will return SPIN_STYLE::LEFT.
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*/
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SPIN_STYLE GetPinSpinStyle( const SCH_PIN& aPin, const SCH_SYMBOL& aSymbol ); |