parallella-hw/paralib/kicad/adapteva-kicad.pretty/packages3d/SM1206.wrl

140 lines
4.5 KiB
Plaintext

#VRML V2.0 utf8
#Exported from Wings 3D 0.98.36
DEF cube1 Transform {
children [
Shape {
appearance Appearance {
material DEF color_128_153_192 Material {
diffuseColor 0.500000 0.600000 0.750000
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.473801 -0.315032 -6.19194e-4,
0.473801 -0.315032 0.229190,
0.591801 -0.315032 0.229190,
0.591801 -0.315032 -6.19194e-4,
0.473801 0.315170 -6.19194e-4,
0.473801 0.315170 0.229190,
0.591801 0.315170 0.229190,
0.591801 0.315170 -6.19194e-4,
-0.591801 -0.315032 -6.19194e-4,
-0.591801 -0.315032 0.229190,
-0.473801 -0.315032 0.229190,
-0.473801 -0.315032 -6.19194e-4,
-0.591801 0.315170 -6.19194e-4,
-0.591801 0.315170 0.229190,
-0.473801 0.315170 0.229190,
-0.473801 0.315170 -6.19194e-4,
-0.473801 0.315170 0.228646,
-0.473801 0.315170 0.228646,
-0.473801 -3.19692e-5 0.229190,
-0.473801 0.315170 0.228645,
-0.473801 -3.19692e-5 0.229190 ] }
coordIndex [
0, 1, 5, 4, -1,
0, 3, 2, 1, -1,
0, 4, 7, 3, -1,
1, 2, 6, 5, -1,
2, 3, 7, 6, -1,
4, 5, 6, 7, -1,
8, 9, 13, 12, -1,
8, 11, 10, 9, -1,
8, 12, 15, 11, -1,
9, 10, 20, 18, 14, 13, -1,
10, 11, 15, 19, 17, 16, 14, 18, 20, -1,
12, 13, 14, 16, 17, 19, 15, -1 ]
normal Normal { vector [
-0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 0.577350,
0.577350 -0.577350 0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 0.577350,
0.577350 -0.577350 0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.707107 0.707107 0.00000e+0,
0.707107 0.707107 0.00000e+0,
0.707107 1.35515e-16 0.707107,
0.707107 0.707107 0.00000e+0,
0.707107 1.35515e-16 0.707107 ] }
normalIndex [
0, 1, 5, 4, -1,
0, 3, 2, 1, -1,
0, 4, 7, 3, -1,
1, 2, 6, 5, -1,
2, 3, 7, 6, -1,
4, 5, 6, 7, -1,
8, 9, 13, 12, -1,
8, 11, 10, 9, -1,
8, 12, 15, 11, -1,
9, 10, 20, 18, 14, 13, -1,
10, 11, 15, 19, 17, 16, 14, 18, 20, -1,
12, 13, 14, 16, 17, 19, 15, -1 ]
}
},
Shape {
appearance Appearance {
material DEF color_166_179_076 Material {
diffuseColor 0.650000 0.700000 0.300000
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.473721 -0.315170 3.06031e-3,
-0.473721 -0.315170 0.213007,
0.472530 -0.315170 0.213007,
0.472530 -0.315170 3.06031e-3,
-0.473721 0.315032 3.06031e-3,
-0.473721 0.315032 0.213007,
0.472530 0.315032 0.213007,
0.472530 0.315032 3.06031e-3 ] }
coordIndex [
0, 1, 5, 4, -1,
0, 3, 2, 1, -1,
0, 4, 7, 3, -1,
1, 2, 6, 5, -1,
2, 3, 7, 6, -1,
4, 5, 6, 7, -1 ]
normal Normal { vector [
-0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 0.577350,
0.577350 -0.577350 0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350 ] }
normalIndex [
0, 1, 5, 4, -1,
0, 3, 2, 1, -1,
0, 4, 7, 3, -1,
1, 2, 6, 5, -1,
2, 3, 7, 6, -1,
4, 5, 6, 7, -1 ]
}
}
]
}