140 lines
4.5 KiB
Plaintext
140 lines
4.5 KiB
Plaintext
#VRML V2.0 utf8
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#Exported from Wings 3D 0.98.36
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DEF cube1 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF color_128_153_192 Material {
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diffuseColor 0.500000 0.600000 0.750000
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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0.473801 -0.315032 -6.19194e-4,
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0.473801 -0.315032 0.229190,
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0.591801 -0.315032 0.229190,
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0.591801 -0.315032 -6.19194e-4,
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0.473801 0.315170 -6.19194e-4,
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0.473801 0.315170 0.229190,
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0.591801 0.315170 0.229190,
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0.591801 0.315170 -6.19194e-4,
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-0.591801 -0.315032 -6.19194e-4,
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-0.591801 -0.315032 0.229190,
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-0.473801 -0.315032 0.229190,
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-0.473801 -0.315032 -6.19194e-4,
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-0.591801 0.315170 -6.19194e-4,
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-0.591801 0.315170 0.229190,
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-0.473801 0.315170 0.229190,
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-0.473801 0.315170 -6.19194e-4,
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-0.473801 0.315170 0.228646,
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-0.473801 0.315170 0.228646,
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-0.473801 -3.19692e-5 0.229190,
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-0.473801 0.315170 0.228645,
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-0.473801 -3.19692e-5 0.229190 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1,
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8, 9, 13, 12, -1,
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8, 11, 10, 9, -1,
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8, 12, 15, 11, -1,
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9, 10, 20, 18, 14, 13, -1,
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10, 11, 15, 19, 17, 16, 14, 18, 20, -1,
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12, 13, 14, 16, 17, 19, 15, -1 ]
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normal Normal { vector [
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-0.577350 -0.577350 -0.577350,
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-0.577350 -0.577350 0.577350,
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0.577350 -0.577350 0.577350,
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0.577350 -0.577350 -0.577350,
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-0.577350 0.577350 -0.577350,
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-0.577350 0.577350 0.577350,
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0.577350 0.577350 0.577350,
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0.577350 0.577350 -0.577350,
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-0.577350 -0.577350 -0.577350,
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-0.577350 -0.577350 0.577350,
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0.577350 -0.577350 0.577350,
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0.577350 -0.577350 -0.577350,
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-0.577350 0.577350 -0.577350,
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-0.577350 0.577350 0.577350,
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0.577350 0.577350 0.577350,
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0.577350 0.577350 -0.577350,
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0.707107 0.707107 0.00000e+0,
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0.707107 0.707107 0.00000e+0,
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0.707107 1.35515e-16 0.707107,
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0.707107 0.707107 0.00000e+0,
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0.707107 1.35515e-16 0.707107 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1,
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8, 9, 13, 12, -1,
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8, 11, 10, 9, -1,
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8, 12, 15, 11, -1,
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9, 10, 20, 18, 14, 13, -1,
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10, 11, 15, 19, 17, 16, 14, 18, 20, -1,
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12, 13, 14, 16, 17, 19, 15, -1 ]
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}
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},
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Shape {
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appearance Appearance {
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material DEF color_166_179_076 Material {
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diffuseColor 0.650000 0.700000 0.300000
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emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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specularColor 1.00000 1.00000 1.00000
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ambientIntensity 1.00000
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transparency 0.00000e+0
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shininess 1.00000
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-0.473721 -0.315170 3.06031e-3,
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-0.473721 -0.315170 0.213007,
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0.472530 -0.315170 0.213007,
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0.472530 -0.315170 3.06031e-3,
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-0.473721 0.315032 3.06031e-3,
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-0.473721 0.315032 0.213007,
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0.472530 0.315032 0.213007,
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0.472530 0.315032 3.06031e-3 ] }
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coordIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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-0.577350 -0.577350 -0.577350,
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-0.577350 -0.577350 0.577350,
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0.577350 -0.577350 0.577350,
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0.577350 -0.577350 -0.577350,
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-0.577350 0.577350 -0.577350,
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-0.577350 0.577350 0.577350,
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0.577350 0.577350 0.577350,
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0.577350 0.577350 -0.577350 ] }
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normalIndex [
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0, 1, 5, 4, -1,
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0, 3, 2, 1, -1,
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0, 4, 7, 3, -1,
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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}
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}
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]
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}
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